Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Texture ¶
type Texture struct {
Handle uint32
}
func NewTexture ¶
func NewTexture() *Texture
func (*Texture) SetMagFilter ¶
func (*Texture) SetMinFilter ¶
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