Documentation ¶
Index ¶
- Variables
- type PlayerConnectMessage
- func (*PlayerConnectMessage) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerConnectMessage) GetPlayerId() string
- func (x *PlayerConnectMessage) GetPlayerUsername() string
- func (x *PlayerConnectMessage) GetTimestamp() *timestamppb.Timestamp
- func (*PlayerConnectMessage) ProtoMessage()
- func (x *PlayerConnectMessage) ProtoReflect() protoreflect.Message
- func (x *PlayerConnectMessage) Reset()
- func (x *PlayerConnectMessage) String() string
- type PlayerDisconnectMessage
- func (*PlayerDisconnectMessage) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerDisconnectMessage) GetPlayerId() string
- func (x *PlayerDisconnectMessage) GetTimestamp() *timestamppb.Timestamp
- func (*PlayerDisconnectMessage) ProtoMessage()
- func (x *PlayerDisconnectMessage) ProtoReflect() protoreflect.Message
- func (x *PlayerDisconnectMessage) Reset()
- func (x *PlayerDisconnectMessage) String() string
Constants ¶
This section is empty.
Variables ¶
View Source
var File_player_tracker_messages_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type PlayerConnectMessage ¶
type PlayerConnectMessage struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` PlayerUsername string `protobuf:"bytes,2,opt,name=player_username,json=playerUsername,proto3" json:"player_username,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // contains filtered or unexported fields }
func (*PlayerConnectMessage) Descriptor
deprecated
func (*PlayerConnectMessage) Descriptor() ([]byte, []int)
Deprecated: Use PlayerConnectMessage.ProtoReflect.Descriptor instead.
func (*PlayerConnectMessage) GetPlayerId ¶
func (x *PlayerConnectMessage) GetPlayerId() string
func (*PlayerConnectMessage) GetPlayerUsername ¶
func (x *PlayerConnectMessage) GetPlayerUsername() string
func (*PlayerConnectMessage) GetTimestamp ¶
func (x *PlayerConnectMessage) GetTimestamp() *timestamppb.Timestamp
func (*PlayerConnectMessage) ProtoMessage ¶
func (*PlayerConnectMessage) ProtoMessage()
func (*PlayerConnectMessage) ProtoReflect ¶
func (x *PlayerConnectMessage) ProtoReflect() protoreflect.Message
func (*PlayerConnectMessage) Reset ¶
func (x *PlayerConnectMessage) Reset()
func (*PlayerConnectMessage) String ¶
func (x *PlayerConnectMessage) String() string
type PlayerDisconnectMessage ¶
type PlayerDisconnectMessage struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // contains filtered or unexported fields }
func (*PlayerDisconnectMessage) Descriptor
deprecated
func (*PlayerDisconnectMessage) Descriptor() ([]byte, []int)
Deprecated: Use PlayerDisconnectMessage.ProtoReflect.Descriptor instead.
func (*PlayerDisconnectMessage) GetPlayerId ¶
func (x *PlayerDisconnectMessage) GetPlayerId() string
func (*PlayerDisconnectMessage) GetTimestamp ¶
func (x *PlayerDisconnectMessage) GetTimestamp() *timestamppb.Timestamp
func (*PlayerDisconnectMessage) ProtoMessage ¶
func (*PlayerDisconnectMessage) ProtoMessage()
func (*PlayerDisconnectMessage) ProtoReflect ¶
func (x *PlayerDisconnectMessage) ProtoReflect() protoreflect.Message
func (*PlayerDisconnectMessage) Reset ¶
func (x *PlayerDisconnectMessage) Reset()
func (*PlayerDisconnectMessage) String ¶
func (x *PlayerDisconnectMessage) String() string
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