Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func New ¶
func New(plugins PluginFactory) beat.Creator
New creates a new assetbeat pointer instance.
Types ¶
type PluginFactory ¶
type StateStore ¶
type StateStore interface { Access() (*statestore.Store, error) CleanupInterval() time.Duration }
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