Documentation ¶
Index ¶
Constants ¶
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const ( InputKeyUp = InputKey(pbgui.InputKey_UP) InputKeyDown = InputKey(pbgui.InputKey_DOWN) InputKeyRight = InputKey(pbgui.InputKey_RIGHT) InputKeyLeft = InputKey(pbgui.InputKey_LEFT) InputKeyOk = InputKey(pbgui.InputKey_OK) InputKeyBack = InputKey(pbgui.InputKey_BACK) )
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const ( InputTypePress = InputType(pbgui.InputType_PRESS) InputTypeRelease = InputType(pbgui.InputType_RELEASE) InputTypeShort = InputType(pbgui.InputType_SHORT) InputTypeLong = InputType(pbgui.InputType_LONG) InputTypeRepeat = InputType(pbgui.InputType_REPEAT) )
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const ( FileTypeFile = FileType(pbstorage.File_FILE) FileTypeDir = FileType(pbstorage.File_DIR) )
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const ( RebootModeOs = RebootMode(pbsystem.RebootRequest_OS) RebootModeDfu = RebootMode(pbsystem.RebootRequest_DFU) )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FileType ¶ added in v0.1.1
type FileType pbstorage.File_FileType
type Flipper ¶
type Flipper struct { System system Storage storage App app Gui gui // contains filtered or unexported fields }
func ConnectWithTimeout ¶
func (*Flipper) StopSession ¶
type RebootMode ¶ added in v0.3.0
type RebootMode pbsystem.RebootRequest_RebootMode
type ScreenFrame ¶ added in v0.2.0
type ScreenFrame struct {
// contains filtered or unexported fields
}
func (ScreenFrame) Bytes ¶ added in v0.2.0
func (sf ScreenFrame) Bytes() []byte
func (ScreenFrame) IsPixelSet ¶ added in v0.2.0
func (sf ScreenFrame) IsPixelSet(x, y int) bool
Source Files ¶
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