state

package
v1.92.2 Latest Latest
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Published: Apr 19, 2024 License: Apache-2.0, BSD-2-Clause, MIT, + 1 more Imports: 23 Imported by: 0

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Constants

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const ControllerName = "shoot-state"

ControllerName is the name of this controller.

Variables

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var (
	// RequeueWhenShootIsNotReadyForBackup is the duration for the requeueing when a shoot is not yet ready for a backup
	// of its state.
	RequeueWhenShootIsNotReadyForBackup = 10 * time.Minute
	// JitterDuration is the duration for jittering when scheduling the next periodic backup.
	JitterDuration = 30 * time.Minute
)

Functions

This section is empty.

Types

type Reconciler

type Reconciler struct {
	GardenClient client.Client
	SeedClient   client.Client
	Config       config.ShootStateControllerConfiguration
	Clock        clock.Clock
	SeedName     string
}

Reconciler performs periodic backups of Shoot states.

func (*Reconciler) AddToManager

func (r *Reconciler) AddToManager(mgr manager.Manager, gardenCluster, seedCluster cluster.Cluster) error

AddToManager adds Reconciler to the given manager.

func (*Reconciler) Reconcile

func (r *Reconciler) Reconcile(ctx context.Context, request reconcile.Request) (reconcile.Result, error)

Reconcile performs periodic backups of Shoot states and persists them into ShootState resources in the garden cluster.

func (*Reconciler) SeedNameChangedPredicate

func (r *Reconciler) SeedNameChangedPredicate() predicate.Predicate

SeedNameChangedPredicate returns a predicate which returns true for all events except updates - here it only returns true when the seed name changed.

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