Documentation ¶
Index ¶
- Constants
- Variables
- func ParseResourceEnv(lookup func(key, def string) (string, bool)) (map[sealtasks.TaskType]map[abi.RegisteredSealProof]Resources, error)
- func ParseSectorID(baseName string) (abi.SectorID, error)
- func PathByType(sps SectorPaths, fileType SectorFileType) string
- func SectorName(sid abi.SectorID) string
- func SetPathByType(sps *SectorPaths, fileType SectorFileType, p string)
- type AcquireMode
- type CallError
- type CallID
- type Commit1Out
- type Data
- type Decl
- type ErrorCode
- type FallbackChallenges
- type Group
- type HealthReport
- type ID
- type IDList
- type LocalPath
- type LocalStorageMeta
- type PaddedByteIndex
- type PathType
- type PostSectorChallenge
- type PreCommit1Out
- type Proof
- type Prover
- type ProverPoSt
- type RGetter
- type Range
- type ReplicaUpdateOut
- type ReplicaUpdateProof
- type ReplicaVanillaProofs
- type Resources
- type Sealer
- type SecDataHttpHeader
- type SectorCids
- type SectorFileType
- func (t SectorFileType) All() [FileTypes]bool
- func (t SectorFileType) AllSet() []SectorFileType
- func (t SectorFileType) Allowed(allowTypes []string, denyTypes []string) bool
- func (t SectorFileType) AnyAllowed(allowTypes []string, denyTypes []string) bool
- func (t SectorFileType) Has(singleType SectorFileType) bool
- func (t SectorFileType) SealSpaceUse(ssize abi.SectorSize) (uint64, error)
- func (t SectorFileType) StoreSpaceUse(ssize abi.SectorSize) (uint64, error)
- func (t SectorFileType) String() string
- func (t SectorFileType) Strings() []string
- func (t SectorFileType) SubAllowed(allowTypes []string, denyTypes []string) SectorFileType
- type SectorLocation
- type SectorLock
- type SectorLocks
- type SectorPaths
- type SectorRef
- type SectorStorageInfo
- type Storage
- type StorageConfig
- type StorageInfo
- type StoragePath
- type UnpaddedByteIndex
- type Unsealer
- type Validator
- type Verifier
- type WindowPoStResult
- type WorkError
- type WorkerCalls
- type WorkerID
- type WorkerInfo
- type WorkerJob
- type WorkerResources
- type WorkerReturn
- type WorkerStats
Constants ¶
View Source
const ( RWPrepared = 1 RWRunning = 0 RWRetWait = -1 RWReturned = -2 RWRetDone = -3 )
View Source
const FSOverheadDen = 10
View Source
const IDSep = "."
Variables ¶
View Source
var ErrSectorNotFound = errors.New("sector not found")
View Source
var FSOverheadSeal = map[SectorFileType]int{ FTUnsealed: FSOverheadDen, FTSealed: FSOverheadDen, FTUpdate: FSOverheadDen, FTUpdateCache: FSOverheadDen*2 + 1, FTCache: 141, }
View Source
var FTAll = func() (out SectorFileType) { for _, pathType := range PathTypes { out |= pathType } return out }()
View Source
var FsOverheadFinalized = map[SectorFileType]int{ FTUnsealed: FSOverheadDen, FTSealed: FSOverheadDen, FTUpdate: FSOverheadDen, FTUpdateCache: 1, FTCache: 1, }
View Source
var NoSectorRef = SectorRef{}
View Source
var ParallelDenom uint64 = 100
View Source
var ParallelNum uint64 = 92
Percent of threads to allocate to parallel tasks
12 * 0.92 = 11 16 * 0.92 = 14 24 * 0.92 = 22 32 * 0.92 = 29 64 * 0.92 = 58 128 * 0.92 = 117
View Source
var PathTypes = []SectorFileType{FTUnsealed, FTSealed, FTCache, FTUpdate, FTUpdateCache}
View Source
var ResourceTable = map[sealtasks.TaskType]map[abi.RegisteredSealProof]Resources{ sealtasks.TTAddPiece: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 8 << 30, MinMemory: 8 << 30, MaxParallelism: 1, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 4 << 30, MinMemory: 4 << 30, MaxParallelism: 1, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 1, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, BaseMinMemory: 8 << 20, }, }, sealtasks.TTPreCommit1: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 128 << 30, MinMemory: 112 << 30, MaxParallelism: 1, BaseMinMemory: 10 << 20, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 64 << 30, MinMemory: 56 << 30, MaxParallelism: 1, BaseMinMemory: 10 << 20, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 768 << 20, MaxParallelism: 1, BaseMinMemory: 1 << 20, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, BaseMinMemory: 8 << 20, }, }, sealtasks.TTPreCommit2: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 30 << 30, MinMemory: 30 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 15 << 30, MinMemory: 15 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 3 << 29, MinMemory: 1 << 30, MaxParallelism: -1, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: -1, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: -1, BaseMinMemory: 8 << 20, }, }, sealtasks.TTCommit1: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTCommit2: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 190 << 30, MinMemory: 60 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 64 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 150 << 30, MinMemory: 30 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 32 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 3 << 29, MinMemory: 1 << 30, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 10 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTFetch: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 1 << 20, MinMemory: 1 << 20, MaxParallelism: 0, GPUUtilization: 0, BaseMinMemory: 0, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 1 << 20, MinMemory: 1 << 20, MaxParallelism: 0, GPUUtilization: 0, BaseMinMemory: 0, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 20, MinMemory: 1 << 20, MaxParallelism: 0, GPUUtilization: 0, BaseMinMemory: 0, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 1 << 20, MinMemory: 1 << 20, MaxParallelism: 0, GPUUtilization: 0, BaseMinMemory: 0, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 1 << 20, MinMemory: 1 << 20, MaxParallelism: 0, GPUUtilization: 0, BaseMinMemory: 0, }, }, sealtasks.TTReplicaUpdate: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 8 << 30, MinMemory: 8 << 30, MaxParallelism: 1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 4 << 30, MinMemory: 4 << 30, MaxParallelism: 1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTProveReplicaUpdate1: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: 0, BaseMinMemory: 1 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTProveReplicaUpdate2: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 190 << 30, MinMemory: 60 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 64 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 150 << 30, MinMemory: 30 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 32 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 3 << 29, MinMemory: 1 << 30, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 10 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTGenerateWindowPoSt: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 120 << 30, MinMemory: 60 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 64 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 96 << 30, MinMemory: 30 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 32 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 3 << 29, MinMemory: 1 << 30, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 10 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 8 << 20, }, }, sealtasks.TTGenerateWinningPoSt: { abi.RegisteredSealProof_StackedDrg64GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 64 << 30, }, abi.RegisteredSealProof_StackedDrg32GiBV1: Resources{ MaxMemory: 1 << 30, MinMemory: 1 << 30, MaxParallelism: -1, MaxParallelismGPU: 6, GPUUtilization: 1.0, BaseMinMemory: 32 << 30, }, abi.RegisteredSealProof_StackedDrg512MiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 10 << 30, }, abi.RegisteredSealProof_StackedDrg2KiBV1: Resources{ MaxMemory: 2 << 10, MinMemory: 2 << 10, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 2 << 10, }, abi.RegisteredSealProof_StackedDrg8MiBV1: Resources{ MaxMemory: 8 << 20, MinMemory: 8 << 20, MaxParallelism: 1, GPUUtilization: 1.0, BaseMinMemory: 8 << 20, }, }, }
Functions ¶
func ParseResourceEnv ¶
func PathByType ¶
func PathByType(sps SectorPaths, fileType SectorFileType) string
func SectorName ¶
func SetPathByType ¶
func SetPathByType(sps *SectorPaths, fileType SectorFileType, p string)
Types ¶
type AcquireMode ¶
type AcquireMode string
const ( AcquireMove AcquireMode = "move" AcquireCopy AcquireMode = "copy" )
type Commit1Out ¶
type Commit1Out []byte
type Decl ¶
type Decl struct { abi.SectorID SectorFileType }
type FallbackChallenges ¶
type FallbackChallenges struct { Sectors []abi.SectorNumber Challenges map[abi.SectorNumber][]uint64 }
type HealthReport ¶
type ID ¶
type ID string
ID identifies sector storage by UUID. One sector storage should map to one
filesystem, local or networked / shared by multiple machines
type LocalStorageMeta ¶ added in v1.19.0
type LocalStorageMeta struct { ID ID // A high weight means data is more likely to be stored in this path Weight uint64 // 0 = readonly // Intermediate data for the sealing process will be stored here CanSeal bool // Finalized sectors that will be proved over time will be stored here CanStore bool // MaxStorage specifies the maximum number of bytes to use for sector storage // (0 = unlimited) MaxStorage uint64 // List of storage groups this path belongs to Groups []string // List of storage groups to which data from this path can be moved. If none // are specified, allow to all AllowTo []string // AllowTypes lists sector file types which are allowed to be put into this // path. If empty, all file types are allowed. // // Valid values: // - "unsealed" // - "sealed" // - "cache" // - "update" // - "update-cache" // Any other value will generate a warning and be ignored. AllowTypes []string // DenyTypes lists sector file types which aren't allowed to be put into this // path. // // Valid values: // - "unsealed" // - "sealed" // - "cache" // - "update" // - "update-cache" // Any other value will generate a warning and be ignored. DenyTypes []string }
LocalStorageMeta path/sectorstore.json
type PaddedByteIndex ¶
type PaddedByteIndex uint64
type PostSectorChallenge ¶
type PostSectorChallenge struct { SealProof abi.RegisteredSealProof SectorNumber abi.SectorNumber SealedCID cid.Cid Challenge []uint64 Update bool }
type PreCommit1Out ¶
type PreCommit1Out []byte
type Prover ¶
type Prover interface {
AggregateSealProofs(aggregateInfo proof.AggregateSealVerifyProofAndInfos, proofs [][]byte) ([]byte, error)
}
Prover contains cheap proving-related methods
type ProverPoSt ¶
type ProverPoSt interface { GenerateWinningPoSt(ctx context.Context, minerID abi.ActorID, sectorInfo []proof.ExtendedSectorInfo, randomness abi.PoStRandomness) ([]proof.PoStProof, error) GenerateWindowPoSt(ctx context.Context, minerID abi.ActorID, ppt abi.RegisteredPoStProof, sectorInfo []proof.ExtendedSectorInfo, randomness abi.PoStRandomness) (proof []proof.PoStProof, skipped []abi.SectorID, err error) GenerateWinningPoStWithVanilla(ctx context.Context, proofType abi.RegisteredPoStProof, minerID abi.ActorID, randomness abi.PoStRandomness, proofs [][]byte) ([]proof.PoStProof, error) GenerateWindowPoStWithVanilla(ctx context.Context, proofType abi.RegisteredPoStProof, minerID abi.ActorID, randomness abi.PoStRandomness, proofs [][]byte, partitionIdx int) (proof.PoStProof, error) }
type Range ¶
type Range struct { Offset abi.UnpaddedPieceSize Size abi.UnpaddedPieceSize }
type ReplicaUpdateOut ¶
type ReplicaUpdateOut struct { NewSealed cid.Cid NewUnsealed cid.Cid }
type ReplicaUpdateProof ¶
type ReplicaUpdateProof []byte
type ReplicaVanillaProofs ¶
type ReplicaVanillaProofs [][]byte
type Resources ¶
type Resources struct { MinMemory uint64 `envname:"MIN_MEMORY"` // What Must be in RAM for decent perf MaxMemory uint64 `envname:"MAX_MEMORY"` // Memory required (swap + ram; peak memory usage during task execution) // GPUUtilization specifes the number of GPUs a task can use GPUUtilization float64 `envname:"GPU_UTILIZATION"` // MaxParallelism specifies the number of CPU cores when GPU is NOT in use MaxParallelism int `envname:"MAX_PARALLELISM"` // -1 = multithread // MaxParallelismGPU specifies the number of CPU cores when GPU is in use MaxParallelismGPU int `envname:"MAX_PARALLELISM_GPU"` // when 0, inherits MaxParallelism BaseMinMemory uint64 `envname:"BASE_MIN_MEMORY"` // What Must be in RAM for decent perf (shared between threads) MaxConcurrent int `envname:"MAX_CONCURRENT"` // Maximum number of tasks of this type that can be scheduled on a worker (0=default, no limit) }
type Sealer ¶
type Sealer interface { NewSector(ctx context.Context, sector SectorRef) error DataCid(ctx context.Context, pieceSize abi.UnpaddedPieceSize, pieceData Data) (abi.PieceInfo, error) AddPiece(ctx context.Context, sector SectorRef, pieceSizes []abi.UnpaddedPieceSize, newPieceSize abi.UnpaddedPieceSize, pieceData Data) (abi.PieceInfo, error) SealPreCommit1(ctx context.Context, sector SectorRef, ticket abi.SealRandomness, pieces []abi.PieceInfo) (PreCommit1Out, error) SealPreCommit2(ctx context.Context, sector SectorRef, pc1o PreCommit1Out) (SectorCids, error) SealCommit1(ctx context.Context, sector SectorRef, ticket abi.SealRandomness, seed abi.InteractiveSealRandomness, pieces []abi.PieceInfo, cids SectorCids) (Commit1Out, error) SealCommit2(ctx context.Context, sector SectorRef, c1o Commit1Out) (Proof, error) FinalizeSector(ctx context.Context, sector SectorRef) error // ReleaseUnsealed marks parts of the unsealed sector file as safe to drop // (called by the fsm on restart, allows storage to keep no persistent // state about unsealed fast-retrieval copies) ReleaseUnsealed(ctx context.Context, sector SectorRef, keepUnsealed []Range) error // ReleaseSectorKey removes `sealed` from all storage // called after successful sector upgrade ReleaseSectorKey(ctx context.Context, sector SectorRef) error // ReleaseReplicaUpgrade removes `update` / `update-cache` from all storage // called when aborting sector upgrade ReleaseReplicaUpgrade(ctx context.Context, sector SectorRef) error // Removes all data associated with the specified sector Remove(ctx context.Context, sector SectorRef) error // Generate snap deals replica update ReplicaUpdate(ctx context.Context, sector SectorRef, pieces []abi.PieceInfo) (ReplicaUpdateOut, error) // Prove that snap deals replica was done correctly ProveReplicaUpdate1(ctx context.Context, sector SectorRef, sectorKey, newSealed, newUnsealed cid.Cid) (ReplicaVanillaProofs, error) ProveReplicaUpdate2(ctx context.Context, sector SectorRef, sectorKey, newSealed, newUnsealed cid.Cid, vanillaProofs ReplicaVanillaProofs) (ReplicaUpdateProof, error) // GenerateSectorKeyFromData computes sector key given unsealed data and updated replica GenerateSectorKeyFromData(ctx context.Context, sector SectorRef, unsealed cid.Cid) error FinalizeReplicaUpdate(ctx context.Context, sector SectorRef) error DownloadSectorData(ctx context.Context, sector SectorRef, finalized bool, src map[SectorFileType]SectorLocation) error }
type SecDataHttpHeader ¶ added in v1.17.2
note: we can't use http.Header as that's backed by a go map, which is all kinds of messy
func (*SecDataHttpHeader) MarshalCBOR ¶ added in v1.17.2
func (t *SecDataHttpHeader) MarshalCBOR(w io.Writer) error
func (*SecDataHttpHeader) UnmarshalCBOR ¶ added in v1.17.2
func (t *SecDataHttpHeader) UnmarshalCBOR(r io.Reader) (err error)
type SectorCids ¶
type SectorCids struct { Unsealed cid.Cid Sealed cid.Cid }
type SectorFileType ¶
type SectorFileType int
const ( FTUnsealed SectorFileType = 1 << iota FTSealed FTCache FTUpdate FTUpdateCache FileTypes = iota )
const (
FTNone SectorFileType = 0
)
func TypeFromString ¶ added in v1.17.1
func TypeFromString(s string) (SectorFileType, error)
func (SectorFileType) All ¶
func (t SectorFileType) All() [FileTypes]bool
func (SectorFileType) AllSet ¶ added in v1.17.1
func (t SectorFileType) AllSet() []SectorFileType
func (SectorFileType) Allowed ¶ added in v1.17.1
func (t SectorFileType) Allowed(allowTypes []string, denyTypes []string) bool
func (SectorFileType) AnyAllowed ¶ added in v1.17.1
func (t SectorFileType) AnyAllowed(allowTypes []string, denyTypes []string) bool
func (SectorFileType) Has ¶
func (t SectorFileType) Has(singleType SectorFileType) bool
func (SectorFileType) SealSpaceUse ¶
func (t SectorFileType) SealSpaceUse(ssize abi.SectorSize) (uint64, error)
func (SectorFileType) StoreSpaceUse ¶
func (t SectorFileType) StoreSpaceUse(ssize abi.SectorSize) (uint64, error)
func (SectorFileType) String ¶
func (t SectorFileType) String() string
func (SectorFileType) Strings ¶ added in v1.17.1
func (t SectorFileType) Strings() []string
func (SectorFileType) SubAllowed ¶ added in v1.17.1
func (t SectorFileType) SubAllowed(allowTypes []string, denyTypes []string) SectorFileType
type SectorLocation ¶ added in v1.17.2
type SectorLocation struct { // Local when set to true indicates to lotus that sector data is already // available locally; When set lotus will skip fetching sector data, and // only check that sector data exists in sector storage Local bool // URL to the sector data // For sealed/unsealed sector, lotus expects octet-stream // For cache, lotus expects a tar archive with cache files // Valid schemas: // - http:// / https:// URL string // optional http headers to use when requesting sector data Headers []SecDataHttpHeader }
func (*SectorLocation) HttpHeaders ¶ added in v1.17.2
func (sd *SectorLocation) HttpHeaders() http.Header
func (*SectorLocation) MarshalCBOR ¶ added in v1.17.2
func (t *SectorLocation) MarshalCBOR(w io.Writer) error
func (*SectorLocation) UnmarshalCBOR ¶ added in v1.17.2
func (t *SectorLocation) UnmarshalCBOR(r io.Reader) (err error)
type SectorLock ¶
type SectorLocks ¶
type SectorLocks struct {
Locks []SectorLock
}
type SectorPaths ¶
type SectorStorageInfo ¶
type Storage ¶
type Storage interface { ProverPoSt Sealer Unsealer }
type StorageConfig ¶ added in v1.19.0
type StorageConfig struct {
StoragePaths []LocalPath
}
StorageConfig .lotusstorage/storage.json
type StorageInfo ¶
type StorageInfo struct { // ID is the UUID of the storage path ID ID // URLs for remote access URLs []string // TODO: Support non-http transports // Storage path weight; higher number means that the path will be preferred more often Weight uint64 // MaxStorage is the number of bytes allowed to be used by files in the // storage path MaxStorage uint64 // CanStore is true when the path is allowed to be used for io-intensive // sealing operations CanSeal bool // CanStore is true when the path is allowed to be used for long-term storage CanStore bool // Groups is the list of path groups this path belongs to Groups []Group // AllowTo is the list of paths to which data from this path can be moved to AllowTo []Group // AllowTypes lists sector file types which are allowed to be put into this // path. If empty, all file types are allowed. // // Valid values: // - "unsealed" // - "sealed" // - "cache" // - "update" // - "update-cache" // Any other value will generate a warning and be ignored. AllowTypes []string // DenyTypes lists sector file types which aren't allowed to be put into this // path. // // Valid values: // - "unsealed" // - "sealed" // - "cache" // - "update" // - "update-cache" // Any other value will generate a warning and be ignored. DenyTypes []string }
type StoragePath ¶
type UnpaddedByteIndex ¶
type UnpaddedByteIndex uint64
func UnpaddedCeil ¶ added in v1.23.3
func UnpaddedCeil(n uint64) UnpaddedByteIndex
func UnpaddedFloor ¶ added in v1.23.3
func UnpaddedFloor(n uint64) UnpaddedByteIndex
func (UnpaddedByteIndex) Padded ¶
func (i UnpaddedByteIndex) Padded() PaddedByteIndex
func (UnpaddedByteIndex) Valid ¶
func (i UnpaddedByteIndex) Valid() error
type Unsealer ¶
type Unsealer interface { UnsealPiece(ctx context.Context, sector SectorRef, offset UnpaddedByteIndex, size abi.UnpaddedPieceSize, randomness abi.SealRandomness, commd cid.Cid) error ReadPiece(ctx context.Context, writer io.Writer, sector SectorRef, offset UnpaddedByteIndex, size abi.UnpaddedPieceSize) (bool, error) }
type Validator ¶
type Validator interface { CanCommit(sector SectorPaths) (bool, error) CanProve(sector SectorPaths) (bool, error) }
type Verifier ¶
type Verifier interface { VerifySeal(proof.SealVerifyInfo) (bool, error) VerifyAggregateSeals(aggregate proof.AggregateSealVerifyProofAndInfos) (bool, error) VerifyReplicaUpdate(update proof.ReplicaUpdateInfo) (bool, error) VerifyWinningPoSt(ctx context.Context, info proof.WinningPoStVerifyInfo) (bool, error) VerifyWindowPoSt(ctx context.Context, info proof.WindowPoStVerifyInfo) (bool, error) GenerateWinningPoStSectorChallenge(context.Context, abi.RegisteredPoStProof, abi.ActorID, abi.PoStRandomness, uint64) ([]uint64, error) }
type WindowPoStResult ¶
type WorkerCalls ¶
type WorkerCalls interface { // async DataCid(ctx context.Context, pieceSize abi.UnpaddedPieceSize, pieceData Data) (CallID, error) AddPiece(ctx context.Context, sector SectorRef, pieceSizes []abi.UnpaddedPieceSize, newPieceSize abi.UnpaddedPieceSize, pieceData Data) (CallID, error) SealPreCommit1(ctx context.Context, sector SectorRef, ticket abi.SealRandomness, pieces []abi.PieceInfo) (CallID, error) SealPreCommit2(ctx context.Context, sector SectorRef, pc1o PreCommit1Out) (CallID, error) SealCommit1(ctx context.Context, sector SectorRef, ticket abi.SealRandomness, seed abi.InteractiveSealRandomness, pieces []abi.PieceInfo, cids SectorCids) (CallID, error) SealCommit2(ctx context.Context, sector SectorRef, c1o Commit1Out) (CallID, error) FinalizeSector(ctx context.Context, sector SectorRef) (CallID, error) FinalizeReplicaUpdate(ctx context.Context, sector SectorRef) (CallID, error) ReleaseUnsealed(ctx context.Context, sector SectorRef, safeToFree []Range) (CallID, error) ReplicaUpdate(ctx context.Context, sector SectorRef, pieces []abi.PieceInfo) (CallID, error) ProveReplicaUpdate1(ctx context.Context, sector SectorRef, sectorKey, newSealed, newUnsealed cid.Cid) (CallID, error) ProveReplicaUpdate2(ctx context.Context, sector SectorRef, sectorKey, newSealed, newUnsealed cid.Cid, vanillaProofs ReplicaVanillaProofs) (CallID, error) GenerateSectorKeyFromData(ctx context.Context, sector SectorRef, commD cid.Cid) (CallID, error) MoveStorage(ctx context.Context, sector SectorRef, types SectorFileType) (CallID, error) UnsealPiece(context.Context, SectorRef, UnpaddedByteIndex, abi.UnpaddedPieceSize, abi.SealRandomness, cid.Cid) (CallID, error) Fetch(context.Context, SectorRef, SectorFileType, PathType, AcquireMode) (CallID, error) DownloadSectorData(ctx context.Context, sector SectorRef, finalized bool, src map[SectorFileType]SectorLocation) (CallID, error) // sync GenerateWinningPoSt(ctx context.Context, ppt abi.RegisteredPoStProof, mid abi.ActorID, sectors []PostSectorChallenge, randomness abi.PoStRandomness) ([]proof.PoStProof, error) GenerateWindowPoSt(ctx context.Context, ppt abi.RegisteredPoStProof, mid abi.ActorID, sectors []PostSectorChallenge, partitionIdx int, randomness abi.PoStRandomness) (WindowPoStResult, error) }
type WorkerInfo ¶
type WorkerInfo struct { Hostname string // IgnoreResources indicates whether the worker's available resources should // be used ignored (true) or used (false) for the purposes of scheduling and // task assignment. Only supported on local workers. Used for testing. // Default should be false (zero value, i.e. resources taken into account). IgnoreResources bool Resources WorkerResources }
type WorkerResources ¶
type WorkerResources struct { MemPhysical uint64 MemUsed uint64 MemSwap uint64 MemSwapUsed uint64 CPUs uint64 // Logical cores GPUs []string // if nil use the default resource table Resources map[sealtasks.TaskType]map[abi.RegisteredSealProof]Resources }
func (WorkerResources) PrepResourceSpec ¶ added in v1.23.0
func (wr WorkerResources) PrepResourceSpec(spt abi.RegisteredSealProof, tt, prepTT sealtasks.TaskType) Resources
PrepResourceSpec is like ResourceSpec, but meant for use limiting parallel preparing tasks.
func (WorkerResources) ResourceSpec ¶
func (wr WorkerResources) ResourceSpec(spt abi.RegisteredSealProof, tt sealtasks.TaskType) Resources
type WorkerReturn ¶
type WorkerReturn interface { ReturnDataCid(ctx context.Context, callID CallID, pi abi.PieceInfo, err *CallError) error ReturnAddPiece(ctx context.Context, callID CallID, pi abi.PieceInfo, err *CallError) error ReturnSealPreCommit1(ctx context.Context, callID CallID, p1o PreCommit1Out, err *CallError) error ReturnSealPreCommit2(ctx context.Context, callID CallID, sealed SectorCids, err *CallError) error ReturnSealCommit1(ctx context.Context, callID CallID, out Commit1Out, err *CallError) error ReturnSealCommit2(ctx context.Context, callID CallID, proof Proof, err *CallError) error ReturnFinalizeSector(ctx context.Context, callID CallID, err *CallError) error ReturnReleaseUnsealed(ctx context.Context, callID CallID, err *CallError) error ReturnReplicaUpdate(ctx context.Context, callID CallID, out ReplicaUpdateOut, err *CallError) error ReturnProveReplicaUpdate1(ctx context.Context, callID CallID, proofs ReplicaVanillaProofs, err *CallError) error ReturnProveReplicaUpdate2(ctx context.Context, callID CallID, proof ReplicaUpdateProof, err *CallError) error ReturnGenerateSectorKeyFromData(ctx context.Context, callID CallID, err *CallError) error ReturnFinalizeReplicaUpdate(ctx context.Context, callID CallID, err *CallError) error ReturnMoveStorage(ctx context.Context, callID CallID, err *CallError) error ReturnUnsealPiece(ctx context.Context, callID CallID, err *CallError) error ReturnReadPiece(ctx context.Context, callID CallID, ok bool, err *CallError) error ReturnDownloadSector(ctx context.Context, callID CallID, err *CallError) error ReturnFetch(ctx context.Context, callID CallID, err *CallError) error }
Click to show internal directories.
Click to hide internal directories.