Documentation ¶
Index ¶
Constants ¶
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const ( ToggleTrace = ebiten.KeyTab ToggleDebug = ebiten.KeyGraveAccent StepFrame = ebiten.Key1 RunToRender = ebiten.Key2 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Controller ¶
func NewController ¶
func NewController(conf *config.Config, player Player) Controller
func (*Controller) Read ¶
func (j *Controller) Read() byte
func (*Controller) UpdateInput ¶
func (j *Controller) UpdateInput()
func (*Controller) Write ¶
func (j *Controller) Write(data byte)
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