Songbird & Coston 1
Node implementation for the Flare network.
Installation
Flare uses a relatively lightweight consensus protocol, so the minimum computer requirements are modest.
Note that as network usage increases, hardware requirements may change.
The minimum recommended hardware specification for nodes connected to Mainnet is:
- CPU: Equivalent of 8 vCPU
- RAM: 16 GiB
- Storage: 2.5TB for a full archive node 1TB for pruning
- OS: Ubuntu 18.04/20.04 or macOS >= 10.15 (Catalina)
- Network: Reliable IPv4 or IPv6 network connection, with an open public port.
If you plan to build Flare from source, you will also need the following software:
- Go version >= 1.16.8
- gcc
- g++
Native Install
Clone the Flare repository:
git clone https://github.com/flare-foundation/go-songbird.git
cd go-songbird
This will clone and checkout to master
branch.
Please build and use the latest tag 0.6.3
Building the Flare Executable
Build Flare using the build script:
./scripts/build.sh
The service binary is named flare
and is in the build
directory.
Running the Flare binary
Connecting to Coston
To connect to the Coston test network, run:
./build/flare --network-id=coston \
--bootstrap-ips="$(curl -m 10 -sX POST --data '{ "jsonrpc":"2.0", "id":1, "method":"info.getNodeIP" }' -H 'content-type:application/json;' https://coston.flare.network/ext/info | jq -r ".result.ip")" \
--bootstrap-ids="$(curl -m 10 -sX POST --data '{ "jsonrpc":"2.0", "id":1, "method":"info.getNodeID" }' -H 'content-type:application/json;' https://coston.flare.network/ext/info | jq -r ".result.nodeID")"
You should see some fire ASCII art and log messages.
You can use Ctrl+C
to kill the node.
If you want your node's API to be reachable, you have to add the --http-host=<ip_address>
flag to the command line.
Connecting to Songbird
To connect to the Songbird canary network, run:
./build/flare --network-id=songbird \
--bootstrap-ips="$(curl -m 10 -sX POST --data '{ "jsonrpc":"2.0", "id":1, "method":"info.getNodeIP" }' -H 'content-type:application/json;' https://songbird.flare.network/ext/info | jq -r ".result.ip")" \
--bootstrap-ids="$(curl -m 10 -sX POST --data '{ "jsonrpc":"2.0", "id":1, "method":"info.getNodeID" }' -H 'content-type:application/json;' https://songbird.flare.network/ext/info | jq -r ".result.nodeID")"
You should see some fire ASCII art and log messages.
You can use Ctrl+C
to kill the node.
If you want your node's API to be reachable, you have to add the --http-host=<ip_address>
flag to the command line.
Please note that you currently need to be whitelisted in order to connect to the Songbird network.
Pruning & APIs
The configuration for the chain is loaded from a configuration file, located at {chain-config-dir}/C/config.json
.
Here are the most relevant default settings:
{
"snowman-api-enabled": false,
"coreth-admin-api-enabled": false,
"eth-apis": [
"public-eth",
"public-eth-filter",
"net",
"web3",
"internal-public-eth",
"internal-public-blockchain",
"internal-public-transaction-pool"
],
"rpc-gas-cap": 50000000,
"rpc-tx-fee-cap": 100,
"pruning-enabled": true,
"local-txs-enabled": false,
"api-max-duration": 0,
"api-max-blocks-per-request": 0,
"allow-unfinalized-queries": false,
"allow-unprotected-txs": false,
"remote-tx-gossip-only-enabled": false,
"log-level": "info"
}
You can refer to the original Avalanche documentation for a full list of all settings and a detailed description.
The directory for configuration files defaults to $HOME/.flare/configs/chains
and can be changed using the --chain-config-dir
flag.
In order to disable pruning and run a full archival node, pruning-enabled
should be set to false
.
The various node APIs can also be enabled and disabled by setting the respective parameters.
Launching Flare locally
In order to run a local network, the validator set needs to be defined locally.
This can be done by setting the validator set in a environment variable.
You can use ./scripts/launch_localnet.sh
as an easy way to spin up a 5-node local network.
All funds are controlled by the private key under /.scripts/keys/6b0dd034a2fd67b932f10e3dba1d2bbd39348695.json
.
Generating Code
Flare uses multiple tools to generate boilerplate code.
Running protobuf codegen
To regenerate the protobuf go code, run scripts/protobuf_codegen.sh
from the root of the repo.
This should only be necessary when upgrading protobuf versions or modifying .proto definition files.
To use this script, you must have buf (v1.0.0-rc12), protoc-gen-go (v1.27.1) and protoc-gen-go-grpc (v1.2.0) installed.
To install the buf dependencies:
go install google.golang.org/protobuf/cmd/protoc-gen-go@v1.27.1
go install google.golang.org/grpc/cmd/protoc-gen-go-grpc@v1.2.0
If you have not already, you may need to add $GOPATH/bin
to your $PATH
:
export PATH="$PATH:$(go env GOPATH)/bin"
If you extract buf to ~/software/buf/bin, the following should work:
export PATH=$PATH:~/software/buf/bin/:~/go/bin
go get google.golang.org/protobuf/cmd/protoc-gen-go
go get google.golang.org/protobuf/cmd/protoc-gen-go-grpc
scripts/protobuf_codegen.sh
For more information, refer to the GRPC Golang Quick Start Guide. |
Security Bugs
We and our community welcome responsible disclosures.
If you've discovered a security vulnerability, please report it via our contact form. Valid reports will be eligible for a reward (terms and conditions apply).