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Functions ¶
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Types ¶
type BgColor ¶
type BgColor struct {
// contains filtered or unexported fields
}
Changes a background color of the game screen.
func (*BgColor) Draw ¶
func (bc *BgColor) Draw(gb interfaces.IGameBase, screen *ebiten.Image)
func (*BgColor) DrawPriority ¶
func (*BgColor) GetBgColor ¶
Returns current background color
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