Documentation ¶
Index ¶
- func GetAttrs(obj runtime.Object) (labels.Set, fields.Set, error)
- func MatchShoot(label labels.Selector, field fields.Selector) storage.SelectionPredicate
- func NewBindingStrategy() shootBindingStrategy
- func NewStatusStrategy() shootStatusStrategy
- func NewStrategy(credentialsRotationInterval time.Duration) shootStrategy
- func SeedNameTriggerFunc(obj runtime.Object) string
- func ToSelectableFields(shoot *core.Shoot) fields.Set
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func MatchShoot ¶
MatchShoot returns a generic matcher for a given label and field selector.
func NewBindingStrategy ¶
func NewBindingStrategy() shootBindingStrategy
NewBindingStrategy returns a new storage strategy for the binding subresource of Shoots.
func NewStatusStrategy ¶
func NewStatusStrategy() shootStatusStrategy
NewStatusStrategy returns a new storage strategy for the status subresource of Shoots.
func NewStrategy ¶
NewStrategy returns a new storage strategy for Shoots.
func SeedNameTriggerFunc ¶
SeedNameTriggerFunc returns spec.seedName of given Shoot.
Types ¶
This section is empty.
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