Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
Types ¶
type Deity ¶
type Deity struct { Id string `json:"id"` Name string `json:"name"` Gender string `json:"gender"` Description string `json:"description"` }
func GetDeities ¶
func GetRandomDeity ¶
type OlympianInfluence ¶
type OlympianInfluence struct { SportId string `json:"sport_id"` Influence float32 `json:"influence"` Name string `json:"name"` }
func GetDeityInfluence ¶
func GetDeityInfluence(id string) ([]OlympianInfluence, error)
func GetErisInfluence ¶
func GetErisInfluence() ([]OlympianInfluence, error)
Return Eris influence on sports. As goddess of discord Eris will return always a negative influence on all sports but random to make people more concerned.
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