Documentation ¶
Index ¶
- Constants
- func ClassChangedPredicate() predicate.Predicate
- func ConditionStatusChanged(conditionType gardencorev1beta1.ConditionType, changeFn ConditionChangeFn) predicate.Predicate
- func HasFinalizer(finalizer string) predicate.Predicate
- func HasOperationAnnotation() predicate.Predicate
- type ClassFilter
- func (f *ClassFilter) Active(o runtime.Object) (action bool, responsible bool)
- func (f *ClassFilter) Create(e event.CreateEvent) bool
- func (f *ClassFilter) Delete(e event.DeleteEvent) bool
- func (f *ClassFilter) FinalizerName() string
- func (f *ClassFilter) Generic(e event.GenericEvent) bool
- func (f *ClassFilter) ResourceClass() string
- func (f *ClassFilter) Responsible(o runtime.Object) bool
- func (f *ClassFilter) Update(e event.UpdateEvent) bool
- type ConditionChangeFn
Constants ¶
const ( // DefaultClass is used a resource class is no class is specified on the command line DefaultClass = "resources" // FinalizerName is the finalizer base name that is injected into ManagedResources. // The concrete finalizer is finally containing this base name and the resource class. FinalizerName = "resources.gardener.cloud/gardener-resource-manager" )
Variables ¶
This section is empty.
Functions ¶
func ClassChangedPredicate ¶
ClassChangedPredicate is a predicate for changes in `.spec.class`.
func ConditionStatusChanged ¶
func ConditionStatusChanged(conditionType gardencorev1beta1.ConditionType, changeFn ConditionChangeFn) predicate.Predicate
ConditionStatusChanged is a predicate that detects changes to the status of a Condition with a given type.
func HasFinalizer ¶
HasFinalizer returns a predicate that detects if the object has the given finalizer This is used to not requeue all secrets in the cluster (which might be quite a lot), but only requeue secrets from create/update events with the controller's finalizer. This is to ensure, that we properly remove the finalizer in case we missed an important update event for a ManagedResource.
func HasOperationAnnotation ¶ added in v1.39.0
HasOperationAnnotation is a predicate for the operation annotation.
Types ¶
type ClassFilter ¶
type ClassFilter struct {
// contains filtered or unexported fields
}
ClassFilter keeps the resource class for the actual controller instance and is used as Filter predicate for events finally passed to the controller
func NewClassFilter ¶
func NewClassFilter(class string) *ClassFilter
NewClassFilter returns a new `ClassFilter` instance.
func (*ClassFilter) Active ¶
func (f *ClassFilter) Active(o runtime.Object) (action bool, responsible bool)
Active checks whether a dedicated object must be handled by the actual controller instance. This is split into two conditions. An object must be handled if it has already been handled, indicated by the actual finalizer, or if the actual controller is responsible for the object.
func (*ClassFilter) Create ¶
func (f *ClassFilter) Create(e event.CreateEvent) bool
Create implements `predicate.Predicate`.
func (*ClassFilter) Delete ¶
func (f *ClassFilter) Delete(e event.DeleteEvent) bool
Delete implements `predicate.Predicate`.
func (*ClassFilter) FinalizerName ¶
func (f *ClassFilter) FinalizerName() string
FinalizerName determines the finalizer name to be used for the actual resource class
func (*ClassFilter) Generic ¶
func (f *ClassFilter) Generic(e event.GenericEvent) bool
Generic implements `predicate.Predicate`.
func (*ClassFilter) ResourceClass ¶
func (f *ClassFilter) ResourceClass() string
ResourceClass returns the actually configured resource class
func (*ClassFilter) Responsible ¶
func (f *ClassFilter) Responsible(o runtime.Object) bool
Responsible checks whether an object should be managed by the actual controller instance
func (*ClassFilter) Update ¶
func (f *ClassFilter) Update(e event.UpdateEvent) bool
Update implements `predicate.Predicate`.
type ConditionChangeFn ¶
type ConditionChangeFn func(con1, con2 *gardencorev1beta1.Condition) bool
ConditionChangeFn is a type for comparing two conditions.
var ConditionChangedToUnhealthy ConditionChangeFn = func(con1, con2 *gardencorev1beta1.Condition) bool { return (con1 == nil || con1.Status == gardencorev1beta1.ConditionTrue) && (con2 != nil && con2.Status == gardencorev1beta1.ConditionFalse) }
ConditionChangedToUnhealthy compares the given conditions and returns `true` if the `Status` has changed to an unhealthy state.
var DefaultConditionChange ConditionChangeFn = func(con1, con2 *gardencorev1beta1.Condition) bool { if con1 == nil { return con2 != nil } if con2 == nil { return true } return con1.Status != con2.Status }
DefaultConditionChange compares the given conditions and returns `true` if the `Status` has changed.