Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Cross ¶
type Cross struct {
// contains filtered or unexported fields
}
func (*Cross) Visualize ¶
func (cross *Cross) Visualize(pw *Visualizer)
type Visualizer ¶
type Visualizer struct { Title string Debug bool OnScreenReady func(s screen.Screen) // contains filtered or unexported fields }
func (*Visualizer) Main ¶
func (pw *Visualizer) Main()
func (*Visualizer) Update ¶
func (pw *Visualizer) Update(t screen.Texture)
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