Documentation ¶
Index ¶
- type Events
- type EventsMap
- type Server
- func (s Server) DeleteGameServer(ctx context.Context, req *pb.DeleteGameServerRequest) (*pb.DeleteGameServerReply, error)
- func (s Server) DeleteMapStats(ctx context.Context, req *pb.DeleteMapStatsRequest) (*pb.DeleteMapStatsReply, error)
- func (s Server) DeleteMatch(ctx context.Context, req *pb.DeleteMatchRequest) (*pb.DeleteMatchReply, error)
- func (s Server) DeletePlayerStats(ctx context.Context, req *pb.DeletePlayerStatsRequest) (*pb.DeletePlayerStatsReply, error)
- func (s Server) DeleteTeam(ctx context.Context, req *pb.DeleteTeamRequest) (*pb.DeleteTeamReply, error)
- func (s Server) DeleteUser(ctx context.Context, req *pb.DeleteUserRequest) (*pb.DeleteUserReply, error)
- func (s Server) EditGameServer(ctx context.Context, req *pb.EditGameServerRequest) (*pb.EditGameServerReply, error)
- func (s Server) EditMapStats(ctx context.Context, req *pb.EditMapStatsRequest) (*pb.EditMapStatsReply, error)
- func (s Server) EditMatch(ctx context.Context, req *pb.EditMatchRequest) (*pb.EditMatchReply, error)
- func (s Server) EditPlayerStats(ctx context.Context, req *pb.EditPlayerStatsRequest) (*pb.EditPlayerStatsReply, error)
- func (s Server) EditTeam(ctx context.Context, req *pb.EditTeamRequest) (*pb.EditTeamReply, error)
- func (s Server) EditUser(ctx context.Context, req *pb.EditUserRequest) (*pb.EditUserReply, error)
- func (s Server) GetGameServer(ctx context.Context, req *pb.GetGameServerRequest) (*pb.GetGameServerReply, error)
- func (s Server) GetMapStats(ctx context.Context, req *pb.GetMapStatsRequest) (*pb.GetMapStatsReply, error)
- func (s Server) GetMatch(ctx context.Context, req *pb.GetMatchRequest) (*pb.GetMatchReply, error)
- func (s Server) GetOrRegisterUser(ctx context.Context, req *pb.RegisterUserRequest) (*pb.RegisterUserReply, error)
- func (s Server) GetPlayerStats(ctx context.Context, req *pb.GetPlayerStatsRequest) (*pb.GetPlayerStatsReply, error)
- func (s Server) GetTeam(ctx context.Context, req *pb.GetTeamRequest) (*pb.GetTeamReply, error)
- func (s Server) GetTeamsByUserID(ctx context.Context, req *pb.GetTeamsByUserIDRequest) (*pb.GetTeamsByUserIDReply, error)
- func (s Server) GetUser(ctx context.Context, req *pb.GetUserRequest) (*pb.GetUserReply, error)
- func (s Server) MatchEvent(req *pb.MatchEventRequest, srv pb.Get5_MatchEventServer) error
- func (s Server) RegisterGameServer(ctx context.Context, req *pb.RegisterGameServerRequest) (*pb.RegisterGameServerReply, error)
- func (s Server) RegisterMapStats(ctx context.Context, req *pb.RegisterMapStatsRequest) (*pb.RegisterMapStatsReply, error)
- func (s Server) RegisterMatch(ctx context.Context, req *pb.RegisterMatchRequest) (*pb.RegisterMatchReply, error)
- func (s Server) RegisterPlayerStats(ctx context.Context, req *pb.RegisterPlayerStatsRequest) (*pb.RegisterPlayerStatsReply, error)
- func (s Server) RegisterTeam(ctx context.Context, req *pb.RegisterTeamRequest) (*pb.RegisterTeamReply, error)
- func (s Server) RegisterUser(ctx context.Context, req *pb.RegisterUserRequest) (*pb.RegisterUserReply, error)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Events ¶
type Events struct { Finished chan (bool) // Stream is closed or not Event chan (*pb.MatchEventReply) }
type Server ¶
type Server struct {
Streams []string
}
func (Server) DeleteGameServer ¶
func (s Server) DeleteGameServer(ctx context.Context, req *pb.DeleteGameServerRequest) (*pb.DeleteGameServerReply, error)
func (Server) DeleteMapStats ¶
func (s Server) DeleteMapStats(ctx context.Context, req *pb.DeleteMapStatsRequest) (*pb.DeleteMapStatsReply, error)
func (Server) DeleteMatch ¶
func (s Server) DeleteMatch(ctx context.Context, req *pb.DeleteMatchRequest) (*pb.DeleteMatchReply, error)
func (Server) DeletePlayerStats ¶
func (s Server) DeletePlayerStats(ctx context.Context, req *pb.DeletePlayerStatsRequest) (*pb.DeletePlayerStatsReply, error)
func (Server) DeleteTeam ¶
func (s Server) DeleteTeam(ctx context.Context, req *pb.DeleteTeamRequest) (*pb.DeleteTeamReply, error)
func (Server) DeleteUser ¶
func (s Server) DeleteUser(ctx context.Context, req *pb.DeleteUserRequest) (*pb.DeleteUserReply, error)
func (Server) EditGameServer ¶
func (s Server) EditGameServer(ctx context.Context, req *pb.EditGameServerRequest) (*pb.EditGameServerReply, error)
func (Server) EditMapStats ¶
func (s Server) EditMapStats(ctx context.Context, req *pb.EditMapStatsRequest) (*pb.EditMapStatsReply, error)
func (Server) EditMatch ¶
func (s Server) EditMatch(ctx context.Context, req *pb.EditMatchRequest) (*pb.EditMatchReply, error)
func (Server) EditPlayerStats ¶
func (s Server) EditPlayerStats(ctx context.Context, req *pb.EditPlayerStatsRequest) (*pb.EditPlayerStatsReply, error)
func (Server) EditTeam ¶
func (s Server) EditTeam(ctx context.Context, req *pb.EditTeamRequest) (*pb.EditTeamReply, error)
func (Server) EditUser ¶
func (s Server) EditUser(ctx context.Context, req *pb.EditUserRequest) (*pb.EditUserReply, error)
func (Server) GetGameServer ¶
func (s Server) GetGameServer(ctx context.Context, req *pb.GetGameServerRequest) (*pb.GetGameServerReply, error)
func (Server) GetMapStats ¶
func (s Server) GetMapStats(ctx context.Context, req *pb.GetMapStatsRequest) (*pb.GetMapStatsReply, error)
func (Server) GetMatch ¶
func (s Server) GetMatch(ctx context.Context, req *pb.GetMatchRequest) (*pb.GetMatchReply, error)
func (Server) GetOrRegisterUser ¶
func (s Server) GetOrRegisterUser(ctx context.Context, req *pb.RegisterUserRequest) (*pb.RegisterUserReply, error)
func (Server) GetPlayerStats ¶
func (s Server) GetPlayerStats(ctx context.Context, req *pb.GetPlayerStatsRequest) (*pb.GetPlayerStatsReply, error)
func (Server) GetTeam ¶
func (s Server) GetTeam(ctx context.Context, req *pb.GetTeamRequest) (*pb.GetTeamReply, error)
func (Server) GetTeamsByUserID ¶
func (s Server) GetTeamsByUserID(ctx context.Context, req *pb.GetTeamsByUserIDRequest) (*pb.GetTeamsByUserIDReply, error)
func (Server) GetUser ¶
func (s Server) GetUser(ctx context.Context, req *pb.GetUserRequest) (*pb.GetUserReply, error)
func (Server) MatchEvent ¶
func (s Server) MatchEvent(req *pb.MatchEventRequest, srv pb.Get5_MatchEventServer) error
func (Server) RegisterGameServer ¶
func (s Server) RegisterGameServer(ctx context.Context, req *pb.RegisterGameServerRequest) (*pb.RegisterGameServerReply, error)
func (Server) RegisterMapStats ¶
func (s Server) RegisterMapStats(ctx context.Context, req *pb.RegisterMapStatsRequest) (*pb.RegisterMapStatsReply, error)
func (Server) RegisterMatch ¶
func (s Server) RegisterMatch(ctx context.Context, req *pb.RegisterMatchRequest) (*pb.RegisterMatchReply, error)
func (Server) RegisterPlayerStats ¶
func (s Server) RegisterPlayerStats(ctx context.Context, req *pb.RegisterPlayerStatsRequest) (*pb.RegisterPlayerStatsReply, error)
func (Server) RegisterTeam ¶
func (s Server) RegisterTeam(ctx context.Context, req *pb.RegisterTeamRequest) (*pb.RegisterTeamReply, error)
func (Server) RegisterUser ¶
func (s Server) RegisterUser(ctx context.Context, req *pb.RegisterUserRequest) (*pb.RegisterUserReply, error)
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