Documentation
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Index ¶
- func Help() []string
- type Command
- func (c *Command) Append(b rune) *Command
- func (c *Command) Back() bool
- func (c *Command) Buffer() []rune
- func (c *Command) Choice() int
- func (c *Command) Choices() []int
- func (c *Command) Clear() bool
- func (c *Command) Clone() *Command
- func (c *Command) Delete() []int
- func (c *Command) Done() bool
- func (c *Command) Equal(cmd *Command) bool
- func (c *Command) Exit() bool
- func (c *Command) Forward() bool
- func (c *Command) Help() bool
- func (c *Command) Info() int
- func (c *Command) IsText() bool
- func (c *Command) Move() (from int, to int)
- func (c *Command) Next() bool
- func (c *Command) Pause() bool
- func (c *Command) Playlist() bool
- func (c *Command) Pop() *Command
- func (c *Command) Prev() bool
- func (c *Command) Rand() bool
- func (c *Command) Result() search.Result
- func (c *Command) Scroll() int
- func (c *Command) Search() string
- func (c *Command) SeekBack() bool
- func (c *Command) SeekForward() bool
- func (c *Command) SetDone() *Command
- func (c *Command) SetResult(r search.Result) *Command
- func (c *Command) String() string
- func (c *Command) Truncate()
- func (c *Command) URL() string
- func (c *Command) Volume() int
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Command ¶
type Command struct {
// contains filtered or unexported fields
}
func (*Command) SeekForward ¶
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