Documentation
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Index ¶
Constants ¶
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const ( DefaultPollInterval = time.Second * 12 DefaultCannonSnapshotFreq = uint(1_000_000_000) DefaultCannonInfoFreq = uint(10_000_000) // DefaultGameWindow is the default maximum time duration in the past // that the challenger will look for games to progress. // The default value is 11 days, which is a 4 day resolution buffer // plus the 7 day game finalization window. DefaultGameWindow = time.Duration(11 * 24 * time.Hour) )
Variables ¶
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var ( ErrMissingTraceType = errors.New("missing trace type") ErrMissingDatadir = errors.New("missing datadir") ErrMaxConcurrencyZero = errors.New("max concurrency must not be 0") ErrMissingCannonL2 = errors.New("missing cannon L2") ErrMissingCannonBin = errors.New("missing cannon bin") ErrMissingCannonServer = errors.New("missing cannon server") ErrMissingCannonAbsolutePreState = errors.New("missing cannon absolute pre-state") ErrMissingAlphabetTrace = errors.New("missing alphabet trace") ErrMissingL1EthRPC = errors.New("missing l1 eth rpc url") ErrMissingGameFactoryAddress = errors.New("missing game factory address") ErrMissingCannonSnapshotFreq = errors.New("missing cannon snapshot freq") ErrMissingCannonInfoFreq = errors.New("missing cannon info freq") ErrMissingCannonRollupConfig = errors.New("missing cannon network or rollup config path") ErrMissingCannonL2Genesis = errors.New("missing cannon network or l2 genesis path") ErrCannonNetworkAndRollupConfig = errors.New("only specify one of network or rollup config path") ErrCannonNetworkAndL2Genesis = errors.New("only specify one of network or l2 genesis path") ErrCannonNetworkUnknown = errors.New("unknown cannon network") ErrMissingRollupRpc = errors.New("missing rollup rpc url") )
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var GameIdToString = map[uint8]string{ CannonFaultGameID: "Cannon", AlphabetFaultGameID: "Alphabet", }
GameIdToString maps game IDs to their string representation.
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var TraceTypes = []TraceType{TraceTypeAlphabet, TraceTypeCannon, TraceTypeOutputCannon}
Functions ¶
func ValidTraceType ¶ added in v1.1.2
Types ¶
type Config ¶
type Config struct { L1EthRpc string // L1 RPC Url GameFactoryAddress common.Address // Address of the dispute game factory GameAllowlist []common.Address // Allowlist of fault game addresses GameWindow time.Duration // Maximum time duration to look for games to progress AgreeWithProposedOutput bool // Temporary config if we agree or disagree with the posted output Datadir string // Data Directory MaxConcurrency uint // Maximum number of threads to use when progressing games PollInterval time.Duration // Polling interval for latest-block subscription when using an HTTP RPC provider TraceType TraceType // Type of trace // Specific to the alphabet trace provider AlphabetTrace string // String for the AlphabetTraceProvider // Specific to the output cannon trace type RollupRpc string // Specific to the cannon trace provider CannonBin string // Path to the cannon executable to run when generating trace data CannonServer string // Path to the op-program executable that provides the pre-image oracle server CannonAbsolutePreState string // File to load the absolute pre-state for Cannon traces from CannonNetwork string CannonRollupConfigPath string CannonL2GenesisPath string CannonL2 string // L2 RPC Url CannonSnapshotFreq uint // Frequency of snapshots to create when executing cannon (in VM instructions) CannonInfoFreq uint // Frequency of cannon progress log messages (in VM instructions) TxMgrConfig txmgr.CLIConfig MetricsConfig opmetrics.CLIConfig PprofConfig oppprof.CLIConfig }
Config is a well typed config that is parsed from the CLI params. This also contains config options for auxiliary services. It is used to initialize the challenger.
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