Documentation ¶
Index ¶
- type Pipeline
- func (p *Pipeline) Append(logs ...gacha.Log)
- func (p *Pipeline) Contains(log gacha.Log) bool
- func (p *Pipeline) ContainsAny(logs ...gacha.Log) bool
- func (p *Pipeline) FilterByRarity(rarities ...string) *Pipeline
- func (p *Pipeline) FilterBySharedWish(types ...gacha.Type) *Pipeline
- func (p *Pipeline) FilterByUID(uid string) *Pipeline
- func (p *Pipeline) FilterByWish(types ...gacha.Type) *Pipeline
- func (p *Pipeline) First() gacha.Log
- func (p *Pipeline) GroupBySharedWish() map[gacha.Type][]gacha.Log
- func (p *Pipeline) GroupByUID() map[string][]gacha.Log
- func (p *Pipeline) IDAscending() bool
- func (p *Pipeline) IDDescending() bool
- func (p *Pipeline) Last() gacha.Log
- func (p *Pipeline) Len() int
- func (p *Pipeline) Logs() []gacha.Log
- func (p *Pipeline) Progress4Star() int
- func (p *Pipeline) Progress5Star() int
- func (p *Pipeline) Pulls4Stars() map[string]int
- func (p *Pipeline) Pulls5Stars() map[string]int
- func (p *Pipeline) Reverse() *Pipeline
- func (p *Pipeline) SharedWishes() []gacha.Type
- func (p *Pipeline) SortByIDAscending() *Pipeline
- func (p *Pipeline) SortByIDDescending() *Pipeline
- func (p *Pipeline) UIDs() []string
- func (p *Pipeline) Unique() *Pipeline
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Pipeline ¶
type Pipeline struct {
// contains filtered or unexported fields
}
func (*Pipeline) FilterByRarity ¶
func (*Pipeline) FilterBySharedWish ¶
func (*Pipeline) FilterByUID ¶
func (*Pipeline) GroupBySharedWish ¶
func (*Pipeline) IDAscending ¶
func (*Pipeline) IDDescending ¶
func (*Pipeline) Progress4Star ¶
func (*Pipeline) Progress5Star ¶
func (*Pipeline) Pulls4Stars ¶
func (*Pipeline) Pulls5Stars ¶
func (*Pipeline) SharedWishes ¶
func (*Pipeline) SortByIDAscending ¶
func (*Pipeline) SortByIDDescending ¶
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