Documentation ¶
Index ¶
- Variables
- type Badge
- func (*Badge) Descriptor() ([]byte, []int)deprecated
- func (x *Badge) GetChatCharacter() string
- func (x *Badge) GetFriendlyName() string
- func (x *Badge) GetGuiItem() *Badge_GuiItem
- func (x *Badge) GetHoverText() string
- func (x *Badge) GetId() string
- func (x *Badge) GetPriority() int64
- func (x *Badge) GetRequired() bool
- func (*Badge) ProtoMessage()
- func (x *Badge) ProtoReflect() protoreflect.Message
- func (x *Badge) Reset()
- func (x *Badge) String() string
- type Badge_GuiItem
- func (*Badge_GuiItem) Descriptor() ([]byte, []int)deprecated
- func (x *Badge_GuiItem) GetDisplayName() string
- func (x *Badge_GuiItem) GetLore() []string
- func (x *Badge_GuiItem) GetMaterial() string
- func (*Badge_GuiItem) ProtoMessage()
- func (x *Badge_GuiItem) ProtoReflect() protoreflect.Message
- func (x *Badge_GuiItem) Reset()
- func (x *Badge_GuiItem) String() string
Constants ¶
This section is empty.
Variables ¶
View Source
var File_badges_models_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Badge ¶
type Badge struct { Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` Priority int64 `protobuf:"varint,2,opt,name=priority,proto3" json:"priority,omitempty"` Required bool `protobuf:"varint,3,opt,name=required,proto3" json:"required,omitempty"` FriendlyName string `protobuf:"bytes,4,opt,name=friendly_name,json=friendlyName,proto3" json:"friendly_name,omitempty"` ChatCharacter string `protobuf:"bytes,5,opt,name=chat_character,json=chatCharacter,proto3" json:"chat_character,omitempty"` HoverText string `protobuf:"bytes,6,opt,name=hover_text,json=hoverText,proto3" json:"hover_text,omitempty"` GuiItem *Badge_GuiItem `protobuf:"bytes,7,opt,name=gui_item,json=guiItem,proto3" json:"gui_item,omitempty"` // contains filtered or unexported fields }
func (*Badge) Descriptor
deprecated
func (*Badge) GetChatCharacter ¶
func (*Badge) GetFriendlyName ¶
func (*Badge) GetGuiItem ¶
func (x *Badge) GetGuiItem() *Badge_GuiItem
func (*Badge) GetHoverText ¶
func (*Badge) GetPriority ¶
func (*Badge) GetRequired ¶
func (*Badge) ProtoMessage ¶
func (*Badge) ProtoMessage()
func (*Badge) ProtoReflect ¶
func (x *Badge) ProtoReflect() protoreflect.Message
type Badge_GuiItem ¶
type Badge_GuiItem struct { Material string `protobuf:"bytes,1,opt,name=material,proto3" json:"material,omitempty"` DisplayName string `protobuf:"bytes,2,opt,name=display_name,json=displayName,proto3" json:"display_name,omitempty"` Lore []string `protobuf:"bytes,3,rep,name=lore,proto3" json:"lore,omitempty"` // contains filtered or unexported fields }
func (*Badge_GuiItem) Descriptor
deprecated
func (*Badge_GuiItem) Descriptor() ([]byte, []int)
Deprecated: Use Badge_GuiItem.ProtoReflect.Descriptor instead.
func (*Badge_GuiItem) GetDisplayName ¶
func (x *Badge_GuiItem) GetDisplayName() string
func (*Badge_GuiItem) GetLore ¶
func (x *Badge_GuiItem) GetLore() []string
func (*Badge_GuiItem) GetMaterial ¶
func (x *Badge_GuiItem) GetMaterial() string
func (*Badge_GuiItem) ProtoMessage ¶
func (*Badge_GuiItem) ProtoMessage()
func (*Badge_GuiItem) ProtoReflect ¶
func (x *Badge_GuiItem) ProtoReflect() protoreflect.Message
func (*Badge_GuiItem) Reset ¶
func (x *Badge_GuiItem) Reset()
func (*Badge_GuiItem) String ¶
func (x *Badge_GuiItem) String() string
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