README
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Adventure Land PoC
A proof-of-concept bot for Adventure Land.
Preface
This bot doesn't do anything. As in, there is no AI logic. This is (intentionally) a skeleton project.
Programming the AI is is how you play Adventure Land, and my goal is not to deprive anyone of that joy.
Then what is this?
This skeleton is a good starting point for anyone who wants to write an AI for Adventure Land using Go.
This project uses the github.com/mxschmitt/playwright-go library to interface with Playwright, and ultimately, headless chromium.
Running the JS runtime in a headless browser has advantages, namely performance.
...But I hate JavaScript, and even TypeScript is a pain. :)
How do I build this?
$ go run main.go
Documentation
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Overview ¶
Copyright 2020 Matt Hamilton
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.