Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GenesisDB ¶
type GenesisDB interface { // Initialize initializes the genesis database, with either a given genesis state or the hardcoded databases. Initialize(state *state.CachingBeaconState) error IsInitialized() (bool, error) // ReadGenesisState returns the genesis state. ReadGenesisState() (*state.CachingBeaconState, error) }
func NewGenesisDB ¶
func NewGenesisDB(beaconConfig *clparams.BeaconChainConfig, genesisDBPath string) GenesisDB
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