Documentation ¶
Index ¶
Constants ¶
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const (
DefaultClaimTTL = "4s"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct {
// contains filtered or unexported fields
}
func (*Engine) GetJobsScheduledToMachine ¶
func (*Engine) ResolveJobOffer ¶
func (*Engine) UnscheduleJob ¶
type EventHandler ¶
type EventHandler struct {
// contains filtered or unexported fields
}
func NewEventHandler ¶
func NewEventHandler(engine *Engine) *EventHandler
func (*EventHandler) HandleEventJobBidSubmitted ¶
func (self *EventHandler) HandleEventJobBidSubmitted(ev event.Event)
func (*EventHandler) HandleEventJobCreated ¶
func (self *EventHandler) HandleEventJobCreated(ev event.Event)
func (*EventHandler) HandleEventMachineRemoved ¶
func (self *EventHandler) HandleEventMachineRemoved(ev event.Event)
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