acp

package
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Published: Jun 16, 2023 License: Apache-2.0 Imports: 10 Imported by: 0

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Constants

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Variables

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Functions

func HostPortIsLocal

func HostPortIsLocal(hostport string) bool

HostPortIsLocal returns true IFF the host:port string from a URL refers to the local host. The comparison is simple: if it's "localhost" or "127.0.0.1" or "::1", it refers to the local host.

Note that HostPortIsLocal _requires_ the ":port" part, because net.SplitHostPort requires it, and because the whole point here is that IPv6 is a pain. Sigh.

Types

type AmbassadorWatcher

type AmbassadorWatcher struct {

	// At the point that the DiagdWatcher finishes processing the very first
	// snapshot, we have to hand the snapshot to Envoy and allow Envoy to start
	// up. This takes finite time, so we have to allow for that.
	GraceEnd time.Time
	// contains filtered or unexported fields
}

AmbassadorWatcher encapsulates state and methods for keeping an eye on a running Ambassador, and deciding if it's healthy.

func NewAmbassadorWatcher

func NewAmbassadorWatcher(ew *EnvoyWatcher, dw *DiagdWatcher) *AmbassadorWatcher

NewAmbassadorWatcher creates a new AmbassadorWatcher, given a fetcher.

Honestly, this is slightly pointless -- it's here for parallelism with the EnvoyWatcher and the DiagdWatcher.

func (*AmbassadorWatcher) FetchEnvoyReady

func (w *AmbassadorWatcher) FetchEnvoyReady(ctx context.Context)

FetchEnvoyReady will check whether Envoy's statistics are fetchable.

func (*AmbassadorWatcher) IsAlive

func (w *AmbassadorWatcher) IsAlive() bool

IsAlive returns true IFF the Ambassador as a whole can be considered alive.

func (*AmbassadorWatcher) IsReady

func (w *AmbassadorWatcher) IsReady() bool

IsReady returns true IFF the Ambassador as a whole can be considered ready.

func (*AmbassadorWatcher) NoteSnapshotProcessed

func (w *AmbassadorWatcher) NoteSnapshotProcessed()

NoteSnapshotProcessed will note that a snapshot has been processed.

func (*AmbassadorWatcher) NoteSnapshotSent

func (w *AmbassadorWatcher) NoteSnapshotSent()

NoteSnapshotSent will note that a snapshot has been sent.

func (*AmbassadorWatcher) SetFetchTime

func (w *AmbassadorWatcher) SetFetchTime(fetchTime timeFetcher)

SetFetchTime will change the function we use to get the current time.

type DiagdWatcher

type DiagdWatcher struct {

	// When did we last send a snapshot to diagd?
	LastSent time.Time

	// When did we last hear that diagd had processed a snapshot?
	LastProcessed time.Time

	// When does our grace period end? The grace period is ten minutes after
	// the most recent event (boot, or the last time a snapshot was sent).
	GraceEnd time.Time
	// contains filtered or unexported fields
}

DiagdWatcher encapsulates state and methods for keeping an eye on a running diagd, and deciding if it's healthy.

func NewDiagdWatcher

func NewDiagdWatcher() *DiagdWatcher

NewDiagdWatcher creates a new DiagdWatcher.

func (*DiagdWatcher) IsAlive

func (w *DiagdWatcher) IsAlive() bool

IsAlive returns true IFF diagd should be considered alive.

func (*DiagdWatcher) IsReady

func (w *DiagdWatcher) IsReady() bool

IsReady returns true IFF diagd should be considered ready.

func (*DiagdWatcher) NoteSnapshotProcessed

func (w *DiagdWatcher) NoteSnapshotProcessed()

NoteSnapshotProcessed marks the time at which we have processed a snapshot.

func (*DiagdWatcher) NoteSnapshotSent

func (w *DiagdWatcher) NoteSnapshotSent()

NoteSnapshotSent marks the time at which we have sent a snapshot.

func (*DiagdWatcher) SetFetchTime

func (w *DiagdWatcher) SetFetchTime(fetchTime timeFetcher)

SetFetchTime will change the function we use to get the current time _AND RESETS THE BOOT GRACE PERIOD_. This is here for testing, _NOT_ to allow switching timers on the fly for some crazy reason.

type EnvoyFetcherResponse

type EnvoyFetcherResponse struct {
	StatusCode int
	Text       []byte
}

EnvoyFetcherResponse is a simple response struct for an envoyFetcher.

XXX I'm a little torn about this -- should we just return a net/http Response? That looks like it's not necessarily easy to synthesize, though, so let's just keep it simple.

type EnvoyWatcher

type EnvoyWatcher struct {

	// Did the last ready check succeed?
	LastSucceeded bool
	// contains filtered or unexported fields
}

EnvoyWatcher encapsulates state and methods for keeping an eye on a running Envoy, and deciding if it's healthy.

func NewEnvoyWatcher

func NewEnvoyWatcher() *EnvoyWatcher

NewEnvoyWatcher creates a new EnvoyWatcher, given a fetcher.

func (*EnvoyWatcher) FetchEnvoyReady

func (w *EnvoyWatcher) FetchEnvoyReady(ctx context.Context)

FetchEnvoyReady will check whether Envoy's ready endpoint is fetchable.

func (*EnvoyWatcher) IsAlive

func (w *EnvoyWatcher) IsAlive() bool

IsAlive returns true IFF Envoy should be considered alive.

func (*EnvoyWatcher) IsReady

func (w *EnvoyWatcher) IsReady() bool

IsReady returns true IFF Envoy should be considered ready. Currently Envoy is considered ready whenever it's alive; this method is here for future-proofing.

func (*EnvoyWatcher) SetReadyCheck

func (w *EnvoyWatcher) SetReadyCheck(readyCheck envoyFetcher)

SetReadyCheck will change the function we use to get check if Envoy is ready. This is here for testing; the assumption is that you'll call it at instantiation if you need to, then leave it alone.

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