etview

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Published: Mar 5, 2022 License: BSD-3-Clause Imports: 27 Imported by: 181

Documentation

Overview

Package etview provides GUI Views of etable Table and Tensor structures using the GoGi View framework: https://github.com/goki/gi

* TableView provides a row-and-column tabular GUI interface, similar to a spreadsheet, for viewing and editing Table data. Any higher-dimensional tensor columns are shown as TensorGrid elements that can be clicked to open a TensorView editor with actual numeric values in a similar spreadsheet- like GUI.

* TensorView provides a spreadsheet-like GUI for viewing and editing tensor data.

* TensorGrid provides a 2D colored grid display of tensor data, collapsing any higher dimensions down to 2D. Different giv.ColorMaps can be used to translate values into colors.

Index

Constants

View Source
const LabelSpace = float32(8)

Variables

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var KiT_Plot2DValueView = kit.Types.AddType(&Plot2DValueView{}, nil)
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var KiT_SimMatGrid = kit.Types.AddType(&SimMatGrid{}, nil)
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var KiT_SimMatValueView = kit.Types.AddType(&SimMatValueView{}, nil)
View Source
var KiT_TableValueView = kit.Types.AddType(&TableValueView{}, nil)
View Source
var KiT_TableView = kit.Types.AddType(&TableView{}, TableViewProps)
View Source
var KiT_TensorDisp = kit.Types.AddType(&TensorDisp{}, TensorDispProps)
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var KiT_TensorGrid = kit.Types.AddType(&TensorGrid{}, nil)
View Source
var KiT_TensorGridValueView = kit.Types.AddType(&TensorGridValueView{}, nil)
View Source
var KiT_TensorValueView = kit.Types.AddType(&TensorValueView{}, nil)
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var KiT_TensorView = kit.Types.AddType(&TensorView{}, TensorViewProps)
View Source
var TableViewProps = ki.Props{
	"EnumType:Flag":    gi.KiT_NodeFlags,
	"background-color": &gi.Prefs.Colors.Background,
	"color":            &gi.Prefs.Colors.Font,
	"max-width":        -1,
	"max-height":       -1,
}
View Source
var TensorDispProps = ki.Props{
	"ToolBar": ki.PropSlice{
		{"Update", ki.Props{
			"label": "Update Grid",
			"icon":  "update",
		}},
	},
}
View Source
var TensorViewProps = ki.Props{
	"background-color": &gi.Prefs.Colors.Background,
	"color":            &gi.Prefs.Colors.Font,
	"max-width":        -1,
	"max-height":       -1,
}

Functions

func Plot2DDialog added in v1.0.0

func Plot2DDialog(avp *gi.Viewport2D, plot *eplot.Plot2D, opts giv.DlgOpts, recv ki.Ki, dlgFunc ki.RecvFunc) *gi.Dialog

Plot2DDialog is for viewing an eplot.Plot2D -- optionally connects to given signal receiving object and function for dialog signals (nil to ignore) gopy:interface=handle

func SimMatGridDialog added in v1.0.0

func SimMatGridDialog(avp *gi.Viewport2D, smat *simat.SimMat, opts giv.DlgOpts, recv ki.Ki, dlgFunc ki.RecvFunc) *gi.Dialog

SimMatGridDialog is for viewing a etensor.Tensor using a SimMatGrid -- optionally connects to given signal receiving object and function for dialog signals (nil to ignore) gopy:interface=handle

func TableViewDialog

func TableViewDialog(avp *gi.Viewport2D, et *etable.Table, opts giv.DlgOpts, recv ki.Ki, dlgFunc ki.RecvFunc) *gi.Dialog

TableViewDialog is for editing an etable.Table using a TableView -- optionally connects to given signal receiving object and function for dialog signals (nil to ignore) gopy:interface=handle

func TensorGridDialog added in v1.0.0

func TensorGridDialog(avp *gi.Viewport2D, tsr etensor.Tensor, opts giv.DlgOpts, recv ki.Ki, dlgFunc ki.RecvFunc) *gi.Dialog

TensorGridDialog is for viewing a etensor.Tensor using a TensorGrid -- optionally connects to given signal receiving object and function for dialog signals (nil to ignore) gopy:interface=handle

func TensorViewDialog

func TensorViewDialog(avp *gi.Viewport2D, tsr etensor.Tensor, opts giv.DlgOpts, recv ki.Ki, dlgFunc ki.RecvFunc) *gi.Dialog

TensorViewDialog is for editing an etensor.Tensor using a TensorView -- optionally connects to given signal receiving object and function for dialog signals (nil to ignore) gopy:interface=handle

Types

type Plot2DValueView added in v1.0.0

type Plot2DValueView struct {
	giv.ValueViewBase
}

Plot2DValueView presents a button that pulls up the Plot2D in a dialog

func (*Plot2DValueView) Activate added in v1.0.0

func (vv *Plot2DValueView) Activate(vp *gi.Viewport2D, recv ki.Ki, dlgFunc ki.RecvFunc)

func (*Plot2DValueView) ConfigWidget added in v1.0.0

func (vv *Plot2DValueView) ConfigWidget(widg gi.Node2D)

func (*Plot2DValueView) HasAction added in v1.0.0

func (vv *Plot2DValueView) HasAction() bool

func (*Plot2DValueView) UpdateWidget added in v1.0.0

func (vv *Plot2DValueView) UpdateWidget()

func (*Plot2DValueView) WidgetType added in v1.0.0

func (vv *Plot2DValueView) WidgetType() reflect.Type

type SimMatGrid added in v1.0.0

type SimMatGrid struct {
	TensorGrid
	SimMat *simat.SimMat `desc:"the similarity / distance matrix"`
	// contains filtered or unexported fields
}

SimMatGrid is a widget that displays a similarity / distance matrix with tensor values as a grid of colored squares, and labels for rows, cols

func AddNewSimMatGrid added in v1.0.0

func AddNewSimMatGrid(parent ki.Ki, name string, smat *simat.SimMat) *SimMatGrid

AddNewSimMatGrid adds a new tensor grid to given parent node, with given name.

func (*SimMatGrid) ConnectEvents2D added in v1.0.0

func (tg *SimMatGrid) ConnectEvents2D()

func (*SimMatGrid) Defaults added in v1.0.0

func (tg *SimMatGrid) Defaults()

Defaults sets defaults for values that are at nonsensical initial values

func (*SimMatGrid) MouseEvent added in v1.0.0

func (tg *SimMatGrid) MouseEvent()

MouseEvent handles button MouseEvent

func (*SimMatGrid) Render2D added in v1.0.0

func (tg *SimMatGrid) Render2D()

func (*SimMatGrid) RenderSimMat added in v1.0.0

func (tg *SimMatGrid) RenderSimMat()

func (*SimMatGrid) SetSimMat added in v1.0.0

func (tg *SimMatGrid) SetSimMat(smat *simat.SimMat)

SetSimMat sets the similarity matrix and triggers a display update

func (*SimMatGrid) Size2D added in v1.0.0

func (tg *SimMatGrid) Size2D(iter int)

func (*SimMatGrid) Size2DLabel added in v1.0.0

func (tg *SimMatGrid) Size2DLabel(lbs []string, col bool) (minBlank, ngps int, sz mat32.Vec2)

func (*SimMatGrid) Style2D added in v1.0.0

func (tg *SimMatGrid) Style2D()

type SimMatValueView added in v1.0.0

type SimMatValueView struct {
	giv.ValueViewBase
}

SimMatValueView presents a button that pulls up the SimMatGridView viewer for an etable.Table

func (*SimMatValueView) Activate added in v1.0.0

func (vv *SimMatValueView) Activate(vp *gi.Viewport2D, recv ki.Ki, dlgFunc ki.RecvFunc)

func (*SimMatValueView) ConfigWidget added in v1.0.0

func (vv *SimMatValueView) ConfigWidget(widg gi.Node2D)

func (*SimMatValueView) HasAction added in v1.0.0

func (vv *SimMatValueView) HasAction() bool

func (*SimMatValueView) UpdateWidget added in v1.0.0

func (vv *SimMatValueView) UpdateWidget()

func (*SimMatValueView) WidgetType added in v1.0.0

func (vv *SimMatValueView) WidgetType() reflect.Type

type TableValueView

type TableValueView struct {
	giv.ValueViewBase
}

TableValueView presents a button that pulls up the TableView viewer for an etable.Table

func (*TableValueView) Activate

func (vv *TableValueView) Activate(vp *gi.Viewport2D, recv ki.Ki, dlgFunc ki.RecvFunc)

func (*TableValueView) ConfigWidget

func (vv *TableValueView) ConfigWidget(widg gi.Node2D)

func (*TableValueView) HasAction

func (vv *TableValueView) HasAction() bool

func (*TableValueView) UpdateWidget

func (vv *TableValueView) UpdateWidget()

func (*TableValueView) WidgetType

func (vv *TableValueView) WidgetType() reflect.Type

type TableView

type TableView struct {
	giv.SliceViewBase
	Table      *etable.IdxView     `desc:"the idx view of the table that we're a view of"`
	TsrDisp    TensorDisp          `desc:"overall display options for tensor display"`
	ColTsrDisp map[int]*TensorDisp `desc:"per column tensor display"`
	NCols      int                 `inactive:"+" desc:"number of columns in table (as of last update)"`
	SortIdx    int                 `desc:"current sort index"`
	SortDesc   bool                `desc:"whether current sort order is descending"`
}

etview.TableView provides a GUI interface for etable.Table's

func AddNewTableView

func AddNewTableView(parent ki.Ki, name string) *TableView

AddNewTableView adds a new tableview to given parent node, with given name.

func (*TableView) ColTensorDisp

func (tv *TableView) ColTensorDisp(col int) *TensorDisp

ColTensorDisp returns tensor display parameters for this column either the overall defaults or the per-column if set

func (*TableView) Config

func (tv *TableView) Config()

Config configures the view

func (*TableView) ConfigSliceGrid

func (tv *TableView) ConfigSliceGrid()

ConfigSliceGrid configures the SliceGrid for the current slice this is only called by global Config and updates are guarded by that

func (*TableView) ConfigToolbar

func (tv *TableView) ConfigToolbar()

ConfigToolbar configures the toolbar actions

func (*TableView) CopySelToMime

func (tv *TableView) CopySelToMime() mimedata.Mimes

CopySelToMime copies selected rows to mime data

func (*TableView) FromMimeData added in v1.0.0

func (tv *TableView) FromMimeData(md mimedata.Mimes) [][]string

FromMimeData returns records from csv of mime data

func (*TableView) GridLayout

func (tv *TableView) GridLayout() *gi.Layout

GridLayout returns the SliceGrid grid-layout widget, with grid and scrollbar

func (*TableView) IsConfiged

func (tv *TableView) IsConfiged() bool

IsConfiged returns true if the widget is fully configured

func (*TableView) ItemCtxtMenu

func (tv *TableView) ItemCtxtMenu(idx int)

func (*TableView) Layout2D

func (tv *TableView) Layout2D(parBBox image.Rectangle, iter int) bool

func (*TableView) LayoutHeader

func (tv *TableView) LayoutHeader()

LayoutHeader updates the header layout based on field widths

func (*TableView) LayoutSliceGrid

func (tv *TableView) LayoutSliceGrid() bool

LayoutSliceGrid does the proper layout of slice grid depending on allocated size returns true if UpdateSliceGrid should be called after this

func (*TableView) MimeDataType added in v1.0.0

func (tv *TableView) MimeDataType() string

func (*TableView) PasteAssign

func (tv *TableView) PasteAssign(md mimedata.Mimes, idx int)

PasteAssign assigns mime data (only the first one!) to this idx

func (*TableView) PasteAtIdx

func (tv *TableView) PasteAtIdx(md mimedata.Mimes, idx int)

PasteAtIdx inserts object(s) from mime data at (before) given slice index adds to end of table

func (*TableView) RowFirstVisWidget

func (tv *TableView) RowFirstVisWidget(row int) (*gi.WidgetBase, bool)

RowFirstVisWidget returns the first visible widget for given row (could be index or not) -- false if out of range

func (*TableView) RowGrabFocus

func (tv *TableView) RowGrabFocus(row int) *gi.WidgetBase

RowGrabFocus grabs the focus for the first focusable widget in given row -- returns that element or nil if not successful -- note: grid must have already rendered for focus to be grabbed!

func (*TableView) RowWidgetNs

func (tv *TableView) RowWidgetNs() (nWidgPerRow, idxOff int)

RowWidgetNs returns number of widgets per row and offset for index label

func (*TableView) ScrollBar

func (tv *TableView) ScrollBar() *gi.ScrollBar

ScrollBar returns the SliceGrid scrollbar

func (*TableView) SelectRowWidgets

func (tv *TableView) SelectRowWidgets(row int, sel bool)

SelectRowWidgets sets the selection state of given row of widgets

func (*TableView) SetColTensorDisp

func (tv *TableView) SetColTensorDisp(col int) *TensorDisp

SetColTensorDisp sets per-column tensor display params and returns them if already set, just returns them

func (*TableView) SetSortFieldName

func (tv *TableView) SetSortFieldName(nm string)

SetSortField sets sorting to happen on given field and direction -- see SortFieldName for details

func (*TableView) SetTable

func (tv *TableView) SetTable(et *etable.Table, tmpSave giv.ValueView)

SetTable sets the source table that we are viewing, using a sequential IdxView and then configures the display

func (*TableView) SetTableView added in v1.0.0

func (tv *TableView) SetTableView(ix *etable.IdxView, tmpSave giv.ValueView)

SetTableView sets the source IdxView of a table (using a copy so original is not modified) and then configures the display

func (*TableView) SliceDeleteAt

func (tv *TableView) SliceDeleteAt(idx int, doUpdt bool)

SliceDeleteAt deletes element at given index from slice -- doUpdt means call UpdateSliceGrid to update display

func (*TableView) SliceFrame

func (tv *TableView) SliceFrame() *gi.Frame

SliceFrame returns the outer frame widget, which contains all the header, fields and values

func (*TableView) SliceGrid

func (tv *TableView) SliceGrid() *gi.Frame

SliceGrid returns the SliceGrid grid frame widget, which contains all the fields and values, within SliceFrame

func (*TableView) SliceHeader

func (tv *TableView) SliceHeader() *gi.ToolBar

SliceHeader returns the Toolbar header for slice grid

func (*TableView) SliceNewAt

func (tv *TableView) SliceNewAt(idx int)

SliceNewAt inserts a new blank element at given index in the slice -- -1 means the end

func (*TableView) SortFieldName

func (tv *TableView) SortFieldName() string

SortFieldName returns the name of the field being sorted, along with :up or :down depending on descending

func (*TableView) SortIfNeeded added in v1.0.31

func (tv *TableView) SortIfNeeded()

SortIfNeeded sort table if sorting set

func (*TableView) SortSliceAction

func (tv *TableView) SortSliceAction(fldIdx int)

SortSliceAction sorts the slice for given field index -- toggles ascending vs. descending if already sorting on this dimension

func (*TableView) Style2D added in v1.0.0

func (tv *TableView) Style2D()

func (*TableView) StyleRow

func (tv *TableView) StyleRow(svnp reflect.Value, widg gi.Node2D, idx, fidx int, vv giv.ValueView)

func (*TableView) TableConfig added in v1.0.0

func (tv *TableView) TableConfig()

TableConfig does all the configuration for a new Table view

func (*TableView) TensorDispAction

func (tv *TableView) TensorDispAction(fldIdx int)

TensorDispAction allows user to select tensor display options for column pass -1 for global params for the entire table

func (*TableView) ToolBar

func (tv *TableView) ToolBar() *gi.ToolBar

ToolBar returns the toolbar widget

func (*TableView) TsrDispToDots added in v1.0.0

func (tv *TableView) TsrDispToDots()

func (*TableView) UpdateSliceGrid

func (tv *TableView) UpdateSliceGrid()

UpdateSliceGrid updates grid display -- robust to any time calling

func (*TableView) UpdateTable added in v1.0.9

func (tv *TableView) UpdateTable()

UpdateTable updates view of Table -- regenerates indexes and calls Update

func (*TableView) UpdtSliceSize

func (tv *TableView) UpdtSliceSize() int

type TensorDisp

type TensorDisp struct {
	TensorLayout
	Range       minmax.Range64   `view:"inline" desc:"range to plot"`
	MinMax      minmax.F64       `view:"inline" desc:"if not using fixed range, this is the actual range of data"`
	ColorMap    giv.ColorMapName `desc:"the name of the color map to use in translating values to colors"`
	Background  gist.Color       `desc:"background color"`
	GridFill    float32          `` /* 137-byte string literal not displayed */
	DimExtra    float32          `` /* 137-byte string literal not displayed */
	BotRtSpace  units.Value      `desc:"extra space to add at bottom of grid -- needed when included in TableView for example"`
	GridMinSize units.Value      `desc:"minimum size for grid squares -- they will never be smaller than this"`
	GridMaxSize units.Value      `desc:"maximum size for grid squares -- they will never be larger than this"`
	TotPrefSize units.Value      `` /* 163-byte string literal not displayed */
	FontSize    float32          `desc:"font size in standard point units for labels (e.g., SimMat)"`
	GridView    *TensorGrid      `copy:"-" json:"-" xml:"-" view:"-" desc:"our gridview, for update method"`
}

TensorDisp are options for displaying tensors

func (*TensorDisp) Defaults

func (td *TensorDisp) Defaults()

Defaults sets defaults for values that are at nonsensical initial values

func (*TensorDisp) FmMeta added in v1.0.0

func (td *TensorDisp) FmMeta(tsr etensor.Tensor)

FmMeta sets display options from Tensor meta-data

func (*TensorDisp) ToDots

func (td *TensorDisp) ToDots(uc *units.Context)

func (*TensorDisp) Update added in v1.0.0

func (td *TensorDisp) Update()

Update satisfies the gi.Updater interface and will trigger display update on edits

type TensorGrid

type TensorGrid struct {
	gi.WidgetBase
	Tensor etensor.Tensor `desc:"the tensor that we view"`
	Disp   TensorDisp     `desc:"display options"`
	Map    *giv.ColorMap  `desc:"the actual colormap"`
}

TensorGrid is a widget that displays tensor values as a grid of colored squares.

func AddNewTensorGrid

func AddNewTensorGrid(parent ki.Ki, name string, tsr etensor.Tensor) *TensorGrid

AddNewTensorGrid adds a new tensor grid to given parent node, with given name.

func (*TensorGrid) Color

func (tg *TensorGrid) Color(val float64) (norm float64, clr gist.Color)

func (*TensorGrid) ConnectEvents2D

func (tg *TensorGrid) ConnectEvents2D()

func (*TensorGrid) Defaults

func (tg *TensorGrid) Defaults()

Defaults sets defaults for values that are at nonsensical initial values

func (*TensorGrid) EnsureColorMap

func (tg *TensorGrid) EnsureColorMap()

EnsureColorMap makes sure there is a valid color map that matches specified name

func (*TensorGrid) MouseEvent

func (tg *TensorGrid) MouseEvent()

MouseEvent handles button MouseEvent

func (*TensorGrid) OpenTensorView

func (tg *TensorGrid) OpenTensorView()

OpenTensorView pulls up a TensorView of our tensor

func (*TensorGrid) Render2D

func (tg *TensorGrid) Render2D()

func (*TensorGrid) RenderTensor

func (tg *TensorGrid) RenderTensor()

func (*TensorGrid) SetTensor

func (tg *TensorGrid) SetTensor(tsr etensor.Tensor)

SetTensor sets the tensor and triggers a display update

func (*TensorGrid) Size2D

func (tg *TensorGrid) Size2D(iter int)

func (*TensorGrid) Style2D

func (tg *TensorGrid) Style2D()

func (*TensorGrid) UpdateRange

func (tg *TensorGrid) UpdateRange()

type TensorGridValueView

type TensorGridValueView struct {
	giv.ValueViewBase
}

TensorGridValueView manages a TensorGrid view of an etensor.Tensor

func (*TensorGridValueView) ConfigWidget

func (vv *TensorGridValueView) ConfigWidget(widg gi.Node2D)

func (*TensorGridValueView) HasAction

func (vv *TensorGridValueView) HasAction() bool

func (*TensorGridValueView) UpdateWidget

func (vv *TensorGridValueView) UpdateWidget()

func (*TensorGridValueView) WidgetType

func (vv *TensorGridValueView) WidgetType() reflect.Type

type TensorLayout

type TensorLayout struct {
	OddRow  bool `` /* 255-byte string literal not displayed */
	TopZero bool `` /* 181-byte string literal not displayed */
	Image   bool `` /* 201-byte string literal not displayed */
}

TensorLayout are layout options for displaying tensors

type TensorValueView

type TensorValueView struct {
	giv.ValueViewBase
}

TensorValueView presents a button that pulls up the TensorView viewer for an etensor.Tensor

func (*TensorValueView) Activate

func (vv *TensorValueView) Activate(vp *gi.Viewport2D, recv ki.Ki, dlgFunc ki.RecvFunc)

func (*TensorValueView) ConfigWidget

func (vv *TensorValueView) ConfigWidget(widg gi.Node2D)

func (*TensorValueView) HasAction

func (vv *TensorValueView) HasAction() bool

func (*TensorValueView) UpdateWidget

func (vv *TensorValueView) UpdateWidget()

func (*TensorValueView) WidgetType

func (vv *TensorValueView) WidgetType() reflect.Type

type TensorView

type TensorView struct {
	giv.SliceViewBase
	Tensor etensor.Tensor `desc:"the tensor that we're a view of"`
	TsrLay TensorLayout   `desc:"layout config of the tensor"`
	NCols  int            `inactive:"+" desc:"number of columns in table (as of last update)"`
}

etview.TensorView provides a GUI interface for etable.Tensor's using a tabular rows-and-columns interface

func AddNewTensorView

func AddNewTensorView(parent ki.Ki, name string) *TensorView

AddNewTensorView adds a new tableview to given parent node, with given name.

func (*TensorView) Config

func (tv *TensorView) Config()

Config configures the view

func (*TensorView) ConfigSliceGrid

func (tv *TensorView) ConfigSliceGrid()

ConfigSliceGrid configures the SliceGrid for the current slice this is only called by global Config and updates are guarded by that

func (*TensorView) ConfigToolbar

func (tv *TensorView) ConfigToolbar()

ConfigToolbar configures the toolbar actions

func (*TensorView) CopySelToMime

func (tv *TensorView) CopySelToMime() mimedata.Mimes

CopySelToMime copies selected rows to mime data

func (*TensorView) GridLayout

func (tv *TensorView) GridLayout() *gi.Layout

GridLayout returns the SliceGrid grid-layout widget, with grid and scrollbar

func (*TensorView) IsConfiged

func (tv *TensorView) IsConfiged() bool

IsConfiged returns true if the widget is fully configured

func (*TensorView) ItemCtxtMenu

func (tv *TensorView) ItemCtxtMenu(idx int)

func (*TensorView) Layout2D

func (tv *TensorView) Layout2D(parBBox image.Rectangle, iter int) bool

func (*TensorView) LayoutHeader

func (tv *TensorView) LayoutHeader()

LayoutHeader updates the header layout based on field widths

func (*TensorView) LayoutSliceGrid

func (tv *TensorView) LayoutSliceGrid() bool

LayoutSliceGrid does the proper layout of slice grid depending on allocated size returns true if UpdateSliceGrid should be called after this

func (*TensorView) PasteAssign

func (tv *TensorView) PasteAssign(md mimedata.Mimes, idx int)

PasteAssign assigns mime data (only the first one!) to this idx

func (*TensorView) PasteAtIdx

func (tv *TensorView) PasteAtIdx(md mimedata.Mimes, idx int)

PasteAtIdx inserts object(s) from mime data at (before) given slice index

func (*TensorView) RowFirstVisWidget

func (tv *TensorView) RowFirstVisWidget(row int) (*gi.WidgetBase, bool)

RowFirstVisWidget returns the first visible widget for given row (could be index or not) -- false if out of range

func (*TensorView) RowGrabFocus

func (tv *TensorView) RowGrabFocus(row int) *gi.WidgetBase

RowGrabFocus grabs the focus for the first focusable widget in given row -- returns that element or nil if not successful -- note: grid must have already rendered for focus to be grabbed!

func (*TensorView) RowWidgetNs

func (tv *TensorView) RowWidgetNs() (nWidgPerRow, idxOff int)

RowWidgetNs returns number of widgets per row and offset for index label

func (*TensorView) ScrollBar

func (tv *TensorView) ScrollBar() *gi.ScrollBar

ScrollBar returns the SliceGrid scrollbar

func (*TensorView) SelectRowWidgets

func (tv *TensorView) SelectRowWidgets(row int, sel bool)

SelectRowWidgets sets the selection state of given row of widgets

func (*TensorView) SetTensor

func (tv *TensorView) SetTensor(tsr etensor.Tensor, tmpSave giv.ValueView)

SetTensor sets the source tensor that we are viewing

func (*TensorView) SliceDeleteAt

func (tv *TensorView) SliceDeleteAt(idx int, doupdt bool)

SliceDeleteAt deletes element at given index from slice -- doupdt means call UpdateSliceGrid to update display

func (*TensorView) SliceFrame

func (tv *TensorView) SliceFrame() *gi.Frame

SliceFrame returns the outer frame widget, which contains all the header, fields and values

func (*TensorView) SliceGrid

func (tv *TensorView) SliceGrid() *gi.Frame

SliceGrid returns the SliceGrid grid frame widget, which contains all the fields and values, within SliceFrame

func (*TensorView) SliceHeader

func (tv *TensorView) SliceHeader() *gi.ToolBar

SliceHeader returns the Toolbar header for slice grid

func (*TensorView) SliceNewAt

func (tv *TensorView) SliceNewAt(idx int)

SliceNewAt inserts a new blank element at given index in the slice -- -1 means the end

func (*TensorView) StyleRow

func (tv *TensorView) StyleRow(svnp reflect.Value, widg gi.Node2D, idx, fidx int, vv giv.ValueView)

func (*TensorView) ToolBar

func (tv *TensorView) ToolBar() *gi.ToolBar

ToolBar returns the toolbar widget

func (*TensorView) UpdateSliceGrid

func (tv *TensorView) UpdateSliceGrid()

UpdateSliceGrid updates grid display -- robust to any time calling

func (*TensorView) UpdtSliceSize

func (tv *TensorView) UpdtSliceSize() int

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