Documentation ¶
Index ¶
- func InitRouter(router *gin.RouterGroup)
- type CategoryRouter
- type ChallengeRouter
- type ConfigRouter
- type GameRouter
- type ICategoryRouter
- type IChallengeRouter
- type IConfigRouter
- type IGameRouter
- type IMediaRouter
- type IPodRouter
- type IProxyRouter
- type ISubmissionRouter
- type ITeamRouter
- type IUserRouter
- type MediaRouter
- type PodRouter
- type ProxyRouter
- type Router
- type SubmissionRouter
- type TeamRouter
- type UserRouter
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func InitRouter ¶
func InitRouter( router *gin.RouterGroup, )
Types ¶
type CategoryRouter ¶
type CategoryRouter struct {
// contains filtered or unexported fields
}
func (*CategoryRouter) Register ¶
func (c *CategoryRouter) Register()
type ChallengeRouter ¶
type ChallengeRouter struct {
// contains filtered or unexported fields
}
func (*ChallengeRouter) PreProcess ¶
func (c *ChallengeRouter) PreProcess() gin.HandlerFunc
func (*ChallengeRouter) Register ¶
func (c *ChallengeRouter) Register()
type ConfigRouter ¶
type ConfigRouter struct {
// contains filtered or unexported fields
}
func (*ConfigRouter) Register ¶
func (c *ConfigRouter) Register()
type GameRouter ¶
type GameRouter struct {
// contains filtered or unexported fields
}
func (*GameRouter) PreProcess ¶
func (g *GameRouter) PreProcess() gin.HandlerFunc
func (*GameRouter) Register ¶
func (g *GameRouter) Register()
type ICategoryRouter ¶
type ICategoryRouter interface {
Register()
}
func NewCategoryRouter ¶
func NewCategoryRouter(categoryRouter *gin.RouterGroup, categoryController controller.ICategoryController) ICategoryRouter
type IChallengeRouter ¶
type IChallengeRouter interface {
Register()
}
func NewChallengeRouter ¶
func NewChallengeRouter(challengeRouter *gin.RouterGroup, challengeController controller.IChallengeController) IChallengeRouter
type IConfigRouter ¶
type IConfigRouter interface {
Register()
}
func NewConfigRouter ¶
func NewConfigRouter(configRouter *gin.RouterGroup, configController controller.IConfigController) IConfigRouter
type IGameRouter ¶
type IGameRouter interface {
Register()
}
func NewGameRouter ¶
func NewGameRouter(gameRouter *gin.RouterGroup, gameController controller.IGameController) IGameRouter
type IMediaRouter ¶
type IMediaRouter interface {
Register()
}
func NewMediaRouter ¶
func NewMediaRouter(mediaRouter *gin.RouterGroup, mediaController controller.IMediaController) IMediaRouter
type IPodRouter ¶
type IPodRouter interface {
Register()
}
func NewPodRouter ¶
func NewPodRouter(podRouter *gin.RouterGroup, podController controller.IPodController) IPodRouter
type IProxyRouter ¶
type IProxyRouter interface {
Register()
}
func NewProxyRouter ¶
func NewProxyRouter(proxyRouter *gin.RouterGroup, proxyController controller.IProxyController) IProxyRouter
type ISubmissionRouter ¶
type ISubmissionRouter interface {
Register()
}
func NewSubmissionRouter ¶
func NewSubmissionRouter(submissionRouter *gin.RouterGroup, submissionController controller.ISubmissionController) ISubmissionRouter
type ITeamRouter ¶
type ITeamRouter interface {
Register()
}
func NewTeamRouter ¶
func NewTeamRouter(teamRouter *gin.RouterGroup, teamController controller.ITeamController) ITeamRouter
type IUserRouter ¶
type IUserRouter interface {
Register()
}
func NewUserRouter ¶
func NewUserRouter(userRouter *gin.RouterGroup, userController controller.IUserController) IUserRouter
type MediaRouter ¶
type MediaRouter struct {
// contains filtered or unexported fields
}
func (*MediaRouter) Register ¶
func (m *MediaRouter) Register()
type ProxyRouter ¶
type ProxyRouter struct {
// contains filtered or unexported fields
}
func (*ProxyRouter) Register ¶
func (p *ProxyRouter) Register()
type SubmissionRouter ¶
type SubmissionRouter struct {
// contains filtered or unexported fields
}
func (*SubmissionRouter) PreProcess ¶
func (s *SubmissionRouter) PreProcess() gin.HandlerFunc
func (*SubmissionRouter) Register ¶
func (s *SubmissionRouter) Register()
type TeamRouter ¶
type TeamRouter struct {
// contains filtered or unexported fields
}
func (*TeamRouter) CanModifyTeam ¶
func (t *TeamRouter) CanModifyTeam() gin.HandlerFunc
func (*TeamRouter) Register ¶
func (t *TeamRouter) Register()
type UserRouter ¶
type UserRouter struct {
// contains filtered or unexported fields
}
func (*UserRouter) CanModifyUser ¶
func (u *UserRouter) CanModifyUser() gin.HandlerFunc
func (*UserRouter) Register ¶
func (u *UserRouter) Register()
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