Documentation ¶
Index ¶
- Constants
- func CreateRemotePlugin(pluginEntry webapi.PluginEntry) core.PluginEntry
- type CacheItem
- type Client
- type CorePlugin
- func (c CorePlugin) Abort(ctx context.Context, tCtx core.TaskExecutionContext) error
- func (c CorePlugin) Finalize(ctx context.Context, tCtx core.TaskExecutionContext) error
- func (c CorePlugin) GetID() string
- func (c CorePlugin) GetProperties() core.PluginProperties
- func (c CorePlugin) Handle(ctx context.Context, tCtx core.TaskExecutionContext) (core.Transition, error)
- type Metrics
- type Phase
- type ResourceCache
- type State
Constants ¶
const (
BadReturnCodeError stdErrors.ErrorCode = "RETURNED_UNKNOWN"
)
Variables ¶
This section is empty.
Functions ¶
func CreateRemotePlugin ¶
func CreateRemotePlugin(pluginEntry webapi.PluginEntry) core.PluginEntry
Types ¶
type Client ¶
type Client interface { // Get multiple resources that match all the keys. If the plugin hits any failure, it should stop and return // the failure. This batch will not be processed further. Get(ctx context.Context, tCtx webapi.GetContext) (latest webapi.Resource, err error) // Status checks the status of a given resource and translates it to a Flyte-understandable PhaseInfo. This API // should avoid making any network calls and should run very efficiently. Status(ctx context.Context, tCtx webapi.StatusContext) (phase core.PhaseInfo, err error) }
Client interface needed for resource cache to fetch latest updates for resources.
type CorePlugin ¶
type CorePlugin struct {
// contains filtered or unexported fields
}
func (CorePlugin) Abort ¶
func (c CorePlugin) Abort(ctx context.Context, tCtx core.TaskExecutionContext) error
func (CorePlugin) Finalize ¶
func (c CorePlugin) Finalize(ctx context.Context, tCtx core.TaskExecutionContext) error
func (CorePlugin) GetID ¶
func (c CorePlugin) GetID() string
func (CorePlugin) GetProperties ¶
func (c CorePlugin) GetProperties() core.PluginProperties
func (CorePlugin) Handle ¶
func (c CorePlugin) Handle(ctx context.Context, tCtx core.TaskExecutionContext) (core.Transition, error)
type Metrics ¶
type Metrics struct { Scope promutils.Scope ResourceReleased labeled.Counter ResourceReleaseFailed labeled.Counter AllocationGranted labeled.Counter AllocationNotGranted labeled.Counter ResourceWaitTime prometheus.Summary SucceededUnmarshalState labeled.StopWatch FailedUnmarshalState labeled.Counter }
type Phase ¶
type Phase int
Phase represents current phase of the execution
const ( // PhaseNotStarted the default phase. PhaseNotStarted Phase = iota // PhaseAllocationTokenAcquired once all required tokens have been acquired. The task is ready to be executed // remotely. PhaseAllocationTokenAcquired // PhaseResourcesCreated indicates the task has been created remotely. PhaseResourcesCreated // The resource has successfully been executed remotely. PhaseSucceeded // The resource has failed to be executed. PhaseUserFailure // The resource has failed to be executed due to a system error. PhaseSystemFailure )
func PhaseString ¶
PhaseString retrieves an enum value from the enum constants string name. Throws an error if the param is not part of the enum.
func ToPluginPhase ¶
ToPluginPhase translates the more granular task phase into the webapi plugin phase.
func (Phase) IsAPhase ¶
IsAPhase returns "true" if the value is listed in the enum definition. "false" otherwise
func (Phase) IsTerminal ¶
type ResourceCache ¶
type ResourceCache struct { // AutoRefresh cache.AutoRefresh // contains filtered or unexported fields }
A generic AutoRefresh cache that uses a client to fetch items' status.
func NewResourceCache ¶
func NewResourceCache(ctx context.Context, name string, client Client, cfg webapi.CachingConfig, rateCfg webapi.RateLimiterConfig, scope promutils.Scope) (ResourceCache, error)
func (*ResourceCache) SyncResource ¶
func (q *ResourceCache) SyncResource(ctx context.Context, batch cache.Batch) ( updatedBatch []cache.ItemSyncResponse, err error)
This basically grab an updated status from Client and store it in the cache All other handling should be in the synchronous loop.
type State ¶
type State struct { // Phase current phase of the resource. Phase Phase `json:"phase,omitempty"` // PhaseVersion is the version of the phase. This is used to detect if the phase has changed since the last time PhaseVersion uint32 // ResourceMeta contain metadata about resource this task created. This can be a complex structure or a simple type // (e.g. a string). It should contain enough information for the plugin to interact (retrieve, check status, delete) // with the resource through the remote service. ResourceMeta webapi.ResourceMeta `json:"resourceMeta,omitempty"` // This number keeps track of the number of failures within the sync function. Without this, what happens in // the sync function is entirely opaque. Note that this field is completely orthogonal to Flyte system/node/task // level retries, just errors from hitting API, inside the sync loop SyncFailureCount int `json:"syncFailureCount,omitempty"` // The time the execution first requests for an allocation token AllocationTokenRequestStartTime time.Time `json:"allocationTokenRequestStartTime,omitempty"` // ErrorMessage generated during cache synchronization. ErrorMessage string `json:"error_message,omitempty"` }
State is the persisted State of the resource.