Documentation
¶
Index ¶
- Constants
- type Actor
- func (a Actor) Code() cid.Cid
- func (pca Actor) Collect(rt runtime.Runtime, _ *abi.EmptyValue) *abi.EmptyValue
- func (pca *Actor) Constructor(rt runtime.Runtime, params *ConstructorParams) *abi.EmptyValue
- func (a Actor) Exports() []interface{}
- func (pca Actor) Settle(rt runtime.Runtime, _ *abi.EmptyValue) *abi.EmptyValue
- func (a Actor) State() cbor.Er
- func (pca Actor) UpdateChannelState(rt runtime.Runtime, params *UpdateChannelStateParams) *abi.EmptyValue
- type ConstructorParams
- type LaneState
- type Merge
- type ModVerifyParams
- type SignedVoucher
- type State
- type StateSummary
- type UpdateChannelStateParams
Constants ¶
const (
ErrChannelStateUpdateAfterSettled = exitcode.FirstActorSpecificExitCode + iota
)
const LaneStatesAmtBitwidth = 3
const MaxLane = math.MaxInt64
Maximum number of lanes in a channel.
const MaxSecretSize = 256
Maximum size of a secret that can be submitted with a payment channel update (in bytes).
const SettleDelay = builtin.EpochsInHour * 12
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Actor ¶
type Actor struct{}
func (Actor) Collect ¶
func (pca Actor) Collect(rt runtime.Runtime, _ *abi.EmptyValue) *abi.EmptyValue
func (*Actor) Constructor ¶
func (pca *Actor) Constructor(rt runtime.Runtime, params *ConstructorParams) *abi.EmptyValue
Constructor creates a payment channel actor. See State for meaning of params.
func (Actor) Settle ¶
func (pca Actor) Settle(rt runtime.Runtime, _ *abi.EmptyValue) *abi.EmptyValue
func (Actor) UpdateChannelState ¶
func (pca Actor) UpdateChannelState(rt runtime.Runtime, params *UpdateChannelStateParams) *abi.EmptyValue
type ConstructorParams ¶
type ConstructorParams = paych0.ConstructorParams
type ConstructorParams struct { From addr.Address // Payer To addr.Address // Payee }
type LaneState ¶
type LaneState = paychtypes.LaneState
The Lane state tracks the latest (highest) voucher nonce used to merge the lane as well as the amount it has already redeemed.
type Merge ¶
type Merge = paychtypes.Merge
Specifies which `Lane`s to be merged with what `Nonce` on channelUpdate
type Merge struct { Lane uint64 Nonce uint64 }
type ModVerifyParams ¶
type ModVerifyParams = paychtypes.ModVerifyParams
Modular Verification method
type ModVerifyParams struct { // Actor on which to invoke the method. Actor addr.Address // Method to invoke. Method abi.MethodNum // Pre-serialized method parameters. Params []byte }
type SignedVoucher ¶
type SignedVoucher = paychtypes.SignedVoucher
A voucher is sent by `From` to `To` off-chain in order to enable `To` to redeem payments on-chain in the future
type State ¶
type State struct { // Channel owner, who has funded the actor From addr.Address // Recipient of payouts from channel To addr.Address // Amount successfully redeemed through the payment channel, paid out on `Collect()` ToSend abi.TokenAmount // Height at which the channel can be `Collected` SettlingAt abi.ChainEpoch // Height before which the channel `ToSend` cannot be collected MinSettleHeight abi.ChainEpoch // Collections of lane states for the channel, maintained in ID order. LaneStates cid.Cid // AMT<LaneState> }
A given payment channel actor is established by From to enable off-chain microtransactions to To to be reconciled and tallied on chain.
func ConstructState ¶
type StateSummary ¶
type StateSummary struct {
Redeemed abi.TokenAmount
}
func CheckStateInvariants ¶
func CheckStateInvariants(st *State, store adt.Store, balance abi.TokenAmount) (*StateSummary, *builtin.MessageAccumulator)
Checks internal invariants of paych state.
type UpdateChannelStateParams ¶
type UpdateChannelStateParams = paychtypes.UpdateChannelStateParams
////////////////////////////////////////////////////////////////////////////// Payment Channel state operations //////////////////////////////////////////////////////////////////////////////