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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Stream ¶
type Stream struct { // Events emits the events received by the stream Events chan StreamEvent Ready chan bool // Errors emits any errors encountered while reading events from the stream. // It's mainly for informative purposes - the client isn't required to take any // action when an error is encountered. The stream will always attempt to continue, // even if that involves reconnecting to the server. Errors chan error // Logger is a logger that, when set, will be used for logging debug messages Logger *log.Logger // contains filtered or unexported fields }
Stream handles a connection for receiving Server Sent Events. It will try and reconnect if the connection is lost, respecting both received retry delays and event id's.
func Subscribe ¶
Subscribe to the Events emitted from the specified url. If lastEventId is non-empty it will be sent to the server in case it can replay missed events.
func SubscribeWith ¶
SubscribeWith takes a http client and request providing customization over both headers and control over the http client settings (timeouts, tls, etc)
func SubscribeWithRequest ¶
SubscribeWithRequest will take an http.Request to setup the stream, allowing custom headers to be specified, authentication to be configured, etc.
type StreamEvent ¶
type StreamEvent interface { // Id is an identifier that can be used to allow a client to replay // missed Events by returning the Last-Event-Id header. // Return empty string if not required. Id() string // The name of the event. Return empty string if not required. Event() string // The payload of the event. Data() string Retry() int64 }
type SubscriptionError ¶
func (SubscriptionError) Error ¶
func (e SubscriptionError) Error() string
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