Documentation ¶
Index ¶
- func NewExit(uuid flows.ExitUUID, destination flows.NodeUUID, name string) flows.Exit
- func NewFlow(uuid assets.FlowUUID, name string, language utils.Language, ...) (flows.Flow, error)
- func NewFlowAssets(source assets.AssetSource) flows.FlowAssets
- func NewLocalization() flows.Localization
- func NewNode(uuid flows.NodeUUID, actions []flows.Action, router flows.Router, ...) flows.Node
- func NewUI() flows.UI
- func NewUINodeDetails(x, y int, nodeType flows.UINodeType, uiNodeConfig flows.UINodeConfig) flows.UINodeDetails
- func ReadFlow(data json.RawMessage) (flows.Flow, error)
- func ReadLocalization(data json.RawMessage) (flows.Localization, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewFlow ¶ added in v0.6.2
func NewFlow(uuid assets.FlowUUID, name string, language utils.Language, flowType flows.FlowType, revision int, expireAfterMinutes int, localization flows.Localization, nodes []flows.Node, ui flows.UI) (flows.Flow, error)
NewFlow creates a new flow
func NewFlowAssets ¶ added in v0.15.0
func NewFlowAssets(source assets.AssetSource) flows.FlowAssets
NewFlowAssets creates a new flow assets
func NewLocalization ¶ added in v0.6.2
func NewLocalization() flows.Localization
func NewNode ¶ added in v0.6.2
func NewNode(uuid flows.NodeUUID, actions []flows.Action, router flows.Router, exits []flows.Exit, wait flows.Wait) flows.Node
NewNode creates a new flow node
func NewUINodeDetails ¶ added in v0.15.1
func NewUINodeDetails( x, y int, nodeType flows.UINodeType, uiNodeConfig flows.UINodeConfig, ) flows.UINodeDetails
NewUINodeDetails creates a ui configuration for a specific
func ReadFlow ¶
func ReadFlow(data json.RawMessage) (flows.Flow, error)
ReadFlow reads a single flow definition from the passed in byte array
func ReadLocalization ¶ added in v0.6.2
func ReadLocalization(data json.RawMessage) (flows.Localization, error)
ReadLocalization reads entire localization flow segment
Types ¶
This section is empty.
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