Documentation ¶
Index ¶
- Constants
- Variables
- func ActorNameByCode(c cid.Cid) string
- func IsAccountActor(c cid.Cid) bool
- func IsBuiltinActor(c cid.Cid) bool
- func IsMultisigActor(c cid.Cid) bool
- func IsPaymentChannelActor(c cid.Cid) bool
- func IsStorageMinerActor(c cid.Cid) bool
- func Load(store adt.Store, act *types.Actor) (cbor.Marshaler, error)
- func QAPowerForWeight(size abi.SectorSize, duration abi.ChainEpoch, ...) abi.StoragePower
- func RegisterActorState(code cid.Cid, loader ActorStateLoader)
- type ActorStateLoader
- type FilterEstimate
- type PoStProof
- type SectorInfo
Constants ¶
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const ( EpochDurationSeconds = builtin0.EpochDurationSeconds EpochsInDay = builtin0.EpochsInDay SecondsInDay = builtin0.SecondsInDay )
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const ( MethodSend = builtin2.MethodSend MethodConstructor = builtin2.MethodConstructor )
Variables ¶
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var ActorStateLoaders = make(map[cid.Cid]ActorStateLoader)
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var BurntFundsActorAddr = builtin0.BurntFundsActorAddr
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var CronActorAddr = builtin0.CronActorAddr
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var (
ExpectedLeadersPerEpoch = builtin0.ExpectedLeadersPerEpoch
)
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var ReserveAddress = makeAddress("t090")
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var RootVerifierAddress = makeAddress("t080")
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var SaftAddress = makeAddress("t0122")
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var SystemActorAddr = builtin0.SystemActorAddr
Functions ¶
func ActorNameByCode ¶ added in v0.9.0
func ActorNameByCode(c cid.Cid) string
func IsAccountActor ¶ added in v0.9.0
func IsAccountActor(c cid.Cid) bool
func IsBuiltinActor ¶ added in v0.9.0
func IsBuiltinActor(c cid.Cid) bool
func IsMultisigActor ¶ added in v0.9.0
func IsMultisigActor(c cid.Cid) bool
func IsPaymentChannelActor ¶ added in v0.9.0
func IsPaymentChannelActor(c cid.Cid) bool
func IsStorageMinerActor ¶ added in v0.9.0
func IsStorageMinerActor(c cid.Cid) bool
func QAPowerForWeight ¶
func QAPowerForWeight(size abi.SectorSize, duration abi.ChainEpoch, dealWeight, verifiedWeight abi.DealWeight) abi.StoragePower
Doesn't change between actors v0 and v1
func RegisterActorState ¶ added in v0.9.0
func RegisterActorState(code cid.Cid, loader ActorStateLoader)
Types ¶
type ActorStateLoader ¶ added in v0.9.0
type FilterEstimate ¶
type FilterEstimate = smoothing0.FilterEstimate
func FromV0FilterEstimate ¶
func FromV0FilterEstimate(v0 smoothing0.FilterEstimate) FilterEstimate
func FromV2FilterEstimate ¶ added in v0.9.0
func FromV2FilterEstimate(v1 smoothing2.FilterEstimate) FilterEstimate
type SectorInfo ¶
type SectorInfo = proof0.SectorInfo
TODO: Why does actors have 2 different versions of this?
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