Documentation
¶
Index ¶
- Constants
- func Asset(name string) ([]byte, error)
- func AssetDigest(name string) ([sha256.Size]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func AssetString(name string) (string, error)
- func Digests() (map[string][sha256.Size]byte, error)
- func MustAsset(name string) []byte
- func MustAssetString(name string) string
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func SliceScan(r *sql.Rows) ([]interface{}, error)
- type API
- func (a *API) Handler(browserRoot string, staticRoot string) http.Handler
- func (a *API) Info(w http.ResponseWriter, req *http.Request)
- func (a *API) Query(w http.ResponseWriter, req *http.Request)
- func (a *API) Table(w http.ResponseWriter, req *http.Request)
- func (a *API) TableIndexes(w http.ResponseWriter, req *http.Request)
- func (a *API) TableInfo(w http.ResponseWriter, req *http.Request)
- func (a *API) TableSQL(w http.ResponseWriter, req *http.Request)
- func (a *API) Tables(w http.ResponseWriter, req *http.Request)
- type AssetDirectory
- type AssetFS
- type AssetFile
- type FakeFile
Constants ¶
const AssetDebug = false
AssetDebug is true if the assets were built with the debug flag enabled.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDigest ¶
AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetString ¶
AssetString returns the asset contents as a string (instead of a []byte).
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func MustAssetString ¶
MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory.
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively.
func SliceScan ¶
SliceScan a row, returning a []interface{} with values similar to MapScan. This function is primarily intended for use where the number of columns is not known. Because you can pass an []interface{} directly to Scan, it's recommended that you do that as it will not have to allocate new slices per row.
Types ¶
type API ¶
type API struct {
// contains filtered or unexported fields
}
API ...
func NewAPIFromDB ¶
NewAPIFromDB initializes the API controller with a DB.
func (*API) TableIndexes ¶
func (a *API) TableIndexes(w http.ResponseWriter, req *http.Request)
TableIndexes ...
func (*API) TableInfo ¶
func (a *API) TableInfo(w http.ResponseWriter, req *http.Request)
TableInfo ...
type AssetDirectory ¶
AssetDirectory implements http.File interface for a directory
func NewAssetDirectory ¶
func NewAssetDirectory(name string, children []string, fs *AssetFS) *AssetDirectory
NewAssetDirectory ...
type AssetFS ¶
type AssetFS struct { AssetDir func(name string) ([]string, error) Asset func(name string) ([]byte, error) Prefix string }
AssetFS ...
type AssetFile ¶
AssetFile implements http.File interface for a no-directory file with content