README
¶
Killgrave
Killgrave is a simulator for HTTP-based APIs, in simple words a Mock Server, very easy to use made in Go.
Getting started
Install killgrave
using go:
$ GO111MODULE=off go get -u github.com/friendsofgo/killgrave/cmd/killgrave
Install killgrave
using homebrew:
$ brew install friendsofgo/tap/killgrave
Or you can download the binary for your arch on:
https://github.com/friendsofgo/killgrave/releases
Using Killgrave
Use killgrave
with default flags:
$ killgrave
2019/04/14 23:53:26 The fake server is on tap now: http://localhost:3000
Or custome your server with this flags:
-host string
if you run your server on a different host (default "localhost")
-imposters string
directory where your imposter are saved (default "imposters")
-port int
por to run the server (default 3000)
-version
show the version of the application
How to use
Create an imposter
You must be create an imposter to start to use the application, only files with the .imp.json
extension will be interpreted as imposters files, and the base path for
the rest of the files will be the path of the .imp.json
file.
You need to organize your imposters from more restrictive to less. We use a rule-based system for create each imposter, for this reason you need to organize your imposters in the way that more restrictive to less, like the example below.
imposters/create_gopher.imp.json
[
{
"request": {
"method": "POST",
"endpoint": "/gophers",
"schemaFile": "schemas/create_gopher_request.json",
"headers": {
"Content-Type": "application/json",
"Return-Error": "error"
}
},
"response": {
"status": 500,
"headers": {
"Content-Type": "application/json"
},
"body": "{\"error\": \"Server error ocurred\"}"
}
},
{
"request": {
"method": "POST",
"endpoint": "/gophers",
"schemaFile": "schemas/create_gopher_request.json",
"headers": {
"Content-Type": "application/json"
}
},
"response": {
"status": 200,
"headers": {
"Content-Type": "application/json"
},
"bodyFile": "responses/create_gopher_response.json"
}
}
]
And its related files
schemas/create_gopher_request.json
{
"type": "object",
"properties": {
"data": {
"type": "object",
"properties": {
"type": {
"type": "string",
"enum": [
"gophers"
]
},
"attributes": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"color": {
"type": "string"
},
"age": {
"type": "integer"
}
},
"required": [
"name",
"color",
"age"
]
}
},
"required": [
"type",
"attributes"
]
}
},
"required": [
"data"
]
}
responses/create_gopher_response.json
{
"data": {
"type": "gophers",
"id": "01D8EMQ185CA8PRGE20DKZTGSR",
"attributes": {
"name": "Zebediah",
"color": "Purple",
"age": 55
}
}
}
And then with the server on tap you can execute your request:
curl --header "Content-Type: application/json" \
--request POST \
--data '{
"data": {
"type": "gophers",
"attributes": {
"name": "Zebediah",
"color": "Purple",
"age": 55
}
}
}' \
http://localhost:3000/gophers
Docker
The application is also available through Docker, just run:
docker run -it --rm -p 3000:3000 friendsofgo/killgrave
Remember to use the -p flag to expose the container port where the application is listening (3000 by default).
NOTE: If you want to use killgrave
through Docker at the same time you use your own dockerised HTTP-based API, be careful with networking issues.
Features
- Imposters created in json
- Validate json schemas on requests
- Validate requests headers
- Check response status
- All content-type bodies
- Write body files (XML, JSON, HTML...)
- Write bodies in line
- Regex for using on endpoint urls
- Allow write headers on response
- Allow imposter's matching by request schema
- Dynamic responses based on regex endpoint or request schema
- Dynamic responses based on headers
- Dynamic responses based on query params
- Allow organize your imposters with structured folders
- Allow write multiple imposters by file
Next Features
- Proxy server
- Record proxy server
- Better documentation with examples of each feature
- Validate request body XML
Contributing
Contributions are more than welcome, if you are interested please fork this repo and send your Pull Request.
License
MIT License, see LICENSE