builder

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Published: Nov 2, 2020 License: Apache-2.0, BSD-2-Clause, MIT, + 1 more Imports: 9 Imported by: 1

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Types

type DelegatingClientMapBuilder

type DelegatingClientMapBuilder struct {
	// contains filtered or unexported fields
}

DelegatingClientMapBuilder can build a DelegatingClientMap which will delegate calls to different ClientMaps based on the type of the key (e.g. a call with keys.ForShoot() will be delegated to the ShootClientMap).

func NewDelegatingClientMapBuilder

func NewDelegatingClientMapBuilder() *DelegatingClientMapBuilder

NewDelegatingClientMapBuilder creates a new DelegatingClientMapBuilder.

func (*DelegatingClientMapBuilder) Build

Build builds the DelegatingClientMap using the provided attributes.

func (*DelegatingClientMapBuilder) WithGardenClientMap

func (b *DelegatingClientMapBuilder) WithGardenClientMap(clientMap clientmap.ClientMap) *DelegatingClientMapBuilder

WithGardenClientMap sets the ClientMap that should be used for Garden clients.

func (*DelegatingClientMapBuilder) WithGardenClientMapBuilder

func (b *DelegatingClientMapBuilder) WithGardenClientMapBuilder(builder *GardenClientMapBuilder) *DelegatingClientMapBuilder

WithGardenClientMapBuilder sets a ClientMap builder that should be used to build a ClientMap for Garden clients.

func (*DelegatingClientMapBuilder) WithLogger

WithLogger sets the logger attribute of the builder.

func (*DelegatingClientMapBuilder) WithPlantClientMap

WithPlantClientMap sets the ClientMap that should be used for Plant clients.

func (*DelegatingClientMapBuilder) WithPlantClientMapBuilder

func (b *DelegatingClientMapBuilder) WithPlantClientMapBuilder(builder *PlantClientMapBuilder) *DelegatingClientMapBuilder

WithPlantClientMapBuilder sets a ClientMap builder that should be used to build a ClientMap for Plant clients.

func (*DelegatingClientMapBuilder) WithSeedClientMap

WithSeedClientMap sets the ClientMap that should be used for Seed clients.

func (*DelegatingClientMapBuilder) WithSeedClientMapBuilder

func (b *DelegatingClientMapBuilder) WithSeedClientMapBuilder(builder *SeedClientMapBuilder) *DelegatingClientMapBuilder

WithSeedClientMapBuilder sets a ClientMap builder that should be used to build a ClientMap for Seed clients.

func (*DelegatingClientMapBuilder) WithShootClientMap

WithShootClientMap sets the ClientMap that should be used for Shoot clients.

func (*DelegatingClientMapBuilder) WithShootClientMapBuilder

func (b *DelegatingClientMapBuilder) WithShootClientMapBuilder(builder *ShootClientMapBuilder) *DelegatingClientMapBuilder

WithShootClientMapBuilder sets a ClientMap builder that should be used to build a ClientMap for Shoot clients.

type GardenClientMapBuilder

type GardenClientMapBuilder struct {
	// contains filtered or unexported fields
}

GardenClientMapBuilder can build a ClientMap which can be used to construct a ClientMap for requesting and storing a client to the garden cluster. Most probably, this ClientMap will only contain one ClientSet, but this can be used to retrieve a client to the garden cluster via the same mechanisms as the other types of ClientSets (e.g. through a DelegatingClientMap).

func NewGardenClientMapBuilder

func NewGardenClientMapBuilder() *GardenClientMapBuilder

NewGardenClientMapBuilder creates a new GardenClientMapBuilder.

func (*GardenClientMapBuilder) Build

Build builds the GardenClientMap using the provided attributes.

func (*GardenClientMapBuilder) WithLogger

WithLogger sets the logger attribute of the builder.

func (*GardenClientMapBuilder) WithRESTConfig

func (b *GardenClientMapBuilder) WithRESTConfig(cfg *rest.Config) *GardenClientMapBuilder

WithRESTConfig sets the restConfig attribute of the builder. This restConfig will be used to construct a new client to the garden cluster.

type PlantClientMapBuilder

type PlantClientMapBuilder struct {
	// contains filtered or unexported fields
}

PlantClientMapBuilder can build a ClientMap which can be used to construct a ClientMap for requesting and storing clients for Plant clusters.

func NewPlantClientMapBuilder

func NewPlantClientMapBuilder() *PlantClientMapBuilder

NewPlantClientMapBuilder constructs a new PlantClientMapBuilder.

func (*PlantClientMapBuilder) Build

Build builds the PlantClientMap using the provided attributes.

func (*PlantClientMapBuilder) WithGardenClientMap

func (b *PlantClientMapBuilder) WithGardenClientMap(clientMap clientmap.ClientMap) *PlantClientMapBuilder

WithGardenClientMap sets the ClientMap that should be used to retrieve Garden clients.

func (*PlantClientMapBuilder) WithGardenClientSet

func (b *PlantClientMapBuilder) WithGardenClientSet(clientSet kubernetes.Interface) *PlantClientMapBuilder

WithGardenClientMap sets the ClientSet that should be used as the Garden client.

func (*PlantClientMapBuilder) WithLogger

WithLogger sets the logger attribute of the builder.

type SeedClientMapBuilder

type SeedClientMapBuilder struct {
	// contains filtered or unexported fields
}

SeedClientMapBuilder can build a ClientMap which can be used to construct a ClientMap for requesting and storing clients for Seed clusters.

func NewSeedClientMapBuilder

func NewSeedClientMapBuilder() *SeedClientMapBuilder

NewSeedClientMapBuilder constructs a new SeedClientMapBuilder.

func (*SeedClientMapBuilder) Build

Build builds the SeedClientMap using the provided attributes.

func (*SeedClientMapBuilder) WithClientConnectionConfig

WithClientConnectionConfig sets the ClientConnectionConfiguration that should be used by ClientSets created by this ClientMap.

func (*SeedClientMapBuilder) WithGardenClientMap

func (b *SeedClientMapBuilder) WithGardenClientMap(clientMap clientmap.ClientMap) *SeedClientMapBuilder

WithGardenClientMap sets the ClientMap that should be used to retrieve Garden clients.

func (*SeedClientMapBuilder) WithGardenClientSet

func (b *SeedClientMapBuilder) WithGardenClientSet(clientSet kubernetes.Interface) *SeedClientMapBuilder

WithGardenClientSet sets the ClientSet that should be used as the Garden client.

func (*SeedClientMapBuilder) WithInCluster

func (b *SeedClientMapBuilder) WithInCluster(inCluster bool) *SeedClientMapBuilder

WithInCluster sets the inCluster attribute of the builder. If true, the created ClientSets will use in-cluster communication (using the provided ClientConnectionConfig.Kubeconfig or fallback to mounted ServiceAccount if unset).

func (*SeedClientMapBuilder) WithLogger

WithLogger sets the logger attribute of the builder.

type ShootClientMapBuilder

type ShootClientMapBuilder struct {
	// contains filtered or unexported fields
}

ShootClientMapBuilder can build a ClientMap which can be used to construct a ClientMap for requesting and storing clients for Shoot clusters.

func NewShootClientMapBuilder

func NewShootClientMapBuilder() *ShootClientMapBuilder

NewShootClientMapBuilder constructs a new ShootClientMapBuilder.

func (*ShootClientMapBuilder) Build

Build builds the ShootClientMap using the provided attributes.

func (*ShootClientMapBuilder) WithClientConnectionConfig

WithClientConnectionConfig sets the ClientConnectionConfiguration that should be used by ClientSets created by this ClientMap.

func (*ShootClientMapBuilder) WithGardenClientMap

func (b *ShootClientMapBuilder) WithGardenClientMap(clientMap clientmap.ClientMap) *ShootClientMapBuilder

WithGardenClientMap sets the ClientMap that should be used to retrieve Garden clients.

func (*ShootClientMapBuilder) WithGardenClientSet

func (b *ShootClientMapBuilder) WithGardenClientSet(clientSet kubernetes.Interface) *ShootClientMapBuilder

WithGardenClientMap sets the ClientSet that should be used as the Garden client.

func (*ShootClientMapBuilder) WithLogger

WithLogger sets the logger attribute of the builder.

func (*ShootClientMapBuilder) WithSeedClientMap

func (b *ShootClientMapBuilder) WithSeedClientMap(clientMap clientmap.ClientMap) *ShootClientMapBuilder

WithSeedClientMap sets the ClientMap that should be used to retrieve Seed clients.

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