Documentation ¶
Index ¶
- func PlushHelperHasSkillCount(group *skillz.SkillGroup) uint
- func PlushHelperLevelVSPTotal(group *skillz.SkillGroup) uint
- func PlushHelperLevelVSkillCount(group *skillz.SkillGroup) uint
- func PlushHelperMissingSkill(group *skillz.SkillGroup) uint
- func PlushHelperPossibleSPByRank(rank interface{}) float64
- type API
- type Service
- func (s *Service) Attributes(ctx context.Context, characterID uint64) (*skillz.CharacterAttributes, error)
- func (s *Service) Flyable(ctx context.Context, characterID uint64) ([]*skillz.ShipGroup, error)
- func (s *Service) Meta(ctx context.Context, characterID uint64) (*skillz.CharacterSkillMeta, error)
- func (s *Service) Process(ctx context.Context, user *skillz.User) error
- func (s *Service) SkillQueue(ctx context.Context, characterID uint64) (*skillz.CharacterSkillQueueSummary, error)
- func (s *Service) SkillsGrouped(ctx context.Context, characterID uint64) ([]*skillz.CharacterSkillGroup, error)
- func (s *Service) Skillz(ctx context.Context, characterID uint64) ([]*skillz.CharacterSkill, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func PlushHelperHasSkillCount ¶ added in v0.2.2
func PlushHelperHasSkillCount(group *skillz.SkillGroup) uint
func PlushHelperLevelVSPTotal ¶ added in v0.2.2
func PlushHelperLevelVSPTotal(group *skillz.SkillGroup) uint
func PlushHelperLevelVSkillCount ¶ added in v0.2.2
func PlushHelperLevelVSkillCount(group *skillz.SkillGroup) uint
func PlushHelperMissingSkill ¶ added in v0.2.2
func PlushHelperMissingSkill(group *skillz.SkillGroup) uint
func PlushHelperPossibleSPByRank ¶ added in v0.2.2
func PlushHelperPossibleSPByRank(rank interface{}) float64
Types ¶
type API ¶
type API interface { skillz.Processor Meta(ctx context.Context, characterID uint64) (*skillz.CharacterSkillMeta, error) Skillz(ctx context.Context, characterID uint64) ([]*skillz.CharacterSkill, error) Attributes(ctx context.Context, characterID uint64) (*skillz.CharacterAttributes, error) Flyable(ctx context.Context, characterID uint64) ([]*skillz.ShipGroup, error) SkillQueue(ctx context.Context, characterID uint64) (*skillz.CharacterSkillQueueSummary, error) SkillsGrouped(ctx context.Context, characterID uint64) ([]*skillz.CharacterSkillGroup, error) }
type Service ¶
type Service struct {
// contains filtered or unexported fields
}
func (*Service) Attributes ¶
func (*Service) SkillQueue ¶
func (*Service) SkillsGrouped ¶
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