Documentation ¶
Index ¶
- func RegisterGet5Server(s *grpc.Server, srv Get5Server)
- type DeleteGameServerReply
- func (*DeleteGameServerReply) Descriptor() ([]byte, []int)
- func (m *DeleteGameServerReply) GetError() bool
- func (m *DeleteGameServerReply) GetErrormessage() string
- func (*DeleteGameServerReply) ProtoMessage()
- func (m *DeleteGameServerReply) Reset()
- func (m *DeleteGameServerReply) String() string
- func (m *DeleteGameServerReply) XXX_DiscardUnknown()
- func (m *DeleteGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteGameServerReply) XXX_Merge(src proto.Message)
- func (m *DeleteGameServerReply) XXX_Size() int
- func (m *DeleteGameServerReply) XXX_Unmarshal(b []byte) error
- type DeleteGameServerRequest
- func (*DeleteGameServerRequest) Descriptor() ([]byte, []int)
- func (m *DeleteGameServerRequest) GetId() int32
- func (*DeleteGameServerRequest) ProtoMessage()
- func (m *DeleteGameServerRequest) Reset()
- func (m *DeleteGameServerRequest) String() string
- func (m *DeleteGameServerRequest) XXX_DiscardUnknown()
- func (m *DeleteGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteGameServerRequest) XXX_Merge(src proto.Message)
- func (m *DeleteGameServerRequest) XXX_Size() int
- func (m *DeleteGameServerRequest) XXX_Unmarshal(b []byte) error
- type DeleteMapStatsReply
- func (*DeleteMapStatsReply) Descriptor() ([]byte, []int)
- func (m *DeleteMapStatsReply) GetError() bool
- func (m *DeleteMapStatsReply) GetErrormessage() string
- func (*DeleteMapStatsReply) ProtoMessage()
- func (m *DeleteMapStatsReply) Reset()
- func (m *DeleteMapStatsReply) String() string
- func (m *DeleteMapStatsReply) XXX_DiscardUnknown()
- func (m *DeleteMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteMapStatsReply) XXX_Merge(src proto.Message)
- func (m *DeleteMapStatsReply) XXX_Size() int
- func (m *DeleteMapStatsReply) XXX_Unmarshal(b []byte) error
- type DeleteMapStatsRequest
- func (*DeleteMapStatsRequest) Descriptor() ([]byte, []int)
- func (m *DeleteMapStatsRequest) GetId() int32
- func (*DeleteMapStatsRequest) ProtoMessage()
- func (m *DeleteMapStatsRequest) Reset()
- func (m *DeleteMapStatsRequest) String() string
- func (m *DeleteMapStatsRequest) XXX_DiscardUnknown()
- func (m *DeleteMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteMapStatsRequest) XXX_Merge(src proto.Message)
- func (m *DeleteMapStatsRequest) XXX_Size() int
- func (m *DeleteMapStatsRequest) XXX_Unmarshal(b []byte) error
- type DeleteMatchReply
- func (*DeleteMatchReply) Descriptor() ([]byte, []int)
- func (m *DeleteMatchReply) GetError() bool
- func (m *DeleteMatchReply) GetErrormessage() string
- func (*DeleteMatchReply) ProtoMessage()
- func (m *DeleteMatchReply) Reset()
- func (m *DeleteMatchReply) String() string
- func (m *DeleteMatchReply) XXX_DiscardUnknown()
- func (m *DeleteMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteMatchReply) XXX_Merge(src proto.Message)
- func (m *DeleteMatchReply) XXX_Size() int
- func (m *DeleteMatchReply) XXX_Unmarshal(b []byte) error
- type DeleteMatchRequest
- func (*DeleteMatchRequest) Descriptor() ([]byte, []int)
- func (m *DeleteMatchRequest) GetMatchid() int32
- func (*DeleteMatchRequest) ProtoMessage()
- func (m *DeleteMatchRequest) Reset()
- func (m *DeleteMatchRequest) String() string
- func (m *DeleteMatchRequest) XXX_DiscardUnknown()
- func (m *DeleteMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteMatchRequest) XXX_Merge(src proto.Message)
- func (m *DeleteMatchRequest) XXX_Size() int
- func (m *DeleteMatchRequest) XXX_Unmarshal(b []byte) error
- type DeletePlayerStatsReply
- func (*DeletePlayerStatsReply) Descriptor() ([]byte, []int)
- func (m *DeletePlayerStatsReply) GetError() bool
- func (m *DeletePlayerStatsReply) GetErrormessage() string
- func (*DeletePlayerStatsReply) ProtoMessage()
- func (m *DeletePlayerStatsReply) Reset()
- func (m *DeletePlayerStatsReply) String() string
- func (m *DeletePlayerStatsReply) XXX_DiscardUnknown()
- func (m *DeletePlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeletePlayerStatsReply) XXX_Merge(src proto.Message)
- func (m *DeletePlayerStatsReply) XXX_Size() int
- func (m *DeletePlayerStatsReply) XXX_Unmarshal(b []byte) error
- type DeletePlayerStatsRequest
- func (*DeletePlayerStatsRequest) Descriptor() ([]byte, []int)
- func (m *DeletePlayerStatsRequest) GetId() int32
- func (*DeletePlayerStatsRequest) ProtoMessage()
- func (m *DeletePlayerStatsRequest) Reset()
- func (m *DeletePlayerStatsRequest) String() string
- func (m *DeletePlayerStatsRequest) XXX_DiscardUnknown()
- func (m *DeletePlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeletePlayerStatsRequest) XXX_Merge(src proto.Message)
- func (m *DeletePlayerStatsRequest) XXX_Size() int
- func (m *DeletePlayerStatsRequest) XXX_Unmarshal(b []byte) error
- type DeleteTeamReply
- func (*DeleteTeamReply) Descriptor() ([]byte, []int)
- func (m *DeleteTeamReply) GetError() bool
- func (m *DeleteTeamReply) GetErrormessage() string
- func (*DeleteTeamReply) ProtoMessage()
- func (m *DeleteTeamReply) Reset()
- func (m *DeleteTeamReply) String() string
- func (m *DeleteTeamReply) XXX_DiscardUnknown()
- func (m *DeleteTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteTeamReply) XXX_Merge(src proto.Message)
- func (m *DeleteTeamReply) XXX_Size() int
- func (m *DeleteTeamReply) XXX_Unmarshal(b []byte) error
- type DeleteTeamRequest
- func (*DeleteTeamRequest) Descriptor() ([]byte, []int)
- func (m *DeleteTeamRequest) GetId() int32
- func (*DeleteTeamRequest) ProtoMessage()
- func (m *DeleteTeamRequest) Reset()
- func (m *DeleteTeamRequest) String() string
- func (m *DeleteTeamRequest) XXX_DiscardUnknown()
- func (m *DeleteTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteTeamRequest) XXX_Merge(src proto.Message)
- func (m *DeleteTeamRequest) XXX_Size() int
- func (m *DeleteTeamRequest) XXX_Unmarshal(b []byte) error
- type DeleteUserReply
- func (*DeleteUserReply) Descriptor() ([]byte, []int)
- func (m *DeleteUserReply) GetError() bool
- func (m *DeleteUserReply) GetErrormessage() string
- func (*DeleteUserReply) ProtoMessage()
- func (m *DeleteUserReply) Reset()
- func (m *DeleteUserReply) String() string
- func (m *DeleteUserReply) XXX_DiscardUnknown()
- func (m *DeleteUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteUserReply) XXX_Merge(src proto.Message)
- func (m *DeleteUserReply) XXX_Size() int
- func (m *DeleteUserReply) XXX_Unmarshal(b []byte) error
- type DeleteUserRequest
- func (*DeleteUserRequest) Descriptor() ([]byte, []int)
- func (m *DeleteUserRequest) GetId() int32
- func (*DeleteUserRequest) ProtoMessage()
- func (m *DeleteUserRequest) Reset()
- func (m *DeleteUserRequest) String() string
- func (m *DeleteUserRequest) XXX_DiscardUnknown()
- func (m *DeleteUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeleteUserRequest) XXX_Merge(src proto.Message)
- func (m *DeleteUserRequest) XXX_Size() int
- func (m *DeleteUserRequest) XXX_Unmarshal(b []byte) error
- type EditGameServerReply
- func (*EditGameServerReply) Descriptor() ([]byte, []int)
- func (m *EditGameServerReply) GetError() bool
- func (m *EditGameServerReply) GetErrormessage() string
- func (*EditGameServerReply) ProtoMessage()
- func (m *EditGameServerReply) Reset()
- func (m *EditGameServerReply) String() string
- func (m *EditGameServerReply) XXX_DiscardUnknown()
- func (m *EditGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditGameServerReply) XXX_Merge(src proto.Message)
- func (m *EditGameServerReply) XXX_Size() int
- func (m *EditGameServerReply) XXX_Unmarshal(b []byte) error
- type EditGameServerRequest
- func (*EditGameServerRequest) Descriptor() ([]byte, []int)
- func (m *EditGameServerRequest) GetGameserver() *GameServerData
- func (*EditGameServerRequest) ProtoMessage()
- func (m *EditGameServerRequest) Reset()
- func (m *EditGameServerRequest) String() string
- func (m *EditGameServerRequest) XXX_DiscardUnknown()
- func (m *EditGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditGameServerRequest) XXX_Merge(src proto.Message)
- func (m *EditGameServerRequest) XXX_Size() int
- func (m *EditGameServerRequest) XXX_Unmarshal(b []byte) error
- type EditMapStatsReply
- func (*EditMapStatsReply) Descriptor() ([]byte, []int)
- func (m *EditMapStatsReply) GetError() bool
- func (m *EditMapStatsReply) GetErrormessage() string
- func (*EditMapStatsReply) ProtoMessage()
- func (m *EditMapStatsReply) Reset()
- func (m *EditMapStatsReply) String() string
- func (m *EditMapStatsReply) XXX_DiscardUnknown()
- func (m *EditMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditMapStatsReply) XXX_Merge(src proto.Message)
- func (m *EditMapStatsReply) XXX_Size() int
- func (m *EditMapStatsReply) XXX_Unmarshal(b []byte) error
- type EditMapStatsRequest
- func (*EditMapStatsRequest) Descriptor() ([]byte, []int)
- func (m *EditMapStatsRequest) GetMapstats() *MapStatsData
- func (*EditMapStatsRequest) ProtoMessage()
- func (m *EditMapStatsRequest) Reset()
- func (m *EditMapStatsRequest) String() string
- func (m *EditMapStatsRequest) XXX_DiscardUnknown()
- func (m *EditMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditMapStatsRequest) XXX_Merge(src proto.Message)
- func (m *EditMapStatsRequest) XXX_Size() int
- func (m *EditMapStatsRequest) XXX_Unmarshal(b []byte) error
- type EditMatchReply
- func (*EditMatchReply) Descriptor() ([]byte, []int)
- func (m *EditMatchReply) GetError() bool
- func (m *EditMatchReply) GetErrormessage() string
- func (*EditMatchReply) ProtoMessage()
- func (m *EditMatchReply) Reset()
- func (m *EditMatchReply) String() string
- func (m *EditMatchReply) XXX_DiscardUnknown()
- func (m *EditMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditMatchReply) XXX_Merge(src proto.Message)
- func (m *EditMatchReply) XXX_Size() int
- func (m *EditMatchReply) XXX_Unmarshal(b []byte) error
- type EditMatchRequest
- func (*EditMatchRequest) Descriptor() ([]byte, []int)
- func (m *EditMatchRequest) GetMatch() *MatchData
- func (*EditMatchRequest) ProtoMessage()
- func (m *EditMatchRequest) Reset()
- func (m *EditMatchRequest) String() string
- func (m *EditMatchRequest) XXX_DiscardUnknown()
- func (m *EditMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditMatchRequest) XXX_Merge(src proto.Message)
- func (m *EditMatchRequest) XXX_Size() int
- func (m *EditMatchRequest) XXX_Unmarshal(b []byte) error
- type EditPlayerStatsReply
- func (*EditPlayerStatsReply) Descriptor() ([]byte, []int)
- func (m *EditPlayerStatsReply) GetError() bool
- func (m *EditPlayerStatsReply) GetErrormessage() string
- func (*EditPlayerStatsReply) ProtoMessage()
- func (m *EditPlayerStatsReply) Reset()
- func (m *EditPlayerStatsReply) String() string
- func (m *EditPlayerStatsReply) XXX_DiscardUnknown()
- func (m *EditPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditPlayerStatsReply) XXX_Merge(src proto.Message)
- func (m *EditPlayerStatsReply) XXX_Size() int
- func (m *EditPlayerStatsReply) XXX_Unmarshal(b []byte) error
- type EditPlayerStatsRequest
- func (*EditPlayerStatsRequest) Descriptor() ([]byte, []int)
- func (m *EditPlayerStatsRequest) GetPlayerstats() *PlayerStatsData
- func (*EditPlayerStatsRequest) ProtoMessage()
- func (m *EditPlayerStatsRequest) Reset()
- func (m *EditPlayerStatsRequest) String() string
- func (m *EditPlayerStatsRequest) XXX_DiscardUnknown()
- func (m *EditPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditPlayerStatsRequest) XXX_Merge(src proto.Message)
- func (m *EditPlayerStatsRequest) XXX_Size() int
- func (m *EditPlayerStatsRequest) XXX_Unmarshal(b []byte) error
- type EditTeamReply
- func (*EditTeamReply) Descriptor() ([]byte, []int)
- func (m *EditTeamReply) GetError() bool
- func (m *EditTeamReply) GetErrormessage() string
- func (*EditTeamReply) ProtoMessage()
- func (m *EditTeamReply) Reset()
- func (m *EditTeamReply) String() string
- func (m *EditTeamReply) XXX_DiscardUnknown()
- func (m *EditTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditTeamReply) XXX_Merge(src proto.Message)
- func (m *EditTeamReply) XXX_Size() int
- func (m *EditTeamReply) XXX_Unmarshal(b []byte) error
- type EditTeamRequest
- func (*EditTeamRequest) Descriptor() ([]byte, []int)
- func (m *EditTeamRequest) GetTeam() *TeamData
- func (*EditTeamRequest) ProtoMessage()
- func (m *EditTeamRequest) Reset()
- func (m *EditTeamRequest) String() string
- func (m *EditTeamRequest) XXX_DiscardUnknown()
- func (m *EditTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditTeamRequest) XXX_Merge(src proto.Message)
- func (m *EditTeamRequest) XXX_Size() int
- func (m *EditTeamRequest) XXX_Unmarshal(b []byte) error
- type EditUserReply
- func (*EditUserReply) Descriptor() ([]byte, []int)
- func (m *EditUserReply) GetError() bool
- func (m *EditUserReply) GetErrormessage() string
- func (*EditUserReply) ProtoMessage()
- func (m *EditUserReply) Reset()
- func (m *EditUserReply) String() string
- func (m *EditUserReply) XXX_DiscardUnknown()
- func (m *EditUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditUserReply) XXX_Merge(src proto.Message)
- func (m *EditUserReply) XXX_Size() int
- func (m *EditUserReply) XXX_Unmarshal(b []byte) error
- type EditUserRequest
- func (*EditUserRequest) Descriptor() ([]byte, []int)
- func (m *EditUserRequest) GetUser() *UserData
- func (*EditUserRequest) ProtoMessage()
- func (m *EditUserRequest) Reset()
- func (m *EditUserRequest) String() string
- func (m *EditUserRequest) XXX_DiscardUnknown()
- func (m *EditUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *EditUserRequest) XXX_Merge(src proto.Message)
- func (m *EditUserRequest) XXX_Size() int
- func (m *EditUserRequest) XXX_Unmarshal(b []byte) error
- type GameServerData
- func (*GameServerData) Descriptor() ([]byte, []int)
- func (m *GameServerData) GetDisplayName() string
- func (m *GameServerData) GetId() int32
- func (m *GameServerData) GetInUse() bool
- func (m *GameServerData) GetIpstring() string
- func (m *GameServerData) GetPort() int32
- func (m *GameServerData) GetPublicServer() bool
- func (m *GameServerData) GetRconPassword() string
- func (m *GameServerData) GetUserid() int32
- func (*GameServerData) ProtoMessage()
- func (m *GameServerData) Reset()
- func (m *GameServerData) String() string
- func (m *GameServerData) XXX_DiscardUnknown()
- func (m *GameServerData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GameServerData) XXX_Merge(src proto.Message)
- func (m *GameServerData) XXX_Size() int
- func (m *GameServerData) XXX_Unmarshal(b []byte) error
- type Get5Client
- type Get5Server
- type Get5_MatchEventClient
- type Get5_MatchEventServer
- type GetGameServerReply
- func (*GetGameServerReply) Descriptor() ([]byte, []int)
- func (m *GetGameServerReply) GetError() bool
- func (m *GetGameServerReply) GetErrormessage() string
- func (m *GetGameServerReply) GetGameserver() *GameServerData
- func (*GetGameServerReply) ProtoMessage()
- func (m *GetGameServerReply) Reset()
- func (m *GetGameServerReply) String() string
- func (m *GetGameServerReply) XXX_DiscardUnknown()
- func (m *GetGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetGameServerReply) XXX_Merge(src proto.Message)
- func (m *GetGameServerReply) XXX_Size() int
- func (m *GetGameServerReply) XXX_Unmarshal(b []byte) error
- type GetGameServerRequest
- func (*GetGameServerRequest) Descriptor() ([]byte, []int)
- func (m *GetGameServerRequest) GetId() int32
- func (*GetGameServerRequest) ProtoMessage()
- func (m *GetGameServerRequest) Reset()
- func (m *GetGameServerRequest) String() string
- func (m *GetGameServerRequest) XXX_DiscardUnknown()
- func (m *GetGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetGameServerRequest) XXX_Merge(src proto.Message)
- func (m *GetGameServerRequest) XXX_Size() int
- func (m *GetGameServerRequest) XXX_Unmarshal(b []byte) error
- type GetMapStatsReply
- func (*GetMapStatsReply) Descriptor() ([]byte, []int)
- func (m *GetMapStatsReply) GetError() bool
- func (m *GetMapStatsReply) GetErrormessage() string
- func (m *GetMapStatsReply) GetMapstats() *MapStatsData
- func (*GetMapStatsReply) ProtoMessage()
- func (m *GetMapStatsReply) Reset()
- func (m *GetMapStatsReply) String() string
- func (m *GetMapStatsReply) XXX_DiscardUnknown()
- func (m *GetMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetMapStatsReply) XXX_Merge(src proto.Message)
- func (m *GetMapStatsReply) XXX_Size() int
- func (m *GetMapStatsReply) XXX_Unmarshal(b []byte) error
- type GetMapStatsRequest
- func (*GetMapStatsRequest) Descriptor() ([]byte, []int)
- func (m *GetMapStatsRequest) GetId() int32
- func (*GetMapStatsRequest) ProtoMessage()
- func (m *GetMapStatsRequest) Reset()
- func (m *GetMapStatsRequest) String() string
- func (m *GetMapStatsRequest) XXX_DiscardUnknown()
- func (m *GetMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetMapStatsRequest) XXX_Merge(src proto.Message)
- func (m *GetMapStatsRequest) XXX_Size() int
- func (m *GetMapStatsRequest) XXX_Unmarshal(b []byte) error
- type GetMatchReply
- func (*GetMatchReply) Descriptor() ([]byte, []int)
- func (m *GetMatchReply) GetError() bool
- func (m *GetMatchReply) GetErrormessage() string
- func (m *GetMatchReply) GetMatch() *MatchData
- func (*GetMatchReply) ProtoMessage()
- func (m *GetMatchReply) Reset()
- func (m *GetMatchReply) String() string
- func (m *GetMatchReply) XXX_DiscardUnknown()
- func (m *GetMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetMatchReply) XXX_Merge(src proto.Message)
- func (m *GetMatchReply) XXX_Size() int
- func (m *GetMatchReply) XXX_Unmarshal(b []byte) error
- type GetMatchRequest
- func (*GetMatchRequest) Descriptor() ([]byte, []int)
- func (m *GetMatchRequest) GetId() int32
- func (*GetMatchRequest) ProtoMessage()
- func (m *GetMatchRequest) Reset()
- func (m *GetMatchRequest) String() string
- func (m *GetMatchRequest) XXX_DiscardUnknown()
- func (m *GetMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetMatchRequest) XXX_Merge(src proto.Message)
- func (m *GetMatchRequest) XXX_Size() int
- func (m *GetMatchRequest) XXX_Unmarshal(b []byte) error
- type GetPlayerStatsReply
- func (*GetPlayerStatsReply) Descriptor() ([]byte, []int)
- func (m *GetPlayerStatsReply) GetError() bool
- func (m *GetPlayerStatsReply) GetErrormessage() string
- func (m *GetPlayerStatsReply) GetPlayerstats() *PlayerStatsData
- func (*GetPlayerStatsReply) ProtoMessage()
- func (m *GetPlayerStatsReply) Reset()
- func (m *GetPlayerStatsReply) String() string
- func (m *GetPlayerStatsReply) XXX_DiscardUnknown()
- func (m *GetPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetPlayerStatsReply) XXX_Merge(src proto.Message)
- func (m *GetPlayerStatsReply) XXX_Size() int
- func (m *GetPlayerStatsReply) XXX_Unmarshal(b []byte) error
- type GetPlayerStatsRequest
- func (*GetPlayerStatsRequest) Descriptor() ([]byte, []int)
- func (m *GetPlayerStatsRequest) GetMapnumber() int32
- func (m *GetPlayerStatsRequest) GetMatchid() int32
- func (m *GetPlayerStatsRequest) GetSteamid() string
- func (*GetPlayerStatsRequest) ProtoMessage()
- func (m *GetPlayerStatsRequest) Reset()
- func (m *GetPlayerStatsRequest) String() string
- func (m *GetPlayerStatsRequest) XXX_DiscardUnknown()
- func (m *GetPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetPlayerStatsRequest) XXX_Merge(src proto.Message)
- func (m *GetPlayerStatsRequest) XXX_Size() int
- func (m *GetPlayerStatsRequest) XXX_Unmarshal(b []byte) error
- type GetTeamReply
- func (*GetTeamReply) Descriptor() ([]byte, []int)
- func (m *GetTeamReply) GetTeam() *TeamData
- func (*GetTeamReply) ProtoMessage()
- func (m *GetTeamReply) Reset()
- func (m *GetTeamReply) String() string
- func (m *GetTeamReply) XXX_DiscardUnknown()
- func (m *GetTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetTeamReply) XXX_Merge(src proto.Message)
- func (m *GetTeamReply) XXX_Size() int
- func (m *GetTeamReply) XXX_Unmarshal(b []byte) error
- type GetTeamRequest
- func (*GetTeamRequest) Descriptor() ([]byte, []int)
- func (m *GetTeamRequest) GetId() int32
- func (*GetTeamRequest) ProtoMessage()
- func (m *GetTeamRequest) Reset()
- func (m *GetTeamRequest) String() string
- func (m *GetTeamRequest) XXX_DiscardUnknown()
- func (m *GetTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetTeamRequest) XXX_Merge(src proto.Message)
- func (m *GetTeamRequest) XXX_Size() int
- func (m *GetTeamRequest) XXX_Unmarshal(b []byte) error
- type GetTeamsByUserIDReply
- func (*GetTeamsByUserIDReply) Descriptor() ([]byte, []int)
- func (m *GetTeamsByUserIDReply) GetTeam() []*TeamData
- func (*GetTeamsByUserIDReply) ProtoMessage()
- func (m *GetTeamsByUserIDReply) Reset()
- func (m *GetTeamsByUserIDReply) String() string
- func (m *GetTeamsByUserIDReply) XXX_DiscardUnknown()
- func (m *GetTeamsByUserIDReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetTeamsByUserIDReply) XXX_Merge(src proto.Message)
- func (m *GetTeamsByUserIDReply) XXX_Size() int
- func (m *GetTeamsByUserIDReply) XXX_Unmarshal(b []byte) error
- type GetTeamsByUserIDRequest
- func (*GetTeamsByUserIDRequest) Descriptor() ([]byte, []int)
- func (m *GetTeamsByUserIDRequest) GetUserid() int32
- func (*GetTeamsByUserIDRequest) ProtoMessage()
- func (m *GetTeamsByUserIDRequest) Reset()
- func (m *GetTeamsByUserIDRequest) String() string
- func (m *GetTeamsByUserIDRequest) XXX_DiscardUnknown()
- func (m *GetTeamsByUserIDRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetTeamsByUserIDRequest) XXX_Merge(src proto.Message)
- func (m *GetTeamsByUserIDRequest) XXX_Size() int
- func (m *GetTeamsByUserIDRequest) XXX_Unmarshal(b []byte) error
- type GetUserReply
- func (*GetUserReply) Descriptor() ([]byte, []int)
- func (m *GetUserReply) GetError() bool
- func (m *GetUserReply) GetErrormessage() string
- func (m *GetUserReply) GetUser() *UserData
- func (*GetUserReply) ProtoMessage()
- func (m *GetUserReply) Reset()
- func (m *GetUserReply) String() string
- func (m *GetUserReply) XXX_DiscardUnknown()
- func (m *GetUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetUserReply) XXX_Merge(src proto.Message)
- func (m *GetUserReply) XXX_Size() int
- func (m *GetUserReply) XXX_Unmarshal(b []byte) error
- type GetUserRequest
- func (*GetUserRequest) Descriptor() ([]byte, []int)
- func (m *GetUserRequest) GetId() int32
- func (m *GetUserRequest) GetIds() isGetUserRequest_Ids
- func (m *GetUserRequest) GetSteamid() string
- func (*GetUserRequest) ProtoMessage()
- func (m *GetUserRequest) Reset()
- func (m *GetUserRequest) String() string
- func (m *GetUserRequest) XXX_DiscardUnknown()
- func (m *GetUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *GetUserRequest) XXX_Merge(src proto.Message)
- func (*GetUserRequest) XXX_OneofWrappers() []interface{}
- func (m *GetUserRequest) XXX_Size() int
- func (m *GetUserRequest) XXX_Unmarshal(b []byte) error
- type GetUserRequest_Id
- type GetUserRequest_Steamid
- type MapStatsData
- func (*MapStatsData) Descriptor() ([]byte, []int)
- func (m *MapStatsData) GetEndtime() *timestamp.Timestamp
- func (m *MapStatsData) GetId() int32
- func (m *MapStatsData) GetMapname() string
- func (m *MapStatsData) GetMapnumber() int32
- func (m *MapStatsData) GetMatchid() int32
- func (m *MapStatsData) GetStarttime() *timestamp.Timestamp
- func (m *MapStatsData) GetTeam1Score() int32
- func (m *MapStatsData) GetTeam2Score() int32
- func (m *MapStatsData) GetWinner() int32
- func (*MapStatsData) ProtoMessage()
- func (m *MapStatsData) Reset()
- func (m *MapStatsData) String() string
- func (m *MapStatsData) XXX_DiscardUnknown()
- func (m *MapStatsData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MapStatsData) XXX_Merge(src proto.Message)
- func (m *MapStatsData) XXX_Size() int
- func (m *MapStatsData) XXX_Unmarshal(b []byte) error
- type MatchData
- func (*MatchData) Descriptor() ([]byte, []int)
- func (m *MatchData) GetApikey() string
- func (m *MatchData) GetCancelled() bool
- func (m *MatchData) GetEndtime() *timestamp.Timestamp
- func (m *MatchData) GetForfeit() bool
- func (m *MatchData) GetId() int32
- func (m *MatchData) GetMapstats() []*MapStatsData
- func (m *MatchData) GetMaxmaps() int32
- func (m *MatchData) GetPluginversion() string
- func (m *MatchData) GetServerid() int32
- func (m *MatchData) GetSkipveto() bool
- func (m *MatchData) GetStarttime() *timestamp.Timestamp
- func (m *MatchData) GetTeam1Score() int32
- func (m *MatchData) GetTeam1String() string
- func (m *MatchData) GetTeam2Score() int32
- func (m *MatchData) GetTeam2String() string
- func (m *MatchData) GetTitle() string
- func (m *MatchData) GetUserid() int32
- func (m *MatchData) GetVetomappool() []string
- func (m *MatchData) GetWinner() int32
- func (*MatchData) ProtoMessage()
- func (m *MatchData) Reset()
- func (m *MatchData) String() string
- func (m *MatchData) XXX_DiscardUnknown()
- func (m *MatchData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchData) XXX_Merge(src proto.Message)
- func (m *MatchData) XXX_Size() int
- func (m *MatchData) XXX_Unmarshal(b []byte) error
- type MatchEventDemoUpload
- func (*MatchEventDemoUpload) Descriptor() ([]byte, []int)
- func (m *MatchEventDemoUpload) GetMapnumber() int32
- func (m *MatchEventDemoUpload) GetMatchid() int32
- func (*MatchEventDemoUpload) ProtoMessage()
- func (m *MatchEventDemoUpload) Reset()
- func (m *MatchEventDemoUpload) String() string
- func (m *MatchEventDemoUpload) XXX_DiscardUnknown()
- func (m *MatchEventDemoUpload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventDemoUpload) XXX_Merge(src proto.Message)
- func (m *MatchEventDemoUpload) XXX_Size() int
- func (m *MatchEventDemoUpload) XXX_Unmarshal(b []byte) error
- type MatchEventInitialized
- func (*MatchEventInitialized) Descriptor() ([]byte, []int)
- func (*MatchEventInitialized) ProtoMessage()
- func (m *MatchEventInitialized) Reset()
- func (m *MatchEventInitialized) String() string
- func (m *MatchEventInitialized) XXX_DiscardUnknown()
- func (m *MatchEventInitialized) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventInitialized) XXX_Merge(src proto.Message)
- func (m *MatchEventInitialized) XXX_Size() int
- func (m *MatchEventInitialized) XXX_Unmarshal(b []byte) error
- type MatchEventMapFinish
- func (*MatchEventMapFinish) Descriptor() ([]byte, []int)
- func (m *MatchEventMapFinish) GetMapnumber() int32
- func (m *MatchEventMapFinish) GetMatchid() int32
- func (m *MatchEventMapFinish) GetWinner() string
- func (*MatchEventMapFinish) ProtoMessage()
- func (m *MatchEventMapFinish) Reset()
- func (m *MatchEventMapFinish) String() string
- func (m *MatchEventMapFinish) XXX_DiscardUnknown()
- func (m *MatchEventMapFinish) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventMapFinish) XXX_Merge(src proto.Message)
- func (m *MatchEventMapFinish) XXX_Size() int
- func (m *MatchEventMapFinish) XXX_Unmarshal(b []byte) error
- type MatchEventMapPlayerUpdate
- func (*MatchEventMapPlayerUpdate) Descriptor() ([]byte, []int)
- func (m *MatchEventMapPlayerUpdate) GetAssists() int32
- func (m *MatchEventMapPlayerUpdate) GetBombDefuses() int32
- func (m *MatchEventMapPlayerUpdate) GetBombPlants() int32
- func (m *MatchEventMapPlayerUpdate) GetDamage() int32
- func (m *MatchEventMapPlayerUpdate) GetDeaths() int32
- func (m *MatchEventMapPlayerUpdate) GetFirstdeathCt() int32
- func (m *MatchEventMapPlayerUpdate) GetFirstdeathT() int32
- func (m *MatchEventMapPlayerUpdate) GetFirstkillCt() int32
- func (m *MatchEventMapPlayerUpdate) GetFirstkillT() int32
- func (m *MatchEventMapPlayerUpdate) GetFiveKillRounds() int32
- func (m *MatchEventMapPlayerUpdate) GetFlashbangAssists() int32
- func (m *MatchEventMapPlayerUpdate) GetFourKillRounds() int32
- func (m *MatchEventMapPlayerUpdate) GetHeadshotKills() int32
- func (m *MatchEventMapPlayerUpdate) GetKills() int32
- func (m *MatchEventMapPlayerUpdate) GetMapnumber() int32
- func (m *MatchEventMapPlayerUpdate) GetMatchid() int32
- func (m *MatchEventMapPlayerUpdate) GetName() string
- func (m *MatchEventMapPlayerUpdate) GetOneKillRounds() int32
- func (m *MatchEventMapPlayerUpdate) GetRoundsplayed() int32
- func (m *MatchEventMapPlayerUpdate) GetSteamid() string
- func (m *MatchEventMapPlayerUpdate) GetSuicides() int32
- func (m *MatchEventMapPlayerUpdate) GetTeam() string
- func (m *MatchEventMapPlayerUpdate) GetTeamkills() int32
- func (m *MatchEventMapPlayerUpdate) GetThreeKillRounds() int32
- func (m *MatchEventMapPlayerUpdate) GetTwoKillRounds() int32
- func (m *MatchEventMapPlayerUpdate) GetV1() int32
- func (m *MatchEventMapPlayerUpdate) GetV2() int32
- func (m *MatchEventMapPlayerUpdate) GetV3() int32
- func (m *MatchEventMapPlayerUpdate) GetV4() int32
- func (m *MatchEventMapPlayerUpdate) GetV5() int32
- func (*MatchEventMapPlayerUpdate) ProtoMessage()
- func (m *MatchEventMapPlayerUpdate) Reset()
- func (m *MatchEventMapPlayerUpdate) String() string
- func (m *MatchEventMapPlayerUpdate) XXX_DiscardUnknown()
- func (m *MatchEventMapPlayerUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventMapPlayerUpdate) XXX_Merge(src proto.Message)
- func (m *MatchEventMapPlayerUpdate) XXX_Size() int
- func (m *MatchEventMapPlayerUpdate) XXX_Unmarshal(b []byte) error
- type MatchEventMapStart
- func (*MatchEventMapStart) Descriptor() ([]byte, []int)
- func (m *MatchEventMapStart) GetMapname() string
- func (m *MatchEventMapStart) GetMapnumber() int32
- func (m *MatchEventMapStart) GetMatchid() int32
- func (*MatchEventMapStart) ProtoMessage()
- func (m *MatchEventMapStart) Reset()
- func (m *MatchEventMapStart) String() string
- func (m *MatchEventMapStart) XXX_DiscardUnknown()
- func (m *MatchEventMapStart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventMapStart) XXX_Merge(src proto.Message)
- func (m *MatchEventMapStart) XXX_Size() int
- func (m *MatchEventMapStart) XXX_Unmarshal(b []byte) error
- type MatchEventMapUpdate
- func (*MatchEventMapUpdate) Descriptor() ([]byte, []int)
- func (m *MatchEventMapUpdate) GetMapnumber() int32
- func (m *MatchEventMapUpdate) GetMatchid() int32
- func (m *MatchEventMapUpdate) GetTeam1Score() int32
- func (m *MatchEventMapUpdate) GetTeam2Score() int32
- func (*MatchEventMapUpdate) ProtoMessage()
- func (m *MatchEventMapUpdate) Reset()
- func (m *MatchEventMapUpdate) String() string
- func (m *MatchEventMapUpdate) XXX_DiscardUnknown()
- func (m *MatchEventMapUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventMapUpdate) XXX_Merge(src proto.Message)
- func (m *MatchEventMapUpdate) XXX_Size() int
- func (m *MatchEventMapUpdate) XXX_Unmarshal(b []byte) error
- type MatchEventMatchFinish
- func (*MatchEventMatchFinish) Descriptor() ([]byte, []int)
- func (m *MatchEventMatchFinish) GetForfeit() bool
- func (m *MatchEventMatchFinish) GetMatchid() int32
- func (m *MatchEventMatchFinish) GetWinner() string
- func (*MatchEventMatchFinish) ProtoMessage()
- func (m *MatchEventMatchFinish) Reset()
- func (m *MatchEventMatchFinish) String() string
- func (m *MatchEventMatchFinish) XXX_DiscardUnknown()
- func (m *MatchEventMatchFinish) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventMatchFinish) XXX_Merge(src proto.Message)
- func (m *MatchEventMatchFinish) XXX_Size() int
- func (m *MatchEventMatchFinish) XXX_Unmarshal(b []byte) error
- type MatchEventReply
- func (*MatchEventReply) Descriptor() ([]byte, []int)
- func (m *MatchEventReply) GetEvent() isMatchEventReply_Event
- func (m *MatchEventReply) GetInitialized() *MatchEventInitialized
- func (m *MatchEventReply) GetMapfinish() *MatchEventMapFinish
- func (m *MatchEventReply) GetMapplayerupdate() *MatchEventMapPlayerUpdate
- func (m *MatchEventReply) GetMapstart() *MatchEventMapStart
- func (m *MatchEventReply) GetMapupdate() *MatchEventMapUpdate
- func (m *MatchEventReply) GetMatchfinish() *MatchEventMatchFinish
- func (*MatchEventReply) ProtoMessage()
- func (m *MatchEventReply) Reset()
- func (m *MatchEventReply) String() string
- func (m *MatchEventReply) XXX_DiscardUnknown()
- func (m *MatchEventReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventReply) XXX_Merge(src proto.Message)
- func (*MatchEventReply) XXX_OneofWrappers() []interface{}
- func (m *MatchEventReply) XXX_Size() int
- func (m *MatchEventReply) XXX_Unmarshal(b []byte) error
- type MatchEventReply_Initialized
- type MatchEventReply_Mapfinish
- type MatchEventReply_Mapplayerupdate
- type MatchEventReply_Mapstart
- type MatchEventReply_Mapupdate
- type MatchEventReply_Matchfinish
- type MatchEventRequest
- func (*MatchEventRequest) Descriptor() ([]byte, []int)
- func (m *MatchEventRequest) GetMatchid() int32
- func (*MatchEventRequest) ProtoMessage()
- func (m *MatchEventRequest) Reset()
- func (m *MatchEventRequest) String() string
- func (m *MatchEventRequest) XXX_DiscardUnknown()
- func (m *MatchEventRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventRequest) XXX_Merge(src proto.Message)
- func (m *MatchEventRequest) XXX_Size() int
- func (m *MatchEventRequest) XXX_Unmarshal(b []byte) error
- type MatchEventVetoUpdate
- func (*MatchEventVetoUpdate) Descriptor() ([]byte, []int)
- func (m *MatchEventVetoUpdate) GetMap() string
- func (m *MatchEventVetoUpdate) GetMatchid() int32
- func (m *MatchEventVetoUpdate) GetPickOrVeto() string
- func (m *MatchEventVetoUpdate) GetTeam() string
- func (*MatchEventVetoUpdate) ProtoMessage()
- func (m *MatchEventVetoUpdate) Reset()
- func (m *MatchEventVetoUpdate) String() string
- func (m *MatchEventVetoUpdate) XXX_DiscardUnknown()
- func (m *MatchEventVetoUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *MatchEventVetoUpdate) XXX_Merge(src proto.Message)
- func (m *MatchEventVetoUpdate) XXX_Size() int
- func (m *MatchEventVetoUpdate) XXX_Unmarshal(b []byte) error
- type PlayerStatsData
- func (*PlayerStatsData) Descriptor() ([]byte, []int)
- func (m *PlayerStatsData) GetAssists() int32
- func (m *PlayerStatsData) GetBombDefuses() int32
- func (m *PlayerStatsData) GetBombPlants() int32
- func (m *PlayerStatsData) GetDamage() int32
- func (m *PlayerStatsData) GetDeaths() int32
- func (m *PlayerStatsData) GetFirstdeathCt() int32
- func (m *PlayerStatsData) GetFirstdeathT() int32
- func (m *PlayerStatsData) GetFirstkillCt() int32
- func (m *PlayerStatsData) GetFirstkillT() int32
- func (m *PlayerStatsData) GetFiveKillRounds() int32
- func (m *PlayerStatsData) GetFlashbangAssists() int32
- func (m *PlayerStatsData) GetFourKillRounds() int32
- func (m *PlayerStatsData) GetHeadshotKills() int32
- func (m *PlayerStatsData) GetId() int32
- func (m *PlayerStatsData) GetKills() int32
- func (m *PlayerStatsData) GetMapid() int32
- func (m *PlayerStatsData) GetMatchid() int32
- func (m *PlayerStatsData) GetName() string
- func (m *PlayerStatsData) GetOneKillRounds() int32
- func (m *PlayerStatsData) GetRoundsplayed() int32
- func (m *PlayerStatsData) GetSteamid() string
- func (m *PlayerStatsData) GetSuicides() int32
- func (m *PlayerStatsData) GetTeamid() int32
- func (m *PlayerStatsData) GetTeamkills() int32
- func (m *PlayerStatsData) GetThreeKillRounds() int32
- func (m *PlayerStatsData) GetTwoKillRounds() int32
- func (m *PlayerStatsData) GetV1() int32
- func (m *PlayerStatsData) GetV2() int32
- func (m *PlayerStatsData) GetV3() int32
- func (m *PlayerStatsData) GetV4() int32
- func (m *PlayerStatsData) GetV5() int32
- func (*PlayerStatsData) ProtoMessage()
- func (m *PlayerStatsData) Reset()
- func (m *PlayerStatsData) String() string
- func (m *PlayerStatsData) XXX_DiscardUnknown()
- func (m *PlayerStatsData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *PlayerStatsData) XXX_Merge(src proto.Message)
- func (m *PlayerStatsData) XXX_Size() int
- func (m *PlayerStatsData) XXX_Unmarshal(b []byte) error
- type RegisterGameServerReply
- func (*RegisterGameServerReply) Descriptor() ([]byte, []int)
- func (m *RegisterGameServerReply) GetError() bool
- func (m *RegisterGameServerReply) GetErrormessage() string
- func (m *RegisterGameServerReply) GetId() int32
- func (*RegisterGameServerReply) ProtoMessage()
- func (m *RegisterGameServerReply) Reset()
- func (m *RegisterGameServerReply) String() string
- func (m *RegisterGameServerReply) XXX_DiscardUnknown()
- func (m *RegisterGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterGameServerReply) XXX_Merge(src proto.Message)
- func (m *RegisterGameServerReply) XXX_Size() int
- func (m *RegisterGameServerReply) XXX_Unmarshal(b []byte) error
- type RegisterGameServerRequest
- func (*RegisterGameServerRequest) Descriptor() ([]byte, []int)
- func (m *RegisterGameServerRequest) GetDisplayName() string
- func (m *RegisterGameServerRequest) GetIpString() string
- func (m *RegisterGameServerRequest) GetPort() int32
- func (m *RegisterGameServerRequest) GetPublicServer() bool
- func (m *RegisterGameServerRequest) GetRconPassword() string
- func (m *RegisterGameServerRequest) GetUserid() int32
- func (*RegisterGameServerRequest) ProtoMessage()
- func (m *RegisterGameServerRequest) Reset()
- func (m *RegisterGameServerRequest) String() string
- func (m *RegisterGameServerRequest) XXX_DiscardUnknown()
- func (m *RegisterGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterGameServerRequest) XXX_Merge(src proto.Message)
- func (m *RegisterGameServerRequest) XXX_Size() int
- func (m *RegisterGameServerRequest) XXX_Unmarshal(b []byte) error
- type RegisterMapStatsReply
- func (*RegisterMapStatsReply) Descriptor() ([]byte, []int)
- func (m *RegisterMapStatsReply) GetError() bool
- func (m *RegisterMapStatsReply) GetErrormessage() string
- func (*RegisterMapStatsReply) ProtoMessage()
- func (m *RegisterMapStatsReply) Reset()
- func (m *RegisterMapStatsReply) String() string
- func (m *RegisterMapStatsReply) XXX_DiscardUnknown()
- func (m *RegisterMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterMapStatsReply) XXX_Merge(src proto.Message)
- func (m *RegisterMapStatsReply) XXX_Size() int
- func (m *RegisterMapStatsReply) XXX_Unmarshal(b []byte) error
- type RegisterMapStatsRequest
- func (*RegisterMapStatsRequest) Descriptor() ([]byte, []int)
- func (m *RegisterMapStatsRequest) GetMapstats() *MapStatsData
- func (*RegisterMapStatsRequest) ProtoMessage()
- func (m *RegisterMapStatsRequest) Reset()
- func (m *RegisterMapStatsRequest) String() string
- func (m *RegisterMapStatsRequest) XXX_DiscardUnknown()
- func (m *RegisterMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterMapStatsRequest) XXX_Merge(src proto.Message)
- func (m *RegisterMapStatsRequest) XXX_Size() int
- func (m *RegisterMapStatsRequest) XXX_Unmarshal(b []byte) error
- type RegisterMatchReply
- func (*RegisterMatchReply) Descriptor() ([]byte, []int)
- func (m *RegisterMatchReply) GetError() bool
- func (m *RegisterMatchReply) GetErrormessage() string
- func (m *RegisterMatchReply) GetId() int32
- func (*RegisterMatchReply) ProtoMessage()
- func (m *RegisterMatchReply) Reset()
- func (m *RegisterMatchReply) String() string
- func (m *RegisterMatchReply) XXX_DiscardUnknown()
- func (m *RegisterMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterMatchReply) XXX_Merge(src proto.Message)
- func (m *RegisterMatchReply) XXX_Size() int
- func (m *RegisterMatchReply) XXX_Unmarshal(b []byte) error
- type RegisterMatchRequest
- func (*RegisterMatchRequest) Descriptor() ([]byte, []int)
- func (m *RegisterMatchRequest) GetMaxmaps() int32
- func (m *RegisterMatchRequest) GetServerid() int32
- func (m *RegisterMatchRequest) GetSkipveto() bool
- func (m *RegisterMatchRequest) GetTeam1Id() int32
- func (m *RegisterMatchRequest) GetTeam1String() string
- func (m *RegisterMatchRequest) GetTeam2Id() int32
- func (m *RegisterMatchRequest) GetTeam2String() string
- func (m *RegisterMatchRequest) GetTitle() string
- func (m *RegisterMatchRequest) GetUserid() int32
- func (m *RegisterMatchRequest) GetVetomappool() []string
- func (*RegisterMatchRequest) ProtoMessage()
- func (m *RegisterMatchRequest) Reset()
- func (m *RegisterMatchRequest) String() string
- func (m *RegisterMatchRequest) XXX_DiscardUnknown()
- func (m *RegisterMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterMatchRequest) XXX_Merge(src proto.Message)
- func (m *RegisterMatchRequest) XXX_Size() int
- func (m *RegisterMatchRequest) XXX_Unmarshal(b []byte) error
- type RegisterPlayerStatsReply
- func (*RegisterPlayerStatsReply) Descriptor() ([]byte, []int)
- func (m *RegisterPlayerStatsReply) GetError() bool
- func (m *RegisterPlayerStatsReply) GetErrormessage() string
- func (*RegisterPlayerStatsReply) ProtoMessage()
- func (m *RegisterPlayerStatsReply) Reset()
- func (m *RegisterPlayerStatsReply) String() string
- func (m *RegisterPlayerStatsReply) XXX_DiscardUnknown()
- func (m *RegisterPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterPlayerStatsReply) XXX_Merge(src proto.Message)
- func (m *RegisterPlayerStatsReply) XXX_Size() int
- func (m *RegisterPlayerStatsReply) XXX_Unmarshal(b []byte) error
- type RegisterPlayerStatsRequest
- func (*RegisterPlayerStatsRequest) Descriptor() ([]byte, []int)
- func (m *RegisterPlayerStatsRequest) GetMapnumber() int32
- func (m *RegisterPlayerStatsRequest) GetMatchid() int32
- func (m *RegisterPlayerStatsRequest) GetSteamid() string
- func (*RegisterPlayerStatsRequest) ProtoMessage()
- func (m *RegisterPlayerStatsRequest) Reset()
- func (m *RegisterPlayerStatsRequest) String() string
- func (m *RegisterPlayerStatsRequest) XXX_DiscardUnknown()
- func (m *RegisterPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterPlayerStatsRequest) XXX_Merge(src proto.Message)
- func (m *RegisterPlayerStatsRequest) XXX_Size() int
- func (m *RegisterPlayerStatsRequest) XXX_Unmarshal(b []byte) error
- type RegisterTeamReply
- func (*RegisterTeamReply) Descriptor() ([]byte, []int)
- func (m *RegisterTeamReply) GetError() bool
- func (m *RegisterTeamReply) GetErrormessage() string
- func (m *RegisterTeamReply) GetId() int32
- func (*RegisterTeamReply) ProtoMessage()
- func (m *RegisterTeamReply) Reset()
- func (m *RegisterTeamReply) String() string
- func (m *RegisterTeamReply) XXX_DiscardUnknown()
- func (m *RegisterTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterTeamReply) XXX_Merge(src proto.Message)
- func (m *RegisterTeamReply) XXX_Size() int
- func (m *RegisterTeamReply) XXX_Unmarshal(b []byte) error
- type RegisterTeamRequest
- func (*RegisterTeamRequest) Descriptor() ([]byte, []int)
- func (m *RegisterTeamRequest) GetTeam() *TeamData
- func (*RegisterTeamRequest) ProtoMessage()
- func (m *RegisterTeamRequest) Reset()
- func (m *RegisterTeamRequest) String() string
- func (m *RegisterTeamRequest) XXX_DiscardUnknown()
- func (m *RegisterTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterTeamRequest) XXX_Merge(src proto.Message)
- func (m *RegisterTeamRequest) XXX_Size() int
- func (m *RegisterTeamRequest) XXX_Unmarshal(b []byte) error
- type RegisterUserReply
- func (*RegisterUserReply) Descriptor() ([]byte, []int)
- func (m *RegisterUserReply) GetError() bool
- func (m *RegisterUserReply) GetErrormessage() string
- func (m *RegisterUserReply) GetUser() *UserData
- func (*RegisterUserReply) ProtoMessage()
- func (m *RegisterUserReply) Reset()
- func (m *RegisterUserReply) String() string
- func (m *RegisterUserReply) XXX_DiscardUnknown()
- func (m *RegisterUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterUserReply) XXX_Merge(src proto.Message)
- func (m *RegisterUserReply) XXX_Size() int
- func (m *RegisterUserReply) XXX_Unmarshal(b []byte) error
- type RegisterUserRequest
- func (*RegisterUserRequest) Descriptor() ([]byte, []int)
- func (m *RegisterUserRequest) GetSteamid() string
- func (*RegisterUserRequest) ProtoMessage()
- func (m *RegisterUserRequest) Reset()
- func (m *RegisterUserRequest) String() string
- func (m *RegisterUserRequest) XXX_DiscardUnknown()
- func (m *RegisterUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterUserRequest) XXX_Merge(src proto.Message)
- func (m *RegisterUserRequest) XXX_Size() int
- func (m *RegisterUserRequest) XXX_Unmarshal(b []byte) error
- type TeamData
- func (*TeamData) Descriptor() ([]byte, []int)
- func (m *TeamData) GetAuths() []string
- func (m *TeamData) GetFlag() string
- func (m *TeamData) GetId() int32
- func (m *TeamData) GetLogo() string
- func (m *TeamData) GetName() string
- func (m *TeamData) GetPublicteam() bool
- func (m *TeamData) GetTag() string
- func (m *TeamData) GetUserid() int32
- func (*TeamData) ProtoMessage()
- func (m *TeamData) Reset()
- func (m *TeamData) String() string
- func (m *TeamData) XXX_DiscardUnknown()
- func (m *TeamData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TeamData) XXX_Merge(src proto.Message)
- func (m *TeamData) XXX_Size() int
- func (m *TeamData) XXX_Unmarshal(b []byte) error
- type UnimplementedGet5Server
- func (*UnimplementedGet5Server) DeleteGameServer(ctx context.Context, req *DeleteGameServerRequest) (*DeleteGameServerReply, error)
- func (*UnimplementedGet5Server) DeleteMapStats(ctx context.Context, req *DeleteMapStatsRequest) (*DeleteMapStatsReply, error)
- func (*UnimplementedGet5Server) DeleteMatch(ctx context.Context, req *DeleteMatchRequest) (*DeleteMatchReply, error)
- func (*UnimplementedGet5Server) DeletePlayerStats(ctx context.Context, req *DeletePlayerStatsRequest) (*DeletePlayerStatsReply, error)
- func (*UnimplementedGet5Server) DeleteTeam(ctx context.Context, req *DeleteTeamRequest) (*DeleteTeamReply, error)
- func (*UnimplementedGet5Server) DeleteUser(ctx context.Context, req *DeleteUserRequest) (*DeleteUserReply, error)
- func (*UnimplementedGet5Server) EditGameServer(ctx context.Context, req *EditGameServerRequest) (*EditGameServerReply, error)
- func (*UnimplementedGet5Server) EditMapStats(ctx context.Context, req *EditMapStatsRequest) (*EditMapStatsReply, error)
- func (*UnimplementedGet5Server) EditMatch(ctx context.Context, req *EditMatchRequest) (*EditMatchReply, error)
- func (*UnimplementedGet5Server) EditPlayerStats(ctx context.Context, req *EditPlayerStatsRequest) (*EditPlayerStatsReply, error)
- func (*UnimplementedGet5Server) EditTeam(ctx context.Context, req *EditTeamRequest) (*EditTeamReply, error)
- func (*UnimplementedGet5Server) EditUser(ctx context.Context, req *EditUserRequest) (*EditUserReply, error)
- func (*UnimplementedGet5Server) GetGameServer(ctx context.Context, req *GetGameServerRequest) (*GetGameServerReply, error)
- func (*UnimplementedGet5Server) GetMapStats(ctx context.Context, req *GetMapStatsRequest) (*GetMapStatsReply, error)
- func (*UnimplementedGet5Server) GetMatch(ctx context.Context, req *GetMatchRequest) (*GetMatchReply, error)
- func (*UnimplementedGet5Server) GetOrRegisterUser(ctx context.Context, req *RegisterUserRequest) (*RegisterUserReply, error)
- func (*UnimplementedGet5Server) GetPlayerStats(ctx context.Context, req *GetPlayerStatsRequest) (*GetPlayerStatsReply, error)
- func (*UnimplementedGet5Server) GetTeam(ctx context.Context, req *GetTeamRequest) (*GetTeamReply, error)
- func (*UnimplementedGet5Server) GetTeamsByUserID(ctx context.Context, req *GetTeamsByUserIDRequest) (*GetTeamsByUserIDReply, error)
- func (*UnimplementedGet5Server) GetUser(ctx context.Context, req *GetUserRequest) (*GetUserReply, error)
- func (*UnimplementedGet5Server) MatchEvent(req *MatchEventRequest, srv Get5_MatchEventServer) error
- func (*UnimplementedGet5Server) RegisterGameServer(ctx context.Context, req *RegisterGameServerRequest) (*RegisterGameServerReply, error)
- func (*UnimplementedGet5Server) RegisterMapStats(ctx context.Context, req *RegisterMapStatsRequest) (*RegisterMapStatsReply, error)
- func (*UnimplementedGet5Server) RegisterMatch(ctx context.Context, req *RegisterMatchRequest) (*RegisterMatchReply, error)
- func (*UnimplementedGet5Server) RegisterPlayerStats(ctx context.Context, req *RegisterPlayerStatsRequest) (*RegisterPlayerStatsReply, error)
- func (*UnimplementedGet5Server) RegisterTeam(ctx context.Context, req *RegisterTeamRequest) (*RegisterTeamReply, error)
- func (*UnimplementedGet5Server) RegisterUser(ctx context.Context, req *RegisterUserRequest) (*RegisterUserReply, error)
- type UserData
- func (*UserData) Descriptor() ([]byte, []int)
- func (m *UserData) GetAdmin() bool
- func (m *UserData) GetId() int32
- func (m *UserData) GetName() string
- func (m *UserData) GetSteamid() string
- func (*UserData) ProtoMessage()
- func (m *UserData) Reset()
- func (m *UserData) String() string
- func (m *UserData) XXX_DiscardUnknown()
- func (m *UserData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *UserData) XXX_Merge(src proto.Message)
- func (m *UserData) XXX_Size() int
- func (m *UserData) XXX_Unmarshal(b []byte) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterGet5Server ¶
func RegisterGet5Server(s *grpc.Server, srv Get5Server)
Types ¶
type DeleteGameServerReply ¶
type DeleteGameServerReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteGameServerReply) Descriptor ¶
func (*DeleteGameServerReply) Descriptor() ([]byte, []int)
func (*DeleteGameServerReply) GetError ¶
func (m *DeleteGameServerReply) GetError() bool
func (*DeleteGameServerReply) GetErrormessage ¶
func (m *DeleteGameServerReply) GetErrormessage() string
func (*DeleteGameServerReply) ProtoMessage ¶
func (*DeleteGameServerReply) ProtoMessage()
func (*DeleteGameServerReply) Reset ¶
func (m *DeleteGameServerReply) Reset()
func (*DeleteGameServerReply) String ¶
func (m *DeleteGameServerReply) String() string
func (*DeleteGameServerReply) XXX_DiscardUnknown ¶
func (m *DeleteGameServerReply) XXX_DiscardUnknown()
func (*DeleteGameServerReply) XXX_Marshal ¶
func (m *DeleteGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteGameServerReply) XXX_Merge ¶
func (m *DeleteGameServerReply) XXX_Merge(src proto.Message)
func (*DeleteGameServerReply) XXX_Size ¶
func (m *DeleteGameServerReply) XXX_Size() int
func (*DeleteGameServerReply) XXX_Unmarshal ¶
func (m *DeleteGameServerReply) XXX_Unmarshal(b []byte) error
type DeleteGameServerRequest ¶
type DeleteGameServerRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteGameServerRequest) Descriptor ¶
func (*DeleteGameServerRequest) Descriptor() ([]byte, []int)
func (*DeleteGameServerRequest) GetId ¶
func (m *DeleteGameServerRequest) GetId() int32
func (*DeleteGameServerRequest) ProtoMessage ¶
func (*DeleteGameServerRequest) ProtoMessage()
func (*DeleteGameServerRequest) Reset ¶
func (m *DeleteGameServerRequest) Reset()
func (*DeleteGameServerRequest) String ¶
func (m *DeleteGameServerRequest) String() string
func (*DeleteGameServerRequest) XXX_DiscardUnknown ¶
func (m *DeleteGameServerRequest) XXX_DiscardUnknown()
func (*DeleteGameServerRequest) XXX_Marshal ¶
func (m *DeleteGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteGameServerRequest) XXX_Merge ¶
func (m *DeleteGameServerRequest) XXX_Merge(src proto.Message)
func (*DeleteGameServerRequest) XXX_Size ¶
func (m *DeleteGameServerRequest) XXX_Size() int
func (*DeleteGameServerRequest) XXX_Unmarshal ¶
func (m *DeleteGameServerRequest) XXX_Unmarshal(b []byte) error
type DeleteMapStatsReply ¶
type DeleteMapStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteMapStatsReply) Descriptor ¶
func (*DeleteMapStatsReply) Descriptor() ([]byte, []int)
func (*DeleteMapStatsReply) GetError ¶
func (m *DeleteMapStatsReply) GetError() bool
func (*DeleteMapStatsReply) GetErrormessage ¶
func (m *DeleteMapStatsReply) GetErrormessage() string
func (*DeleteMapStatsReply) ProtoMessage ¶
func (*DeleteMapStatsReply) ProtoMessage()
func (*DeleteMapStatsReply) Reset ¶
func (m *DeleteMapStatsReply) Reset()
func (*DeleteMapStatsReply) String ¶
func (m *DeleteMapStatsReply) String() string
func (*DeleteMapStatsReply) XXX_DiscardUnknown ¶
func (m *DeleteMapStatsReply) XXX_DiscardUnknown()
func (*DeleteMapStatsReply) XXX_Marshal ¶
func (m *DeleteMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteMapStatsReply) XXX_Merge ¶
func (m *DeleteMapStatsReply) XXX_Merge(src proto.Message)
func (*DeleteMapStatsReply) XXX_Size ¶
func (m *DeleteMapStatsReply) XXX_Size() int
func (*DeleteMapStatsReply) XXX_Unmarshal ¶
func (m *DeleteMapStatsReply) XXX_Unmarshal(b []byte) error
type DeleteMapStatsRequest ¶
type DeleteMapStatsRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteMapStatsRequest) Descriptor ¶
func (*DeleteMapStatsRequest) Descriptor() ([]byte, []int)
func (*DeleteMapStatsRequest) GetId ¶
func (m *DeleteMapStatsRequest) GetId() int32
func (*DeleteMapStatsRequest) ProtoMessage ¶
func (*DeleteMapStatsRequest) ProtoMessage()
func (*DeleteMapStatsRequest) Reset ¶
func (m *DeleteMapStatsRequest) Reset()
func (*DeleteMapStatsRequest) String ¶
func (m *DeleteMapStatsRequest) String() string
func (*DeleteMapStatsRequest) XXX_DiscardUnknown ¶
func (m *DeleteMapStatsRequest) XXX_DiscardUnknown()
func (*DeleteMapStatsRequest) XXX_Marshal ¶
func (m *DeleteMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteMapStatsRequest) XXX_Merge ¶
func (m *DeleteMapStatsRequest) XXX_Merge(src proto.Message)
func (*DeleteMapStatsRequest) XXX_Size ¶
func (m *DeleteMapStatsRequest) XXX_Size() int
func (*DeleteMapStatsRequest) XXX_Unmarshal ¶
func (m *DeleteMapStatsRequest) XXX_Unmarshal(b []byte) error
type DeleteMatchReply ¶
type DeleteMatchReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteMatchReply) Descriptor ¶
func (*DeleteMatchReply) Descriptor() ([]byte, []int)
func (*DeleteMatchReply) GetError ¶
func (m *DeleteMatchReply) GetError() bool
func (*DeleteMatchReply) GetErrormessage ¶
func (m *DeleteMatchReply) GetErrormessage() string
func (*DeleteMatchReply) ProtoMessage ¶
func (*DeleteMatchReply) ProtoMessage()
func (*DeleteMatchReply) Reset ¶
func (m *DeleteMatchReply) Reset()
func (*DeleteMatchReply) String ¶
func (m *DeleteMatchReply) String() string
func (*DeleteMatchReply) XXX_DiscardUnknown ¶
func (m *DeleteMatchReply) XXX_DiscardUnknown()
func (*DeleteMatchReply) XXX_Marshal ¶
func (m *DeleteMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteMatchReply) XXX_Merge ¶
func (m *DeleteMatchReply) XXX_Merge(src proto.Message)
func (*DeleteMatchReply) XXX_Size ¶
func (m *DeleteMatchReply) XXX_Size() int
func (*DeleteMatchReply) XXX_Unmarshal ¶
func (m *DeleteMatchReply) XXX_Unmarshal(b []byte) error
type DeleteMatchRequest ¶
type DeleteMatchRequest struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteMatchRequest) Descriptor ¶
func (*DeleteMatchRequest) Descriptor() ([]byte, []int)
func (*DeleteMatchRequest) GetMatchid ¶
func (m *DeleteMatchRequest) GetMatchid() int32
func (*DeleteMatchRequest) ProtoMessage ¶
func (*DeleteMatchRequest) ProtoMessage()
func (*DeleteMatchRequest) Reset ¶
func (m *DeleteMatchRequest) Reset()
func (*DeleteMatchRequest) String ¶
func (m *DeleteMatchRequest) String() string
func (*DeleteMatchRequest) XXX_DiscardUnknown ¶
func (m *DeleteMatchRequest) XXX_DiscardUnknown()
func (*DeleteMatchRequest) XXX_Marshal ¶
func (m *DeleteMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteMatchRequest) XXX_Merge ¶
func (m *DeleteMatchRequest) XXX_Merge(src proto.Message)
func (*DeleteMatchRequest) XXX_Size ¶
func (m *DeleteMatchRequest) XXX_Size() int
func (*DeleteMatchRequest) XXX_Unmarshal ¶
func (m *DeleteMatchRequest) XXX_Unmarshal(b []byte) error
type DeletePlayerStatsReply ¶
type DeletePlayerStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeletePlayerStatsReply) Descriptor ¶
func (*DeletePlayerStatsReply) Descriptor() ([]byte, []int)
func (*DeletePlayerStatsReply) GetError ¶
func (m *DeletePlayerStatsReply) GetError() bool
func (*DeletePlayerStatsReply) GetErrormessage ¶
func (m *DeletePlayerStatsReply) GetErrormessage() string
func (*DeletePlayerStatsReply) ProtoMessage ¶
func (*DeletePlayerStatsReply) ProtoMessage()
func (*DeletePlayerStatsReply) Reset ¶
func (m *DeletePlayerStatsReply) Reset()
func (*DeletePlayerStatsReply) String ¶
func (m *DeletePlayerStatsReply) String() string
func (*DeletePlayerStatsReply) XXX_DiscardUnknown ¶
func (m *DeletePlayerStatsReply) XXX_DiscardUnknown()
func (*DeletePlayerStatsReply) XXX_Marshal ¶
func (m *DeletePlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeletePlayerStatsReply) XXX_Merge ¶
func (m *DeletePlayerStatsReply) XXX_Merge(src proto.Message)
func (*DeletePlayerStatsReply) XXX_Size ¶
func (m *DeletePlayerStatsReply) XXX_Size() int
func (*DeletePlayerStatsReply) XXX_Unmarshal ¶
func (m *DeletePlayerStatsReply) XXX_Unmarshal(b []byte) error
type DeletePlayerStatsRequest ¶
type DeletePlayerStatsRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeletePlayerStatsRequest) Descriptor ¶
func (*DeletePlayerStatsRequest) Descriptor() ([]byte, []int)
func (*DeletePlayerStatsRequest) GetId ¶
func (m *DeletePlayerStatsRequest) GetId() int32
func (*DeletePlayerStatsRequest) ProtoMessage ¶
func (*DeletePlayerStatsRequest) ProtoMessage()
func (*DeletePlayerStatsRequest) Reset ¶
func (m *DeletePlayerStatsRequest) Reset()
func (*DeletePlayerStatsRequest) String ¶
func (m *DeletePlayerStatsRequest) String() string
func (*DeletePlayerStatsRequest) XXX_DiscardUnknown ¶
func (m *DeletePlayerStatsRequest) XXX_DiscardUnknown()
func (*DeletePlayerStatsRequest) XXX_Marshal ¶
func (m *DeletePlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeletePlayerStatsRequest) XXX_Merge ¶
func (m *DeletePlayerStatsRequest) XXX_Merge(src proto.Message)
func (*DeletePlayerStatsRequest) XXX_Size ¶
func (m *DeletePlayerStatsRequest) XXX_Size() int
func (*DeletePlayerStatsRequest) XXX_Unmarshal ¶
func (m *DeletePlayerStatsRequest) XXX_Unmarshal(b []byte) error
type DeleteTeamReply ¶
type DeleteTeamReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteTeamReply) Descriptor ¶
func (*DeleteTeamReply) Descriptor() ([]byte, []int)
func (*DeleteTeamReply) GetError ¶
func (m *DeleteTeamReply) GetError() bool
func (*DeleteTeamReply) GetErrormessage ¶
func (m *DeleteTeamReply) GetErrormessage() string
func (*DeleteTeamReply) ProtoMessage ¶
func (*DeleteTeamReply) ProtoMessage()
func (*DeleteTeamReply) Reset ¶
func (m *DeleteTeamReply) Reset()
func (*DeleteTeamReply) String ¶
func (m *DeleteTeamReply) String() string
func (*DeleteTeamReply) XXX_DiscardUnknown ¶
func (m *DeleteTeamReply) XXX_DiscardUnknown()
func (*DeleteTeamReply) XXX_Marshal ¶
func (m *DeleteTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteTeamReply) XXX_Merge ¶
func (m *DeleteTeamReply) XXX_Merge(src proto.Message)
func (*DeleteTeamReply) XXX_Size ¶
func (m *DeleteTeamReply) XXX_Size() int
func (*DeleteTeamReply) XXX_Unmarshal ¶
func (m *DeleteTeamReply) XXX_Unmarshal(b []byte) error
type DeleteTeamRequest ¶
type DeleteTeamRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteTeamRequest) Descriptor ¶
func (*DeleteTeamRequest) Descriptor() ([]byte, []int)
func (*DeleteTeamRequest) GetId ¶
func (m *DeleteTeamRequest) GetId() int32
func (*DeleteTeamRequest) ProtoMessage ¶
func (*DeleteTeamRequest) ProtoMessage()
func (*DeleteTeamRequest) Reset ¶
func (m *DeleteTeamRequest) Reset()
func (*DeleteTeamRequest) String ¶
func (m *DeleteTeamRequest) String() string
func (*DeleteTeamRequest) XXX_DiscardUnknown ¶
func (m *DeleteTeamRequest) XXX_DiscardUnknown()
func (*DeleteTeamRequest) XXX_Marshal ¶
func (m *DeleteTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteTeamRequest) XXX_Merge ¶
func (m *DeleteTeamRequest) XXX_Merge(src proto.Message)
func (*DeleteTeamRequest) XXX_Size ¶
func (m *DeleteTeamRequest) XXX_Size() int
func (*DeleteTeamRequest) XXX_Unmarshal ¶
func (m *DeleteTeamRequest) XXX_Unmarshal(b []byte) error
type DeleteUserReply ¶
type DeleteUserReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteUserReply) Descriptor ¶
func (*DeleteUserReply) Descriptor() ([]byte, []int)
func (*DeleteUserReply) GetError ¶
func (m *DeleteUserReply) GetError() bool
func (*DeleteUserReply) GetErrormessage ¶
func (m *DeleteUserReply) GetErrormessage() string
func (*DeleteUserReply) ProtoMessage ¶
func (*DeleteUserReply) ProtoMessage()
func (*DeleteUserReply) Reset ¶
func (m *DeleteUserReply) Reset()
func (*DeleteUserReply) String ¶
func (m *DeleteUserReply) String() string
func (*DeleteUserReply) XXX_DiscardUnknown ¶
func (m *DeleteUserReply) XXX_DiscardUnknown()
func (*DeleteUserReply) XXX_Marshal ¶
func (m *DeleteUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteUserReply) XXX_Merge ¶
func (m *DeleteUserReply) XXX_Merge(src proto.Message)
func (*DeleteUserReply) XXX_Size ¶
func (m *DeleteUserReply) XXX_Size() int
func (*DeleteUserReply) XXX_Unmarshal ¶
func (m *DeleteUserReply) XXX_Unmarshal(b []byte) error
type DeleteUserRequest ¶
type DeleteUserRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeleteUserRequest) Descriptor ¶
func (*DeleteUserRequest) Descriptor() ([]byte, []int)
func (*DeleteUserRequest) GetId ¶
func (m *DeleteUserRequest) GetId() int32
func (*DeleteUserRequest) ProtoMessage ¶
func (*DeleteUserRequest) ProtoMessage()
func (*DeleteUserRequest) Reset ¶
func (m *DeleteUserRequest) Reset()
func (*DeleteUserRequest) String ¶
func (m *DeleteUserRequest) String() string
func (*DeleteUserRequest) XXX_DiscardUnknown ¶
func (m *DeleteUserRequest) XXX_DiscardUnknown()
func (*DeleteUserRequest) XXX_Marshal ¶
func (m *DeleteUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeleteUserRequest) XXX_Merge ¶
func (m *DeleteUserRequest) XXX_Merge(src proto.Message)
func (*DeleteUserRequest) XXX_Size ¶
func (m *DeleteUserRequest) XXX_Size() int
func (*DeleteUserRequest) XXX_Unmarshal ¶
func (m *DeleteUserRequest) XXX_Unmarshal(b []byte) error
type EditGameServerReply ¶
type EditGameServerReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditGameServerReply) Descriptor ¶
func (*EditGameServerReply) Descriptor() ([]byte, []int)
func (*EditGameServerReply) GetError ¶
func (m *EditGameServerReply) GetError() bool
func (*EditGameServerReply) GetErrormessage ¶
func (m *EditGameServerReply) GetErrormessage() string
func (*EditGameServerReply) ProtoMessage ¶
func (*EditGameServerReply) ProtoMessage()
func (*EditGameServerReply) Reset ¶
func (m *EditGameServerReply) Reset()
func (*EditGameServerReply) String ¶
func (m *EditGameServerReply) String() string
func (*EditGameServerReply) XXX_DiscardUnknown ¶
func (m *EditGameServerReply) XXX_DiscardUnknown()
func (*EditGameServerReply) XXX_Marshal ¶
func (m *EditGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditGameServerReply) XXX_Merge ¶
func (m *EditGameServerReply) XXX_Merge(src proto.Message)
func (*EditGameServerReply) XXX_Size ¶
func (m *EditGameServerReply) XXX_Size() int
func (*EditGameServerReply) XXX_Unmarshal ¶
func (m *EditGameServerReply) XXX_Unmarshal(b []byte) error
type EditGameServerRequest ¶
type EditGameServerRequest struct { Gameserver *GameServerData `protobuf:"bytes,1,opt,name=gameserver,proto3" json:"gameserver,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditGameServerRequest) Descriptor ¶
func (*EditGameServerRequest) Descriptor() ([]byte, []int)
func (*EditGameServerRequest) GetGameserver ¶
func (m *EditGameServerRequest) GetGameserver() *GameServerData
func (*EditGameServerRequest) ProtoMessage ¶
func (*EditGameServerRequest) ProtoMessage()
func (*EditGameServerRequest) Reset ¶
func (m *EditGameServerRequest) Reset()
func (*EditGameServerRequest) String ¶
func (m *EditGameServerRequest) String() string
func (*EditGameServerRequest) XXX_DiscardUnknown ¶
func (m *EditGameServerRequest) XXX_DiscardUnknown()
func (*EditGameServerRequest) XXX_Marshal ¶
func (m *EditGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditGameServerRequest) XXX_Merge ¶
func (m *EditGameServerRequest) XXX_Merge(src proto.Message)
func (*EditGameServerRequest) XXX_Size ¶
func (m *EditGameServerRequest) XXX_Size() int
func (*EditGameServerRequest) XXX_Unmarshal ¶
func (m *EditGameServerRequest) XXX_Unmarshal(b []byte) error
type EditMapStatsReply ¶
type EditMapStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditMapStatsReply) Descriptor ¶
func (*EditMapStatsReply) Descriptor() ([]byte, []int)
func (*EditMapStatsReply) GetError ¶
func (m *EditMapStatsReply) GetError() bool
func (*EditMapStatsReply) GetErrormessage ¶
func (m *EditMapStatsReply) GetErrormessage() string
func (*EditMapStatsReply) ProtoMessage ¶
func (*EditMapStatsReply) ProtoMessage()
func (*EditMapStatsReply) Reset ¶
func (m *EditMapStatsReply) Reset()
func (*EditMapStatsReply) String ¶
func (m *EditMapStatsReply) String() string
func (*EditMapStatsReply) XXX_DiscardUnknown ¶
func (m *EditMapStatsReply) XXX_DiscardUnknown()
func (*EditMapStatsReply) XXX_Marshal ¶
func (m *EditMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditMapStatsReply) XXX_Merge ¶
func (m *EditMapStatsReply) XXX_Merge(src proto.Message)
func (*EditMapStatsReply) XXX_Size ¶
func (m *EditMapStatsReply) XXX_Size() int
func (*EditMapStatsReply) XXX_Unmarshal ¶
func (m *EditMapStatsReply) XXX_Unmarshal(b []byte) error
type EditMapStatsRequest ¶
type EditMapStatsRequest struct { Mapstats *MapStatsData `protobuf:"bytes,1,opt,name=mapstats,proto3" json:"mapstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditMapStatsRequest) Descriptor ¶
func (*EditMapStatsRequest) Descriptor() ([]byte, []int)
func (*EditMapStatsRequest) GetMapstats ¶
func (m *EditMapStatsRequest) GetMapstats() *MapStatsData
func (*EditMapStatsRequest) ProtoMessage ¶
func (*EditMapStatsRequest) ProtoMessage()
func (*EditMapStatsRequest) Reset ¶
func (m *EditMapStatsRequest) Reset()
func (*EditMapStatsRequest) String ¶
func (m *EditMapStatsRequest) String() string
func (*EditMapStatsRequest) XXX_DiscardUnknown ¶
func (m *EditMapStatsRequest) XXX_DiscardUnknown()
func (*EditMapStatsRequest) XXX_Marshal ¶
func (m *EditMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditMapStatsRequest) XXX_Merge ¶
func (m *EditMapStatsRequest) XXX_Merge(src proto.Message)
func (*EditMapStatsRequest) XXX_Size ¶
func (m *EditMapStatsRequest) XXX_Size() int
func (*EditMapStatsRequest) XXX_Unmarshal ¶
func (m *EditMapStatsRequest) XXX_Unmarshal(b []byte) error
type EditMatchReply ¶
type EditMatchReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditMatchReply) Descriptor ¶
func (*EditMatchReply) Descriptor() ([]byte, []int)
func (*EditMatchReply) GetError ¶
func (m *EditMatchReply) GetError() bool
func (*EditMatchReply) GetErrormessage ¶
func (m *EditMatchReply) GetErrormessage() string
func (*EditMatchReply) ProtoMessage ¶
func (*EditMatchReply) ProtoMessage()
func (*EditMatchReply) Reset ¶
func (m *EditMatchReply) Reset()
func (*EditMatchReply) String ¶
func (m *EditMatchReply) String() string
func (*EditMatchReply) XXX_DiscardUnknown ¶
func (m *EditMatchReply) XXX_DiscardUnknown()
func (*EditMatchReply) XXX_Marshal ¶
func (m *EditMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditMatchReply) XXX_Merge ¶
func (m *EditMatchReply) XXX_Merge(src proto.Message)
func (*EditMatchReply) XXX_Size ¶
func (m *EditMatchReply) XXX_Size() int
func (*EditMatchReply) XXX_Unmarshal ¶
func (m *EditMatchReply) XXX_Unmarshal(b []byte) error
type EditMatchRequest ¶
type EditMatchRequest struct { Match *MatchData `protobuf:"bytes,1,opt,name=match,proto3" json:"match,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditMatchRequest) Descriptor ¶
func (*EditMatchRequest) Descriptor() ([]byte, []int)
func (*EditMatchRequest) GetMatch ¶
func (m *EditMatchRequest) GetMatch() *MatchData
func (*EditMatchRequest) ProtoMessage ¶
func (*EditMatchRequest) ProtoMessage()
func (*EditMatchRequest) Reset ¶
func (m *EditMatchRequest) Reset()
func (*EditMatchRequest) String ¶
func (m *EditMatchRequest) String() string
func (*EditMatchRequest) XXX_DiscardUnknown ¶
func (m *EditMatchRequest) XXX_DiscardUnknown()
func (*EditMatchRequest) XXX_Marshal ¶
func (m *EditMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditMatchRequest) XXX_Merge ¶
func (m *EditMatchRequest) XXX_Merge(src proto.Message)
func (*EditMatchRequest) XXX_Size ¶
func (m *EditMatchRequest) XXX_Size() int
func (*EditMatchRequest) XXX_Unmarshal ¶
func (m *EditMatchRequest) XXX_Unmarshal(b []byte) error
type EditPlayerStatsReply ¶
type EditPlayerStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditPlayerStatsReply) Descriptor ¶
func (*EditPlayerStatsReply) Descriptor() ([]byte, []int)
func (*EditPlayerStatsReply) GetError ¶
func (m *EditPlayerStatsReply) GetError() bool
func (*EditPlayerStatsReply) GetErrormessage ¶
func (m *EditPlayerStatsReply) GetErrormessage() string
func (*EditPlayerStatsReply) ProtoMessage ¶
func (*EditPlayerStatsReply) ProtoMessage()
func (*EditPlayerStatsReply) Reset ¶
func (m *EditPlayerStatsReply) Reset()
func (*EditPlayerStatsReply) String ¶
func (m *EditPlayerStatsReply) String() string
func (*EditPlayerStatsReply) XXX_DiscardUnknown ¶
func (m *EditPlayerStatsReply) XXX_DiscardUnknown()
func (*EditPlayerStatsReply) XXX_Marshal ¶
func (m *EditPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditPlayerStatsReply) XXX_Merge ¶
func (m *EditPlayerStatsReply) XXX_Merge(src proto.Message)
func (*EditPlayerStatsReply) XXX_Size ¶
func (m *EditPlayerStatsReply) XXX_Size() int
func (*EditPlayerStatsReply) XXX_Unmarshal ¶
func (m *EditPlayerStatsReply) XXX_Unmarshal(b []byte) error
type EditPlayerStatsRequest ¶
type EditPlayerStatsRequest struct { Playerstats *PlayerStatsData `protobuf:"bytes,1,opt,name=playerstats,proto3" json:"playerstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditPlayerStatsRequest) Descriptor ¶
func (*EditPlayerStatsRequest) Descriptor() ([]byte, []int)
func (*EditPlayerStatsRequest) GetPlayerstats ¶
func (m *EditPlayerStatsRequest) GetPlayerstats() *PlayerStatsData
func (*EditPlayerStatsRequest) ProtoMessage ¶
func (*EditPlayerStatsRequest) ProtoMessage()
func (*EditPlayerStatsRequest) Reset ¶
func (m *EditPlayerStatsRequest) Reset()
func (*EditPlayerStatsRequest) String ¶
func (m *EditPlayerStatsRequest) String() string
func (*EditPlayerStatsRequest) XXX_DiscardUnknown ¶
func (m *EditPlayerStatsRequest) XXX_DiscardUnknown()
func (*EditPlayerStatsRequest) XXX_Marshal ¶
func (m *EditPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditPlayerStatsRequest) XXX_Merge ¶
func (m *EditPlayerStatsRequest) XXX_Merge(src proto.Message)
func (*EditPlayerStatsRequest) XXX_Size ¶
func (m *EditPlayerStatsRequest) XXX_Size() int
func (*EditPlayerStatsRequest) XXX_Unmarshal ¶
func (m *EditPlayerStatsRequest) XXX_Unmarshal(b []byte) error
type EditTeamReply ¶
type EditTeamReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditTeamReply) Descriptor ¶
func (*EditTeamReply) Descriptor() ([]byte, []int)
func (*EditTeamReply) GetError ¶
func (m *EditTeamReply) GetError() bool
func (*EditTeamReply) GetErrormessage ¶
func (m *EditTeamReply) GetErrormessage() string
func (*EditTeamReply) ProtoMessage ¶
func (*EditTeamReply) ProtoMessage()
func (*EditTeamReply) Reset ¶
func (m *EditTeamReply) Reset()
func (*EditTeamReply) String ¶
func (m *EditTeamReply) String() string
func (*EditTeamReply) XXX_DiscardUnknown ¶
func (m *EditTeamReply) XXX_DiscardUnknown()
func (*EditTeamReply) XXX_Marshal ¶
func (m *EditTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditTeamReply) XXX_Merge ¶
func (m *EditTeamReply) XXX_Merge(src proto.Message)
func (*EditTeamReply) XXX_Size ¶
func (m *EditTeamReply) XXX_Size() int
func (*EditTeamReply) XXX_Unmarshal ¶
func (m *EditTeamReply) XXX_Unmarshal(b []byte) error
type EditTeamRequest ¶
type EditTeamRequest struct { Team *TeamData `protobuf:"bytes,1,opt,name=team,proto3" json:"team,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditTeamRequest) Descriptor ¶
func (*EditTeamRequest) Descriptor() ([]byte, []int)
func (*EditTeamRequest) GetTeam ¶
func (m *EditTeamRequest) GetTeam() *TeamData
func (*EditTeamRequest) ProtoMessage ¶
func (*EditTeamRequest) ProtoMessage()
func (*EditTeamRequest) Reset ¶
func (m *EditTeamRequest) Reset()
func (*EditTeamRequest) String ¶
func (m *EditTeamRequest) String() string
func (*EditTeamRequest) XXX_DiscardUnknown ¶
func (m *EditTeamRequest) XXX_DiscardUnknown()
func (*EditTeamRequest) XXX_Marshal ¶
func (m *EditTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditTeamRequest) XXX_Merge ¶
func (m *EditTeamRequest) XXX_Merge(src proto.Message)
func (*EditTeamRequest) XXX_Size ¶
func (m *EditTeamRequest) XXX_Size() int
func (*EditTeamRequest) XXX_Unmarshal ¶
func (m *EditTeamRequest) XXX_Unmarshal(b []byte) error
type EditUserReply ¶
type EditUserReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditUserReply) Descriptor ¶
func (*EditUserReply) Descriptor() ([]byte, []int)
func (*EditUserReply) GetError ¶
func (m *EditUserReply) GetError() bool
func (*EditUserReply) GetErrormessage ¶
func (m *EditUserReply) GetErrormessage() string
func (*EditUserReply) ProtoMessage ¶
func (*EditUserReply) ProtoMessage()
func (*EditUserReply) Reset ¶
func (m *EditUserReply) Reset()
func (*EditUserReply) String ¶
func (m *EditUserReply) String() string
func (*EditUserReply) XXX_DiscardUnknown ¶
func (m *EditUserReply) XXX_DiscardUnknown()
func (*EditUserReply) XXX_Marshal ¶
func (m *EditUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditUserReply) XXX_Merge ¶
func (m *EditUserReply) XXX_Merge(src proto.Message)
func (*EditUserReply) XXX_Size ¶
func (m *EditUserReply) XXX_Size() int
func (*EditUserReply) XXX_Unmarshal ¶
func (m *EditUserReply) XXX_Unmarshal(b []byte) error
type EditUserRequest ¶
type EditUserRequest struct { User *UserData `protobuf:"bytes,1,opt,name=user,proto3" json:"user,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EditUserRequest) Descriptor ¶
func (*EditUserRequest) Descriptor() ([]byte, []int)
func (*EditUserRequest) GetUser ¶
func (m *EditUserRequest) GetUser() *UserData
func (*EditUserRequest) ProtoMessage ¶
func (*EditUserRequest) ProtoMessage()
func (*EditUserRequest) Reset ¶
func (m *EditUserRequest) Reset()
func (*EditUserRequest) String ¶
func (m *EditUserRequest) String() string
func (*EditUserRequest) XXX_DiscardUnknown ¶
func (m *EditUserRequest) XXX_DiscardUnknown()
func (*EditUserRequest) XXX_Marshal ¶
func (m *EditUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EditUserRequest) XXX_Merge ¶
func (m *EditUserRequest) XXX_Merge(src proto.Message)
func (*EditUserRequest) XXX_Size ¶
func (m *EditUserRequest) XXX_Size() int
func (*EditUserRequest) XXX_Unmarshal ¶
func (m *EditUserRequest) XXX_Unmarshal(b []byte) error
type GameServerData ¶
type GameServerData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Userid int32 `protobuf:"varint,2,opt,name=userid,proto3" json:"userid,omitempty"` InUse bool `protobuf:"varint,3,opt,name=in_use,json=inUse,proto3" json:"in_use,omitempty"` Ipstring string `protobuf:"bytes,4,opt,name=ipstring,proto3" json:"ipstring,omitempty"` Port int32 `protobuf:"varint,5,opt,name=port,proto3" json:"port,omitempty"` RconPassword string `protobuf:"bytes,6,opt,name=rcon_password,json=rconPassword,proto3" json:"rcon_password,omitempty"` DisplayName string `protobuf:"bytes,7,opt,name=display_name,json=displayName,proto3" json:"display_name,omitempty"` PublicServer bool `protobuf:"varint,8,opt,name=public_server,json=publicServer,proto3" json:"public_server,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
GameServer Data Struct
func (*GameServerData) Descriptor ¶
func (*GameServerData) Descriptor() ([]byte, []int)
func (*GameServerData) GetDisplayName ¶
func (m *GameServerData) GetDisplayName() string
func (*GameServerData) GetId ¶
func (m *GameServerData) GetId() int32
func (*GameServerData) GetInUse ¶
func (m *GameServerData) GetInUse() bool
func (*GameServerData) GetIpstring ¶
func (m *GameServerData) GetIpstring() string
func (*GameServerData) GetPort ¶
func (m *GameServerData) GetPort() int32
func (*GameServerData) GetPublicServer ¶
func (m *GameServerData) GetPublicServer() bool
func (*GameServerData) GetRconPassword ¶
func (m *GameServerData) GetRconPassword() string
func (*GameServerData) GetUserid ¶
func (m *GameServerData) GetUserid() int32
func (*GameServerData) ProtoMessage ¶
func (*GameServerData) ProtoMessage()
func (*GameServerData) Reset ¶
func (m *GameServerData) Reset()
func (*GameServerData) String ¶
func (m *GameServerData) String() string
func (*GameServerData) XXX_DiscardUnknown ¶
func (m *GameServerData) XXX_DiscardUnknown()
func (*GameServerData) XXX_Marshal ¶
func (m *GameServerData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GameServerData) XXX_Merge ¶
func (m *GameServerData) XXX_Merge(src proto.Message)
func (*GameServerData) XXX_Size ¶
func (m *GameServerData) XXX_Size() int
func (*GameServerData) XXX_Unmarshal ¶
func (m *GameServerData) XXX_Unmarshal(b []byte) error
type Get5Client ¶
type Get5Client interface { // User related RegisterUser(ctx context.Context, in *RegisterUserRequest, opts ...grpc.CallOption) (*RegisterUserReply, error) GetUser(ctx context.Context, in *GetUserRequest, opts ...grpc.CallOption) (*GetUserReply, error) EditUser(ctx context.Context, in *EditUserRequest, opts ...grpc.CallOption) (*EditUserReply, error) DeleteUser(ctx context.Context, in *DeleteUserRequest, opts ...grpc.CallOption) (*DeleteUserReply, error) GetOrRegisterUser(ctx context.Context, in *RegisterUserRequest, opts ...grpc.CallOption) (*RegisterUserReply, error) // Team related. CRUD RegisterTeam(ctx context.Context, in *RegisterTeamRequest, opts ...grpc.CallOption) (*RegisterTeamReply, error) GetTeam(ctx context.Context, in *GetTeamRequest, opts ...grpc.CallOption) (*GetTeamReply, error) EditTeam(ctx context.Context, in *EditTeamRequest, opts ...grpc.CallOption) (*EditTeamReply, error) DeleteTeam(ctx context.Context, in *DeleteTeamRequest, opts ...grpc.CallOption) (*DeleteTeamReply, error) // Match related. CRUD and Streaming RegisterMatch(ctx context.Context, in *RegisterMatchRequest, opts ...grpc.CallOption) (*RegisterMatchReply, error) GetMatch(ctx context.Context, in *GetMatchRequest, opts ...grpc.CallOption) (*GetMatchReply, error) EditMatch(ctx context.Context, in *EditMatchRequest, opts ...grpc.CallOption) (*EditMatchReply, error) DeleteMatch(ctx context.Context, in *DeleteMatchRequest, opts ...grpc.CallOption) (*DeleteMatchReply, error) MatchEvent(ctx context.Context, in *MatchEventRequest, opts ...grpc.CallOption) (Get5_MatchEventClient, error) // Map stats realted. CRUD RegisterMapStats(ctx context.Context, in *RegisterMapStatsRequest, opts ...grpc.CallOption) (*RegisterMapStatsReply, error) GetMapStats(ctx context.Context, in *GetMapStatsRequest, opts ...grpc.CallOption) (*GetMapStatsReply, error) EditMapStats(ctx context.Context, in *EditMapStatsRequest, opts ...grpc.CallOption) (*EditMapStatsReply, error) DeleteMapStats(ctx context.Context, in *DeleteMapStatsRequest, opts ...grpc.CallOption) (*DeleteMapStatsReply, error) // Player related. CRUD RegisterPlayerStats(ctx context.Context, in *RegisterPlayerStatsRequest, opts ...grpc.CallOption) (*RegisterPlayerStatsReply, error) GetPlayerStats(ctx context.Context, in *GetPlayerStatsRequest, opts ...grpc.CallOption) (*GetPlayerStatsReply, error) EditPlayerStats(ctx context.Context, in *EditPlayerStatsRequest, opts ...grpc.CallOption) (*EditPlayerStatsReply, error) DeletePlayerStats(ctx context.Context, in *DeletePlayerStatsRequest, opts ...grpc.CallOption) (*DeletePlayerStatsReply, error) // Game Server related. CRUD RegisterGameServer(ctx context.Context, in *RegisterGameServerRequest, opts ...grpc.CallOption) (*RegisterGameServerReply, error) GetGameServer(ctx context.Context, in *GetGameServerRequest, opts ...grpc.CallOption) (*GetGameServerReply, error) EditGameServer(ctx context.Context, in *EditGameServerRequest, opts ...grpc.CallOption) (*EditGameServerReply, error) DeleteGameServer(ctx context.Context, in *DeleteGameServerRequest, opts ...grpc.CallOption) (*DeleteGameServerReply, error) // Get resources that belongs to user. GET GetTeamsByUserID(ctx context.Context, in *GetTeamsByUserIDRequest, opts ...grpc.CallOption) (*GetTeamsByUserIDReply, error) }
Get5Client is the client API for Get5 service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
func NewGet5Client ¶
func NewGet5Client(cc *grpc.ClientConn) Get5Client
type Get5Server ¶
type Get5Server interface { // User related RegisterUser(context.Context, *RegisterUserRequest) (*RegisterUserReply, error) GetUser(context.Context, *GetUserRequest) (*GetUserReply, error) EditUser(context.Context, *EditUserRequest) (*EditUserReply, error) DeleteUser(context.Context, *DeleteUserRequest) (*DeleteUserReply, error) GetOrRegisterUser(context.Context, *RegisterUserRequest) (*RegisterUserReply, error) // Team related. CRUD RegisterTeam(context.Context, *RegisterTeamRequest) (*RegisterTeamReply, error) GetTeam(context.Context, *GetTeamRequest) (*GetTeamReply, error) EditTeam(context.Context, *EditTeamRequest) (*EditTeamReply, error) DeleteTeam(context.Context, *DeleteTeamRequest) (*DeleteTeamReply, error) // Match related. CRUD and Streaming RegisterMatch(context.Context, *RegisterMatchRequest) (*RegisterMatchReply, error) GetMatch(context.Context, *GetMatchRequest) (*GetMatchReply, error) EditMatch(context.Context, *EditMatchRequest) (*EditMatchReply, error) DeleteMatch(context.Context, *DeleteMatchRequest) (*DeleteMatchReply, error) MatchEvent(*MatchEventRequest, Get5_MatchEventServer) error // Map stats realted. CRUD RegisterMapStats(context.Context, *RegisterMapStatsRequest) (*RegisterMapStatsReply, error) GetMapStats(context.Context, *GetMapStatsRequest) (*GetMapStatsReply, error) EditMapStats(context.Context, *EditMapStatsRequest) (*EditMapStatsReply, error) DeleteMapStats(context.Context, *DeleteMapStatsRequest) (*DeleteMapStatsReply, error) // Player related. CRUD RegisterPlayerStats(context.Context, *RegisterPlayerStatsRequest) (*RegisterPlayerStatsReply, error) GetPlayerStats(context.Context, *GetPlayerStatsRequest) (*GetPlayerStatsReply, error) EditPlayerStats(context.Context, *EditPlayerStatsRequest) (*EditPlayerStatsReply, error) DeletePlayerStats(context.Context, *DeletePlayerStatsRequest) (*DeletePlayerStatsReply, error) // Game Server related. CRUD RegisterGameServer(context.Context, *RegisterGameServerRequest) (*RegisterGameServerReply, error) GetGameServer(context.Context, *GetGameServerRequest) (*GetGameServerReply, error) EditGameServer(context.Context, *EditGameServerRequest) (*EditGameServerReply, error) DeleteGameServer(context.Context, *DeleteGameServerRequest) (*DeleteGameServerReply, error) // Get resources that belongs to user. GET GetTeamsByUserID(context.Context, *GetTeamsByUserIDRequest) (*GetTeamsByUserIDReply, error) }
Get5Server is the server API for Get5 service.
type Get5_MatchEventClient ¶
type Get5_MatchEventClient interface { Recv() (*MatchEventReply, error) grpc.ClientStream }
type Get5_MatchEventServer ¶
type Get5_MatchEventServer interface { Send(*MatchEventReply) error grpc.ServerStream }
type GetGameServerReply ¶
type GetGameServerReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Gameserver *GameServerData `protobuf:"bytes,3,opt,name=gameserver,proto3" json:"gameserver,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetGameServerReply) Descriptor ¶
func (*GetGameServerReply) Descriptor() ([]byte, []int)
func (*GetGameServerReply) GetError ¶
func (m *GetGameServerReply) GetError() bool
func (*GetGameServerReply) GetErrormessage ¶
func (m *GetGameServerReply) GetErrormessage() string
func (*GetGameServerReply) GetGameserver ¶
func (m *GetGameServerReply) GetGameserver() *GameServerData
func (*GetGameServerReply) ProtoMessage ¶
func (*GetGameServerReply) ProtoMessage()
func (*GetGameServerReply) Reset ¶
func (m *GetGameServerReply) Reset()
func (*GetGameServerReply) String ¶
func (m *GetGameServerReply) String() string
func (*GetGameServerReply) XXX_DiscardUnknown ¶
func (m *GetGameServerReply) XXX_DiscardUnknown()
func (*GetGameServerReply) XXX_Marshal ¶
func (m *GetGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetGameServerReply) XXX_Merge ¶
func (m *GetGameServerReply) XXX_Merge(src proto.Message)
func (*GetGameServerReply) XXX_Size ¶
func (m *GetGameServerReply) XXX_Size() int
func (*GetGameServerReply) XXX_Unmarshal ¶
func (m *GetGameServerReply) XXX_Unmarshal(b []byte) error
type GetGameServerRequest ¶
type GetGameServerRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetGameServerRequest) Descriptor ¶
func (*GetGameServerRequest) Descriptor() ([]byte, []int)
func (*GetGameServerRequest) GetId ¶
func (m *GetGameServerRequest) GetId() int32
func (*GetGameServerRequest) ProtoMessage ¶
func (*GetGameServerRequest) ProtoMessage()
func (*GetGameServerRequest) Reset ¶
func (m *GetGameServerRequest) Reset()
func (*GetGameServerRequest) String ¶
func (m *GetGameServerRequest) String() string
func (*GetGameServerRequest) XXX_DiscardUnknown ¶
func (m *GetGameServerRequest) XXX_DiscardUnknown()
func (*GetGameServerRequest) XXX_Marshal ¶
func (m *GetGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetGameServerRequest) XXX_Merge ¶
func (m *GetGameServerRequest) XXX_Merge(src proto.Message)
func (*GetGameServerRequest) XXX_Size ¶
func (m *GetGameServerRequest) XXX_Size() int
func (*GetGameServerRequest) XXX_Unmarshal ¶
func (m *GetGameServerRequest) XXX_Unmarshal(b []byte) error
type GetMapStatsReply ¶
type GetMapStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Mapstats *MapStatsData `protobuf:"bytes,3,opt,name=mapstats,proto3" json:"mapstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetMapStatsReply) Descriptor ¶
func (*GetMapStatsReply) Descriptor() ([]byte, []int)
func (*GetMapStatsReply) GetError ¶
func (m *GetMapStatsReply) GetError() bool
func (*GetMapStatsReply) GetErrormessage ¶
func (m *GetMapStatsReply) GetErrormessage() string
func (*GetMapStatsReply) GetMapstats ¶
func (m *GetMapStatsReply) GetMapstats() *MapStatsData
func (*GetMapStatsReply) ProtoMessage ¶
func (*GetMapStatsReply) ProtoMessage()
func (*GetMapStatsReply) Reset ¶
func (m *GetMapStatsReply) Reset()
func (*GetMapStatsReply) String ¶
func (m *GetMapStatsReply) String() string
func (*GetMapStatsReply) XXX_DiscardUnknown ¶
func (m *GetMapStatsReply) XXX_DiscardUnknown()
func (*GetMapStatsReply) XXX_Marshal ¶
func (m *GetMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetMapStatsReply) XXX_Merge ¶
func (m *GetMapStatsReply) XXX_Merge(src proto.Message)
func (*GetMapStatsReply) XXX_Size ¶
func (m *GetMapStatsReply) XXX_Size() int
func (*GetMapStatsReply) XXX_Unmarshal ¶
func (m *GetMapStatsReply) XXX_Unmarshal(b []byte) error
type GetMapStatsRequest ¶
type GetMapStatsRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetMapStatsRequest) Descriptor ¶
func (*GetMapStatsRequest) Descriptor() ([]byte, []int)
func (*GetMapStatsRequest) GetId ¶
func (m *GetMapStatsRequest) GetId() int32
func (*GetMapStatsRequest) ProtoMessage ¶
func (*GetMapStatsRequest) ProtoMessage()
func (*GetMapStatsRequest) Reset ¶
func (m *GetMapStatsRequest) Reset()
func (*GetMapStatsRequest) String ¶
func (m *GetMapStatsRequest) String() string
func (*GetMapStatsRequest) XXX_DiscardUnknown ¶
func (m *GetMapStatsRequest) XXX_DiscardUnknown()
func (*GetMapStatsRequest) XXX_Marshal ¶
func (m *GetMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetMapStatsRequest) XXX_Merge ¶
func (m *GetMapStatsRequest) XXX_Merge(src proto.Message)
func (*GetMapStatsRequest) XXX_Size ¶
func (m *GetMapStatsRequest) XXX_Size() int
func (*GetMapStatsRequest) XXX_Unmarshal ¶
func (m *GetMapStatsRequest) XXX_Unmarshal(b []byte) error
type GetMatchReply ¶
type GetMatchReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Match *MatchData `protobuf:"bytes,3,opt,name=match,proto3" json:"match,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetMatchReply) Descriptor ¶
func (*GetMatchReply) Descriptor() ([]byte, []int)
func (*GetMatchReply) GetError ¶
func (m *GetMatchReply) GetError() bool
func (*GetMatchReply) GetErrormessage ¶
func (m *GetMatchReply) GetErrormessage() string
func (*GetMatchReply) GetMatch ¶
func (m *GetMatchReply) GetMatch() *MatchData
func (*GetMatchReply) ProtoMessage ¶
func (*GetMatchReply) ProtoMessage()
func (*GetMatchReply) Reset ¶
func (m *GetMatchReply) Reset()
func (*GetMatchReply) String ¶
func (m *GetMatchReply) String() string
func (*GetMatchReply) XXX_DiscardUnknown ¶
func (m *GetMatchReply) XXX_DiscardUnknown()
func (*GetMatchReply) XXX_Marshal ¶
func (m *GetMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetMatchReply) XXX_Merge ¶
func (m *GetMatchReply) XXX_Merge(src proto.Message)
func (*GetMatchReply) XXX_Size ¶
func (m *GetMatchReply) XXX_Size() int
func (*GetMatchReply) XXX_Unmarshal ¶
func (m *GetMatchReply) XXX_Unmarshal(b []byte) error
type GetMatchRequest ¶
type GetMatchRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetMatchRequest) Descriptor ¶
func (*GetMatchRequest) Descriptor() ([]byte, []int)
func (*GetMatchRequest) GetId ¶
func (m *GetMatchRequest) GetId() int32
func (*GetMatchRequest) ProtoMessage ¶
func (*GetMatchRequest) ProtoMessage()
func (*GetMatchRequest) Reset ¶
func (m *GetMatchRequest) Reset()
func (*GetMatchRequest) String ¶
func (m *GetMatchRequest) String() string
func (*GetMatchRequest) XXX_DiscardUnknown ¶
func (m *GetMatchRequest) XXX_DiscardUnknown()
func (*GetMatchRequest) XXX_Marshal ¶
func (m *GetMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetMatchRequest) XXX_Merge ¶
func (m *GetMatchRequest) XXX_Merge(src proto.Message)
func (*GetMatchRequest) XXX_Size ¶
func (m *GetMatchRequest) XXX_Size() int
func (*GetMatchRequest) XXX_Unmarshal ¶
func (m *GetMatchRequest) XXX_Unmarshal(b []byte) error
type GetPlayerStatsReply ¶
type GetPlayerStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Playerstats *PlayerStatsData `protobuf:"bytes,3,opt,name=playerstats,proto3" json:"playerstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetPlayerStatsReply) Descriptor ¶
func (*GetPlayerStatsReply) Descriptor() ([]byte, []int)
func (*GetPlayerStatsReply) GetError ¶
func (m *GetPlayerStatsReply) GetError() bool
func (*GetPlayerStatsReply) GetErrormessage ¶
func (m *GetPlayerStatsReply) GetErrormessage() string
func (*GetPlayerStatsReply) GetPlayerstats ¶
func (m *GetPlayerStatsReply) GetPlayerstats() *PlayerStatsData
func (*GetPlayerStatsReply) ProtoMessage ¶
func (*GetPlayerStatsReply) ProtoMessage()
func (*GetPlayerStatsReply) Reset ¶
func (m *GetPlayerStatsReply) Reset()
func (*GetPlayerStatsReply) String ¶
func (m *GetPlayerStatsReply) String() string
func (*GetPlayerStatsReply) XXX_DiscardUnknown ¶
func (m *GetPlayerStatsReply) XXX_DiscardUnknown()
func (*GetPlayerStatsReply) XXX_Marshal ¶
func (m *GetPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetPlayerStatsReply) XXX_Merge ¶
func (m *GetPlayerStatsReply) XXX_Merge(src proto.Message)
func (*GetPlayerStatsReply) XXX_Size ¶
func (m *GetPlayerStatsReply) XXX_Size() int
func (*GetPlayerStatsReply) XXX_Unmarshal ¶
func (m *GetPlayerStatsReply) XXX_Unmarshal(b []byte) error
type GetPlayerStatsRequest ¶
type GetPlayerStatsRequest struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Steamid string `protobuf:"bytes,3,opt,name=steamid,proto3" json:"steamid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetPlayerStatsRequest) Descriptor ¶
func (*GetPlayerStatsRequest) Descriptor() ([]byte, []int)
func (*GetPlayerStatsRequest) GetMapnumber ¶
func (m *GetPlayerStatsRequest) GetMapnumber() int32
func (*GetPlayerStatsRequest) GetMatchid ¶
func (m *GetPlayerStatsRequest) GetMatchid() int32
func (*GetPlayerStatsRequest) GetSteamid ¶
func (m *GetPlayerStatsRequest) GetSteamid() string
func (*GetPlayerStatsRequest) ProtoMessage ¶
func (*GetPlayerStatsRequest) ProtoMessage()
func (*GetPlayerStatsRequest) Reset ¶
func (m *GetPlayerStatsRequest) Reset()
func (*GetPlayerStatsRequest) String ¶
func (m *GetPlayerStatsRequest) String() string
func (*GetPlayerStatsRequest) XXX_DiscardUnknown ¶
func (m *GetPlayerStatsRequest) XXX_DiscardUnknown()
func (*GetPlayerStatsRequest) XXX_Marshal ¶
func (m *GetPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetPlayerStatsRequest) XXX_Merge ¶
func (m *GetPlayerStatsRequest) XXX_Merge(src proto.Message)
func (*GetPlayerStatsRequest) XXX_Size ¶
func (m *GetPlayerStatsRequest) XXX_Size() int
func (*GetPlayerStatsRequest) XXX_Unmarshal ¶
func (m *GetPlayerStatsRequest) XXX_Unmarshal(b []byte) error
type GetTeamReply ¶
type GetTeamReply struct { Team *TeamData `protobuf:"bytes,1,opt,name=team,proto3" json:"team,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetTeamReply) Descriptor ¶
func (*GetTeamReply) Descriptor() ([]byte, []int)
func (*GetTeamReply) GetTeam ¶
func (m *GetTeamReply) GetTeam() *TeamData
func (*GetTeamReply) ProtoMessage ¶
func (*GetTeamReply) ProtoMessage()
func (*GetTeamReply) Reset ¶
func (m *GetTeamReply) Reset()
func (*GetTeamReply) String ¶
func (m *GetTeamReply) String() string
func (*GetTeamReply) XXX_DiscardUnknown ¶
func (m *GetTeamReply) XXX_DiscardUnknown()
func (*GetTeamReply) XXX_Marshal ¶
func (m *GetTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetTeamReply) XXX_Merge ¶
func (m *GetTeamReply) XXX_Merge(src proto.Message)
func (*GetTeamReply) XXX_Size ¶
func (m *GetTeamReply) XXX_Size() int
func (*GetTeamReply) XXX_Unmarshal ¶
func (m *GetTeamReply) XXX_Unmarshal(b []byte) error
type GetTeamRequest ¶
type GetTeamRequest struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetTeamRequest) Descriptor ¶
func (*GetTeamRequest) Descriptor() ([]byte, []int)
func (*GetTeamRequest) GetId ¶
func (m *GetTeamRequest) GetId() int32
func (*GetTeamRequest) ProtoMessage ¶
func (*GetTeamRequest) ProtoMessage()
func (*GetTeamRequest) Reset ¶
func (m *GetTeamRequest) Reset()
func (*GetTeamRequest) String ¶
func (m *GetTeamRequest) String() string
func (*GetTeamRequest) XXX_DiscardUnknown ¶
func (m *GetTeamRequest) XXX_DiscardUnknown()
func (*GetTeamRequest) XXX_Marshal ¶
func (m *GetTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetTeamRequest) XXX_Merge ¶
func (m *GetTeamRequest) XXX_Merge(src proto.Message)
func (*GetTeamRequest) XXX_Size ¶
func (m *GetTeamRequest) XXX_Size() int
func (*GetTeamRequest) XXX_Unmarshal ¶
func (m *GetTeamRequest) XXX_Unmarshal(b []byte) error
type GetTeamsByUserIDReply ¶
type GetTeamsByUserIDReply struct { Team []*TeamData `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetTeamsByUserIDReply) Descriptor ¶
func (*GetTeamsByUserIDReply) Descriptor() ([]byte, []int)
func (*GetTeamsByUserIDReply) GetTeam ¶
func (m *GetTeamsByUserIDReply) GetTeam() []*TeamData
func (*GetTeamsByUserIDReply) ProtoMessage ¶
func (*GetTeamsByUserIDReply) ProtoMessage()
func (*GetTeamsByUserIDReply) Reset ¶
func (m *GetTeamsByUserIDReply) Reset()
func (*GetTeamsByUserIDReply) String ¶
func (m *GetTeamsByUserIDReply) String() string
func (*GetTeamsByUserIDReply) XXX_DiscardUnknown ¶
func (m *GetTeamsByUserIDReply) XXX_DiscardUnknown()
func (*GetTeamsByUserIDReply) XXX_Marshal ¶
func (m *GetTeamsByUserIDReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetTeamsByUserIDReply) XXX_Merge ¶
func (m *GetTeamsByUserIDReply) XXX_Merge(src proto.Message)
func (*GetTeamsByUserIDReply) XXX_Size ¶
func (m *GetTeamsByUserIDReply) XXX_Size() int
func (*GetTeamsByUserIDReply) XXX_Unmarshal ¶
func (m *GetTeamsByUserIDReply) XXX_Unmarshal(b []byte) error
type GetTeamsByUserIDRequest ¶
type GetTeamsByUserIDRequest struct { Userid int32 `protobuf:"varint,1,opt,name=userid,proto3" json:"userid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetTeamsByUserIDRequest) Descriptor ¶
func (*GetTeamsByUserIDRequest) Descriptor() ([]byte, []int)
func (*GetTeamsByUserIDRequest) GetUserid ¶
func (m *GetTeamsByUserIDRequest) GetUserid() int32
func (*GetTeamsByUserIDRequest) ProtoMessage ¶
func (*GetTeamsByUserIDRequest) ProtoMessage()
func (*GetTeamsByUserIDRequest) Reset ¶
func (m *GetTeamsByUserIDRequest) Reset()
func (*GetTeamsByUserIDRequest) String ¶
func (m *GetTeamsByUserIDRequest) String() string
func (*GetTeamsByUserIDRequest) XXX_DiscardUnknown ¶
func (m *GetTeamsByUserIDRequest) XXX_DiscardUnknown()
func (*GetTeamsByUserIDRequest) XXX_Marshal ¶
func (m *GetTeamsByUserIDRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetTeamsByUserIDRequest) XXX_Merge ¶
func (m *GetTeamsByUserIDRequest) XXX_Merge(src proto.Message)
func (*GetTeamsByUserIDRequest) XXX_Size ¶
func (m *GetTeamsByUserIDRequest) XXX_Size() int
func (*GetTeamsByUserIDRequest) XXX_Unmarshal ¶
func (m *GetTeamsByUserIDRequest) XXX_Unmarshal(b []byte) error
type GetUserReply ¶
type GetUserReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` User *UserData `protobuf:"bytes,3,opt,name=user,proto3" json:"user,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetUserReply) Descriptor ¶
func (*GetUserReply) Descriptor() ([]byte, []int)
func (*GetUserReply) GetError ¶
func (m *GetUserReply) GetError() bool
func (*GetUserReply) GetErrormessage ¶
func (m *GetUserReply) GetErrormessage() string
func (*GetUserReply) GetUser ¶
func (m *GetUserReply) GetUser() *UserData
func (*GetUserReply) ProtoMessage ¶
func (*GetUserReply) ProtoMessage()
func (*GetUserReply) Reset ¶
func (m *GetUserReply) Reset()
func (*GetUserReply) String ¶
func (m *GetUserReply) String() string
func (*GetUserReply) XXX_DiscardUnknown ¶
func (m *GetUserReply) XXX_DiscardUnknown()
func (*GetUserReply) XXX_Marshal ¶
func (m *GetUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetUserReply) XXX_Merge ¶
func (m *GetUserReply) XXX_Merge(src proto.Message)
func (*GetUserReply) XXX_Size ¶
func (m *GetUserReply) XXX_Size() int
func (*GetUserReply) XXX_Unmarshal ¶
func (m *GetUserReply) XXX_Unmarshal(b []byte) error
type GetUserRequest ¶
type GetUserRequest struct { // Types that are valid to be assigned to Ids: // *GetUserRequest_Id // *GetUserRequest_Steamid Ids isGetUserRequest_Ids `protobuf_oneof:"ids"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GetUserRequest) Descriptor ¶
func (*GetUserRequest) Descriptor() ([]byte, []int)
func (*GetUserRequest) GetId ¶
func (m *GetUserRequest) GetId() int32
func (*GetUserRequest) GetIds ¶
func (m *GetUserRequest) GetIds() isGetUserRequest_Ids
func (*GetUserRequest) GetSteamid ¶
func (m *GetUserRequest) GetSteamid() string
func (*GetUserRequest) ProtoMessage ¶
func (*GetUserRequest) ProtoMessage()
func (*GetUserRequest) Reset ¶
func (m *GetUserRequest) Reset()
func (*GetUserRequest) String ¶
func (m *GetUserRequest) String() string
func (*GetUserRequest) XXX_DiscardUnknown ¶
func (m *GetUserRequest) XXX_DiscardUnknown()
func (*GetUserRequest) XXX_Marshal ¶
func (m *GetUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GetUserRequest) XXX_Merge ¶
func (m *GetUserRequest) XXX_Merge(src proto.Message)
func (*GetUserRequest) XXX_OneofWrappers ¶
func (*GetUserRequest) XXX_OneofWrappers() []interface{}
XXX_OneofWrappers is for the internal use of the proto package.
func (*GetUserRequest) XXX_Size ¶
func (m *GetUserRequest) XXX_Size() int
func (*GetUserRequest) XXX_Unmarshal ¶
func (m *GetUserRequest) XXX_Unmarshal(b []byte) error
type GetUserRequest_Id ¶
type GetUserRequest_Id struct {
Id int32 `protobuf:"varint,1,opt,name=id,proto3,oneof"`
}
type GetUserRequest_Steamid ¶
type GetUserRequest_Steamid struct {
Steamid string `protobuf:"bytes,2,opt,name=steamid,proto3,oneof"`
}
type MapStatsData ¶
type MapStatsData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Matchid int32 `protobuf:"varint,2,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,3,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Mapname string `protobuf:"bytes,4,opt,name=mapname,proto3" json:"mapname,omitempty"` Starttime *timestamp.Timestamp `protobuf:"bytes,5,opt,name=starttime,proto3" json:"starttime,omitempty"` Endtime *timestamp.Timestamp `protobuf:"bytes,6,opt,name=endtime,proto3" json:"endtime,omitempty"` Winner int32 `protobuf:"varint,7,opt,name=winner,proto3" json:"winner,omitempty"` Team1Score int32 `protobuf:"varint,8,opt,name=team1score,proto3" json:"team1score,omitempty"` Team2Score int32 `protobuf:"varint,9,opt,name=team2score,proto3" json:"team2score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
MapStats Data Struct
func (*MapStatsData) Descriptor ¶
func (*MapStatsData) Descriptor() ([]byte, []int)
func (*MapStatsData) GetEndtime ¶
func (m *MapStatsData) GetEndtime() *timestamp.Timestamp
func (*MapStatsData) GetId ¶
func (m *MapStatsData) GetId() int32
func (*MapStatsData) GetMapname ¶
func (m *MapStatsData) GetMapname() string
func (*MapStatsData) GetMapnumber ¶
func (m *MapStatsData) GetMapnumber() int32
func (*MapStatsData) GetMatchid ¶
func (m *MapStatsData) GetMatchid() int32
func (*MapStatsData) GetStarttime ¶
func (m *MapStatsData) GetStarttime() *timestamp.Timestamp
func (*MapStatsData) GetTeam1Score ¶
func (m *MapStatsData) GetTeam1Score() int32
func (*MapStatsData) GetTeam2Score ¶
func (m *MapStatsData) GetTeam2Score() int32
func (*MapStatsData) GetWinner ¶
func (m *MapStatsData) GetWinner() int32
func (*MapStatsData) ProtoMessage ¶
func (*MapStatsData) ProtoMessage()
func (*MapStatsData) Reset ¶
func (m *MapStatsData) Reset()
func (*MapStatsData) String ¶
func (m *MapStatsData) String() string
func (*MapStatsData) XXX_DiscardUnknown ¶
func (m *MapStatsData) XXX_DiscardUnknown()
func (*MapStatsData) XXX_Marshal ¶
func (m *MapStatsData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MapStatsData) XXX_Merge ¶
func (m *MapStatsData) XXX_Merge(src proto.Message)
func (*MapStatsData) XXX_Size ¶
func (m *MapStatsData) XXX_Size() int
func (*MapStatsData) XXX_Unmarshal ¶
func (m *MapStatsData) XXX_Unmarshal(b []byte) error
type MatchData ¶
type MatchData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Userid int32 `protobuf:"varint,2,opt,name=userid,proto3" json:"userid,omitempty"` Serverid int32 `protobuf:"varint,3,opt,name=serverid,proto3" json:"serverid,omitempty"` Winner int32 `protobuf:"varint,4,opt,name=winner,proto3" json:"winner,omitempty"` Cancelled bool `protobuf:"varint,5,opt,name=cancelled,proto3" json:"cancelled,omitempty"` Starttime *timestamp.Timestamp `protobuf:"bytes,6,opt,name=starttime,proto3" json:"starttime,omitempty"` Endtime *timestamp.Timestamp `protobuf:"bytes,7,opt,name=endtime,proto3" json:"endtime,omitempty"` Maxmaps int32 `protobuf:"varint,8,opt,name=maxmaps,proto3" json:"maxmaps,omitempty"` Title string `protobuf:"bytes,9,opt,name=title,proto3" json:"title,omitempty"` Skipveto bool `protobuf:"varint,10,opt,name=skipveto,proto3" json:"skipveto,omitempty"` Apikey string `protobuf:"bytes,11,opt,name=apikey,proto3" json:"apikey,omitempty"` Vetomappool []string `protobuf:"bytes,12,rep,name=vetomappool,proto3" json:"vetomappool,omitempty"` Team1Score int32 `protobuf:"varint,13,opt,name=team1score,proto3" json:"team1score,omitempty"` Team2Score int32 `protobuf:"varint,14,opt,name=team2score,proto3" json:"team2score,omitempty"` Team1String string `protobuf:"bytes,15,opt,name=team1string,proto3" json:"team1string,omitempty"` Team2String string `protobuf:"bytes,16,opt,name=team2string,proto3" json:"team2string,omitempty"` Forfeit bool `protobuf:"varint,17,opt,name=forfeit,proto3" json:"forfeit,omitempty"` Pluginversion string `protobuf:"bytes,18,opt,name=pluginversion,proto3" json:"pluginversion,omitempty"` Mapstats []*MapStatsData `protobuf:"bytes,19,rep,name=mapstats,proto3" json:"mapstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Match Data Struct
func (*MatchData) Descriptor ¶
func (*MatchData) GetCancelled ¶
func (*MatchData) GetEndtime ¶
func (*MatchData) GetForfeit ¶
func (*MatchData) GetMapstats ¶
func (m *MatchData) GetMapstats() []*MapStatsData
func (*MatchData) GetMaxmaps ¶
func (*MatchData) GetPluginversion ¶
func (*MatchData) GetServerid ¶
func (*MatchData) GetSkipveto ¶
func (*MatchData) GetStarttime ¶
func (*MatchData) GetTeam1Score ¶
func (*MatchData) GetTeam1String ¶
func (*MatchData) GetTeam2Score ¶
func (*MatchData) GetTeam2String ¶
func (*MatchData) GetVetomappool ¶
func (*MatchData) ProtoMessage ¶
func (*MatchData) ProtoMessage()
func (*MatchData) XXX_DiscardUnknown ¶
func (m *MatchData) XXX_DiscardUnknown()
func (*MatchData) XXX_Marshal ¶
func (*MatchData) XXX_Unmarshal ¶
type MatchEventDemoUpload ¶
type MatchEventDemoUpload struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventDemoUpload) Descriptor ¶
func (*MatchEventDemoUpload) Descriptor() ([]byte, []int)
func (*MatchEventDemoUpload) GetMapnumber ¶
func (m *MatchEventDemoUpload) GetMapnumber() int32
func (*MatchEventDemoUpload) GetMatchid ¶
func (m *MatchEventDemoUpload) GetMatchid() int32
func (*MatchEventDemoUpload) ProtoMessage ¶
func (*MatchEventDemoUpload) ProtoMessage()
func (*MatchEventDemoUpload) Reset ¶
func (m *MatchEventDemoUpload) Reset()
func (*MatchEventDemoUpload) String ¶
func (m *MatchEventDemoUpload) String() string
func (*MatchEventDemoUpload) XXX_DiscardUnknown ¶
func (m *MatchEventDemoUpload) XXX_DiscardUnknown()
func (*MatchEventDemoUpload) XXX_Marshal ¶
func (m *MatchEventDemoUpload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventDemoUpload) XXX_Merge ¶
func (m *MatchEventDemoUpload) XXX_Merge(src proto.Message)
func (*MatchEventDemoUpload) XXX_Size ¶
func (m *MatchEventDemoUpload) XXX_Size() int
func (*MatchEventDemoUpload) XXX_Unmarshal ¶
func (m *MatchEventDemoUpload) XXX_Unmarshal(b []byte) error
type MatchEventInitialized ¶
type MatchEventInitialized struct { XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventInitialized) Descriptor ¶
func (*MatchEventInitialized) Descriptor() ([]byte, []int)
func (*MatchEventInitialized) ProtoMessage ¶
func (*MatchEventInitialized) ProtoMessage()
func (*MatchEventInitialized) Reset ¶
func (m *MatchEventInitialized) Reset()
func (*MatchEventInitialized) String ¶
func (m *MatchEventInitialized) String() string
func (*MatchEventInitialized) XXX_DiscardUnknown ¶
func (m *MatchEventInitialized) XXX_DiscardUnknown()
func (*MatchEventInitialized) XXX_Marshal ¶
func (m *MatchEventInitialized) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventInitialized) XXX_Merge ¶
func (m *MatchEventInitialized) XXX_Merge(src proto.Message)
func (*MatchEventInitialized) XXX_Size ¶
func (m *MatchEventInitialized) XXX_Size() int
func (*MatchEventInitialized) XXX_Unmarshal ¶
func (m *MatchEventInitialized) XXX_Unmarshal(b []byte) error
type MatchEventMapFinish ¶
type MatchEventMapFinish struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Winner string `protobuf:"bytes,3,opt,name=winner,proto3" json:"winner,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventMapFinish) Descriptor ¶
func (*MatchEventMapFinish) Descriptor() ([]byte, []int)
func (*MatchEventMapFinish) GetMapnumber ¶
func (m *MatchEventMapFinish) GetMapnumber() int32
func (*MatchEventMapFinish) GetMatchid ¶
func (m *MatchEventMapFinish) GetMatchid() int32
func (*MatchEventMapFinish) GetWinner ¶
func (m *MatchEventMapFinish) GetWinner() string
func (*MatchEventMapFinish) ProtoMessage ¶
func (*MatchEventMapFinish) ProtoMessage()
func (*MatchEventMapFinish) Reset ¶
func (m *MatchEventMapFinish) Reset()
func (*MatchEventMapFinish) String ¶
func (m *MatchEventMapFinish) String() string
func (*MatchEventMapFinish) XXX_DiscardUnknown ¶
func (m *MatchEventMapFinish) XXX_DiscardUnknown()
func (*MatchEventMapFinish) XXX_Marshal ¶
func (m *MatchEventMapFinish) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventMapFinish) XXX_Merge ¶
func (m *MatchEventMapFinish) XXX_Merge(src proto.Message)
func (*MatchEventMapFinish) XXX_Size ¶
func (m *MatchEventMapFinish) XXX_Size() int
func (*MatchEventMapFinish) XXX_Unmarshal ¶
func (m *MatchEventMapFinish) XXX_Unmarshal(b []byte) error
type MatchEventMapPlayerUpdate ¶
type MatchEventMapPlayerUpdate struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Steamid string `protobuf:"bytes,3,opt,name=steamid,proto3" json:"steamid,omitempty"` Name string `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"` Team string `protobuf:"bytes,5,opt,name=team,proto3" json:"team,omitempty"` Kills int32 `protobuf:"varint,6,opt,name=kills,proto3" json:"kills,omitempty"` Assists int32 `protobuf:"varint,7,opt,name=assists,proto3" json:"assists,omitempty"` Deaths int32 `protobuf:"varint,8,opt,name=deaths,proto3" json:"deaths,omitempty"` FlashbangAssists int32 `protobuf:"varint,9,opt,name=flashbang_assists,json=flashbangAssists,proto3" json:"flashbang_assists,omitempty"` Teamkills int32 `protobuf:"varint,10,opt,name=teamkills,proto3" json:"teamkills,omitempty"` Suicides int32 `protobuf:"varint,11,opt,name=suicides,proto3" json:"suicides,omitempty"` Damage int32 `protobuf:"varint,12,opt,name=damage,proto3" json:"damage,omitempty"` HeadshotKills int32 `protobuf:"varint,13,opt,name=headshot_kills,json=headshotKills,proto3" json:"headshot_kills,omitempty"` Roundsplayed int32 `protobuf:"varint,14,opt,name=roundsplayed,proto3" json:"roundsplayed,omitempty"` BombPlants int32 `protobuf:"varint,15,opt,name=bomb_plants,json=bombPlants,proto3" json:"bomb_plants,omitempty"` BombDefuses int32 `protobuf:"varint,16,opt,name=bomb_defuses,json=bombDefuses,proto3" json:"bomb_defuses,omitempty"` OneKillRounds int32 `protobuf:"varint,17,opt,name=one_kill_rounds,json=oneKillRounds,proto3" json:"one_kill_rounds,omitempty"` TwoKillRounds int32 `protobuf:"varint,18,opt,name=two_kill_rounds,json=twoKillRounds,proto3" json:"two_kill_rounds,omitempty"` ThreeKillRounds int32 `protobuf:"varint,19,opt,name=three_kill_rounds,json=threeKillRounds,proto3" json:"three_kill_rounds,omitempty"` FourKillRounds int32 `protobuf:"varint,20,opt,name=four_kill_rounds,json=fourKillRounds,proto3" json:"four_kill_rounds,omitempty"` FiveKillRounds int32 `protobuf:"varint,21,opt,name=five_kill_rounds,json=fiveKillRounds,proto3" json:"five_kill_rounds,omitempty"` V1 int32 `protobuf:"varint,22,opt,name=v1,proto3" json:"v1,omitempty"` V2 int32 `protobuf:"varint,23,opt,name=v2,proto3" json:"v2,omitempty"` V3 int32 `protobuf:"varint,24,opt,name=v3,proto3" json:"v3,omitempty"` V4 int32 `protobuf:"varint,25,opt,name=v4,proto3" json:"v4,omitempty"` V5 int32 `protobuf:"varint,26,opt,name=v5,proto3" json:"v5,omitempty"` FirstkillT int32 `protobuf:"varint,27,opt,name=firstkill_t,json=firstkillT,proto3" json:"firstkill_t,omitempty"` FirstkillCt int32 `protobuf:"varint,28,opt,name=firstkill_ct,json=firstkillCt,proto3" json:"firstkill_ct,omitempty"` FirstdeathT int32 `protobuf:"varint,29,opt,name=firstdeath_t,json=firstdeathT,proto3" json:"firstdeath_t,omitempty"` FirstdeathCt int32 `protobuf:"varint,30,opt,name=firstdeath_ct,json=firstdeathCt,proto3" json:"firstdeath_ct,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventMapPlayerUpdate) Descriptor ¶
func (*MatchEventMapPlayerUpdate) Descriptor() ([]byte, []int)
func (*MatchEventMapPlayerUpdate) GetAssists ¶
func (m *MatchEventMapPlayerUpdate) GetAssists() int32
func (*MatchEventMapPlayerUpdate) GetBombDefuses ¶
func (m *MatchEventMapPlayerUpdate) GetBombDefuses() int32
func (*MatchEventMapPlayerUpdate) GetBombPlants ¶
func (m *MatchEventMapPlayerUpdate) GetBombPlants() int32
func (*MatchEventMapPlayerUpdate) GetDamage ¶
func (m *MatchEventMapPlayerUpdate) GetDamage() int32
func (*MatchEventMapPlayerUpdate) GetDeaths ¶
func (m *MatchEventMapPlayerUpdate) GetDeaths() int32
func (*MatchEventMapPlayerUpdate) GetFirstdeathCt ¶
func (m *MatchEventMapPlayerUpdate) GetFirstdeathCt() int32
func (*MatchEventMapPlayerUpdate) GetFirstdeathT ¶
func (m *MatchEventMapPlayerUpdate) GetFirstdeathT() int32
func (*MatchEventMapPlayerUpdate) GetFirstkillCt ¶
func (m *MatchEventMapPlayerUpdate) GetFirstkillCt() int32
func (*MatchEventMapPlayerUpdate) GetFirstkillT ¶
func (m *MatchEventMapPlayerUpdate) GetFirstkillT() int32
func (*MatchEventMapPlayerUpdate) GetFiveKillRounds ¶
func (m *MatchEventMapPlayerUpdate) GetFiveKillRounds() int32
func (*MatchEventMapPlayerUpdate) GetFlashbangAssists ¶
func (m *MatchEventMapPlayerUpdate) GetFlashbangAssists() int32
func (*MatchEventMapPlayerUpdate) GetFourKillRounds ¶
func (m *MatchEventMapPlayerUpdate) GetFourKillRounds() int32
func (*MatchEventMapPlayerUpdate) GetHeadshotKills ¶
func (m *MatchEventMapPlayerUpdate) GetHeadshotKills() int32
func (*MatchEventMapPlayerUpdate) GetKills ¶
func (m *MatchEventMapPlayerUpdate) GetKills() int32
func (*MatchEventMapPlayerUpdate) GetMapnumber ¶
func (m *MatchEventMapPlayerUpdate) GetMapnumber() int32
func (*MatchEventMapPlayerUpdate) GetMatchid ¶
func (m *MatchEventMapPlayerUpdate) GetMatchid() int32
func (*MatchEventMapPlayerUpdate) GetName ¶
func (m *MatchEventMapPlayerUpdate) GetName() string
func (*MatchEventMapPlayerUpdate) GetOneKillRounds ¶
func (m *MatchEventMapPlayerUpdate) GetOneKillRounds() int32
func (*MatchEventMapPlayerUpdate) GetRoundsplayed ¶
func (m *MatchEventMapPlayerUpdate) GetRoundsplayed() int32
func (*MatchEventMapPlayerUpdate) GetSteamid ¶
func (m *MatchEventMapPlayerUpdate) GetSteamid() string
func (*MatchEventMapPlayerUpdate) GetSuicides ¶
func (m *MatchEventMapPlayerUpdate) GetSuicides() int32
func (*MatchEventMapPlayerUpdate) GetTeam ¶
func (m *MatchEventMapPlayerUpdate) GetTeam() string
func (*MatchEventMapPlayerUpdate) GetTeamkills ¶
func (m *MatchEventMapPlayerUpdate) GetTeamkills() int32
func (*MatchEventMapPlayerUpdate) GetThreeKillRounds ¶
func (m *MatchEventMapPlayerUpdate) GetThreeKillRounds() int32
func (*MatchEventMapPlayerUpdate) GetTwoKillRounds ¶
func (m *MatchEventMapPlayerUpdate) GetTwoKillRounds() int32
func (*MatchEventMapPlayerUpdate) GetV1 ¶
func (m *MatchEventMapPlayerUpdate) GetV1() int32
func (*MatchEventMapPlayerUpdate) GetV2 ¶
func (m *MatchEventMapPlayerUpdate) GetV2() int32
func (*MatchEventMapPlayerUpdate) GetV3 ¶
func (m *MatchEventMapPlayerUpdate) GetV3() int32
func (*MatchEventMapPlayerUpdate) GetV4 ¶
func (m *MatchEventMapPlayerUpdate) GetV4() int32
func (*MatchEventMapPlayerUpdate) GetV5 ¶
func (m *MatchEventMapPlayerUpdate) GetV5() int32
func (*MatchEventMapPlayerUpdate) ProtoMessage ¶
func (*MatchEventMapPlayerUpdate) ProtoMessage()
func (*MatchEventMapPlayerUpdate) Reset ¶
func (m *MatchEventMapPlayerUpdate) Reset()
func (*MatchEventMapPlayerUpdate) String ¶
func (m *MatchEventMapPlayerUpdate) String() string
func (*MatchEventMapPlayerUpdate) XXX_DiscardUnknown ¶
func (m *MatchEventMapPlayerUpdate) XXX_DiscardUnknown()
func (*MatchEventMapPlayerUpdate) XXX_Marshal ¶
func (m *MatchEventMapPlayerUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventMapPlayerUpdate) XXX_Merge ¶
func (m *MatchEventMapPlayerUpdate) XXX_Merge(src proto.Message)
func (*MatchEventMapPlayerUpdate) XXX_Size ¶
func (m *MatchEventMapPlayerUpdate) XXX_Size() int
func (*MatchEventMapPlayerUpdate) XXX_Unmarshal ¶
func (m *MatchEventMapPlayerUpdate) XXX_Unmarshal(b []byte) error
type MatchEventMapStart ¶
type MatchEventMapStart struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Mapname string `protobuf:"bytes,3,opt,name=mapname,proto3" json:"mapname,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventMapStart) Descriptor ¶
func (*MatchEventMapStart) Descriptor() ([]byte, []int)
func (*MatchEventMapStart) GetMapname ¶
func (m *MatchEventMapStart) GetMapname() string
func (*MatchEventMapStart) GetMapnumber ¶
func (m *MatchEventMapStart) GetMapnumber() int32
func (*MatchEventMapStart) GetMatchid ¶
func (m *MatchEventMapStart) GetMatchid() int32
func (*MatchEventMapStart) ProtoMessage ¶
func (*MatchEventMapStart) ProtoMessage()
func (*MatchEventMapStart) Reset ¶
func (m *MatchEventMapStart) Reset()
func (*MatchEventMapStart) String ¶
func (m *MatchEventMapStart) String() string
func (*MatchEventMapStart) XXX_DiscardUnknown ¶
func (m *MatchEventMapStart) XXX_DiscardUnknown()
func (*MatchEventMapStart) XXX_Marshal ¶
func (m *MatchEventMapStart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventMapStart) XXX_Merge ¶
func (m *MatchEventMapStart) XXX_Merge(src proto.Message)
func (*MatchEventMapStart) XXX_Size ¶
func (m *MatchEventMapStart) XXX_Size() int
func (*MatchEventMapStart) XXX_Unmarshal ¶
func (m *MatchEventMapStart) XXX_Unmarshal(b []byte) error
type MatchEventMapUpdate ¶
type MatchEventMapUpdate struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Team1Score int32 `protobuf:"varint,3,opt,name=team1score,proto3" json:"team1score,omitempty"` Team2Score int32 `protobuf:"varint,4,opt,name=team2score,proto3" json:"team2score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventMapUpdate) Descriptor ¶
func (*MatchEventMapUpdate) Descriptor() ([]byte, []int)
func (*MatchEventMapUpdate) GetMapnumber ¶
func (m *MatchEventMapUpdate) GetMapnumber() int32
func (*MatchEventMapUpdate) GetMatchid ¶
func (m *MatchEventMapUpdate) GetMatchid() int32
func (*MatchEventMapUpdate) GetTeam1Score ¶
func (m *MatchEventMapUpdate) GetTeam1Score() int32
func (*MatchEventMapUpdate) GetTeam2Score ¶
func (m *MatchEventMapUpdate) GetTeam2Score() int32
func (*MatchEventMapUpdate) ProtoMessage ¶
func (*MatchEventMapUpdate) ProtoMessage()
func (*MatchEventMapUpdate) Reset ¶
func (m *MatchEventMapUpdate) Reset()
func (*MatchEventMapUpdate) String ¶
func (m *MatchEventMapUpdate) String() string
func (*MatchEventMapUpdate) XXX_DiscardUnknown ¶
func (m *MatchEventMapUpdate) XXX_DiscardUnknown()
func (*MatchEventMapUpdate) XXX_Marshal ¶
func (m *MatchEventMapUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventMapUpdate) XXX_Merge ¶
func (m *MatchEventMapUpdate) XXX_Merge(src proto.Message)
func (*MatchEventMapUpdate) XXX_Size ¶
func (m *MatchEventMapUpdate) XXX_Size() int
func (*MatchEventMapUpdate) XXX_Unmarshal ¶
func (m *MatchEventMapUpdate) XXX_Unmarshal(b []byte) error
type MatchEventMatchFinish ¶
type MatchEventMatchFinish struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Winner string `protobuf:"bytes,2,opt,name=winner,proto3" json:"winner,omitempty"` Forfeit bool `protobuf:"varint,3,opt,name=forfeit,proto3" json:"forfeit,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventMatchFinish) Descriptor ¶
func (*MatchEventMatchFinish) Descriptor() ([]byte, []int)
func (*MatchEventMatchFinish) GetForfeit ¶
func (m *MatchEventMatchFinish) GetForfeit() bool
func (*MatchEventMatchFinish) GetMatchid ¶
func (m *MatchEventMatchFinish) GetMatchid() int32
func (*MatchEventMatchFinish) GetWinner ¶
func (m *MatchEventMatchFinish) GetWinner() string
func (*MatchEventMatchFinish) ProtoMessage ¶
func (*MatchEventMatchFinish) ProtoMessage()
func (*MatchEventMatchFinish) Reset ¶
func (m *MatchEventMatchFinish) Reset()
func (*MatchEventMatchFinish) String ¶
func (m *MatchEventMatchFinish) String() string
func (*MatchEventMatchFinish) XXX_DiscardUnknown ¶
func (m *MatchEventMatchFinish) XXX_DiscardUnknown()
func (*MatchEventMatchFinish) XXX_Marshal ¶
func (m *MatchEventMatchFinish) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventMatchFinish) XXX_Merge ¶
func (m *MatchEventMatchFinish) XXX_Merge(src proto.Message)
func (*MatchEventMatchFinish) XXX_Size ¶
func (m *MatchEventMatchFinish) XXX_Size() int
func (*MatchEventMatchFinish) XXX_Unmarshal ¶
func (m *MatchEventMatchFinish) XXX_Unmarshal(b []byte) error
type MatchEventReply ¶
type MatchEventReply struct { // Types that are valid to be assigned to Event: // *MatchEventReply_Matchfinish // *MatchEventReply_Mapstart // *MatchEventReply_Mapupdate // *MatchEventReply_Mapfinish // *MatchEventReply_Mapplayerupdate // *MatchEventReply_Initialized Event isMatchEventReply_Event `protobuf_oneof:"event"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Streaming API
func (*MatchEventReply) Descriptor ¶
func (*MatchEventReply) Descriptor() ([]byte, []int)
func (*MatchEventReply) GetEvent ¶
func (m *MatchEventReply) GetEvent() isMatchEventReply_Event
func (*MatchEventReply) GetInitialized ¶
func (m *MatchEventReply) GetInitialized() *MatchEventInitialized
func (*MatchEventReply) GetMapfinish ¶
func (m *MatchEventReply) GetMapfinish() *MatchEventMapFinish
func (*MatchEventReply) GetMapplayerupdate ¶
func (m *MatchEventReply) GetMapplayerupdate() *MatchEventMapPlayerUpdate
func (*MatchEventReply) GetMapstart ¶
func (m *MatchEventReply) GetMapstart() *MatchEventMapStart
func (*MatchEventReply) GetMapupdate ¶
func (m *MatchEventReply) GetMapupdate() *MatchEventMapUpdate
func (*MatchEventReply) GetMatchfinish ¶
func (m *MatchEventReply) GetMatchfinish() *MatchEventMatchFinish
func (*MatchEventReply) ProtoMessage ¶
func (*MatchEventReply) ProtoMessage()
func (*MatchEventReply) Reset ¶
func (m *MatchEventReply) Reset()
func (*MatchEventReply) String ¶
func (m *MatchEventReply) String() string
func (*MatchEventReply) XXX_DiscardUnknown ¶
func (m *MatchEventReply) XXX_DiscardUnknown()
func (*MatchEventReply) XXX_Marshal ¶
func (m *MatchEventReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventReply) XXX_Merge ¶
func (m *MatchEventReply) XXX_Merge(src proto.Message)
func (*MatchEventReply) XXX_OneofWrappers ¶
func (*MatchEventReply) XXX_OneofWrappers() []interface{}
XXX_OneofWrappers is for the internal use of the proto package.
func (*MatchEventReply) XXX_Size ¶
func (m *MatchEventReply) XXX_Size() int
func (*MatchEventReply) XXX_Unmarshal ¶
func (m *MatchEventReply) XXX_Unmarshal(b []byte) error
type MatchEventReply_Initialized ¶
type MatchEventReply_Initialized struct {
Initialized *MatchEventInitialized `protobuf:"bytes,6,opt,name=initialized,proto3,oneof"`
}
type MatchEventReply_Mapfinish ¶
type MatchEventReply_Mapfinish struct {
Mapfinish *MatchEventMapFinish `protobuf:"bytes,4,opt,name=mapfinish,proto3,oneof"`
}
type MatchEventReply_Mapplayerupdate ¶
type MatchEventReply_Mapplayerupdate struct {
Mapplayerupdate *MatchEventMapPlayerUpdate `protobuf:"bytes,5,opt,name=mapplayerupdate,proto3,oneof"`
}
type MatchEventReply_Mapstart ¶
type MatchEventReply_Mapstart struct {
Mapstart *MatchEventMapStart `protobuf:"bytes,2,opt,name=mapstart,proto3,oneof"`
}
type MatchEventReply_Mapupdate ¶
type MatchEventReply_Mapupdate struct {
Mapupdate *MatchEventMapUpdate `protobuf:"bytes,3,opt,name=mapupdate,proto3,oneof"`
}
type MatchEventReply_Matchfinish ¶
type MatchEventReply_Matchfinish struct {
Matchfinish *MatchEventMatchFinish `protobuf:"bytes,1,opt,name=matchfinish,proto3,oneof"`
}
type MatchEventRequest ¶
type MatchEventRequest struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventRequest) Descriptor ¶
func (*MatchEventRequest) Descriptor() ([]byte, []int)
func (*MatchEventRequest) GetMatchid ¶
func (m *MatchEventRequest) GetMatchid() int32
func (*MatchEventRequest) ProtoMessage ¶
func (*MatchEventRequest) ProtoMessage()
func (*MatchEventRequest) Reset ¶
func (m *MatchEventRequest) Reset()
func (*MatchEventRequest) String ¶
func (m *MatchEventRequest) String() string
func (*MatchEventRequest) XXX_DiscardUnknown ¶
func (m *MatchEventRequest) XXX_DiscardUnknown()
func (*MatchEventRequest) XXX_Marshal ¶
func (m *MatchEventRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventRequest) XXX_Merge ¶
func (m *MatchEventRequest) XXX_Merge(src proto.Message)
func (*MatchEventRequest) XXX_Size ¶
func (m *MatchEventRequest) XXX_Size() int
func (*MatchEventRequest) XXX_Unmarshal ¶
func (m *MatchEventRequest) XXX_Unmarshal(b []byte) error
type MatchEventVetoUpdate ¶
type MatchEventVetoUpdate struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Map string `protobuf:"bytes,2,opt,name=map,proto3" json:"map,omitempty"` Team string `protobuf:"bytes,3,opt,name=team,proto3" json:"team,omitempty"` PickOrVeto string `protobuf:"bytes,4,opt,name=pick_or_veto,json=pickOrVeto,proto3" json:"pick_or_veto,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*MatchEventVetoUpdate) Descriptor ¶
func (*MatchEventVetoUpdate) Descriptor() ([]byte, []int)
func (*MatchEventVetoUpdate) GetMap ¶
func (m *MatchEventVetoUpdate) GetMap() string
func (*MatchEventVetoUpdate) GetMatchid ¶
func (m *MatchEventVetoUpdate) GetMatchid() int32
func (*MatchEventVetoUpdate) GetPickOrVeto ¶
func (m *MatchEventVetoUpdate) GetPickOrVeto() string
func (*MatchEventVetoUpdate) GetTeam ¶
func (m *MatchEventVetoUpdate) GetTeam() string
func (*MatchEventVetoUpdate) ProtoMessage ¶
func (*MatchEventVetoUpdate) ProtoMessage()
func (*MatchEventVetoUpdate) Reset ¶
func (m *MatchEventVetoUpdate) Reset()
func (*MatchEventVetoUpdate) String ¶
func (m *MatchEventVetoUpdate) String() string
func (*MatchEventVetoUpdate) XXX_DiscardUnknown ¶
func (m *MatchEventVetoUpdate) XXX_DiscardUnknown()
func (*MatchEventVetoUpdate) XXX_Marshal ¶
func (m *MatchEventVetoUpdate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*MatchEventVetoUpdate) XXX_Merge ¶
func (m *MatchEventVetoUpdate) XXX_Merge(src proto.Message)
func (*MatchEventVetoUpdate) XXX_Size ¶
func (m *MatchEventVetoUpdate) XXX_Size() int
func (*MatchEventVetoUpdate) XXX_Unmarshal ¶
func (m *MatchEventVetoUpdate) XXX_Unmarshal(b []byte) error
type PlayerStatsData ¶
type PlayerStatsData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Matchid int32 `protobuf:"varint,2,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapid int32 `protobuf:"varint,3,opt,name=mapid,proto3" json:"mapid,omitempty"` Teamid int32 `protobuf:"varint,4,opt,name=teamid,proto3" json:"teamid,omitempty"` Steamid string `protobuf:"bytes,5,opt,name=steamid,proto3" json:"steamid,omitempty"` Name string `protobuf:"bytes,6,opt,name=name,proto3" json:"name,omitempty"` Kills int32 `protobuf:"varint,7,opt,name=kills,proto3" json:"kills,omitempty"` Deaths int32 `protobuf:"varint,8,opt,name=deaths,proto3" json:"deaths,omitempty"` Roundsplayed int32 `protobuf:"varint,9,opt,name=roundsplayed,proto3" json:"roundsplayed,omitempty"` Assists int32 `protobuf:"varint,10,opt,name=assists,proto3" json:"assists,omitempty"` FlashbangAssists int32 `protobuf:"varint,11,opt,name=flashbang_assists,json=flashbangAssists,proto3" json:"flashbang_assists,omitempty"` Teamkills int32 `protobuf:"varint,12,opt,name=teamkills,proto3" json:"teamkills,omitempty"` Suicides int32 `protobuf:"varint,13,opt,name=suicides,proto3" json:"suicides,omitempty"` HeadshotKills int32 `protobuf:"varint,14,opt,name=headshot_kills,json=headshotKills,proto3" json:"headshot_kills,omitempty"` Damage int32 `protobuf:"varint,15,opt,name=damage,proto3" json:"damage,omitempty"` BombPlants int32 `protobuf:"varint,16,opt,name=bomb_plants,json=bombPlants,proto3" json:"bomb_plants,omitempty"` BombDefuses int32 `protobuf:"varint,17,opt,name=bomb_defuses,json=bombDefuses,proto3" json:"bomb_defuses,omitempty"` OneKillRounds int32 `protobuf:"varint,18,opt,name=one_kill_rounds,json=oneKillRounds,proto3" json:"one_kill_rounds,omitempty"` TwoKillRounds int32 `protobuf:"varint,19,opt,name=two_kill_rounds,json=twoKillRounds,proto3" json:"two_kill_rounds,omitempty"` ThreeKillRounds int32 `protobuf:"varint,20,opt,name=three_kill_rounds,json=threeKillRounds,proto3" json:"three_kill_rounds,omitempty"` FourKillRounds int32 `protobuf:"varint,21,opt,name=four_kill_rounds,json=fourKillRounds,proto3" json:"four_kill_rounds,omitempty"` FiveKillRounds int32 `protobuf:"varint,22,opt,name=five_kill_rounds,json=fiveKillRounds,proto3" json:"five_kill_rounds,omitempty"` V1 int32 `protobuf:"varint,23,opt,name=v1,proto3" json:"v1,omitempty"` V2 int32 `protobuf:"varint,24,opt,name=v2,proto3" json:"v2,omitempty"` V3 int32 `protobuf:"varint,25,opt,name=v3,proto3" json:"v3,omitempty"` V4 int32 `protobuf:"varint,26,opt,name=v4,proto3" json:"v4,omitempty"` V5 int32 `protobuf:"varint,27,opt,name=v5,proto3" json:"v5,omitempty"` FirstkillT int32 `protobuf:"varint,28,opt,name=firstkill_t,json=firstkillT,proto3" json:"firstkill_t,omitempty"` FirstkillCt int32 `protobuf:"varint,29,opt,name=firstkill_ct,json=firstkillCt,proto3" json:"firstkill_ct,omitempty"` FirstdeathT int32 `protobuf:"varint,30,opt,name=firstdeath_t,json=firstdeathT,proto3" json:"firstdeath_t,omitempty"` FirstdeathCt int32 `protobuf:"varint,31,opt,name=firstdeath_ct,json=firstdeathCt,proto3" json:"firstdeath_ct,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
PlayerStats Data Struct
func (*PlayerStatsData) Descriptor ¶
func (*PlayerStatsData) Descriptor() ([]byte, []int)
func (*PlayerStatsData) GetAssists ¶
func (m *PlayerStatsData) GetAssists() int32
func (*PlayerStatsData) GetBombDefuses ¶
func (m *PlayerStatsData) GetBombDefuses() int32
func (*PlayerStatsData) GetBombPlants ¶
func (m *PlayerStatsData) GetBombPlants() int32
func (*PlayerStatsData) GetDamage ¶
func (m *PlayerStatsData) GetDamage() int32
func (*PlayerStatsData) GetDeaths ¶
func (m *PlayerStatsData) GetDeaths() int32
func (*PlayerStatsData) GetFirstdeathCt ¶
func (m *PlayerStatsData) GetFirstdeathCt() int32
func (*PlayerStatsData) GetFirstdeathT ¶
func (m *PlayerStatsData) GetFirstdeathT() int32
func (*PlayerStatsData) GetFirstkillCt ¶
func (m *PlayerStatsData) GetFirstkillCt() int32
func (*PlayerStatsData) GetFirstkillT ¶
func (m *PlayerStatsData) GetFirstkillT() int32
func (*PlayerStatsData) GetFiveKillRounds ¶
func (m *PlayerStatsData) GetFiveKillRounds() int32
func (*PlayerStatsData) GetFlashbangAssists ¶
func (m *PlayerStatsData) GetFlashbangAssists() int32
func (*PlayerStatsData) GetFourKillRounds ¶
func (m *PlayerStatsData) GetFourKillRounds() int32
func (*PlayerStatsData) GetHeadshotKills ¶
func (m *PlayerStatsData) GetHeadshotKills() int32
func (*PlayerStatsData) GetId ¶
func (m *PlayerStatsData) GetId() int32
func (*PlayerStatsData) GetKills ¶
func (m *PlayerStatsData) GetKills() int32
func (*PlayerStatsData) GetMapid ¶
func (m *PlayerStatsData) GetMapid() int32
func (*PlayerStatsData) GetMatchid ¶
func (m *PlayerStatsData) GetMatchid() int32
func (*PlayerStatsData) GetName ¶
func (m *PlayerStatsData) GetName() string
func (*PlayerStatsData) GetOneKillRounds ¶
func (m *PlayerStatsData) GetOneKillRounds() int32
func (*PlayerStatsData) GetRoundsplayed ¶
func (m *PlayerStatsData) GetRoundsplayed() int32
func (*PlayerStatsData) GetSteamid ¶
func (m *PlayerStatsData) GetSteamid() string
func (*PlayerStatsData) GetSuicides ¶
func (m *PlayerStatsData) GetSuicides() int32
func (*PlayerStatsData) GetTeamid ¶
func (m *PlayerStatsData) GetTeamid() int32
func (*PlayerStatsData) GetTeamkills ¶
func (m *PlayerStatsData) GetTeamkills() int32
func (*PlayerStatsData) GetThreeKillRounds ¶
func (m *PlayerStatsData) GetThreeKillRounds() int32
func (*PlayerStatsData) GetTwoKillRounds ¶
func (m *PlayerStatsData) GetTwoKillRounds() int32
func (*PlayerStatsData) GetV1 ¶
func (m *PlayerStatsData) GetV1() int32
func (*PlayerStatsData) GetV2 ¶
func (m *PlayerStatsData) GetV2() int32
func (*PlayerStatsData) GetV3 ¶
func (m *PlayerStatsData) GetV3() int32
func (*PlayerStatsData) GetV4 ¶
func (m *PlayerStatsData) GetV4() int32
func (*PlayerStatsData) GetV5 ¶
func (m *PlayerStatsData) GetV5() int32
func (*PlayerStatsData) ProtoMessage ¶
func (*PlayerStatsData) ProtoMessage()
func (*PlayerStatsData) Reset ¶
func (m *PlayerStatsData) Reset()
func (*PlayerStatsData) String ¶
func (m *PlayerStatsData) String() string
func (*PlayerStatsData) XXX_DiscardUnknown ¶
func (m *PlayerStatsData) XXX_DiscardUnknown()
func (*PlayerStatsData) XXX_Marshal ¶
func (m *PlayerStatsData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PlayerStatsData) XXX_Merge ¶
func (m *PlayerStatsData) XXX_Merge(src proto.Message)
func (*PlayerStatsData) XXX_Size ¶
func (m *PlayerStatsData) XXX_Size() int
func (*PlayerStatsData) XXX_Unmarshal ¶
func (m *PlayerStatsData) XXX_Unmarshal(b []byte) error
type RegisterGameServerReply ¶
type RegisterGameServerReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Id int32 `protobuf:"varint,3,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterGameServerReply) Descriptor ¶
func (*RegisterGameServerReply) Descriptor() ([]byte, []int)
func (*RegisterGameServerReply) GetError ¶
func (m *RegisterGameServerReply) GetError() bool
func (*RegisterGameServerReply) GetErrormessage ¶
func (m *RegisterGameServerReply) GetErrormessage() string
func (*RegisterGameServerReply) GetId ¶
func (m *RegisterGameServerReply) GetId() int32
func (*RegisterGameServerReply) ProtoMessage ¶
func (*RegisterGameServerReply) ProtoMessage()
func (*RegisterGameServerReply) Reset ¶
func (m *RegisterGameServerReply) Reset()
func (*RegisterGameServerReply) String ¶
func (m *RegisterGameServerReply) String() string
func (*RegisterGameServerReply) XXX_DiscardUnknown ¶
func (m *RegisterGameServerReply) XXX_DiscardUnknown()
func (*RegisterGameServerReply) XXX_Marshal ¶
func (m *RegisterGameServerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterGameServerReply) XXX_Merge ¶
func (m *RegisterGameServerReply) XXX_Merge(src proto.Message)
func (*RegisterGameServerReply) XXX_Size ¶
func (m *RegisterGameServerReply) XXX_Size() int
func (*RegisterGameServerReply) XXX_Unmarshal ¶
func (m *RegisterGameServerReply) XXX_Unmarshal(b []byte) error
type RegisterGameServerRequest ¶
type RegisterGameServerRequest struct { Userid int32 `protobuf:"varint,1,opt,name=userid,proto3" json:"userid,omitempty"` DisplayName string `protobuf:"bytes,2,opt,name=display_name,json=displayName,proto3" json:"display_name,omitempty"` IpString string `protobuf:"bytes,3,opt,name=ip_string,json=ipString,proto3" json:"ip_string,omitempty"` Port int32 `protobuf:"varint,4,opt,name=port,proto3" json:"port,omitempty"` RconPassword string `protobuf:"bytes,5,opt,name=rcon_password,json=rconPassword,proto3" json:"rcon_password,omitempty"` PublicServer bool `protobuf:"varint,6,opt,name=public_server,json=publicServer,proto3" json:"public_server,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterGameServerRequest) Descriptor ¶
func (*RegisterGameServerRequest) Descriptor() ([]byte, []int)
func (*RegisterGameServerRequest) GetDisplayName ¶
func (m *RegisterGameServerRequest) GetDisplayName() string
func (*RegisterGameServerRequest) GetIpString ¶
func (m *RegisterGameServerRequest) GetIpString() string
func (*RegisterGameServerRequest) GetPort ¶
func (m *RegisterGameServerRequest) GetPort() int32
func (*RegisterGameServerRequest) GetPublicServer ¶
func (m *RegisterGameServerRequest) GetPublicServer() bool
func (*RegisterGameServerRequest) GetRconPassword ¶
func (m *RegisterGameServerRequest) GetRconPassword() string
func (*RegisterGameServerRequest) GetUserid ¶
func (m *RegisterGameServerRequest) GetUserid() int32
func (*RegisterGameServerRequest) ProtoMessage ¶
func (*RegisterGameServerRequest) ProtoMessage()
func (*RegisterGameServerRequest) Reset ¶
func (m *RegisterGameServerRequest) Reset()
func (*RegisterGameServerRequest) String ¶
func (m *RegisterGameServerRequest) String() string
func (*RegisterGameServerRequest) XXX_DiscardUnknown ¶
func (m *RegisterGameServerRequest) XXX_DiscardUnknown()
func (*RegisterGameServerRequest) XXX_Marshal ¶
func (m *RegisterGameServerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterGameServerRequest) XXX_Merge ¶
func (m *RegisterGameServerRequest) XXX_Merge(src proto.Message)
func (*RegisterGameServerRequest) XXX_Size ¶
func (m *RegisterGameServerRequest) XXX_Size() int
func (*RegisterGameServerRequest) XXX_Unmarshal ¶
func (m *RegisterGameServerRequest) XXX_Unmarshal(b []byte) error
type RegisterMapStatsReply ¶
type RegisterMapStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterMapStatsReply) Descriptor ¶
func (*RegisterMapStatsReply) Descriptor() ([]byte, []int)
func (*RegisterMapStatsReply) GetError ¶
func (m *RegisterMapStatsReply) GetError() bool
func (*RegisterMapStatsReply) GetErrormessage ¶
func (m *RegisterMapStatsReply) GetErrormessage() string
func (*RegisterMapStatsReply) ProtoMessage ¶
func (*RegisterMapStatsReply) ProtoMessage()
func (*RegisterMapStatsReply) Reset ¶
func (m *RegisterMapStatsReply) Reset()
func (*RegisterMapStatsReply) String ¶
func (m *RegisterMapStatsReply) String() string
func (*RegisterMapStatsReply) XXX_DiscardUnknown ¶
func (m *RegisterMapStatsReply) XXX_DiscardUnknown()
func (*RegisterMapStatsReply) XXX_Marshal ¶
func (m *RegisterMapStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterMapStatsReply) XXX_Merge ¶
func (m *RegisterMapStatsReply) XXX_Merge(src proto.Message)
func (*RegisterMapStatsReply) XXX_Size ¶
func (m *RegisterMapStatsReply) XXX_Size() int
func (*RegisterMapStatsReply) XXX_Unmarshal ¶
func (m *RegisterMapStatsReply) XXX_Unmarshal(b []byte) error
type RegisterMapStatsRequest ¶
type RegisterMapStatsRequest struct { Mapstats *MapStatsData `protobuf:"bytes,1,opt,name=mapstats,proto3" json:"mapstats,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterMapStatsRequest) Descriptor ¶
func (*RegisterMapStatsRequest) Descriptor() ([]byte, []int)
func (*RegisterMapStatsRequest) GetMapstats ¶
func (m *RegisterMapStatsRequest) GetMapstats() *MapStatsData
func (*RegisterMapStatsRequest) ProtoMessage ¶
func (*RegisterMapStatsRequest) ProtoMessage()
func (*RegisterMapStatsRequest) Reset ¶
func (m *RegisterMapStatsRequest) Reset()
func (*RegisterMapStatsRequest) String ¶
func (m *RegisterMapStatsRequest) String() string
func (*RegisterMapStatsRequest) XXX_DiscardUnknown ¶
func (m *RegisterMapStatsRequest) XXX_DiscardUnknown()
func (*RegisterMapStatsRequest) XXX_Marshal ¶
func (m *RegisterMapStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterMapStatsRequest) XXX_Merge ¶
func (m *RegisterMapStatsRequest) XXX_Merge(src proto.Message)
func (*RegisterMapStatsRequest) XXX_Size ¶
func (m *RegisterMapStatsRequest) XXX_Size() int
func (*RegisterMapStatsRequest) XXX_Unmarshal ¶
func (m *RegisterMapStatsRequest) XXX_Unmarshal(b []byte) error
type RegisterMatchReply ¶
type RegisterMatchReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Id int32 `protobuf:"varint,3,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterMatchReply) Descriptor ¶
func (*RegisterMatchReply) Descriptor() ([]byte, []int)
func (*RegisterMatchReply) GetError ¶
func (m *RegisterMatchReply) GetError() bool
func (*RegisterMatchReply) GetErrormessage ¶
func (m *RegisterMatchReply) GetErrormessage() string
func (*RegisterMatchReply) GetId ¶
func (m *RegisterMatchReply) GetId() int32
func (*RegisterMatchReply) ProtoMessage ¶
func (*RegisterMatchReply) ProtoMessage()
func (*RegisterMatchReply) Reset ¶
func (m *RegisterMatchReply) Reset()
func (*RegisterMatchReply) String ¶
func (m *RegisterMatchReply) String() string
func (*RegisterMatchReply) XXX_DiscardUnknown ¶
func (m *RegisterMatchReply) XXX_DiscardUnknown()
func (*RegisterMatchReply) XXX_Marshal ¶
func (m *RegisterMatchReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterMatchReply) XXX_Merge ¶
func (m *RegisterMatchReply) XXX_Merge(src proto.Message)
func (*RegisterMatchReply) XXX_Size ¶
func (m *RegisterMatchReply) XXX_Size() int
func (*RegisterMatchReply) XXX_Unmarshal ¶
func (m *RegisterMatchReply) XXX_Unmarshal(b []byte) error
type RegisterMatchRequest ¶
type RegisterMatchRequest struct { Userid int32 `protobuf:"varint,1,opt,name=userid,proto3" json:"userid,omitempty"` Team1Id int32 `protobuf:"varint,2,opt,name=team1id,proto3" json:"team1id,omitempty"` Team2Id int32 `protobuf:"varint,3,opt,name=team2id,proto3" json:"team2id,omitempty"` Team1String string `protobuf:"bytes,4,opt,name=team1string,proto3" json:"team1string,omitempty"` Team2String string `protobuf:"bytes,5,opt,name=team2string,proto3" json:"team2string,omitempty"` Maxmaps int32 `protobuf:"varint,6,opt,name=maxmaps,proto3" json:"maxmaps,omitempty"` Skipveto bool `protobuf:"varint,7,opt,name=skipveto,proto3" json:"skipveto,omitempty"` Title string `protobuf:"bytes,8,opt,name=title,proto3" json:"title,omitempty"` Vetomappool []string `protobuf:"bytes,9,rep,name=vetomappool,proto3" json:"vetomappool,omitempty"` Serverid int32 `protobuf:"varint,10,opt,name=serverid,proto3" json:"serverid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterMatchRequest) Descriptor ¶
func (*RegisterMatchRequest) Descriptor() ([]byte, []int)
func (*RegisterMatchRequest) GetMaxmaps ¶
func (m *RegisterMatchRequest) GetMaxmaps() int32
func (*RegisterMatchRequest) GetServerid ¶
func (m *RegisterMatchRequest) GetServerid() int32
func (*RegisterMatchRequest) GetSkipveto ¶
func (m *RegisterMatchRequest) GetSkipveto() bool
func (*RegisterMatchRequest) GetTeam1Id ¶
func (m *RegisterMatchRequest) GetTeam1Id() int32
func (*RegisterMatchRequest) GetTeam1String ¶
func (m *RegisterMatchRequest) GetTeam1String() string
func (*RegisterMatchRequest) GetTeam2Id ¶
func (m *RegisterMatchRequest) GetTeam2Id() int32
func (*RegisterMatchRequest) GetTeam2String ¶
func (m *RegisterMatchRequest) GetTeam2String() string
func (*RegisterMatchRequest) GetTitle ¶
func (m *RegisterMatchRequest) GetTitle() string
func (*RegisterMatchRequest) GetUserid ¶
func (m *RegisterMatchRequest) GetUserid() int32
func (*RegisterMatchRequest) GetVetomappool ¶
func (m *RegisterMatchRequest) GetVetomappool() []string
func (*RegisterMatchRequest) ProtoMessage ¶
func (*RegisterMatchRequest) ProtoMessage()
func (*RegisterMatchRequest) Reset ¶
func (m *RegisterMatchRequest) Reset()
func (*RegisterMatchRequest) String ¶
func (m *RegisterMatchRequest) String() string
func (*RegisterMatchRequest) XXX_DiscardUnknown ¶
func (m *RegisterMatchRequest) XXX_DiscardUnknown()
func (*RegisterMatchRequest) XXX_Marshal ¶
func (m *RegisterMatchRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterMatchRequest) XXX_Merge ¶
func (m *RegisterMatchRequest) XXX_Merge(src proto.Message)
func (*RegisterMatchRequest) XXX_Size ¶
func (m *RegisterMatchRequest) XXX_Size() int
func (*RegisterMatchRequest) XXX_Unmarshal ¶
func (m *RegisterMatchRequest) XXX_Unmarshal(b []byte) error
type RegisterPlayerStatsReply ¶
type RegisterPlayerStatsReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterPlayerStatsReply) Descriptor ¶
func (*RegisterPlayerStatsReply) Descriptor() ([]byte, []int)
func (*RegisterPlayerStatsReply) GetError ¶
func (m *RegisterPlayerStatsReply) GetError() bool
func (*RegisterPlayerStatsReply) GetErrormessage ¶
func (m *RegisterPlayerStatsReply) GetErrormessage() string
func (*RegisterPlayerStatsReply) ProtoMessage ¶
func (*RegisterPlayerStatsReply) ProtoMessage()
func (*RegisterPlayerStatsReply) Reset ¶
func (m *RegisterPlayerStatsReply) Reset()
func (*RegisterPlayerStatsReply) String ¶
func (m *RegisterPlayerStatsReply) String() string
func (*RegisterPlayerStatsReply) XXX_DiscardUnknown ¶
func (m *RegisterPlayerStatsReply) XXX_DiscardUnknown()
func (*RegisterPlayerStatsReply) XXX_Marshal ¶
func (m *RegisterPlayerStatsReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterPlayerStatsReply) XXX_Merge ¶
func (m *RegisterPlayerStatsReply) XXX_Merge(src proto.Message)
func (*RegisterPlayerStatsReply) XXX_Size ¶
func (m *RegisterPlayerStatsReply) XXX_Size() int
func (*RegisterPlayerStatsReply) XXX_Unmarshal ¶
func (m *RegisterPlayerStatsReply) XXX_Unmarshal(b []byte) error
type RegisterPlayerStatsRequest ¶
type RegisterPlayerStatsRequest struct { Matchid int32 `protobuf:"varint,1,opt,name=matchid,proto3" json:"matchid,omitempty"` Mapnumber int32 `protobuf:"varint,2,opt,name=mapnumber,proto3" json:"mapnumber,omitempty"` Steamid string `protobuf:"bytes,3,opt,name=steamid,proto3" json:"steamid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterPlayerStatsRequest) Descriptor ¶
func (*RegisterPlayerStatsRequest) Descriptor() ([]byte, []int)
func (*RegisterPlayerStatsRequest) GetMapnumber ¶
func (m *RegisterPlayerStatsRequest) GetMapnumber() int32
func (*RegisterPlayerStatsRequest) GetMatchid ¶
func (m *RegisterPlayerStatsRequest) GetMatchid() int32
func (*RegisterPlayerStatsRequest) GetSteamid ¶
func (m *RegisterPlayerStatsRequest) GetSteamid() string
func (*RegisterPlayerStatsRequest) ProtoMessage ¶
func (*RegisterPlayerStatsRequest) ProtoMessage()
func (*RegisterPlayerStatsRequest) Reset ¶
func (m *RegisterPlayerStatsRequest) Reset()
func (*RegisterPlayerStatsRequest) String ¶
func (m *RegisterPlayerStatsRequest) String() string
func (*RegisterPlayerStatsRequest) XXX_DiscardUnknown ¶
func (m *RegisterPlayerStatsRequest) XXX_DiscardUnknown()
func (*RegisterPlayerStatsRequest) XXX_Marshal ¶
func (m *RegisterPlayerStatsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterPlayerStatsRequest) XXX_Merge ¶
func (m *RegisterPlayerStatsRequest) XXX_Merge(src proto.Message)
func (*RegisterPlayerStatsRequest) XXX_Size ¶
func (m *RegisterPlayerStatsRequest) XXX_Size() int
func (*RegisterPlayerStatsRequest) XXX_Unmarshal ¶
func (m *RegisterPlayerStatsRequest) XXX_Unmarshal(b []byte) error
type RegisterTeamReply ¶
type RegisterTeamReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` Id int32 `protobuf:"varint,3,opt,name=id,proto3" json:"id,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterTeamReply) Descriptor ¶
func (*RegisterTeamReply) Descriptor() ([]byte, []int)
func (*RegisterTeamReply) GetError ¶
func (m *RegisterTeamReply) GetError() bool
func (*RegisterTeamReply) GetErrormessage ¶
func (m *RegisterTeamReply) GetErrormessage() string
func (*RegisterTeamReply) GetId ¶
func (m *RegisterTeamReply) GetId() int32
func (*RegisterTeamReply) ProtoMessage ¶
func (*RegisterTeamReply) ProtoMessage()
func (*RegisterTeamReply) Reset ¶
func (m *RegisterTeamReply) Reset()
func (*RegisterTeamReply) String ¶
func (m *RegisterTeamReply) String() string
func (*RegisterTeamReply) XXX_DiscardUnknown ¶
func (m *RegisterTeamReply) XXX_DiscardUnknown()
func (*RegisterTeamReply) XXX_Marshal ¶
func (m *RegisterTeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterTeamReply) XXX_Merge ¶
func (m *RegisterTeamReply) XXX_Merge(src proto.Message)
func (*RegisterTeamReply) XXX_Size ¶
func (m *RegisterTeamReply) XXX_Size() int
func (*RegisterTeamReply) XXX_Unmarshal ¶
func (m *RegisterTeamReply) XXX_Unmarshal(b []byte) error
type RegisterTeamRequest ¶
type RegisterTeamRequest struct { Team *TeamData `protobuf:"bytes,1,opt,name=team,proto3" json:"team,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterTeamRequest) Descriptor ¶
func (*RegisterTeamRequest) Descriptor() ([]byte, []int)
func (*RegisterTeamRequest) GetTeam ¶
func (m *RegisterTeamRequest) GetTeam() *TeamData
func (*RegisterTeamRequest) ProtoMessage ¶
func (*RegisterTeamRequest) ProtoMessage()
func (*RegisterTeamRequest) Reset ¶
func (m *RegisterTeamRequest) Reset()
func (*RegisterTeamRequest) String ¶
func (m *RegisterTeamRequest) String() string
func (*RegisterTeamRequest) XXX_DiscardUnknown ¶
func (m *RegisterTeamRequest) XXX_DiscardUnknown()
func (*RegisterTeamRequest) XXX_Marshal ¶
func (m *RegisterTeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterTeamRequest) XXX_Merge ¶
func (m *RegisterTeamRequest) XXX_Merge(src proto.Message)
func (*RegisterTeamRequest) XXX_Size ¶
func (m *RegisterTeamRequest) XXX_Size() int
func (*RegisterTeamRequest) XXX_Unmarshal ¶
func (m *RegisterTeamRequest) XXX_Unmarshal(b []byte) error
type RegisterUserReply ¶
type RegisterUserReply struct { Error bool `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Errormessage string `protobuf:"bytes,2,opt,name=errormessage,proto3" json:"errormessage,omitempty"` User *UserData `protobuf:"bytes,3,opt,name=user,proto3" json:"user,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterUserReply) Descriptor ¶
func (*RegisterUserReply) Descriptor() ([]byte, []int)
func (*RegisterUserReply) GetError ¶
func (m *RegisterUserReply) GetError() bool
func (*RegisterUserReply) GetErrormessage ¶
func (m *RegisterUserReply) GetErrormessage() string
func (*RegisterUserReply) GetUser ¶
func (m *RegisterUserReply) GetUser() *UserData
func (*RegisterUserReply) ProtoMessage ¶
func (*RegisterUserReply) ProtoMessage()
func (*RegisterUserReply) Reset ¶
func (m *RegisterUserReply) Reset()
func (*RegisterUserReply) String ¶
func (m *RegisterUserReply) String() string
func (*RegisterUserReply) XXX_DiscardUnknown ¶
func (m *RegisterUserReply) XXX_DiscardUnknown()
func (*RegisterUserReply) XXX_Marshal ¶
func (m *RegisterUserReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterUserReply) XXX_Merge ¶
func (m *RegisterUserReply) XXX_Merge(src proto.Message)
func (*RegisterUserReply) XXX_Size ¶
func (m *RegisterUserReply) XXX_Size() int
func (*RegisterUserReply) XXX_Unmarshal ¶
func (m *RegisterUserReply) XXX_Unmarshal(b []byte) error
type RegisterUserRequest ¶
type RegisterUserRequest struct { Steamid string `protobuf:"bytes,1,opt,name=steamid,proto3" json:"steamid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterUserRequest) Descriptor ¶
func (*RegisterUserRequest) Descriptor() ([]byte, []int)
func (*RegisterUserRequest) GetSteamid ¶
func (m *RegisterUserRequest) GetSteamid() string
func (*RegisterUserRequest) ProtoMessage ¶
func (*RegisterUserRequest) ProtoMessage()
func (*RegisterUserRequest) Reset ¶
func (m *RegisterUserRequest) Reset()
func (*RegisterUserRequest) String ¶
func (m *RegisterUserRequest) String() string
func (*RegisterUserRequest) XXX_DiscardUnknown ¶
func (m *RegisterUserRequest) XXX_DiscardUnknown()
func (*RegisterUserRequest) XXX_Marshal ¶
func (m *RegisterUserRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterUserRequest) XXX_Merge ¶
func (m *RegisterUserRequest) XXX_Merge(src proto.Message)
func (*RegisterUserRequest) XXX_Size ¶
func (m *RegisterUserRequest) XXX_Size() int
func (*RegisterUserRequest) XXX_Unmarshal ¶
func (m *RegisterUserRequest) XXX_Unmarshal(b []byte) error
type TeamData ¶
type TeamData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Userid int32 `protobuf:"varint,2,opt,name=userid,proto3" json:"userid,omitempty"` Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"` Tag string `protobuf:"bytes,4,opt,name=tag,proto3" json:"tag,omitempty"` Flag string `protobuf:"bytes,5,opt,name=flag,proto3" json:"flag,omitempty"` Logo string `protobuf:"bytes,6,opt,name=logo,proto3" json:"logo,omitempty"` Auths []string `protobuf:"bytes,7,rep,name=auths,proto3" json:"auths,omitempty"` Publicteam bool `protobuf:"varint,8,opt,name=publicteam,proto3" json:"publicteam,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Team Data Struct
func (*TeamData) Descriptor ¶
func (*TeamData) GetPublicteam ¶
func (*TeamData) ProtoMessage ¶
func (*TeamData) ProtoMessage()
func (*TeamData) XXX_DiscardUnknown ¶
func (m *TeamData) XXX_DiscardUnknown()
func (*TeamData) XXX_Marshal ¶
func (*TeamData) XXX_Unmarshal ¶
type UnimplementedGet5Server ¶
type UnimplementedGet5Server struct { }
UnimplementedGet5Server can be embedded to have forward compatible implementations.
func (*UnimplementedGet5Server) DeleteGameServer ¶
func (*UnimplementedGet5Server) DeleteGameServer(ctx context.Context, req *DeleteGameServerRequest) (*DeleteGameServerReply, error)
func (*UnimplementedGet5Server) DeleteMapStats ¶
func (*UnimplementedGet5Server) DeleteMapStats(ctx context.Context, req *DeleteMapStatsRequest) (*DeleteMapStatsReply, error)
func (*UnimplementedGet5Server) DeleteMatch ¶
func (*UnimplementedGet5Server) DeleteMatch(ctx context.Context, req *DeleteMatchRequest) (*DeleteMatchReply, error)
func (*UnimplementedGet5Server) DeletePlayerStats ¶
func (*UnimplementedGet5Server) DeletePlayerStats(ctx context.Context, req *DeletePlayerStatsRequest) (*DeletePlayerStatsReply, error)
func (*UnimplementedGet5Server) DeleteTeam ¶
func (*UnimplementedGet5Server) DeleteTeam(ctx context.Context, req *DeleteTeamRequest) (*DeleteTeamReply, error)
func (*UnimplementedGet5Server) DeleteUser ¶
func (*UnimplementedGet5Server) DeleteUser(ctx context.Context, req *DeleteUserRequest) (*DeleteUserReply, error)
func (*UnimplementedGet5Server) EditGameServer ¶
func (*UnimplementedGet5Server) EditGameServer(ctx context.Context, req *EditGameServerRequest) (*EditGameServerReply, error)
func (*UnimplementedGet5Server) EditMapStats ¶
func (*UnimplementedGet5Server) EditMapStats(ctx context.Context, req *EditMapStatsRequest) (*EditMapStatsReply, error)
func (*UnimplementedGet5Server) EditMatch ¶
func (*UnimplementedGet5Server) EditMatch(ctx context.Context, req *EditMatchRequest) (*EditMatchReply, error)
func (*UnimplementedGet5Server) EditPlayerStats ¶
func (*UnimplementedGet5Server) EditPlayerStats(ctx context.Context, req *EditPlayerStatsRequest) (*EditPlayerStatsReply, error)
func (*UnimplementedGet5Server) EditTeam ¶
func (*UnimplementedGet5Server) EditTeam(ctx context.Context, req *EditTeamRequest) (*EditTeamReply, error)
func (*UnimplementedGet5Server) EditUser ¶
func (*UnimplementedGet5Server) EditUser(ctx context.Context, req *EditUserRequest) (*EditUserReply, error)
func (*UnimplementedGet5Server) GetGameServer ¶
func (*UnimplementedGet5Server) GetGameServer(ctx context.Context, req *GetGameServerRequest) (*GetGameServerReply, error)
func (*UnimplementedGet5Server) GetMapStats ¶
func (*UnimplementedGet5Server) GetMapStats(ctx context.Context, req *GetMapStatsRequest) (*GetMapStatsReply, error)
func (*UnimplementedGet5Server) GetMatch ¶
func (*UnimplementedGet5Server) GetMatch(ctx context.Context, req *GetMatchRequest) (*GetMatchReply, error)
func (*UnimplementedGet5Server) GetOrRegisterUser ¶
func (*UnimplementedGet5Server) GetOrRegisterUser(ctx context.Context, req *RegisterUserRequest) (*RegisterUserReply, error)
func (*UnimplementedGet5Server) GetPlayerStats ¶
func (*UnimplementedGet5Server) GetPlayerStats(ctx context.Context, req *GetPlayerStatsRequest) (*GetPlayerStatsReply, error)
func (*UnimplementedGet5Server) GetTeam ¶
func (*UnimplementedGet5Server) GetTeam(ctx context.Context, req *GetTeamRequest) (*GetTeamReply, error)
func (*UnimplementedGet5Server) GetTeamsByUserID ¶
func (*UnimplementedGet5Server) GetTeamsByUserID(ctx context.Context, req *GetTeamsByUserIDRequest) (*GetTeamsByUserIDReply, error)
func (*UnimplementedGet5Server) GetUser ¶
func (*UnimplementedGet5Server) GetUser(ctx context.Context, req *GetUserRequest) (*GetUserReply, error)
func (*UnimplementedGet5Server) MatchEvent ¶
func (*UnimplementedGet5Server) MatchEvent(req *MatchEventRequest, srv Get5_MatchEventServer) error
func (*UnimplementedGet5Server) RegisterGameServer ¶
func (*UnimplementedGet5Server) RegisterGameServer(ctx context.Context, req *RegisterGameServerRequest) (*RegisterGameServerReply, error)
func (*UnimplementedGet5Server) RegisterMapStats ¶
func (*UnimplementedGet5Server) RegisterMapStats(ctx context.Context, req *RegisterMapStatsRequest) (*RegisterMapStatsReply, error)
func (*UnimplementedGet5Server) RegisterMatch ¶
func (*UnimplementedGet5Server) RegisterMatch(ctx context.Context, req *RegisterMatchRequest) (*RegisterMatchReply, error)
func (*UnimplementedGet5Server) RegisterPlayerStats ¶
func (*UnimplementedGet5Server) RegisterPlayerStats(ctx context.Context, req *RegisterPlayerStatsRequest) (*RegisterPlayerStatsReply, error)
func (*UnimplementedGet5Server) RegisterTeam ¶
func (*UnimplementedGet5Server) RegisterTeam(ctx context.Context, req *RegisterTeamRequest) (*RegisterTeamReply, error)
func (*UnimplementedGet5Server) RegisterUser ¶
func (*UnimplementedGet5Server) RegisterUser(ctx context.Context, req *RegisterUserRequest) (*RegisterUserReply, error)
type UserData ¶
type UserData struct { Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Steamid string `protobuf:"bytes,2,opt,name=steamid,proto3" json:"steamid,omitempty"` Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"` Admin bool `protobuf:"varint,4,opt,name=admin,proto3" json:"admin,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
User Data Struct
func (*UserData) Descriptor ¶
func (*UserData) GetSteamid ¶
func (*UserData) ProtoMessage ¶
func (*UserData) ProtoMessage()
func (*UserData) XXX_DiscardUnknown ¶
func (m *UserData) XXX_DiscardUnknown()
func (*UserData) XXX_Marshal ¶
func (*UserData) XXX_Unmarshal ¶
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