node

package
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Published: Dec 20, 2024 License: MIT Imports: 5 Imported by: 0

Documentation

Overview

功能:策略助手-节点 说明:

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Make_key

func Make_key(hand_type HAND_TYPE.TYPE, player_point int, dealer_value string) string

func Split_key

func Split_key(key string) (hand_type HAND_TYPE.TYPE, player_point int, dealer_value string)

Split_key 分离

Types

type Node

type Node struct {
	Action ACTION_TYPE.TYPE //
	// contains filtered or unexported fields
}

func NewNode

func NewNode(hand_type HAND_TYPE.TYPE, player_point int, dealer_value string, action ACTION_TYPE.TYPE) *Node

func (*Node) Dealer_value

func (n *Node) Dealer_value() string

func (*Node) Make_key

func (n *Node) Make_key() string

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