Documentation ¶
Index ¶
Constants ¶
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const ( // contains all the statements of the given types DDL = "ddl" DML = "dml" // transation commands BEGIN = "begin" COMMIT = "commit" // database selection USE = "use" )
Possible values for SqlType (all lower case)
Variables ¶
This section is empty.
Functions ¶
func GetSqlType ¶
GetSqlType returns one of the possible values for SqlType, or "" if it cannot be determined. firstKeyword has to be normalized to lower case first.
func RegisterBinlogServer ¶
func RegisterBinlogServer(server BinlogServer)
RegisterBinlogServer makes sure the server implements the right API
Types ¶
type BinlogData ¶
type BinlogData struct { // SqlType is one of the possible constants defined earlier SqlType string // Sql is the list of statements executed Sql []string // KeyspaceId is used for routing of events KeyspaceId string }
BinlogData is the payload for BinlogResponse
type BinlogPosition ¶
type BinlogPosition struct { Position ReplicationCoordinates Timestamp int64 Xid uint64 }
BinlogPosition keeps track of a server binlog position
func (*BinlogPosition) MarshalBson ¶
func (pos *BinlogPosition) MarshalBson(buf *bytes2.ChunkedWriter)
func (*BinlogPosition) String ¶
func (pos *BinlogPosition) String() string
func (*BinlogPosition) UnmarshalBson ¶
func (pos *BinlogPosition) UnmarshalBson(buf *bytes.Buffer)
func (*BinlogPosition) Valid ¶
func (pos *BinlogPosition) Valid() bool
type BinlogResponse ¶
type BinlogResponse struct { Error string Position BinlogPosition Data BinlogData }
BinlogResponse is the response from the BinlogServer service.
type BinlogServer ¶
type BinlogServer interface { // ServeBinlog is the streaming API entry point. ServeBinlog(req *BinlogServerRequest, sendReply SendBinlogResponse) error }
BinlogServer interface is used to validate the RPC syntax
type BinlogServerRequest ¶
type BinlogServerRequest struct { StartPosition ReplicationCoordinates KeyRange key.KeyRange }
BinlogServerRequest represents a request to the BinlogServer service.
type ReplicationCoordinates ¶
ReplicationCoordinates keeps track of a server position.
func NewReplicationCoordinates ¶
func NewReplicationCoordinates(masterFile string, masterPos uint64, groupId string) *ReplicationCoordinates
func (*ReplicationCoordinates) MarshalBson ¶
func (repl *ReplicationCoordinates) MarshalBson(buf *bytes2.ChunkedWriter)
func (*ReplicationCoordinates) String ¶
func (repl *ReplicationCoordinates) String() string
func (*ReplicationCoordinates) UnmarshalBson ¶
func (repl *ReplicationCoordinates) UnmarshalBson(buf *bytes.Buffer)
type SendBinlogResponse ¶
type SendBinlogResponse func(response interface{}) error
SendBinlogResponse makes it easier to define this interface
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