Documentation ¶
Index ¶
Constants ¶
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const (
ItemNameValue = "Ultimate Question of Life, the Universe, and Everything"
)
Variables ¶
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var Image []byte
Functions ¶
func New ¶
func New() common_interfaces.IUnit
Types ¶
type UnitHHGTTG ¶
type UnitHHGTTG struct {
units_common.Unit
}
func (*UnitHHGTTG) GetConfigMeta ¶
func (c *UnitHHGTTG) GetConfigMeta() string
func (*UnitHHGTTG) InternalUnitStart ¶
func (c *UnitHHGTTG) InternalUnitStart() error
func (*UnitHHGTTG) InternalUnitStop ¶
func (c *UnitHHGTTG) InternalUnitStop()
func (*UnitHHGTTG) Tick ¶
func (c *UnitHHGTTG) Tick()
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