Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Event ¶
type Event struct { // Reason is the reason for the event error. Reason string // Error is the actual error for the event. Err error }
Event is an error event. It can be used to construct an event to be recorded.
type Stalling ¶
type Stalling struct { // Reason is the stalled condition reason string. Reason string // Err is the error that caused stalling. This can be used as the message in // stalled condition. Err error }
Stalling is the reconciliation stalled state error. It contains an error and a reason for the stalled condition.
type Waiting ¶
type Waiting struct { // RequeueAfter is the wait duration after which to requeue. RequeueAfter time.Duration // Reason is the reason for the wait. Reason string // Err is the error that caused the wait. Err error }
Waiting is the reconciliation wait state error. It contains an error, wait duration and a reason for the wait.
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