Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type BlueprintHandler ¶
type BlueprintHandler struct{}
func New ¶
func New() *BlueprintHandler
func (*BlueprintHandler) GetResourceContent ¶
func (h *BlueprintHandler) GetResourceContent(ctx context.Context, _ model.Resource, access ocm.ResourceAccess) (*model.TypedResourceContent, error)
func (*BlueprintHandler) Prepare ¶
func (h *BlueprintHandler) Prepare(ctx context.Context, fs vfs.FileSystem) (*model.TypedResourceContent, error)
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