Documentation ¶
Index ¶
Constants ¶
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const ( PLATFROM_BUILD_MESSAGE = `={2,3}\s.*` PROGRESS_BAR = `DisplayProgressbar:\s.*` SCRIPT_COMPILATION = `\[ScriptCompilation\]\s.*` EXITING_BATCHMODE = `Exiting\sbatchmode.*` )
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const ( DOTENVFILE = `DotEnvFile\s.*` DOTENV_OVERRIDE = `DotEnv\soverride.*` DOTENV_CONTAINS = `DotEnv\sfile\scontains:` )
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const ( LICENSE_CLIENT = `[LicensingClient|Licensing::Module|]\s.*` LICENSE_SYSTEM = `LICENSE\sSYSTEM.*` )
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const ( ERROR_MATCHER = `(.*)(\(\d+,\d+\)):\serror\s([A-Z0-9]+):\s(.*)` ABORT = `Aborting\sbatchmode\sdue\sto\sfailure:` EXCEPTION = `(.*)Exception:\s(.*)` )
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const ( WARNING_MATCHER = `(.*)(\(\d+,\d+\)):\swarning\s([A-Z0-9]+):\s(.*)` FIND_PLAYER_ASSEMBLY_WARNING = `Unable\sto\sfind\splayer\sassembly:.*` UNITY_WARNING = `Warning!\s.*` )
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const (
FINISHED_ILPOSTPROCESSOR_MATCHER = `-\sFinished\sILPostProcessor\s'(.*)'\son\s(.*)\sin\s(.*)\sseconds`
)
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const (
FINISHED_SCRIPT_COMPILE_MATCHER = `-\sFinished\scompile\s(.*)\sin\s(.*)\sseconds`
)
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const (
IMPORT_ASSET_MATCHER = `Done\simporting\sasset:\s'(.*)'\s\(target\shash:\s'([a-zA-Z0-9]+)'\)\sin\s(.*)\sseconds`
)
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const (
REMOTE_ASSET_CACHE_MATCHER = `RemoteAssetCache\s-\s.*\s-\ssuccess:(true|false),\s.*key:([a-zA-Z0-9]+)\s.*extension:'(.*)',\stime\selapsed:\s(.*)\sseconds`
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BuildProcessParser ¶
type BuildProcessParser struct {
// contains filtered or unexported fields
}
func NewBuildProcessParser ¶
func NewBuildProcessParser() *BuildProcessParser
type DotEnvParser ¶
type DotEnvParser struct {
// contains filtered or unexported fields
}
func NewDotEnvParser ¶
func NewDotEnvParser() *DotEnvParser
type EditorParser ¶
type EditorParser struct {
// contains filtered or unexported fields
}
func NewEditorParser ¶
func NewEditorParser() *EditorParser
type ErrorParser ¶
type ErrorParser struct {
// contains filtered or unexported fields
}
func NewErrorParser ¶
func NewErrorParser() *ErrorParser
type FinishedILPostProcessor ¶
type FinishedILPostProcessor struct {
// contains filtered or unexported fields
}
func NewFinishedILPostProcessor ¶
func NewFinishedILPostProcessor() *FinishedILPostProcessor
type ImportAssetParser ¶
type ImportAssetParser struct {
// contains filtered or unexported fields
}
func NewImportAssetParser ¶
func NewImportAssetParser() *ImportAssetParser
type RemoteAssetCacheParser ¶
type RemoteAssetCacheParser struct {
// contains filtered or unexported fields
}
func NewRemoteAssetCacheParser ¶
func NewRemoteAssetCacheParser() *RemoteAssetCacheParser
type ScriptCompiledParser ¶
type ScriptCompiledParser struct {
// contains filtered or unexported fields
}
func NewScriptCompiledParser ¶
func NewScriptCompiledParser() *ScriptCompiledParser
type WarningParser ¶
type WarningParser struct {
// contains filtered or unexported fields
}
func NewWarningParser ¶
func NewWarningParser() *WarningParser
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