Documentation ¶
Index ¶
Constants ¶
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const ( // DefaultInterval is the default interval for retry operations. DefaultInterval = 5 * time.Second // DefaultSevereThreshold is the default threshold until an error reported by another component is treated as // 'severe'. DefaultSevereThreshold = 30 * time.Second // DefaultTimeout is the default timeout and defines how long Gardener should wait for a successful reconciliation // of a ControlPlane resource. DefaultTimeout = 3 * time.Minute )
Variables ¶
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var TimeNow = time.Now
TimeNow returns the current time. Exposed for testing.
Functions ¶
Types ¶
type Values ¶
type Values struct { // Namespace is the Shoot namespace in the seed. Namespace string // Name is the name of the ControlPlane resource. Commonly the Shoot's name. Name string // Type is the type of the ControlPlane provider. Type string // ProviderConfig contains the provider config for the ControlPlane provider. ProviderConfig *runtime.RawExtension // Purpose is the purpose of the ControlPlane resource (normal/exposure). Purpose extensionsv1alpha1.Purpose // Region is the region of the shoot. Region string // InfrastructureProviderStatus is the provider status of the Infrastructure resource which might be relevant for // the ControlPlane reconciliation. InfrastructureProviderStatus *runtime.RawExtension }
Values contains the values used to create an ControlPlane resources.
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