codebuild

package
v1.13.33-0...-57564ea Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Apr 10, 2018 License: Apache-2.0 Imports: 8 Imported by: 0

Documentation

Overview

Package codebuild provides the client and types for making API requests to AWS CodeBuild.

AWS CodeBuild is a fully managed build service in the cloud. AWS CodeBuild compiles your source code, runs unit tests, and produces artifacts that are ready to deploy. AWS CodeBuild eliminates the need to provision, manage, and scale your own build servers. It provides prepackaged build environments for the most popular programming languages and build tools, such as Apache Maven, Gradle, and more. You can also fully customize build environments in AWS CodeBuild to use your own build tools. AWS CodeBuild scales automatically to meet peak build requests, and you pay only for the build time you consume. For more information about AWS CodeBuild, see the AWS CodeBuild User Guide.

AWS CodeBuild supports these operations:

  • BatchDeleteBuilds: Deletes one or more builds.

  • BatchGetProjects: Gets information about one or more build projects. A build project defines how AWS CodeBuild will run a build. This includes information such as where to get the source code to build, the build environment to use, the build commands to run, and where to store the build output. A build environment represents a combination of operating system, programming language runtime, and tools that AWS CodeBuild will use to run a build. Also, you can add tags to build projects to help manage your resources and costs.

  • CreateProject: Creates a build project.

  • CreateWebhook: For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.

  • UpdateWebhook: Changes the settings of an existing webhook.

  • DeleteProject: Deletes a build project.

  • DeleteWebhook: For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.

  • ListProjects: Gets a list of build project names, with each build project name representing a single build project.

  • UpdateProject: Changes the settings of an existing build project.

  • BatchGetBuilds: Gets information about one or more builds.

  • ListBuilds: Gets a list of build IDs, with each build ID representing a single build.

  • ListBuildsForProject: Gets a list of build IDs for the specified build project, with each build ID representing a single build.

  • StartBuild: Starts running a build.

  • StopBuild: Attempts to stop running a build.

  • ListCuratedEnvironmentImages: Gets information about Docker images that are managed by AWS CodeBuild.

See https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06 for more information on this service.

See codebuild package documentation for more information. https://docs.aws.amazon.com/sdk-for-go/api/service/codebuild/

Using the Client

To contact AWS CodeBuild with the SDK use the New function to create a new service client. With that client you can make API requests to the service. These clients are safe to use concurrently.

See the SDK's documentation for more information on how to use the SDK. https://docs.aws.amazon.com/sdk-for-go/api/

See aws.Config documentation for more information on configuring SDK clients. https://docs.aws.amazon.com/sdk-for-go/api/aws/#Config

See the AWS CodeBuild client CodeBuild for more information on creating client for this service. https://docs.aws.amazon.com/sdk-for-go/api/service/codebuild/#New

Index

Examples

Constants

View Source
const (
	// ArtifactNamespaceNone is a ArtifactNamespace enum value
	ArtifactNamespaceNone = "NONE"

	// ArtifactNamespaceBuildId is a ArtifactNamespace enum value
	ArtifactNamespaceBuildId = "BUILD_ID"
)
View Source
const (
	// ArtifactPackagingNone is a ArtifactPackaging enum value
	ArtifactPackagingNone = "NONE"

	// ArtifactPackagingZip is a ArtifactPackaging enum value
	ArtifactPackagingZip = "ZIP"
)
View Source
const (
	// ArtifactsTypeCodepipeline is a ArtifactsType enum value
	ArtifactsTypeCodepipeline = "CODEPIPELINE"

	// ArtifactsTypeS3 is a ArtifactsType enum value
	ArtifactsTypeS3 = "S3"

	// ArtifactsTypeNoArtifacts is a ArtifactsType enum value
	ArtifactsTypeNoArtifacts = "NO_ARTIFACTS"
)
View Source
const (
	// BuildPhaseTypeSubmitted is a BuildPhaseType enum value
	BuildPhaseTypeSubmitted = "SUBMITTED"

	// BuildPhaseTypeProvisioning is a BuildPhaseType enum value
	BuildPhaseTypeProvisioning = "PROVISIONING"

	// BuildPhaseTypeDownloadSource is a BuildPhaseType enum value
	BuildPhaseTypeDownloadSource = "DOWNLOAD_SOURCE"

	// BuildPhaseTypeInstall is a BuildPhaseType enum value
	BuildPhaseTypeInstall = "INSTALL"

	// BuildPhaseTypePreBuild is a BuildPhaseType enum value
	BuildPhaseTypePreBuild = "PRE_BUILD"

	// BuildPhaseTypeBuild is a BuildPhaseType enum value
	BuildPhaseTypeBuild = "BUILD"

	// BuildPhaseTypePostBuild is a BuildPhaseType enum value
	BuildPhaseTypePostBuild = "POST_BUILD"

	// BuildPhaseTypeUploadArtifacts is a BuildPhaseType enum value
	BuildPhaseTypeUploadArtifacts = "UPLOAD_ARTIFACTS"

	// BuildPhaseTypeFinalizing is a BuildPhaseType enum value
	BuildPhaseTypeFinalizing = "FINALIZING"

	// BuildPhaseTypeCompleted is a BuildPhaseType enum value
	BuildPhaseTypeCompleted = "COMPLETED"
)
View Source
const (
	// CacheTypeNoCache is a CacheType enum value
	CacheTypeNoCache = "NO_CACHE"

	// CacheTypeS3 is a CacheType enum value
	CacheTypeS3 = "S3"
)
View Source
const (
	// ComputeTypeBuildGeneral1Small is a ComputeType enum value
	ComputeTypeBuildGeneral1Small = "BUILD_GENERAL1_SMALL"

	// ComputeTypeBuildGeneral1Medium is a ComputeType enum value
	ComputeTypeBuildGeneral1Medium = "BUILD_GENERAL1_MEDIUM"

	// ComputeTypeBuildGeneral1Large is a ComputeType enum value
	ComputeTypeBuildGeneral1Large = "BUILD_GENERAL1_LARGE"
)
View Source
const (
	// EnvironmentVariableTypePlaintext is a EnvironmentVariableType enum value
	EnvironmentVariableTypePlaintext = "PLAINTEXT"

	// EnvironmentVariableTypeParameterStore is a EnvironmentVariableType enum value
	EnvironmentVariableTypeParameterStore = "PARAMETER_STORE"
)
View Source
const (
	// LanguageTypeJava is a LanguageType enum value
	LanguageTypeJava = "JAVA"

	// LanguageTypePython is a LanguageType enum value
	LanguageTypePython = "PYTHON"

	// LanguageTypeNodeJs is a LanguageType enum value
	LanguageTypeNodeJs = "NODE_JS"

	// LanguageTypeRuby is a LanguageType enum value
	LanguageTypeRuby = "RUBY"

	// LanguageTypeGolang is a LanguageType enum value
	LanguageTypeGolang = "GOLANG"

	// LanguageTypeDocker is a LanguageType enum value
	LanguageTypeDocker = "DOCKER"

	// LanguageTypeAndroid is a LanguageType enum value
	LanguageTypeAndroid = "ANDROID"

	// LanguageTypeDotnet is a LanguageType enum value
	LanguageTypeDotnet = "DOTNET"

	// LanguageTypeBase is a LanguageType enum value
	LanguageTypeBase = "BASE"
)
View Source
const (
	// PlatformTypeDebian is a PlatformType enum value
	PlatformTypeDebian = "DEBIAN"

	// PlatformTypeAmazonLinux is a PlatformType enum value
	PlatformTypeAmazonLinux = "AMAZON_LINUX"

	// PlatformTypeUbuntu is a PlatformType enum value
	PlatformTypeUbuntu = "UBUNTU"
)
View Source
const (
	// ProjectSortByTypeName is a ProjectSortByType enum value
	ProjectSortByTypeName = "NAME"

	// ProjectSortByTypeCreatedTime is a ProjectSortByType enum value
	ProjectSortByTypeCreatedTime = "CREATED_TIME"

	// ProjectSortByTypeLastModifiedTime is a ProjectSortByType enum value
	ProjectSortByTypeLastModifiedTime = "LAST_MODIFIED_TIME"
)
View Source
const (
	// SortOrderTypeAscending is a SortOrderType enum value
	SortOrderTypeAscending = "ASCENDING"

	// SortOrderTypeDescending is a SortOrderType enum value
	SortOrderTypeDescending = "DESCENDING"
)
View Source
const (
	// SourceTypeCodecommit is a SourceType enum value
	SourceTypeCodecommit = "CODECOMMIT"

	// SourceTypeCodepipeline is a SourceType enum value
	SourceTypeCodepipeline = "CODEPIPELINE"

	// SourceTypeGithub is a SourceType enum value
	SourceTypeGithub = "GITHUB"

	// SourceTypeS3 is a SourceType enum value
	SourceTypeS3 = "S3"

	// SourceTypeBitbucket is a SourceType enum value
	SourceTypeBitbucket = "BITBUCKET"

	// SourceTypeGithubEnterprise is a SourceType enum value
	SourceTypeGithubEnterprise = "GITHUB_ENTERPRISE"
)
View Source
const (
	// StatusTypeSucceeded is a StatusType enum value
	StatusTypeSucceeded = "SUCCEEDED"

	// StatusTypeFailed is a StatusType enum value
	StatusTypeFailed = "FAILED"

	// StatusTypeFault is a StatusType enum value
	StatusTypeFault = "FAULT"

	// StatusTypeTimedOut is a StatusType enum value
	StatusTypeTimedOut = "TIMED_OUT"

	// StatusTypeInProgress is a StatusType enum value
	StatusTypeInProgress = "IN_PROGRESS"

	// StatusTypeStopped is a StatusType enum value
	StatusTypeStopped = "STOPPED"
)
View Source
const (

	// ErrCodeAccountLimitExceededException for service response error code
	// "AccountLimitExceededException".
	//
	// An AWS service limit was exceeded for the calling AWS account.
	ErrCodeAccountLimitExceededException = "AccountLimitExceededException"

	// ErrCodeInvalidInputException for service response error code
	// "InvalidInputException".
	//
	// The input value that was provided is not valid.
	ErrCodeInvalidInputException = "InvalidInputException"

	// ErrCodeOAuthProviderException for service response error code
	// "OAuthProviderException".
	//
	// There was a problem with the underlying OAuth provider.
	ErrCodeOAuthProviderException = "OAuthProviderException"

	// ErrCodeResourceAlreadyExistsException for service response error code
	// "ResourceAlreadyExistsException".
	//
	// The specified AWS resource cannot be created, because an AWS resource with
	// the same settings already exists.
	ErrCodeResourceAlreadyExistsException = "ResourceAlreadyExistsException"

	// ErrCodeResourceNotFoundException for service response error code
	// "ResourceNotFoundException".
	//
	// The specified AWS resource cannot be found.
	ErrCodeResourceNotFoundException = "ResourceNotFoundException"
)
View Source
const (
	ServiceName = "codebuild" // Service endpoint prefix API calls made to.
	EndpointsID = ServiceName // Service ID for Regions and Endpoints metadata.
)

Service information constants

View Source
const (
	// EnvironmentTypeLinuxContainer is a EnvironmentType enum value
	EnvironmentTypeLinuxContainer = "LINUX_CONTAINER"
)
View Source
const (
	// SourceAuthTypeOauth is a SourceAuthType enum value
	SourceAuthTypeOauth = "OAUTH"
)

Variables

This section is empty.

Functions

This section is empty.

Types

type BatchDeleteBuildsInput

type BatchDeleteBuildsInput struct {

	// The IDs of the builds to delete.
	//
	// Ids is a required field
	Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"`
	// contains filtered or unexported fields
}

func (BatchDeleteBuildsInput) GoString

func (s BatchDeleteBuildsInput) GoString() string

GoString returns the string representation

func (*BatchDeleteBuildsInput) SetIds

SetIds sets the Ids field's value.

func (BatchDeleteBuildsInput) String

func (s BatchDeleteBuildsInput) String() string

String returns the string representation

func (*BatchDeleteBuildsInput) Validate

func (s *BatchDeleteBuildsInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type BatchDeleteBuildsOutput

type BatchDeleteBuildsOutput struct {

	// The IDs of the builds that were successfully deleted.
	BuildsDeleted []*string `locationName:"buildsDeleted" min:"1" type:"list"`

	// Information about any builds that could not be successfully deleted.
	BuildsNotDeleted []*BuildNotDeleted `locationName:"buildsNotDeleted" type:"list"`
	// contains filtered or unexported fields
}

func (BatchDeleteBuildsOutput) GoString

func (s BatchDeleteBuildsOutput) GoString() string

GoString returns the string representation

func (*BatchDeleteBuildsOutput) SetBuildsDeleted

func (s *BatchDeleteBuildsOutput) SetBuildsDeleted(v []*string) *BatchDeleteBuildsOutput

SetBuildsDeleted sets the BuildsDeleted field's value.

func (*BatchDeleteBuildsOutput) SetBuildsNotDeleted

func (s *BatchDeleteBuildsOutput) SetBuildsNotDeleted(v []*BuildNotDeleted) *BatchDeleteBuildsOutput

SetBuildsNotDeleted sets the BuildsNotDeleted field's value.

func (BatchDeleteBuildsOutput) String

func (s BatchDeleteBuildsOutput) String() string

String returns the string representation

type BatchGetBuildsInput

type BatchGetBuildsInput struct {

	// The IDs of the builds.
	//
	// Ids is a required field
	Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"`
	// contains filtered or unexported fields
}

func (BatchGetBuildsInput) GoString

func (s BatchGetBuildsInput) GoString() string

GoString returns the string representation

func (*BatchGetBuildsInput) SetIds

SetIds sets the Ids field's value.

func (BatchGetBuildsInput) String

func (s BatchGetBuildsInput) String() string

String returns the string representation

func (*BatchGetBuildsInput) Validate

func (s *BatchGetBuildsInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type BatchGetBuildsOutput

type BatchGetBuildsOutput struct {

	// Information about the requested builds.
	Builds []*Build `locationName:"builds" type:"list"`

	// The IDs of builds for which information could not be found.
	BuildsNotFound []*string `locationName:"buildsNotFound" min:"1" type:"list"`
	// contains filtered or unexported fields
}

func (BatchGetBuildsOutput) GoString

func (s BatchGetBuildsOutput) GoString() string

GoString returns the string representation

func (*BatchGetBuildsOutput) SetBuilds

func (s *BatchGetBuildsOutput) SetBuilds(v []*Build) *BatchGetBuildsOutput

SetBuilds sets the Builds field's value.

func (*BatchGetBuildsOutput) SetBuildsNotFound

func (s *BatchGetBuildsOutput) SetBuildsNotFound(v []*string) *BatchGetBuildsOutput

SetBuildsNotFound sets the BuildsNotFound field's value.

func (BatchGetBuildsOutput) String

func (s BatchGetBuildsOutput) String() string

String returns the string representation

type BatchGetProjectsInput

type BatchGetProjectsInput struct {

	// The names of the build projects.
	//
	// Names is a required field
	Names []*string `locationName:"names" min:"1" type:"list" required:"true"`
	// contains filtered or unexported fields
}

func (BatchGetProjectsInput) GoString

func (s BatchGetProjectsInput) GoString() string

GoString returns the string representation

func (*BatchGetProjectsInput) SetNames

SetNames sets the Names field's value.

func (BatchGetProjectsInput) String

func (s BatchGetProjectsInput) String() string

String returns the string representation

func (*BatchGetProjectsInput) Validate

func (s *BatchGetProjectsInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type BatchGetProjectsOutput

type BatchGetProjectsOutput struct {

	// Information about the requested build projects.
	Projects []*Project `locationName:"projects" type:"list"`

	// The names of build projects for which information could not be found.
	ProjectsNotFound []*string `locationName:"projectsNotFound" min:"1" type:"list"`
	// contains filtered or unexported fields
}

func (BatchGetProjectsOutput) GoString

func (s BatchGetProjectsOutput) GoString() string

GoString returns the string representation

func (*BatchGetProjectsOutput) SetProjects

SetProjects sets the Projects field's value.

func (*BatchGetProjectsOutput) SetProjectsNotFound

func (s *BatchGetProjectsOutput) SetProjectsNotFound(v []*string) *BatchGetProjectsOutput

SetProjectsNotFound sets the ProjectsNotFound field's value.

func (BatchGetProjectsOutput) String

func (s BatchGetProjectsOutput) String() string

String returns the string representation

type Build

type Build struct {

	// The Amazon Resource Name (ARN) of the build.
	Arn *string `locationName:"arn" min:"1" type:"string"`

	// Information about the output artifacts for the build.
	Artifacts *BuildArtifacts `locationName:"artifacts" type:"structure"`

	// Whether the build has finished. True if completed; otherwise, false.
	BuildComplete *bool `locationName:"buildComplete" type:"boolean"`

	// The current status of the build. Valid values include:
	//
	//    * FAILED: The build failed.
	//
	//    * FAULT: The build faulted.
	//
	//    * IN_PROGRESS: The build is still in progress.
	//
	//    * STOPPED: The build stopped.
	//
	//    * SUCCEEDED: The build succeeded.
	//
	//    * TIMED_OUT: The build timed out.
	BuildStatus *string `locationName:"buildStatus" type:"string" enum:"StatusType"`

	// Information about the cache for the build.
	Cache *ProjectCache `locationName:"cache" type:"structure"`

	// The current build phase.
	CurrentPhase *string `locationName:"currentPhase" type:"string"`

	// When the build process ended, expressed in Unix time format.
	EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"`

	// Information about the build environment for this build.
	Environment *ProjectEnvironment `locationName:"environment" type:"structure"`

	// The unique ID for the build.
	Id *string `locationName:"id" min:"1" type:"string"`

	// The entity that started the build. Valid values include:
	//
	//    * If AWS CodePipeline started the build, the pipeline's name (for example,
	//    codepipeline/my-demo-pipeline).
	//
	//    * If an AWS Identity and Access Management (IAM) user started the build,
	//    the user's name (for example MyUserName).
	//
	//    * If the Jenkins plugin for AWS CodeBuild started the build, the string
	//    CodeBuild-Jenkins-Plugin.
	Initiator *string `locationName:"initiator" type:"string"`

	// Information about the build's logs in Amazon CloudWatch Logs.
	Logs *LogsLocation `locationName:"logs" type:"structure"`

	// Describes a network interface.
	NetworkInterface *NetworkInterface `locationName:"networkInterface" type:"structure"`

	// Information about all previous build phases that are completed and information
	// about any current build phase that is not yet complete.
	Phases []*BuildPhase `locationName:"phases" type:"list"`

	// The name of the AWS CodeBuild project.
	ProjectName *string `locationName:"projectName" min:"1" type:"string"`

	// Information about the source code to be built.
	Source *ProjectSource `locationName:"source" type:"structure"`

	// Any version identifier for the version of the source code to be built.
	SourceVersion *string `locationName:"sourceVersion" min:"1" type:"string"`

	// When the build process started, expressed in Unix time format.
	StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"`

	// How long, in minutes, for AWS CodeBuild to wait before timing out this build
	// if it does not get marked as completed.
	TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" type:"integer"`

	// If your AWS CodeBuild project accesses resources in an Amazon VPC, you provide
	// this parameter that identifies the VPC ID and the list of security group
	// IDs and subnet IDs. The security groups and subnets must belong to the same
	// VPC. You must provide at least one security group and one subnet ID.
	VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"`
	// contains filtered or unexported fields
}

Information about a build.

func (Build) GoString

func (s Build) GoString() string

GoString returns the string representation

func (*Build) SetArn

func (s *Build) SetArn(v string) *Build

SetArn sets the Arn field's value.

func (*Build) SetArtifacts

func (s *Build) SetArtifacts(v *BuildArtifacts) *Build

SetArtifacts sets the Artifacts field's value.

func (*Build) SetBuildComplete

func (s *Build) SetBuildComplete(v bool) *Build

SetBuildComplete sets the BuildComplete field's value.

func (*Build) SetBuildStatus

func (s *Build) SetBuildStatus(v string) *Build

SetBuildStatus sets the BuildStatus field's value.

func (*Build) SetCache

func (s *Build) SetCache(v *ProjectCache) *Build

SetCache sets the Cache field's value.

func (*Build) SetCurrentPhase

func (s *Build) SetCurrentPhase(v string) *Build

SetCurrentPhase sets the CurrentPhase field's value.

func (*Build) SetEndTime

func (s *Build) SetEndTime(v time.Time) *Build

SetEndTime sets the EndTime field's value.

func (*Build) SetEnvironment

func (s *Build) SetEnvironment(v *ProjectEnvironment) *Build

SetEnvironment sets the Environment field's value.

func (*Build) SetId

func (s *Build) SetId(v string) *Build

SetId sets the Id field's value.

func (*Build) SetInitiator

func (s *Build) SetInitiator(v string) *Build

SetInitiator sets the Initiator field's value.

func (*Build) SetLogs

func (s *Build) SetLogs(v *LogsLocation) *Build

SetLogs sets the Logs field's value.

func (*Build) SetNetworkInterface

func (s *Build) SetNetworkInterface(v *NetworkInterface) *Build

SetNetworkInterface sets the NetworkInterface field's value.

func (*Build) SetPhases

func (s *Build) SetPhases(v []*BuildPhase) *Build

SetPhases sets the Phases field's value.

func (*Build) SetProjectName

func (s *Build) SetProjectName(v string) *Build

SetProjectName sets the ProjectName field's value.

func (*Build) SetSource

func (s *Build) SetSource(v *ProjectSource) *Build

SetSource sets the Source field's value.

func (*Build) SetSourceVersion

func (s *Build) SetSourceVersion(v string) *Build

SetSourceVersion sets the SourceVersion field's value.

func (*Build) SetStartTime

func (s *Build) SetStartTime(v time.Time) *Build

SetStartTime sets the StartTime field's value.

func (*Build) SetTimeoutInMinutes

func (s *Build) SetTimeoutInMinutes(v int64) *Build

SetTimeoutInMinutes sets the TimeoutInMinutes field's value.

func (*Build) SetVpcConfig

func (s *Build) SetVpcConfig(v *VpcConfig) *Build

SetVpcConfig sets the VpcConfig field's value.

func (Build) String

func (s Build) String() string

String returns the string representation

type BuildArtifacts

type BuildArtifacts struct {

	// Information about the location of the build artifacts.
	Location *string `locationName:"location" type:"string"`

	// The MD5 hash of the build artifact.
	//
	// You can use this hash along with a checksum tool to confirm both file integrity
	// and authenticity.
	//
	// This value is available only if the build project's packaging value is set
	// to ZIP.
	Md5sum *string `locationName:"md5sum" type:"string"`

	// The SHA-256 hash of the build artifact.
	//
	// You can use this hash along with a checksum tool to confirm both file integrity
	// and authenticity.
	//
	// This value is available only if the build project's packaging value is set
	// to ZIP.
	Sha256sum *string `locationName:"sha256sum" type:"string"`
	// contains filtered or unexported fields
}

Information about build output artifacts.

func (BuildArtifacts) GoString

func (s BuildArtifacts) GoString() string

GoString returns the string representation

func (*BuildArtifacts) SetLocation

func (s *BuildArtifacts) SetLocation(v string) *BuildArtifacts

SetLocation sets the Location field's value.

func (*BuildArtifacts) SetMd5sum

func (s *BuildArtifacts) SetMd5sum(v string) *BuildArtifacts

SetMd5sum sets the Md5sum field's value.

func (*BuildArtifacts) SetSha256sum

func (s *BuildArtifacts) SetSha256sum(v string) *BuildArtifacts

SetSha256sum sets the Sha256sum field's value.

func (BuildArtifacts) String

func (s BuildArtifacts) String() string

String returns the string representation

type BuildNotDeleted

type BuildNotDeleted struct {

	// The ID of the build that could not be successfully deleted.
	Id *string `locationName:"id" min:"1" type:"string"`

	// Additional information about the build that could not be successfully deleted.
	StatusCode *string `locationName:"statusCode" type:"string"`
	// contains filtered or unexported fields
}

Information about a build that could not be successfully deleted.

func (BuildNotDeleted) GoString

func (s BuildNotDeleted) GoString() string

GoString returns the string representation

func (*BuildNotDeleted) SetId

func (s *BuildNotDeleted) SetId(v string) *BuildNotDeleted

SetId sets the Id field's value.

func (*BuildNotDeleted) SetStatusCode

func (s *BuildNotDeleted) SetStatusCode(v string) *BuildNotDeleted

SetStatusCode sets the StatusCode field's value.

func (BuildNotDeleted) String

func (s BuildNotDeleted) String() string

String returns the string representation

type BuildPhase

type BuildPhase struct {

	// Additional information about a build phase, especially to help troubleshoot
	// a failed build.
	Contexts []*PhaseContext `locationName:"contexts" type:"list"`

	// How long, in seconds, between the starting and ending times of the build's
	// phase.
	DurationInSeconds *int64 `locationName:"durationInSeconds" type:"long"`

	// When the build phase ended, expressed in Unix time format.
	EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"`

	// The current status of the build phase. Valid values include:
	//
	//    * FAILED: The build phase failed.
	//
	//    * FAULT: The build phase faulted.
	//
	//    * IN_PROGRESS: The build phase is still in progress.
	//
	//    * STOPPED: The build phase stopped.
	//
	//    * SUCCEEDED: The build phase succeeded.
	//
	//    * TIMED_OUT: The build phase timed out.
	PhaseStatus *string `locationName:"phaseStatus" type:"string" enum:"StatusType"`

	// The name of the build phase. Valid values include:
	//
	//    * BUILD: Core build activities typically occur in this build phase.
	//
	//    * COMPLETED: The build has been completed.
	//
	//    * DOWNLOAD_SOURCE: Source code is being downloaded in this build phase.
	//
	//    * FINALIZING: The build process is completing in this build phase.
	//
	//    * INSTALL: Installation activities typically occur in this build phase.
	//
	//    * POST_BUILD: Post-build activities typically occur in this build phase.
	//
	//    * PRE_BUILD: Pre-build activities typically occur in this build phase.
	//
	//    * PROVISIONING: The build environment is being set up.
	//
	//    * SUBMITTED: The build has been submitted.
	//
	//    * UPLOAD_ARTIFACTS: Build output artifacts are being uploaded to the output
	//    location.
	PhaseType *string `locationName:"phaseType" type:"string" enum:"BuildPhaseType"`

	// When the build phase started, expressed in Unix time format.
	StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"`
	// contains filtered or unexported fields
}

Information about a stage for a build.

func (BuildPhase) GoString

func (s BuildPhase) GoString() string

GoString returns the string representation

func (*BuildPhase) SetContexts

func (s *BuildPhase) SetContexts(v []*PhaseContext) *BuildPhase

SetContexts sets the Contexts field's value.

func (*BuildPhase) SetDurationInSeconds

func (s *BuildPhase) SetDurationInSeconds(v int64) *BuildPhase

SetDurationInSeconds sets the DurationInSeconds field's value.

func (*BuildPhase) SetEndTime

func (s *BuildPhase) SetEndTime(v time.Time) *BuildPhase

SetEndTime sets the EndTime field's value.

func (*BuildPhase) SetPhaseStatus

func (s *BuildPhase) SetPhaseStatus(v string) *BuildPhase

SetPhaseStatus sets the PhaseStatus field's value.

func (*BuildPhase) SetPhaseType

func (s *BuildPhase) SetPhaseType(v string) *BuildPhase

SetPhaseType sets the PhaseType field's value.

func (*BuildPhase) SetStartTime

func (s *BuildPhase) SetStartTime(v time.Time) *BuildPhase

SetStartTime sets the StartTime field's value.

func (BuildPhase) String

func (s BuildPhase) String() string

String returns the string representation

type CodeBuild

type CodeBuild struct {
	*client.Client
}

CodeBuild provides the API operation methods for making requests to AWS CodeBuild. See this package's package overview docs for details on the service.

CodeBuild methods are safe to use concurrently. It is not safe to modify mutate any of the struct's properties though.

func New

func New(p client.ConfigProvider, cfgs ...*aws.Config) *CodeBuild

New creates a new instance of the CodeBuild client with a session. If additional configuration is needed for the client instance use the optional aws.Config parameter to add your extra config.

Example:

// Create a CodeBuild client from just a session.
svc := codebuild.New(mySession)

// Create a CodeBuild client with additional configuration
svc := codebuild.New(mySession, aws.NewConfig().WithRegion("us-west-2"))

func (*CodeBuild) BatchDeleteBuilds

func (c *CodeBuild) BatchDeleteBuilds(input *BatchDeleteBuildsInput) (*BatchDeleteBuildsOutput, error)

BatchDeleteBuilds API operation for AWS CodeBuild.

Deletes one or more builds.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation BatchDeleteBuilds for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds

func (*CodeBuild) BatchDeleteBuildsRequest

func (c *CodeBuild) BatchDeleteBuildsRequest(input *BatchDeleteBuildsInput) (req *request.Request, output *BatchDeleteBuildsOutput)

BatchDeleteBuildsRequest generates a "aws/request.Request" representing the client's request for the BatchDeleteBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See BatchDeleteBuilds for more information on using the BatchDeleteBuilds API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the BatchDeleteBuildsRequest method.
req, resp := client.BatchDeleteBuildsRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds

func (*CodeBuild) BatchDeleteBuildsWithContext

func (c *CodeBuild) BatchDeleteBuildsWithContext(ctx aws.Context, input *BatchDeleteBuildsInput, opts ...request.Option) (*BatchDeleteBuildsOutput, error)

BatchDeleteBuildsWithContext is the same as BatchDeleteBuilds with the addition of the ability to pass a context and additional request options.

See BatchDeleteBuilds for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) BatchGetBuilds

func (c *CodeBuild) BatchGetBuilds(input *BatchGetBuildsInput) (*BatchGetBuildsOutput, error)

BatchGetBuilds API operation for AWS CodeBuild.

Gets information about builds.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation BatchGetBuilds for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds

Example (Shared00)

To get information about builds

The following example gets information about builds with the specified build IDs.

// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.

package main

import (
	"fmt"
	"strings"
	"time"

	"github.com/aws/aws-sdk-go/aws"
	"github.com/aws/aws-sdk-go/aws/awserr"
	"github.com/aws/aws-sdk-go/aws/session"
	"github.com/aws/aws-sdk-go/service/codebuild"
)

var _ time.Duration
var _ strings.Reader
var _ aws.Config

func parseTime(layout, value string) *time.Time {
	t, err := time.Parse(layout, value)
	if err != nil {
		panic(err)
	}
	return &t
}

// To get information about builds
//
// The following example gets information about builds with the specified build IDs.
func main() {
	svc := codebuild.New(session.New())
	input := &codebuild.BatchGetBuildsInput{
		Ids: []*string{
			aws.String("codebuild-demo-project:9b0ac37f-d19e-4254-9079-f47e9a389eEX"),
			aws.String("codebuild-demo-project:b79a46f7-1473-4636-a23f-da9c45c208EX"),
		},
	}

	result, err := svc.BatchGetBuilds(input)
	if err != nil {
		if aerr, ok := err.(awserr.Error); ok {
			switch aerr.Code() {
			case codebuild.ErrCodeInvalidInputException:
				fmt.Println(codebuild.ErrCodeInvalidInputException, aerr.Error())
			default:
				fmt.Println(aerr.Error())
			}
		} else {
			// Print the error, cast err to awserr.Error to get the Code and
			// Message from an error.
			fmt.Println(err.Error())
		}
		return
	}

	fmt.Println(result)
}
Output:

func (*CodeBuild) BatchGetBuildsRequest

func (c *CodeBuild) BatchGetBuildsRequest(input *BatchGetBuildsInput) (req *request.Request, output *BatchGetBuildsOutput)

BatchGetBuildsRequest generates a "aws/request.Request" representing the client's request for the BatchGetBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See BatchGetBuilds for more information on using the BatchGetBuilds API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the BatchGetBuildsRequest method.
req, resp := client.BatchGetBuildsRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds

func (*CodeBuild) BatchGetBuildsWithContext

func (c *CodeBuild) BatchGetBuildsWithContext(ctx aws.Context, input *BatchGetBuildsInput, opts ...request.Option) (*BatchGetBuildsOutput, error)

BatchGetBuildsWithContext is the same as BatchGetBuilds with the addition of the ability to pass a context and additional request options.

See BatchGetBuilds for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) BatchGetProjects

func (c *CodeBuild) BatchGetProjects(input *BatchGetProjectsInput) (*BatchGetProjectsOutput, error)

BatchGetProjects API operation for AWS CodeBuild.

Gets information about build projects.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation BatchGetProjects for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects

func (*CodeBuild) BatchGetProjectsRequest

func (c *CodeBuild) BatchGetProjectsRequest(input *BatchGetProjectsInput) (req *request.Request, output *BatchGetProjectsOutput)

BatchGetProjectsRequest generates a "aws/request.Request" representing the client's request for the BatchGetProjects operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See BatchGetProjects for more information on using the BatchGetProjects API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the BatchGetProjectsRequest method.
req, resp := client.BatchGetProjectsRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects

func (*CodeBuild) BatchGetProjectsWithContext

func (c *CodeBuild) BatchGetProjectsWithContext(ctx aws.Context, input *BatchGetProjectsInput, opts ...request.Option) (*BatchGetProjectsOutput, error)

BatchGetProjectsWithContext is the same as BatchGetProjects with the addition of the ability to pass a context and additional request options.

See BatchGetProjects for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) CreateProject

func (c *CodeBuild) CreateProject(input *CreateProjectInput) (*CreateProjectOutput, error)

CreateProject API operation for AWS CodeBuild.

Creates a build project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation CreateProject for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" The specified AWS resource cannot be created, because an AWS resource with the same settings already exists.

  • ErrCodeAccountLimitExceededException "AccountLimitExceededException" An AWS service limit was exceeded for the calling AWS account.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject

func (*CodeBuild) CreateProjectRequest

func (c *CodeBuild) CreateProjectRequest(input *CreateProjectInput) (req *request.Request, output *CreateProjectOutput)

CreateProjectRequest generates a "aws/request.Request" representing the client's request for the CreateProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See CreateProject for more information on using the CreateProject API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the CreateProjectRequest method.
req, resp := client.CreateProjectRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject

func (*CodeBuild) CreateProjectWithContext

func (c *CodeBuild) CreateProjectWithContext(ctx aws.Context, input *CreateProjectInput, opts ...request.Option) (*CreateProjectOutput, error)

CreateProjectWithContext is the same as CreateProject with the addition of the ability to pass a context and additional request options.

See CreateProject for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) CreateWebhook

func (c *CodeBuild) CreateWebhook(input *CreateWebhookInput) (*CreateWebhookOutput, error)

CreateWebhook API operation for AWS CodeBuild.

For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.

If you enable webhooks for an AWS CodeBuild project, and the project is used as a build step in AWS CodePipeline, then two identical builds will be created for each commit. One build is triggered through webhooks, and one through AWS CodePipeline. Because billing is on a per-build basis, you will be billed for both builds. Therefore, if you are using AWS CodePipeline, we recommend that you disable webhooks in CodeBuild. In the AWS CodeBuild console, clear the Webhook box. For more information, see step 9 in Change a Build Project's Settings (http://docs.aws.amazon.com/codebuild/latest/userguide/change-project.html#change-project-console).

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation CreateWebhook for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.

  • ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" The specified AWS resource cannot be created, because an AWS resource with the same settings already exists.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook

func (*CodeBuild) CreateWebhookRequest

func (c *CodeBuild) CreateWebhookRequest(input *CreateWebhookInput) (req *request.Request, output *CreateWebhookOutput)

CreateWebhookRequest generates a "aws/request.Request" representing the client's request for the CreateWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See CreateWebhook for more information on using the CreateWebhook API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the CreateWebhookRequest method.
req, resp := client.CreateWebhookRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook

func (*CodeBuild) CreateWebhookWithContext

func (c *CodeBuild) CreateWebhookWithContext(ctx aws.Context, input *CreateWebhookInput, opts ...request.Option) (*CreateWebhookOutput, error)

CreateWebhookWithContext is the same as CreateWebhook with the addition of the ability to pass a context and additional request options.

See CreateWebhook for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) DeleteProject

func (c *CodeBuild) DeleteProject(input *DeleteProjectInput) (*DeleteProjectOutput, error)

DeleteProject API operation for AWS CodeBuild.

Deletes a build project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation DeleteProject for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject

func (*CodeBuild) DeleteProjectRequest

func (c *CodeBuild) DeleteProjectRequest(input *DeleteProjectInput) (req *request.Request, output *DeleteProjectOutput)

DeleteProjectRequest generates a "aws/request.Request" representing the client's request for the DeleteProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See DeleteProject for more information on using the DeleteProject API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the DeleteProjectRequest method.
req, resp := client.DeleteProjectRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject

func (*CodeBuild) DeleteProjectWithContext

func (c *CodeBuild) DeleteProjectWithContext(ctx aws.Context, input *DeleteProjectInput, opts ...request.Option) (*DeleteProjectOutput, error)

DeleteProjectWithContext is the same as DeleteProject with the addition of the ability to pass a context and additional request options.

See DeleteProject for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) DeleteWebhook

func (c *CodeBuild) DeleteWebhook(input *DeleteWebhookInput) (*DeleteWebhookOutput, error)

DeleteWebhook API operation for AWS CodeBuild.

For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation DeleteWebhook for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

  • ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook

func (*CodeBuild) DeleteWebhookRequest

func (c *CodeBuild) DeleteWebhookRequest(input *DeleteWebhookInput) (req *request.Request, output *DeleteWebhookOutput)

DeleteWebhookRequest generates a "aws/request.Request" representing the client's request for the DeleteWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See DeleteWebhook for more information on using the DeleteWebhook API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the DeleteWebhookRequest method.
req, resp := client.DeleteWebhookRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook

func (*CodeBuild) DeleteWebhookWithContext

func (c *CodeBuild) DeleteWebhookWithContext(ctx aws.Context, input *DeleteWebhookInput, opts ...request.Option) (*DeleteWebhookOutput, error)

DeleteWebhookWithContext is the same as DeleteWebhook with the addition of the ability to pass a context and additional request options.

See DeleteWebhook for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) InvalidateProjectCache

func (c *CodeBuild) InvalidateProjectCache(input *InvalidateProjectCacheInput) (*InvalidateProjectCacheOutput, error)

InvalidateProjectCache API operation for AWS CodeBuild.

Resets the cache for a project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation InvalidateProjectCache for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache

func (*CodeBuild) InvalidateProjectCacheRequest

func (c *CodeBuild) InvalidateProjectCacheRequest(input *InvalidateProjectCacheInput) (req *request.Request, output *InvalidateProjectCacheOutput)

InvalidateProjectCacheRequest generates a "aws/request.Request" representing the client's request for the InvalidateProjectCache operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See InvalidateProjectCache for more information on using the InvalidateProjectCache API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the InvalidateProjectCacheRequest method.
req, resp := client.InvalidateProjectCacheRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache

func (*CodeBuild) InvalidateProjectCacheWithContext

func (c *CodeBuild) InvalidateProjectCacheWithContext(ctx aws.Context, input *InvalidateProjectCacheInput, opts ...request.Option) (*InvalidateProjectCacheOutput, error)

InvalidateProjectCacheWithContext is the same as InvalidateProjectCache with the addition of the ability to pass a context and additional request options.

See InvalidateProjectCache for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) ListBuilds

func (c *CodeBuild) ListBuilds(input *ListBuildsInput) (*ListBuildsOutput, error)

ListBuilds API operation for AWS CodeBuild.

Gets a list of build IDs, with each build ID representing a single build.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation ListBuilds for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds

func (*CodeBuild) ListBuildsForProject

func (c *CodeBuild) ListBuildsForProject(input *ListBuildsForProjectInput) (*ListBuildsForProjectOutput, error)

ListBuildsForProject API operation for AWS CodeBuild.

Gets a list of build IDs for the specified build project, with each build ID representing a single build.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation ListBuildsForProject for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject

func (*CodeBuild) ListBuildsForProjectRequest

func (c *CodeBuild) ListBuildsForProjectRequest(input *ListBuildsForProjectInput) (req *request.Request, output *ListBuildsForProjectOutput)

ListBuildsForProjectRequest generates a "aws/request.Request" representing the client's request for the ListBuildsForProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See ListBuildsForProject for more information on using the ListBuildsForProject API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the ListBuildsForProjectRequest method.
req, resp := client.ListBuildsForProjectRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject

func (*CodeBuild) ListBuildsForProjectWithContext

func (c *CodeBuild) ListBuildsForProjectWithContext(ctx aws.Context, input *ListBuildsForProjectInput, opts ...request.Option) (*ListBuildsForProjectOutput, error)

ListBuildsForProjectWithContext is the same as ListBuildsForProject with the addition of the ability to pass a context and additional request options.

See ListBuildsForProject for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) ListBuildsRequest

func (c *CodeBuild) ListBuildsRequest(input *ListBuildsInput) (req *request.Request, output *ListBuildsOutput)

ListBuildsRequest generates a "aws/request.Request" representing the client's request for the ListBuilds operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See ListBuilds for more information on using the ListBuilds API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the ListBuildsRequest method.
req, resp := client.ListBuildsRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds

func (*CodeBuild) ListBuildsWithContext

func (c *CodeBuild) ListBuildsWithContext(ctx aws.Context, input *ListBuildsInput, opts ...request.Option) (*ListBuildsOutput, error)

ListBuildsWithContext is the same as ListBuilds with the addition of the ability to pass a context and additional request options.

See ListBuilds for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) ListCuratedEnvironmentImages

func (c *CodeBuild) ListCuratedEnvironmentImages(input *ListCuratedEnvironmentImagesInput) (*ListCuratedEnvironmentImagesOutput, error)

ListCuratedEnvironmentImages API operation for AWS CodeBuild.

Gets information about Docker images that are managed by AWS CodeBuild.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation ListCuratedEnvironmentImages for usage and error information. See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages

func (*CodeBuild) ListCuratedEnvironmentImagesRequest

func (c *CodeBuild) ListCuratedEnvironmentImagesRequest(input *ListCuratedEnvironmentImagesInput) (req *request.Request, output *ListCuratedEnvironmentImagesOutput)

ListCuratedEnvironmentImagesRequest generates a "aws/request.Request" representing the client's request for the ListCuratedEnvironmentImages operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See ListCuratedEnvironmentImages for more information on using the ListCuratedEnvironmentImages API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the ListCuratedEnvironmentImagesRequest method.
req, resp := client.ListCuratedEnvironmentImagesRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages

func (*CodeBuild) ListCuratedEnvironmentImagesWithContext

func (c *CodeBuild) ListCuratedEnvironmentImagesWithContext(ctx aws.Context, input *ListCuratedEnvironmentImagesInput, opts ...request.Option) (*ListCuratedEnvironmentImagesOutput, error)

ListCuratedEnvironmentImagesWithContext is the same as ListCuratedEnvironmentImages with the addition of the ability to pass a context and additional request options.

See ListCuratedEnvironmentImages for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) ListProjects

func (c *CodeBuild) ListProjects(input *ListProjectsInput) (*ListProjectsOutput, error)

ListProjects API operation for AWS CodeBuild.

Gets a list of build project names, with each build project name representing a single build project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation ListProjects for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects

func (*CodeBuild) ListProjectsRequest

func (c *CodeBuild) ListProjectsRequest(input *ListProjectsInput) (req *request.Request, output *ListProjectsOutput)

ListProjectsRequest generates a "aws/request.Request" representing the client's request for the ListProjects operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See ListProjects for more information on using the ListProjects API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the ListProjectsRequest method.
req, resp := client.ListProjectsRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects

func (*CodeBuild) ListProjectsWithContext

func (c *CodeBuild) ListProjectsWithContext(ctx aws.Context, input *ListProjectsInput, opts ...request.Option) (*ListProjectsOutput, error)

ListProjectsWithContext is the same as ListProjects with the addition of the ability to pass a context and additional request options.

See ListProjects for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) StartBuild

func (c *CodeBuild) StartBuild(input *StartBuildInput) (*StartBuildOutput, error)

StartBuild API operation for AWS CodeBuild.

Starts running a build.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation StartBuild for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

  • ErrCodeAccountLimitExceededException "AccountLimitExceededException" An AWS service limit was exceeded for the calling AWS account.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild

func (*CodeBuild) StartBuildRequest

func (c *CodeBuild) StartBuildRequest(input *StartBuildInput) (req *request.Request, output *StartBuildOutput)

StartBuildRequest generates a "aws/request.Request" representing the client's request for the StartBuild operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See StartBuild for more information on using the StartBuild API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the StartBuildRequest method.
req, resp := client.StartBuildRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild

func (*CodeBuild) StartBuildWithContext

func (c *CodeBuild) StartBuildWithContext(ctx aws.Context, input *StartBuildInput, opts ...request.Option) (*StartBuildOutput, error)

StartBuildWithContext is the same as StartBuild with the addition of the ability to pass a context and additional request options.

See StartBuild for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) StopBuild

func (c *CodeBuild) StopBuild(input *StopBuildInput) (*StopBuildOutput, error)

StopBuild API operation for AWS CodeBuild.

Attempts to stop running a build.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation StopBuild for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild

func (*CodeBuild) StopBuildRequest

func (c *CodeBuild) StopBuildRequest(input *StopBuildInput) (req *request.Request, output *StopBuildOutput)

StopBuildRequest generates a "aws/request.Request" representing the client's request for the StopBuild operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See StopBuild for more information on using the StopBuild API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the StopBuildRequest method.
req, resp := client.StopBuildRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild

func (*CodeBuild) StopBuildWithContext

func (c *CodeBuild) StopBuildWithContext(ctx aws.Context, input *StopBuildInput, opts ...request.Option) (*StopBuildOutput, error)

StopBuildWithContext is the same as StopBuild with the addition of the ability to pass a context and additional request options.

See StopBuild for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) UpdateProject

func (c *CodeBuild) UpdateProject(input *UpdateProjectInput) (*UpdateProjectOutput, error)

UpdateProject API operation for AWS CodeBuild.

Changes the settings of a build project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation UpdateProject for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject

func (*CodeBuild) UpdateProjectRequest

func (c *CodeBuild) UpdateProjectRequest(input *UpdateProjectInput) (req *request.Request, output *UpdateProjectOutput)

UpdateProjectRequest generates a "aws/request.Request" representing the client's request for the UpdateProject operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See UpdateProject for more information on using the UpdateProject API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the UpdateProjectRequest method.
req, resp := client.UpdateProjectRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject

func (*CodeBuild) UpdateProjectWithContext

func (c *CodeBuild) UpdateProjectWithContext(ctx aws.Context, input *UpdateProjectInput, opts ...request.Option) (*UpdateProjectOutput, error)

UpdateProjectWithContext is the same as UpdateProject with the addition of the ability to pass a context and additional request options.

See UpdateProject for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

func (*CodeBuild) UpdateWebhook

func (c *CodeBuild) UpdateWebhook(input *UpdateWebhookInput) (*UpdateWebhookOutput, error)

UpdateWebhook API operation for AWS CodeBuild.

Updates the webhook associated with an AWS CodeBuild build project.

Returns awserr.Error for service API and SDK errors. Use runtime type assertions with awserr.Error's Code and Message methods to get detailed information about the error.

See the AWS API reference guide for AWS CodeBuild's API operation UpdateWebhook for usage and error information.

Returned Error Codes:

  • ErrCodeInvalidInputException "InvalidInputException" The input value that was provided is not valid.

  • ErrCodeResourceNotFoundException "ResourceNotFoundException" The specified AWS resource cannot be found.

  • ErrCodeOAuthProviderException "OAuthProviderException" There was a problem with the underlying OAuth provider.

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook

func (*CodeBuild) UpdateWebhookRequest

func (c *CodeBuild) UpdateWebhookRequest(input *UpdateWebhookInput) (req *request.Request, output *UpdateWebhookOutput)

UpdateWebhookRequest generates a "aws/request.Request" representing the client's request for the UpdateWebhook operation. The "output" return value will be populated with the request's response once the request completes successfuly.

Use "Send" method on the returned Request to send the API call to the service. the "output" return value is not valid until after Send returns without error.

See UpdateWebhook for more information on using the UpdateWebhook API call, and error handling.

This method is useful when you want to inject custom logic or configuration into the SDK's request lifecycle. Such as custom headers, or retry logic.

// Example sending a request using the UpdateWebhookRequest method.
req, resp := client.UpdateWebhookRequest(params)

err := req.Send()
if err == nil { // resp is now filled
    fmt.Println(resp)
}

See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook

func (*CodeBuild) UpdateWebhookWithContext

func (c *CodeBuild) UpdateWebhookWithContext(ctx aws.Context, input *UpdateWebhookInput, opts ...request.Option) (*UpdateWebhookOutput, error)

UpdateWebhookWithContext is the same as UpdateWebhook with the addition of the ability to pass a context and additional request options.

See UpdateWebhook for details on how to use this API operation.

The context must be non-nil and will be used for request cancellation. If the context is nil a panic will occur. In the future the SDK may create sub-contexts for http.Requests. See https://golang.org/pkg/context/ for more information on using Contexts.

type CreateProjectInput

type CreateProjectInput struct {

	// Information about the build output artifacts for the build project.
	//
	// Artifacts is a required field
	Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure" required:"true"`

	// Set this to true to generate a publicly-accessible URL for your project's
	// build badge.
	BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"`

	// Stores recently used information so that it can be quickly accessed at a
	// later time.
	Cache *ProjectCache `locationName:"cache" type:"structure"`

	// A description that makes the build project easy to identify.
	Description *string `locationName:"description" type:"string"`

	// The AWS Key Management Service (AWS KMS) customer master key (CMK) to be
	// used for encrypting the build output artifacts.
	//
	// You can specify either the CMK's Amazon Resource Name (ARN) or, if available,
	// the CMK's alias (using the format alias/alias-name).
	EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"`

	// Information about the build environment for the build project.
	//
	// Environment is a required field
	Environment *ProjectEnvironment `locationName:"environment" type:"structure" required:"true"`

	// The name of the build project.
	//
	// Name is a required field
	Name *string `locationName:"name" min:"2" type:"string" required:"true"`

	// The ARN of the AWS Identity and Access Management (IAM) role that enables
	// AWS CodeBuild to interact with dependent AWS services on behalf of the AWS
	// account.
	ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"`

	// Information about the build input source code for the build project.
	//
	// Source is a required field
	Source *ProjectSource `locationName:"source" type:"structure" required:"true"`

	// A set of tags for this build project.
	//
	// These tags are available for use by AWS services that support AWS CodeBuild
	// build project tags.
	Tags []*Tag `locationName:"tags" type:"list"`

	// How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait
	// until timing out any build that has not been marked as completed. The default
	// is 60 minutes.
	TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"`

	// VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.
	VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"`
	// contains filtered or unexported fields
}

func (CreateProjectInput) GoString

func (s CreateProjectInput) GoString() string

GoString returns the string representation

func (*CreateProjectInput) SetArtifacts

SetArtifacts sets the Artifacts field's value.

func (*CreateProjectInput) SetBadgeEnabled

func (s *CreateProjectInput) SetBadgeEnabled(v bool) *CreateProjectInput

SetBadgeEnabled sets the BadgeEnabled field's value.

func (*CreateProjectInput) SetCache

SetCache sets the Cache field's value.

func (*CreateProjectInput) SetDescription

func (s *CreateProjectInput) SetDescription(v string) *CreateProjectInput

SetDescription sets the Description field's value.

func (*CreateProjectInput) SetEncryptionKey

func (s *CreateProjectInput) SetEncryptionKey(v string) *CreateProjectInput

SetEncryptionKey sets the EncryptionKey field's value.

func (*CreateProjectInput) SetEnvironment

SetEnvironment sets the Environment field's value.

func (*CreateProjectInput) SetName

SetName sets the Name field's value.

func (*CreateProjectInput) SetServiceRole

func (s *CreateProjectInput) SetServiceRole(v string) *CreateProjectInput

SetServiceRole sets the ServiceRole field's value.

func (*CreateProjectInput) SetSource

SetSource sets the Source field's value.

func (*CreateProjectInput) SetTags

func (s *CreateProjectInput) SetTags(v []*Tag) *CreateProjectInput

SetTags sets the Tags field's value.

func (*CreateProjectInput) SetTimeoutInMinutes

func (s *CreateProjectInput) SetTimeoutInMinutes(v int64) *CreateProjectInput

SetTimeoutInMinutes sets the TimeoutInMinutes field's value.

func (*CreateProjectInput) SetVpcConfig

func (s *CreateProjectInput) SetVpcConfig(v *VpcConfig) *CreateProjectInput

SetVpcConfig sets the VpcConfig field's value.

func (CreateProjectInput) String

func (s CreateProjectInput) String() string

String returns the string representation

func (*CreateProjectInput) Validate

func (s *CreateProjectInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type CreateProjectOutput

type CreateProjectOutput struct {

	// Information about the build project that was created.
	Project *Project `locationName:"project" type:"structure"`
	// contains filtered or unexported fields
}

func (CreateProjectOutput) GoString

func (s CreateProjectOutput) GoString() string

GoString returns the string representation

func (*CreateProjectOutput) SetProject

func (s *CreateProjectOutput) SetProject(v *Project) *CreateProjectOutput

SetProject sets the Project field's value.

func (CreateProjectOutput) String

func (s CreateProjectOutput) String() string

String returns the string representation

type CreateWebhookInput

type CreateWebhookInput struct {

	// A regular expression used to determine which branches in a repository are
	// built when a webhook is triggered. If the name of a branch matches the regular
	// expression, then it is built. If it doesn't match, then it is not. If branchFilter
	// is empty, then all branches are built.
	BranchFilter *string `locationName:"branchFilter" type:"string"`

	// The name of the AWS CodeBuild project.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"`
	// contains filtered or unexported fields
}

func (CreateWebhookInput) GoString

func (s CreateWebhookInput) GoString() string

GoString returns the string representation

func (*CreateWebhookInput) SetBranchFilter

func (s *CreateWebhookInput) SetBranchFilter(v string) *CreateWebhookInput

SetBranchFilter sets the BranchFilter field's value.

func (*CreateWebhookInput) SetProjectName

func (s *CreateWebhookInput) SetProjectName(v string) *CreateWebhookInput

SetProjectName sets the ProjectName field's value.

func (CreateWebhookInput) String

func (s CreateWebhookInput) String() string

String returns the string representation

func (*CreateWebhookInput) Validate

func (s *CreateWebhookInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type CreateWebhookOutput

type CreateWebhookOutput struct {

	// Information about a webhook in GitHub that connects repository events to
	// a build project in AWS CodeBuild.
	Webhook *Webhook `locationName:"webhook" type:"structure"`
	// contains filtered or unexported fields
}

func (CreateWebhookOutput) GoString

func (s CreateWebhookOutput) GoString() string

GoString returns the string representation

func (*CreateWebhookOutput) SetWebhook

func (s *CreateWebhookOutput) SetWebhook(v *Webhook) *CreateWebhookOutput

SetWebhook sets the Webhook field's value.

func (CreateWebhookOutput) String

func (s CreateWebhookOutput) String() string

String returns the string representation

type DeleteProjectInput

type DeleteProjectInput struct {

	// The name of the build project.
	//
	// Name is a required field
	Name *string `locationName:"name" min:"1" type:"string" required:"true"`
	// contains filtered or unexported fields
}

func (DeleteProjectInput) GoString

func (s DeleteProjectInput) GoString() string

GoString returns the string representation

func (*DeleteProjectInput) SetName

SetName sets the Name field's value.

func (DeleteProjectInput) String

func (s DeleteProjectInput) String() string

String returns the string representation

func (*DeleteProjectInput) Validate

func (s *DeleteProjectInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type DeleteProjectOutput

type DeleteProjectOutput struct {
	// contains filtered or unexported fields
}

func (DeleteProjectOutput) GoString

func (s DeleteProjectOutput) GoString() string

GoString returns the string representation

func (DeleteProjectOutput) String

func (s DeleteProjectOutput) String() string

String returns the string representation

type DeleteWebhookInput

type DeleteWebhookInput struct {

	// The name of the AWS CodeBuild project.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"`
	// contains filtered or unexported fields
}

func (DeleteWebhookInput) GoString

func (s DeleteWebhookInput) GoString() string

GoString returns the string representation

func (*DeleteWebhookInput) SetProjectName

func (s *DeleteWebhookInput) SetProjectName(v string) *DeleteWebhookInput

SetProjectName sets the ProjectName field's value.

func (DeleteWebhookInput) String

func (s DeleteWebhookInput) String() string

String returns the string representation

func (*DeleteWebhookInput) Validate

func (s *DeleteWebhookInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type DeleteWebhookOutput

type DeleteWebhookOutput struct {
	// contains filtered or unexported fields
}

func (DeleteWebhookOutput) GoString

func (s DeleteWebhookOutput) GoString() string

GoString returns the string representation

func (DeleteWebhookOutput) String

func (s DeleteWebhookOutput) String() string

String returns the string representation

type EnvironmentImage

type EnvironmentImage struct {

	// The description of the Docker image.
	Description *string `locationName:"description" type:"string"`

	// The name of the Docker image.
	Name *string `locationName:"name" type:"string"`

	// A list of environment image versions.
	Versions []*string `locationName:"versions" type:"list"`
	// contains filtered or unexported fields
}

Information about a Docker image that is managed by AWS CodeBuild.

func (EnvironmentImage) GoString

func (s EnvironmentImage) GoString() string

GoString returns the string representation

func (*EnvironmentImage) SetDescription

func (s *EnvironmentImage) SetDescription(v string) *EnvironmentImage

SetDescription sets the Description field's value.

func (*EnvironmentImage) SetName

func (s *EnvironmentImage) SetName(v string) *EnvironmentImage

SetName sets the Name field's value.

func (*EnvironmentImage) SetVersions

func (s *EnvironmentImage) SetVersions(v []*string) *EnvironmentImage

SetVersions sets the Versions field's value.

func (EnvironmentImage) String

func (s EnvironmentImage) String() string

String returns the string representation

type EnvironmentLanguage

type EnvironmentLanguage struct {

	// The list of Docker images that are related by the specified programming language.
	Images []*EnvironmentImage `locationName:"images" type:"list"`

	// The programming language for the Docker images.
	Language *string `locationName:"language" type:"string" enum:"LanguageType"`
	// contains filtered or unexported fields
}

A set of Docker images that are related by programming language and are managed by AWS CodeBuild.

func (EnvironmentLanguage) GoString

func (s EnvironmentLanguage) GoString() string

GoString returns the string representation

func (*EnvironmentLanguage) SetImages

SetImages sets the Images field's value.

func (*EnvironmentLanguage) SetLanguage

func (s *EnvironmentLanguage) SetLanguage(v string) *EnvironmentLanguage

SetLanguage sets the Language field's value.

func (EnvironmentLanguage) String

func (s EnvironmentLanguage) String() string

String returns the string representation

type EnvironmentPlatform

type EnvironmentPlatform struct {

	// The list of programming languages that are available for the specified platform.
	Languages []*EnvironmentLanguage `locationName:"languages" type:"list"`

	// The platform's name.
	Platform *string `locationName:"platform" type:"string" enum:"PlatformType"`
	// contains filtered or unexported fields
}

A set of Docker images that are related by platform and are managed by AWS CodeBuild.

func (EnvironmentPlatform) GoString

func (s EnvironmentPlatform) GoString() string

GoString returns the string representation

func (*EnvironmentPlatform) SetLanguages

SetLanguages sets the Languages field's value.

func (*EnvironmentPlatform) SetPlatform

func (s *EnvironmentPlatform) SetPlatform(v string) *EnvironmentPlatform

SetPlatform sets the Platform field's value.

func (EnvironmentPlatform) String

func (s EnvironmentPlatform) String() string

String returns the string representation

type EnvironmentVariable

type EnvironmentVariable struct {

	// The name or key of the environment variable.
	//
	// Name is a required field
	Name *string `locationName:"name" min:"1" type:"string" required:"true"`

	// The type of environment variable. Valid values include:
	//
	//    * PARAMETER_STORE: An environment variable stored in Amazon EC2 Systems
	//    Manager Parameter Store.
	//
	//    * PLAINTEXT: An environment variable in plaintext format.
	Type *string `locationName:"type" type:"string" enum:"EnvironmentVariableType"`

	// The value of the environment variable.
	//
	// We strongly discourage using environment variables to store sensitive values,
	// especially AWS secret key IDs and secret access keys. Environment variables
	// can be displayed in plain text using tools such as the AWS CodeBuild console
	// and the AWS Command Line Interface (AWS CLI).
	//
	// Value is a required field
	Value *string `locationName:"value" type:"string" required:"true"`
	// contains filtered or unexported fields
}

Information about an environment variable for a build project or a build.

func (EnvironmentVariable) GoString

func (s EnvironmentVariable) GoString() string

GoString returns the string representation

func (*EnvironmentVariable) SetName

SetName sets the Name field's value.

func (*EnvironmentVariable) SetType

SetType sets the Type field's value.

func (*EnvironmentVariable) SetValue

SetValue sets the Value field's value.

func (EnvironmentVariable) String

func (s EnvironmentVariable) String() string

String returns the string representation

func (*EnvironmentVariable) Validate

func (s *EnvironmentVariable) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type InvalidateProjectCacheInput

type InvalidateProjectCacheInput struct {

	// The name of the AWS CodeBuild build project that the cache will be reset
	// for.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"`
	// contains filtered or unexported fields
}

func (InvalidateProjectCacheInput) GoString

func (s InvalidateProjectCacheInput) GoString() string

GoString returns the string representation

func (*InvalidateProjectCacheInput) SetProjectName

SetProjectName sets the ProjectName field's value.

func (InvalidateProjectCacheInput) String

String returns the string representation

func (*InvalidateProjectCacheInput) Validate

func (s *InvalidateProjectCacheInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type InvalidateProjectCacheOutput

type InvalidateProjectCacheOutput struct {
	// contains filtered or unexported fields
}

func (InvalidateProjectCacheOutput) GoString

func (s InvalidateProjectCacheOutput) GoString() string

GoString returns the string representation

func (InvalidateProjectCacheOutput) String

String returns the string representation

type ListBuildsForProjectInput

type ListBuildsForProjectInput struct {

	// During a previous call, if there are more than 100 items in the list, only
	// the first 100 items are returned, along with a unique string called a next
	// token. To get the next batch of items in the list, call this operation again,
	// adding the next token to the call. To get all of the items in the list, keep
	// calling this operation with each subsequent next token that is returned,
	// until no more next tokens are returned.
	NextToken *string `locationName:"nextToken" type:"string"`

	// The name of the AWS CodeBuild project.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"`

	// The order to list build IDs. Valid values include:
	//
	//    * ASCENDING: List the build IDs in ascending order by build ID.
	//
	//    * DESCENDING: List the build IDs in descending order by build ID.
	SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"`
	// contains filtered or unexported fields
}

func (ListBuildsForProjectInput) GoString

func (s ListBuildsForProjectInput) GoString() string

GoString returns the string representation

func (*ListBuildsForProjectInput) SetNextToken

SetNextToken sets the NextToken field's value.

func (*ListBuildsForProjectInput) SetProjectName

SetProjectName sets the ProjectName field's value.

func (*ListBuildsForProjectInput) SetSortOrder

SetSortOrder sets the SortOrder field's value.

func (ListBuildsForProjectInput) String

func (s ListBuildsForProjectInput) String() string

String returns the string representation

func (*ListBuildsForProjectInput) Validate

func (s *ListBuildsForProjectInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type ListBuildsForProjectOutput

type ListBuildsForProjectOutput struct {

	// A list of build IDs for the specified build project, with each build ID representing
	// a single build.
	Ids []*string `locationName:"ids" min:"1" type:"list"`

	// If there are more than 100 items in the list, only the first 100 items are
	// returned, along with a unique string called a next token. To get the next
	// batch of items in the list, call this operation again, adding the next token
	// to the call.
	NextToken *string `locationName:"nextToken" type:"string"`
	// contains filtered or unexported fields
}

func (ListBuildsForProjectOutput) GoString

func (s ListBuildsForProjectOutput) GoString() string

GoString returns the string representation

func (*ListBuildsForProjectOutput) SetIds

SetIds sets the Ids field's value.

func (*ListBuildsForProjectOutput) SetNextToken

SetNextToken sets the NextToken field's value.

func (ListBuildsForProjectOutput) String

String returns the string representation

type ListBuildsInput

type ListBuildsInput struct {

	// During a previous call, if there are more than 100 items in the list, only
	// the first 100 items are returned, along with a unique string called a next
	// token. To get the next batch of items in the list, call this operation again,
	// adding the next token to the call. To get all of the items in the list, keep
	// calling this operation with each subsequent next token that is returned,
	// until no more next tokens are returned.
	NextToken *string `locationName:"nextToken" type:"string"`

	// The order to list build IDs. Valid values include:
	//
	//    * ASCENDING: List the build IDs in ascending order by build ID.
	//
	//    * DESCENDING: List the build IDs in descending order by build ID.
	SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"`
	// contains filtered or unexported fields
}

func (ListBuildsInput) GoString

func (s ListBuildsInput) GoString() string

GoString returns the string representation

func (*ListBuildsInput) SetNextToken

func (s *ListBuildsInput) SetNextToken(v string) *ListBuildsInput

SetNextToken sets the NextToken field's value.

func (*ListBuildsInput) SetSortOrder

func (s *ListBuildsInput) SetSortOrder(v string) *ListBuildsInput

SetSortOrder sets the SortOrder field's value.

func (ListBuildsInput) String

func (s ListBuildsInput) String() string

String returns the string representation

type ListBuildsOutput

type ListBuildsOutput struct {

	// A list of build IDs, with each build ID representing a single build.
	Ids []*string `locationName:"ids" min:"1" type:"list"`

	// If there are more than 100 items in the list, only the first 100 items are
	// returned, along with a unique string called a next token. To get the next
	// batch of items in the list, call this operation again, adding the next token
	// to the call.
	NextToken *string `locationName:"nextToken" type:"string"`
	// contains filtered or unexported fields
}

func (ListBuildsOutput) GoString

func (s ListBuildsOutput) GoString() string

GoString returns the string representation

func (*ListBuildsOutput) SetIds

func (s *ListBuildsOutput) SetIds(v []*string) *ListBuildsOutput

SetIds sets the Ids field's value.

func (*ListBuildsOutput) SetNextToken

func (s *ListBuildsOutput) SetNextToken(v string) *ListBuildsOutput

SetNextToken sets the NextToken field's value.

func (ListBuildsOutput) String

func (s ListBuildsOutput) String() string

String returns the string representation

type ListCuratedEnvironmentImagesInput

type ListCuratedEnvironmentImagesInput struct {
	// contains filtered or unexported fields
}

func (ListCuratedEnvironmentImagesInput) GoString

GoString returns the string representation

func (ListCuratedEnvironmentImagesInput) String

String returns the string representation

type ListCuratedEnvironmentImagesOutput

type ListCuratedEnvironmentImagesOutput struct {

	// Information about supported platforms for Docker images that are managed
	// by AWS CodeBuild.
	Platforms []*EnvironmentPlatform `locationName:"platforms" type:"list"`
	// contains filtered or unexported fields
}

func (ListCuratedEnvironmentImagesOutput) GoString

GoString returns the string representation

func (*ListCuratedEnvironmentImagesOutput) SetPlatforms

SetPlatforms sets the Platforms field's value.

func (ListCuratedEnvironmentImagesOutput) String

String returns the string representation

type ListProjectsInput

type ListProjectsInput struct {

	// During a previous call, if there are more than 100 items in the list, only
	// the first 100 items are returned, along with a unique string called a next
	// token. To get the next batch of items in the list, call this operation again,
	// adding the next token to the call. To get all of the items in the list, keep
	// calling this operation with each subsequent next token that is returned,
	// until no more next tokens are returned.
	NextToken *string `locationName:"nextToken" min:"1" type:"string"`

	// The criterion to be used to list build project names. Valid values include:
	//
	//    * CREATED_TIME: List the build project names based on when each build
	//    project was created.
	//
	//    * LAST_MODIFIED_TIME: List the build project names based on when information
	//    about each build project was last changed.
	//
	//    * NAME: List the build project names based on each build project's name.
	//
	// Use sortOrder to specify in what order to list the build project names based
	// on the preceding criteria.
	SortBy *string `locationName:"sortBy" type:"string" enum:"ProjectSortByType"`

	// The order in which to list build projects. Valid values include:
	//
	//    * ASCENDING: List the build project names in ascending order.
	//
	//    * DESCENDING: List the build project names in descending order.
	//
	// Use sortBy to specify the criterion to be used to list build project names.
	SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"`
	// contains filtered or unexported fields
}

func (ListProjectsInput) GoString

func (s ListProjectsInput) GoString() string

GoString returns the string representation

func (*ListProjectsInput) SetNextToken

func (s *ListProjectsInput) SetNextToken(v string) *ListProjectsInput

SetNextToken sets the NextToken field's value.

func (*ListProjectsInput) SetSortBy

func (s *ListProjectsInput) SetSortBy(v string) *ListProjectsInput

SetSortBy sets the SortBy field's value.

func (*ListProjectsInput) SetSortOrder

func (s *ListProjectsInput) SetSortOrder(v string) *ListProjectsInput

SetSortOrder sets the SortOrder field's value.

func (ListProjectsInput) String

func (s ListProjectsInput) String() string

String returns the string representation

func (*ListProjectsInput) Validate

func (s *ListProjectsInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type ListProjectsOutput

type ListProjectsOutput struct {

	// If there are more than 100 items in the list, only the first 100 items are
	// returned, along with a unique string called a next token. To get the next
	// batch of items in the list, call this operation again, adding the next token
	// to the call.
	NextToken *string `locationName:"nextToken" type:"string"`

	// The list of build project names, with each build project name representing
	// a single build project.
	Projects []*string `locationName:"projects" min:"1" type:"list"`
	// contains filtered or unexported fields
}

func (ListProjectsOutput) GoString

func (s ListProjectsOutput) GoString() string

GoString returns the string representation

func (*ListProjectsOutput) SetNextToken

func (s *ListProjectsOutput) SetNextToken(v string) *ListProjectsOutput

SetNextToken sets the NextToken field's value.

func (*ListProjectsOutput) SetProjects

func (s *ListProjectsOutput) SetProjects(v []*string) *ListProjectsOutput

SetProjects sets the Projects field's value.

func (ListProjectsOutput) String

func (s ListProjectsOutput) String() string

String returns the string representation

type LogsLocation

type LogsLocation struct {

	// The URL to an individual build log in Amazon CloudWatch Logs.
	DeepLink *string `locationName:"deepLink" type:"string"`

	// The name of the Amazon CloudWatch Logs group for the build logs.
	GroupName *string `locationName:"groupName" type:"string"`

	// The name of the Amazon CloudWatch Logs stream for the build logs.
	StreamName *string `locationName:"streamName" type:"string"`
	// contains filtered or unexported fields
}

Information about build logs in Amazon CloudWatch Logs.

func (LogsLocation) GoString

func (s LogsLocation) GoString() string

GoString returns the string representation

func (s *LogsLocation) SetDeepLink(v string) *LogsLocation

SetDeepLink sets the DeepLink field's value.

func (*LogsLocation) SetGroupName

func (s *LogsLocation) SetGroupName(v string) *LogsLocation

SetGroupName sets the GroupName field's value.

func (*LogsLocation) SetStreamName

func (s *LogsLocation) SetStreamName(v string) *LogsLocation

SetStreamName sets the StreamName field's value.

func (LogsLocation) String

func (s LogsLocation) String() string

String returns the string representation

type NetworkInterface

type NetworkInterface struct {

	// The ID of the network interface.
	NetworkInterfaceId *string `locationName:"networkInterfaceId" min:"1" type:"string"`

	// The ID of the subnet.
	SubnetId *string `locationName:"subnetId" min:"1" type:"string"`
	// contains filtered or unexported fields
}

Describes a network interface.

func (NetworkInterface) GoString

func (s NetworkInterface) GoString() string

GoString returns the string representation

func (*NetworkInterface) SetNetworkInterfaceId

func (s *NetworkInterface) SetNetworkInterfaceId(v string) *NetworkInterface

SetNetworkInterfaceId sets the NetworkInterfaceId field's value.

func (*NetworkInterface) SetSubnetId

func (s *NetworkInterface) SetSubnetId(v string) *NetworkInterface

SetSubnetId sets the SubnetId field's value.

func (NetworkInterface) String

func (s NetworkInterface) String() string

String returns the string representation

type PhaseContext

type PhaseContext struct {

	// An explanation of the build phase's context. This explanation might include
	// a command ID and an exit code.
	Message *string `locationName:"message" type:"string"`

	// The status code for the context of the build phase.
	StatusCode *string `locationName:"statusCode" type:"string"`
	// contains filtered or unexported fields
}

Additional information about a build phase that has an error. You can use this information to help troubleshoot a failed build.

func (PhaseContext) GoString

func (s PhaseContext) GoString() string

GoString returns the string representation

func (*PhaseContext) SetMessage

func (s *PhaseContext) SetMessage(v string) *PhaseContext

SetMessage sets the Message field's value.

func (*PhaseContext) SetStatusCode

func (s *PhaseContext) SetStatusCode(v string) *PhaseContext

SetStatusCode sets the StatusCode field's value.

func (PhaseContext) String

func (s PhaseContext) String() string

String returns the string representation

type Project

type Project struct {

	// The Amazon Resource Name (ARN) of the build project.
	Arn *string `locationName:"arn" type:"string"`

	// Information about the build output artifacts for the build project.
	Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"`

	// Information about the build badge for the build project.
	Badge *ProjectBadge `locationName:"badge" type:"structure"`

	// Information about the cache for the build project.
	Cache *ProjectCache `locationName:"cache" type:"structure"`

	// When the build project was created, expressed in Unix time format.
	Created *time.Time `locationName:"created" type:"timestamp" timestampFormat:"unix"`

	// A description that makes the build project easy to identify.
	Description *string `locationName:"description" type:"string"`

	// The AWS Key Management Service (AWS KMS) customer master key (CMK) to be
	// used for encrypting the build output artifacts.
	//
	// This is expressed either as the CMK's Amazon Resource Name (ARN) or, if specified,
	// the CMK's alias (using the format alias/alias-name).
	EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"`

	// Information about the build environment for this build project.
	Environment *ProjectEnvironment `locationName:"environment" type:"structure"`

	// When the build project's settings were last modified, expressed in Unix time
	// format.
	LastModified *time.Time `locationName:"lastModified" type:"timestamp" timestampFormat:"unix"`

	// The name of the build project.
	Name *string `locationName:"name" min:"2" type:"string"`

	// The ARN of the AWS Identity and Access Management (IAM) role that enables
	// AWS CodeBuild to interact with dependent AWS services on behalf of the AWS
	// account.
	ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"`

	// Information about the build input source code for this build project.
	Source *ProjectSource `locationName:"source" type:"structure"`

	// The tags for this build project.
	//
	// These tags are available for use by AWS services that support AWS CodeBuild
	// build project tags.
	Tags []*Tag `locationName:"tags" type:"list"`

	// How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait
	// before timing out any related build that did not get marked as completed.
	// The default is 60 minutes.
	TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"`

	// Information about the VPC configuration that AWS CodeBuild will access.
	VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"`

	// Information about a webhook in GitHub that connects repository events to
	// a build project in AWS CodeBuild.
	Webhook *Webhook `locationName:"webhook" type:"structure"`
	// contains filtered or unexported fields
}

Information about a build project.

func (Project) GoString

func (s Project) GoString() string

GoString returns the string representation

func (*Project) SetArn

func (s *Project) SetArn(v string) *Project

SetArn sets the Arn field's value.

func (*Project) SetArtifacts

func (s *Project) SetArtifacts(v *ProjectArtifacts) *Project

SetArtifacts sets the Artifacts field's value.

func (*Project) SetBadge

func (s *Project) SetBadge(v *ProjectBadge) *Project

SetBadge sets the Badge field's value.

func (*Project) SetCache

func (s *Project) SetCache(v *ProjectCache) *Project

SetCache sets the Cache field's value.

func (*Project) SetCreated

func (s *Project) SetCreated(v time.Time) *Project

SetCreated sets the Created field's value.

func (*Project) SetDescription

func (s *Project) SetDescription(v string) *Project

SetDescription sets the Description field's value.

func (*Project) SetEncryptionKey

func (s *Project) SetEncryptionKey(v string) *Project

SetEncryptionKey sets the EncryptionKey field's value.

func (*Project) SetEnvironment

func (s *Project) SetEnvironment(v *ProjectEnvironment) *Project

SetEnvironment sets the Environment field's value.

func (*Project) SetLastModified

func (s *Project) SetLastModified(v time.Time) *Project

SetLastModified sets the LastModified field's value.

func (*Project) SetName

func (s *Project) SetName(v string) *Project

SetName sets the Name field's value.

func (*Project) SetServiceRole

func (s *Project) SetServiceRole(v string) *Project

SetServiceRole sets the ServiceRole field's value.

func (*Project) SetSource

func (s *Project) SetSource(v *ProjectSource) *Project

SetSource sets the Source field's value.

func (*Project) SetTags

func (s *Project) SetTags(v []*Tag) *Project

SetTags sets the Tags field's value.

func (*Project) SetTimeoutInMinutes

func (s *Project) SetTimeoutInMinutes(v int64) *Project

SetTimeoutInMinutes sets the TimeoutInMinutes field's value.

func (*Project) SetVpcConfig

func (s *Project) SetVpcConfig(v *VpcConfig) *Project

SetVpcConfig sets the VpcConfig field's value.

func (*Project) SetWebhook

func (s *Project) SetWebhook(v *Webhook) *Project

SetWebhook sets the Webhook field's value.

func (Project) String

func (s Project) String() string

String returns the string representation

type ProjectArtifacts

type ProjectArtifacts struct {

	// Information about the build output artifact location, as follows:
	//
	//    * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this
	//    value if specified. This is because AWS CodePipeline manages its build
	//    output locations instead of AWS CodeBuild.
	//
	//    * If type is set to NO_ARTIFACTS, then this value will be ignored if specified,
	//    because no build output will be produced.
	//
	//    * If type is set to S3, this is the name of the output bucket.
	Location *string `locationName:"location" type:"string"`

	// Along with path and namespaceType, the pattern that AWS CodeBuild will use
	// to name and store the output artifact, as follows:
	//
	//    * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this
	//    value if specified. This is because AWS CodePipeline manages its build
	//    output names instead of AWS CodeBuild.
	//
	//    * If type is set to NO_ARTIFACTS, then this value will be ignored if specified,
	//    because no build output will be produced.
	//
	//    * If type is set to S3, this is the name of the output artifact object.
	//
	// For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID,
	// and name is set to MyArtifact.zip, then the output artifact would be stored
	// in MyArtifacts/build-ID/MyArtifact.zip.
	Name *string `locationName:"name" type:"string"`

	// Along with path and name, the pattern that AWS CodeBuild will use to determine
	// the name and location to store the output artifact, as follows:
	//
	//    * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this
	//    value if specified. This is because AWS CodePipeline manages its build
	//    output names instead of AWS CodeBuild.
	//
	//    * If type is set to NO_ARTIFACTS, then this value will be ignored if specified,
	//    because no build output will be produced.
	//
	//    * If type is set to S3, then valid values include:
	//
	// BUILD_ID: Include the build ID in the location of the build output artifact.
	//
	// NONE: Do not include the build ID. This is the default if namespaceType is
	//    not specified.
	//
	// For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID,
	// and name is set to MyArtifact.zip, then the output artifact would be stored
	// in MyArtifacts/build-ID/MyArtifact.zip.
	NamespaceType *string `locationName:"namespaceType" type:"string" enum:"ArtifactNamespace"`

	// The type of build output artifact to create, as follows:
	//
	//    * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this
	//    value if specified. This is because AWS CodePipeline manages its build
	//    output artifacts instead of AWS CodeBuild.
	//
	//    * If type is set to NO_ARTIFACTS, then this value will be ignored if specified,
	//    because no build output will be produced.
	//
	//    * If type is set to S3, valid values include:
	//
	// NONE: AWS CodeBuild will create in the output bucket a folder containing
	//    the build output. This is the default if packaging is not specified.
	//
	// ZIP: AWS CodeBuild will create in the output bucket a ZIP file containing
	//    the build output.
	Packaging *string `locationName:"packaging" type:"string" enum:"ArtifactPackaging"`

	// Along with namespaceType and name, the pattern that AWS CodeBuild will use
	// to name and store the output artifact, as follows:
	//
	//    * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this
	//    value if specified. This is because AWS CodePipeline manages its build
	//    output names instead of AWS CodeBuild.
	//
	//    * If type is set to NO_ARTIFACTS, then this value will be ignored if specified,
	//    because no build output will be produced.
	//
	//    * If type is set to S3, this is the path to the output artifact. If path
	//    is not specified, then path will not be used.
	//
	// For example, if path is set to MyArtifacts, namespaceType is set to NONE,
	// and name is set to MyArtifact.zip, then the output artifact would be stored
	// in the output bucket at MyArtifacts/MyArtifact.zip.
	Path *string `locationName:"path" type:"string"`

	// The type of build output artifact. Valid values include:
	//
	//    * CODEPIPELINE: The build project will have build output generated through
	//    AWS CodePipeline.
	//
	//    * NO_ARTIFACTS: The build project will not produce any build output.
	//
	//    * S3: The build project will store build output in Amazon Simple Storage
	//    Service (Amazon S3).
	//
	// Type is a required field
	Type *string `locationName:"type" type:"string" required:"true" enum:"ArtifactsType"`
	// contains filtered or unexported fields
}

Information about the build output artifacts for the build project.

func (ProjectArtifacts) GoString

func (s ProjectArtifacts) GoString() string

GoString returns the string representation

func (*ProjectArtifacts) SetLocation

func (s *ProjectArtifacts) SetLocation(v string) *ProjectArtifacts

SetLocation sets the Location field's value.

func (*ProjectArtifacts) SetName

func (s *ProjectArtifacts) SetName(v string) *ProjectArtifacts

SetName sets the Name field's value.

func (*ProjectArtifacts) SetNamespaceType

func (s *ProjectArtifacts) SetNamespaceType(v string) *ProjectArtifacts

SetNamespaceType sets the NamespaceType field's value.

func (*ProjectArtifacts) SetPackaging

func (s *ProjectArtifacts) SetPackaging(v string) *ProjectArtifacts

SetPackaging sets the Packaging field's value.

func (*ProjectArtifacts) SetPath

func (s *ProjectArtifacts) SetPath(v string) *ProjectArtifacts

SetPath sets the Path field's value.

func (*ProjectArtifacts) SetType

func (s *ProjectArtifacts) SetType(v string) *ProjectArtifacts

SetType sets the Type field's value.

func (ProjectArtifacts) String

func (s ProjectArtifacts) String() string

String returns the string representation

func (*ProjectArtifacts) Validate

func (s *ProjectArtifacts) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type ProjectBadge

type ProjectBadge struct {

	// Set this to true to generate a publicly-accessible URL for your project's
	// build badge.
	BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"`

	// The publicly-accessible URL through which you can access the build badge
	// for your project.
	BadgeRequestUrl *string `locationName:"badgeRequestUrl" type:"string"`
	// contains filtered or unexported fields
}

Information about the build badge for the build project.

func (ProjectBadge) GoString

func (s ProjectBadge) GoString() string

GoString returns the string representation

func (*ProjectBadge) SetBadgeEnabled

func (s *ProjectBadge) SetBadgeEnabled(v bool) *ProjectBadge

SetBadgeEnabled sets the BadgeEnabled field's value.

func (*ProjectBadge) SetBadgeRequestUrl

func (s *ProjectBadge) SetBadgeRequestUrl(v string) *ProjectBadge

SetBadgeRequestUrl sets the BadgeRequestUrl field's value.

func (ProjectBadge) String

func (s ProjectBadge) String() string

String returns the string representation

type ProjectCache

type ProjectCache struct {

	// Information about the cache location, as follows:
	//
	//    * NO_CACHE: This value will be ignored.
	//
	//    * S3: This is the S3 bucket name/prefix.
	Location *string `locationName:"location" type:"string"`

	// The type of cache used by the build project. Valid values include:
	//
	//    * NO_CACHE: The build project will not use any cache.
	//
	//    * S3: The build project will read and write from/to S3.
	//
	// Type is a required field
	Type *string `locationName:"type" type:"string" required:"true" enum:"CacheType"`
	// contains filtered or unexported fields
}

Information about the cache for the build project.

func (ProjectCache) GoString

func (s ProjectCache) GoString() string

GoString returns the string representation

func (*ProjectCache) SetLocation

func (s *ProjectCache) SetLocation(v string) *ProjectCache

SetLocation sets the Location field's value.

func (*ProjectCache) SetType

func (s *ProjectCache) SetType(v string) *ProjectCache

SetType sets the Type field's value.

func (ProjectCache) String

func (s ProjectCache) String() string

String returns the string representation

func (*ProjectCache) Validate

func (s *ProjectCache) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type ProjectEnvironment

type ProjectEnvironment struct {

	// The certificate to use with this build project.
	Certificate *string `locationName:"certificate" type:"string"`

	// Information about the compute resources the build project will use. Available
	// values include:
	//
	//    * BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
	//
	//    * BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
	//
	//    * BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds.
	//
	// ComputeType is a required field
	ComputeType *string `locationName:"computeType" type:"string" required:"true" enum:"ComputeType"`

	// A set of environment variables to make available to builds for this build
	// project.
	EnvironmentVariables []*EnvironmentVariable `locationName:"environmentVariables" type:"list"`

	// The ID of the Docker image to use for this build project.
	//
	// Image is a required field
	Image *string `locationName:"image" min:"1" type:"string" required:"true"`

	// Enables running the Docker daemon inside a Docker container. Set to true
	// only if the build project is be used to build Docker images, and the specified
	// build environment image is not provided by AWS CodeBuild with Docker support.
	// Otherwise, all associated builds that attempt to interact with the Docker
	// daemon will fail. Note that you must also start the Docker daemon so that
	// builds can interact with it. One way to do this is to initialize the Docker
	// daemon during the install phase of your build spec by running the following
	// build commands. (Do not run the following build commands if the specified
	// build environment image is provided by AWS CodeBuild with Docker support.)
	//
	// - nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375
	// --storage-driver=overlay& - timeout -t 15 sh -c "until docker info; do echo
	// .; sleep 1; done"
	PrivilegedMode *bool `locationName:"privilegedMode" type:"boolean"`

	// The type of build environment to use for related builds.
	//
	// Type is a required field
	Type *string `locationName:"type" type:"string" required:"true" enum:"EnvironmentType"`
	// contains filtered or unexported fields
}

Information about the build environment of the build project.

func (ProjectEnvironment) GoString

func (s ProjectEnvironment) GoString() string

GoString returns the string representation

func (*ProjectEnvironment) SetCertificate

func (s *ProjectEnvironment) SetCertificate(v string) *ProjectEnvironment

SetCertificate sets the Certificate field's value.

func (*ProjectEnvironment) SetComputeType

func (s *ProjectEnvironment) SetComputeType(v string) *ProjectEnvironment

SetComputeType sets the ComputeType field's value.

func (*ProjectEnvironment) SetEnvironmentVariables

func (s *ProjectEnvironment) SetEnvironmentVariables(v []*EnvironmentVariable) *ProjectEnvironment

SetEnvironmentVariables sets the EnvironmentVariables field's value.

func (*ProjectEnvironment) SetImage

SetImage sets the Image field's value.

func (*ProjectEnvironment) SetPrivilegedMode

func (s *ProjectEnvironment) SetPrivilegedMode(v bool) *ProjectEnvironment

SetPrivilegedMode sets the PrivilegedMode field's value.

func (*ProjectEnvironment) SetType

SetType sets the Type field's value.

func (ProjectEnvironment) String

func (s ProjectEnvironment) String() string

String returns the string representation

func (*ProjectEnvironment) Validate

func (s *ProjectEnvironment) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type ProjectSource

type ProjectSource struct {

	// Information about the authorization settings for AWS CodeBuild to access
	// the source code to be built.
	//
	// This information is for the AWS CodeBuild console's use only. Your code should
	// not get or set this information directly (unless the build project's source
	// type value is BITBUCKET or GITHUB).
	Auth *SourceAuth `locationName:"auth" type:"structure"`

	// The build spec declaration to use for the builds in this build project.
	//
	// If this value is not specified, a build spec must be included along with
	// the source code to be built.
	Buildspec *string `locationName:"buildspec" type:"string"`

	// Information about the git clone depth for the build project.
	GitCloneDepth *int64 `locationName:"gitCloneDepth" type:"integer"`

	// Enable this flag to ignore SSL warnings while connecting to the project source
	// code.
	InsecureSsl *bool `locationName:"insecureSsl" type:"boolean"`

	// Information about the location of the source code to be built. Valid values
	// include:
	//
	//    * For source code settings that are specified in the source action of
	//    a pipeline in AWS CodePipeline, location should not be specified. If it
	//    is specified, AWS CodePipeline will ignore it. This is because AWS CodePipeline
	//    uses the settings in a pipeline's source action instead of this value.
	//
	//    * For source code in an AWS CodeCommit repository, the HTTPS clone URL
	//    to the repository that contains the source code and the build spec (for
	//    example, https://git-codecommit.region-ID.amazonaws.com/v1/repos/repo-name).
	//
	//    * For source code in an Amazon Simple Storage Service (Amazon S3) input
	//    bucket, the path to the ZIP file that contains the source code (for example,
	//    bucket-name/path/to/object-name.zip)
	//
	//    * For source code in a GitHub repository, the HTTPS clone URL to the repository
	//    that contains the source and the build spec. Also, you must connect your
	//    AWS account to your GitHub account. To do this, use the AWS CodeBuild
	//    console to begin creating a build project. When you use the console to
	//    connect (or reconnect) with GitHub, on the GitHub Authorize application
	//    page that displays, for Organization access, choose Request access next
	//    to each repository you want to allow AWS CodeBuild to have access to.
	//    Then choose Authorize application. (After you have connected to your GitHub
	//    account, you do not need to finish creating the build project, and you
	//    may then leave the AWS CodeBuild console.) To instruct AWS CodeBuild to
	//    then use this connection, in the source object, set the auth object's
	//    type value to OAUTH.
	//
	//    * For source code in a Bitbucket repository, the HTTPS clone URL to the
	//    repository that contains the source and the build spec. Also, you must
	//    connect your AWS account to your Bitbucket account. To do this, use the
	//    AWS CodeBuild console to begin creating a build project. When you use
	//    the console to connect (or reconnect) with Bitbucket, on the Bitbucket
	//    Confirm access to your account page that displays, choose Grant access.
	//    (After you have connected to your Bitbucket account, you do not need to
	//    finish creating the build project, and you may then leave the AWS CodeBuild
	//    console.) To instruct AWS CodeBuild to then use this connection, in the
	//    source object, set the auth object's type value to OAUTH.
	Location *string `locationName:"location" type:"string"`

	// The type of repository that contains the source code to be built. Valid values
	// include:
	//
	//    * BITBUCKET: The source code is in a Bitbucket repository.
	//
	//    * CODECOMMIT: The source code is in an AWS CodeCommit repository.
	//
	//    * CODEPIPELINE: The source code settings are specified in the source action
	//    of a pipeline in AWS CodePipeline.
	//
	//    * GITHUB: The source code is in a GitHub repository.
	//
	//    * S3: The source code is in an Amazon Simple Storage Service (Amazon S3)
	//    input bucket.
	//
	// Type is a required field
	Type *string `locationName:"type" type:"string" required:"true" enum:"SourceType"`
	// contains filtered or unexported fields
}

Information about the build input source code for the build project.

func (ProjectSource) GoString

func (s ProjectSource) GoString() string

GoString returns the string representation

func (*ProjectSource) SetAuth

func (s *ProjectSource) SetAuth(v *SourceAuth) *ProjectSource

SetAuth sets the Auth field's value.

func (*ProjectSource) SetBuildspec

func (s *ProjectSource) SetBuildspec(v string) *ProjectSource

SetBuildspec sets the Buildspec field's value.

func (*ProjectSource) SetGitCloneDepth

func (s *ProjectSource) SetGitCloneDepth(v int64) *ProjectSource

SetGitCloneDepth sets the GitCloneDepth field's value.

func (*ProjectSource) SetInsecureSsl

func (s *ProjectSource) SetInsecureSsl(v bool) *ProjectSource

SetInsecureSsl sets the InsecureSsl field's value.

func (*ProjectSource) SetLocation

func (s *ProjectSource) SetLocation(v string) *ProjectSource

SetLocation sets the Location field's value.

func (*ProjectSource) SetType

func (s *ProjectSource) SetType(v string) *ProjectSource

SetType sets the Type field's value.

func (ProjectSource) String

func (s ProjectSource) String() string

String returns the string representation

func (*ProjectSource) Validate

func (s *ProjectSource) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type SourceAuth

type SourceAuth struct {

	// The resource value that applies to the specified authorization type.
	Resource *string `locationName:"resource" type:"string"`

	// The authorization type to use. The only valid value is OAUTH, which represents
	// the OAuth authorization type.
	//
	// Type is a required field
	Type *string `locationName:"type" type:"string" required:"true" enum:"SourceAuthType"`
	// contains filtered or unexported fields
}

Information about the authorization settings for AWS CodeBuild to access the source code to be built.

This information is for the AWS CodeBuild console's use only. Your code should not get or set this information directly (unless the build project's source type value is BITBUCKET or GITHUB).

func (SourceAuth) GoString

func (s SourceAuth) GoString() string

GoString returns the string representation

func (*SourceAuth) SetResource

func (s *SourceAuth) SetResource(v string) *SourceAuth

SetResource sets the Resource field's value.

func (*SourceAuth) SetType

func (s *SourceAuth) SetType(v string) *SourceAuth

SetType sets the Type field's value.

func (SourceAuth) String

func (s SourceAuth) String() string

String returns the string representation

func (*SourceAuth) Validate

func (s *SourceAuth) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type StartBuildInput

type StartBuildInput struct {

	// Build output artifact settings that override, for this build only, the latest
	// ones already defined in the build project.
	ArtifactsOverride *ProjectArtifacts `locationName:"artifactsOverride" type:"structure"`

	// A build spec declaration that overrides, for this build only, the latest
	// one already defined in the build project.
	BuildspecOverride *string `locationName:"buildspecOverride" type:"string"`

	// A set of environment variables that overrides, for this build only, the latest
	// ones already defined in the build project.
	EnvironmentVariablesOverride []*EnvironmentVariable `locationName:"environmentVariablesOverride" type:"list"`

	// The user-defined depth of history, with a minimum value of 0, that overrides,
	// for this build only, any previous depth of history defined in the build project.
	GitCloneDepthOverride *int64 `locationName:"gitCloneDepthOverride" type:"integer"`

	// The name of the AWS CodeBuild build project to start running a build.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"`

	// A version of the build input to be built, for this build only. If not specified,
	// the latest version will be used. If specified, must be one of:
	//
	//    * For AWS CodeCommit: the commit ID to use.
	//
	//    * For GitHub: the commit ID, pull request ID, branch name, or tag name
	//    that corresponds to the version of the source code you want to build.
	//    If a pull request ID is specified, it must use the format pr/pull-request-ID
	//    (for example pr/25). If a branch name is specified, the branch's HEAD
	//    commit ID will be used. If not specified, the default branch's HEAD commit
	//    ID will be used.
	//
	//    * For Bitbucket: the commit ID, branch name, or tag name that corresponds
	//    to the version of the source code you want to build. If a branch name
	//    is specified, the branch's HEAD commit ID will be used. If not specified,
	//    the default branch's HEAD commit ID will be used.
	//
	//    * For Amazon Simple Storage Service (Amazon S3): the version ID of the
	//    object representing the build input ZIP file to use.
	SourceVersion *string `locationName:"sourceVersion" type:"string"`

	// The number of build timeout minutes, from 5 to 480 (8 hours), that overrides,
	// for this build only, the latest setting already defined in the build project.
	TimeoutInMinutesOverride *int64 `locationName:"timeoutInMinutesOverride" min:"5" type:"integer"`
	// contains filtered or unexported fields
}

func (StartBuildInput) GoString

func (s StartBuildInput) GoString() string

GoString returns the string representation

func (*StartBuildInput) SetArtifactsOverride

func (s *StartBuildInput) SetArtifactsOverride(v *ProjectArtifacts) *StartBuildInput

SetArtifactsOverride sets the ArtifactsOverride field's value.

func (*StartBuildInput) SetBuildspecOverride

func (s *StartBuildInput) SetBuildspecOverride(v string) *StartBuildInput

SetBuildspecOverride sets the BuildspecOverride field's value.

func (*StartBuildInput) SetEnvironmentVariablesOverride

func (s *StartBuildInput) SetEnvironmentVariablesOverride(v []*EnvironmentVariable) *StartBuildInput

SetEnvironmentVariablesOverride sets the EnvironmentVariablesOverride field's value.

func (*StartBuildInput) SetGitCloneDepthOverride

func (s *StartBuildInput) SetGitCloneDepthOverride(v int64) *StartBuildInput

SetGitCloneDepthOverride sets the GitCloneDepthOverride field's value.

func (*StartBuildInput) SetProjectName

func (s *StartBuildInput) SetProjectName(v string) *StartBuildInput

SetProjectName sets the ProjectName field's value.

func (*StartBuildInput) SetSourceVersion

func (s *StartBuildInput) SetSourceVersion(v string) *StartBuildInput

SetSourceVersion sets the SourceVersion field's value.

func (*StartBuildInput) SetTimeoutInMinutesOverride

func (s *StartBuildInput) SetTimeoutInMinutesOverride(v int64) *StartBuildInput

SetTimeoutInMinutesOverride sets the TimeoutInMinutesOverride field's value.

func (StartBuildInput) String

func (s StartBuildInput) String() string

String returns the string representation

func (*StartBuildInput) Validate

func (s *StartBuildInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type StartBuildOutput

type StartBuildOutput struct {

	// Information about the build to be run.
	Build *Build `locationName:"build" type:"structure"`
	// contains filtered or unexported fields
}

func (StartBuildOutput) GoString

func (s StartBuildOutput) GoString() string

GoString returns the string representation

func (*StartBuildOutput) SetBuild

func (s *StartBuildOutput) SetBuild(v *Build) *StartBuildOutput

SetBuild sets the Build field's value.

func (StartBuildOutput) String

func (s StartBuildOutput) String() string

String returns the string representation

type StopBuildInput

type StopBuildInput struct {

	// The ID of the build.
	//
	// Id is a required field
	Id *string `locationName:"id" min:"1" type:"string" required:"true"`
	// contains filtered or unexported fields
}

func (StopBuildInput) GoString

func (s StopBuildInput) GoString() string

GoString returns the string representation

func (*StopBuildInput) SetId

func (s *StopBuildInput) SetId(v string) *StopBuildInput

SetId sets the Id field's value.

func (StopBuildInput) String

func (s StopBuildInput) String() string

String returns the string representation

func (*StopBuildInput) Validate

func (s *StopBuildInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type StopBuildOutput

type StopBuildOutput struct {

	// Information about the build.
	Build *Build `locationName:"build" type:"structure"`
	// contains filtered or unexported fields
}

func (StopBuildOutput) GoString

func (s StopBuildOutput) GoString() string

GoString returns the string representation

func (*StopBuildOutput) SetBuild

func (s *StopBuildOutput) SetBuild(v *Build) *StopBuildOutput

SetBuild sets the Build field's value.

func (StopBuildOutput) String

func (s StopBuildOutput) String() string

String returns the string representation

type Tag

type Tag struct {

	// The tag's key.
	Key *string `locationName:"key" min:"1" type:"string"`

	// The tag's value.
	Value *string `locationName:"value" min:"1" type:"string"`
	// contains filtered or unexported fields
}

A tag, consisting of a key and a value.

This tag is available for use by AWS services that support tags in AWS CodeBuild.

func (Tag) GoString

func (s Tag) GoString() string

GoString returns the string representation

func (*Tag) SetKey

func (s *Tag) SetKey(v string) *Tag

SetKey sets the Key field's value.

func (*Tag) SetValue

func (s *Tag) SetValue(v string) *Tag

SetValue sets the Value field's value.

func (Tag) String

func (s Tag) String() string

String returns the string representation

func (*Tag) Validate

func (s *Tag) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type UpdateProjectInput

type UpdateProjectInput struct {

	// Information to be changed about the build output artifacts for the build
	// project.
	Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"`

	// Set this to true to generate a publicly-accessible URL for your project's
	// build badge.
	BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"`

	// Stores recently used information so that it can be quickly accessed at a
	// later time.
	Cache *ProjectCache `locationName:"cache" type:"structure"`

	// A new or replacement description of the build project.
	Description *string `locationName:"description" type:"string"`

	// The replacement AWS Key Management Service (AWS KMS) customer master key
	// (CMK) to be used for encrypting the build output artifacts.
	//
	// You can specify either the CMK's Amazon Resource Name (ARN) or, if available,
	// the CMK's alias (using the format alias/alias-name).
	EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"`

	// Information to be changed about the build environment for the build project.
	Environment *ProjectEnvironment `locationName:"environment" type:"structure"`

	// The name of the build project.
	//
	// You cannot change a build project's name.
	//
	// Name is a required field
	Name *string `locationName:"name" min:"1" type:"string" required:"true"`

	// The replacement ARN of the AWS Identity and Access Management (IAM) role
	// that enables AWS CodeBuild to interact with dependent AWS services on behalf
	// of the AWS account.
	ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"`

	// Information to be changed about the build input source code for the build
	// project.
	Source *ProjectSource `locationName:"source" type:"structure"`

	// The replacement set of tags for this build project.
	//
	// These tags are available for use by AWS services that support AWS CodeBuild
	// build project tags.
	Tags []*Tag `locationName:"tags" type:"list"`

	// The replacement value in minutes, from 5 to 480 (8 hours), for AWS CodeBuild
	// to wait before timing out any related build that did not get marked as completed.
	TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"`

	// VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.
	VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"`
	// contains filtered or unexported fields
}

func (UpdateProjectInput) GoString

func (s UpdateProjectInput) GoString() string

GoString returns the string representation

func (*UpdateProjectInput) SetArtifacts

SetArtifacts sets the Artifacts field's value.

func (*UpdateProjectInput) SetBadgeEnabled

func (s *UpdateProjectInput) SetBadgeEnabled(v bool) *UpdateProjectInput

SetBadgeEnabled sets the BadgeEnabled field's value.

func (*UpdateProjectInput) SetCache

SetCache sets the Cache field's value.

func (*UpdateProjectInput) SetDescription

func (s *UpdateProjectInput) SetDescription(v string) *UpdateProjectInput

SetDescription sets the Description field's value.

func (*UpdateProjectInput) SetEncryptionKey

func (s *UpdateProjectInput) SetEncryptionKey(v string) *UpdateProjectInput

SetEncryptionKey sets the EncryptionKey field's value.

func (*UpdateProjectInput) SetEnvironment

SetEnvironment sets the Environment field's value.

func (*UpdateProjectInput) SetName

SetName sets the Name field's value.

func (*UpdateProjectInput) SetServiceRole

func (s *UpdateProjectInput) SetServiceRole(v string) *UpdateProjectInput

SetServiceRole sets the ServiceRole field's value.

func (*UpdateProjectInput) SetSource

SetSource sets the Source field's value.

func (*UpdateProjectInput) SetTags

func (s *UpdateProjectInput) SetTags(v []*Tag) *UpdateProjectInput

SetTags sets the Tags field's value.

func (*UpdateProjectInput) SetTimeoutInMinutes

func (s *UpdateProjectInput) SetTimeoutInMinutes(v int64) *UpdateProjectInput

SetTimeoutInMinutes sets the TimeoutInMinutes field's value.

func (*UpdateProjectInput) SetVpcConfig

func (s *UpdateProjectInput) SetVpcConfig(v *VpcConfig) *UpdateProjectInput

SetVpcConfig sets the VpcConfig field's value.

func (UpdateProjectInput) String

func (s UpdateProjectInput) String() string

String returns the string representation

func (*UpdateProjectInput) Validate

func (s *UpdateProjectInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type UpdateProjectOutput

type UpdateProjectOutput struct {

	// Information about the build project that was changed.
	Project *Project `locationName:"project" type:"structure"`
	// contains filtered or unexported fields
}

func (UpdateProjectOutput) GoString

func (s UpdateProjectOutput) GoString() string

GoString returns the string representation

func (*UpdateProjectOutput) SetProject

func (s *UpdateProjectOutput) SetProject(v *Project) *UpdateProjectOutput

SetProject sets the Project field's value.

func (UpdateProjectOutput) String

func (s UpdateProjectOutput) String() string

String returns the string representation

type UpdateWebhookInput

type UpdateWebhookInput struct {

	// A regular expression used to determine which branches in a repository are
	// built when a webhook is triggered. If the name of a branch matches the regular
	// expression, then it is built. If it doesn't match, then it is not. If branchFilter
	// is empty, then all branches are built.
	BranchFilter *string `locationName:"branchFilter" type:"string"`

	// The name of the AWS CodeBuild project.
	//
	// ProjectName is a required field
	ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"`

	// A boolean value that specifies whether the associated repository's secret
	// token should be updated.
	RotateSecret *bool `locationName:"rotateSecret" type:"boolean"`
	// contains filtered or unexported fields
}

func (UpdateWebhookInput) GoString

func (s UpdateWebhookInput) GoString() string

GoString returns the string representation

func (*UpdateWebhookInput) SetBranchFilter

func (s *UpdateWebhookInput) SetBranchFilter(v string) *UpdateWebhookInput

SetBranchFilter sets the BranchFilter field's value.

func (*UpdateWebhookInput) SetProjectName

func (s *UpdateWebhookInput) SetProjectName(v string) *UpdateWebhookInput

SetProjectName sets the ProjectName field's value.

func (*UpdateWebhookInput) SetRotateSecret

func (s *UpdateWebhookInput) SetRotateSecret(v bool) *UpdateWebhookInput

SetRotateSecret sets the RotateSecret field's value.

func (UpdateWebhookInput) String

func (s UpdateWebhookInput) String() string

String returns the string representation

func (*UpdateWebhookInput) Validate

func (s *UpdateWebhookInput) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type UpdateWebhookOutput

type UpdateWebhookOutput struct {

	// Information about a repository's webhook that is associated with a project
	// in AWS CodeBuild.
	Webhook *Webhook `locationName:"webhook" type:"structure"`
	// contains filtered or unexported fields
}

func (UpdateWebhookOutput) GoString

func (s UpdateWebhookOutput) GoString() string

GoString returns the string representation

func (*UpdateWebhookOutput) SetWebhook

func (s *UpdateWebhookOutput) SetWebhook(v *Webhook) *UpdateWebhookOutput

SetWebhook sets the Webhook field's value.

func (UpdateWebhookOutput) String

func (s UpdateWebhookOutput) String() string

String returns the string representation

type VpcConfig

type VpcConfig struct {

	// A list of one or more security groups IDs in your Amazon VPC.
	SecurityGroupIds []*string `locationName:"securityGroupIds" type:"list"`

	// A list of one or more subnet IDs in your Amazon VPC.
	Subnets []*string `locationName:"subnets" type:"list"`

	// The ID of the Amazon VPC.
	VpcId *string `locationName:"vpcId" min:"1" type:"string"`
	// contains filtered or unexported fields
}

Information about the VPC configuration that AWS CodeBuild will access.

func (VpcConfig) GoString

func (s VpcConfig) GoString() string

GoString returns the string representation

func (*VpcConfig) SetSecurityGroupIds

func (s *VpcConfig) SetSecurityGroupIds(v []*string) *VpcConfig

SetSecurityGroupIds sets the SecurityGroupIds field's value.

func (*VpcConfig) SetSubnets

func (s *VpcConfig) SetSubnets(v []*string) *VpcConfig

SetSubnets sets the Subnets field's value.

func (*VpcConfig) SetVpcId

func (s *VpcConfig) SetVpcId(v string) *VpcConfig

SetVpcId sets the VpcId field's value.

func (VpcConfig) String

func (s VpcConfig) String() string

String returns the string representation

func (*VpcConfig) Validate

func (s *VpcConfig) Validate() error

Validate inspects the fields of the type to determine if they are valid.

type Webhook

type Webhook struct {

	// A regular expression used to determine which branches in a repository are
	// built when a webhook is triggered. If the name of a branch matches the regular
	// expression, then it is built. If it doesn't match, then it is not. If branchFilter
	// is empty, then all branches are built.
	BranchFilter *string `locationName:"branchFilter" type:"string"`

	// A timestamp indicating the last time a repository's secret token was modified.
	LastModifiedSecret *time.Time `locationName:"lastModifiedSecret" type:"timestamp" timestampFormat:"unix"`

	// The CodeBuild endpoint where webhook events are sent.
	PayloadUrl *string `locationName:"payloadUrl" min:"1" type:"string"`

	// The secret token of the associated repository.
	Secret *string `locationName:"secret" min:"1" type:"string"`

	// The URL to the webhook.
	Url *string `locationName:"url" min:"1" type:"string"`
	// contains filtered or unexported fields
}

Information about a webhook in GitHub that connects repository events to a build project in AWS CodeBuild.

func (Webhook) GoString

func (s Webhook) GoString() string

GoString returns the string representation

func (*Webhook) SetBranchFilter

func (s *Webhook) SetBranchFilter(v string) *Webhook

SetBranchFilter sets the BranchFilter field's value.

func (*Webhook) SetLastModifiedSecret

func (s *Webhook) SetLastModifiedSecret(v time.Time) *Webhook

SetLastModifiedSecret sets the LastModifiedSecret field's value.

func (*Webhook) SetPayloadUrl

func (s *Webhook) SetPayloadUrl(v string) *Webhook

SetPayloadUrl sets the PayloadUrl field's value.

func (*Webhook) SetSecret

func (s *Webhook) SetSecret(v string) *Webhook

SetSecret sets the Secret field's value.

func (*Webhook) SetUrl

func (s *Webhook) SetUrl(v string) *Webhook

SetUrl sets the Url field's value.

func (Webhook) String

func (s Webhook) String() string

String returns the string representation

Directories

Path Synopsis
Package codebuildiface provides an interface to enable mocking the AWS CodeBuild service client for testing your code.
Package codebuildiface provides an interface to enable mocking the AWS CodeBuild service client for testing your code.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL