Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Difficulty ¶
type Difficulty string
const ( BeginnerDifficulty Difficulty = "beginner" IntermediateDifficulty Difficulty = "intermediate" ExpertDifficulty Difficulty = "expert" )
type DifficultySettings ¶
type DifficultySettings struct { BoardSize dimensions.Size NumberOfMines int Lives int }
func GetDifficultySettings ¶
func GetDifficultySettings(difficulty Difficulty) DifficultySettings
type Game ¶
type Game struct {
// contains filtered or unexported fields
}
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