Documentation ¶
Index ¶
Constants ¶
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const ( // Positive ones StatusHaste Type = iota + 4096 StatusBloodlust // Negative ones StatusPoisoned = iota + 5120 StatusSleeping StatusTired StatusConfused )
Status Effects
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const BarXP = BarEXP
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const MaxType uint16 = 64000 // for now!
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Type ¶
type Type uint16 // two byte, 16 bits, 65k types
Type
const ( // Game things (nine reserved) Error Type Warn Info Update File Asset Menu // options Player )
const ( Login Type = iota + 20 DPad Repeat UpdateGps UpdatePlayers PlayerAction PlayerMessage ErrorMessage BufferSize PlayerLogoff Ping Pong World RemoveEntity PlayerDeath )
networking stuff
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