joystick

package
v0.0.0-...-885376e Latest Latest
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Published: Aug 22, 2014 License: Apache-2.0, Apache-2.0 Imports: 6 Imported by: 0

README

Joystick

This package provides the Gobot adaptor and drivers for the PS3 controller, Xbox 360 controller, or any other joysticks and game controllers that are compatible with Simple DirectMedia Layer.

Getting Started

This package requires sdl2 to be installed on your system

OSX

To install sdl2 on OSX using Homebrew:

$ brew install sdl2
Ubuntu
$ sudo apt-get install libsdl2-2.0-0

Now you can install the package with

go get github.com/hybridgroup/gobot && go install github.com/hybridgroup/gobot/platforms/joystick

Usage

Controller configurations are stored in JSON format. Here's an example configuration file for the Dualshock 3 controller

{
    "name": "Sony PLAYSTATION(R)3 Controller",
    "guid": "030000004c0500006802000011010000",
    "axis": [
        {
            "name": "left_x",
            "id": 0
        },
        {
            "name": "left_y",
            "id": 1
        },
        {
            "name": "right_x",
            "id": 2
        },
        {
            "name": "right_y",
            "id": 3
        }
    ],
    "buttons": [
        {
            "name": "square",
            "id": 15
        },
        {
            "name": "triangle",
            "id": 12
        },
        {
            "name": "circle",
            "id": 13
        },
        {
            "name": "x",
            "id": 14
        },
        {
            "name": "up",
            "id": 4
        },
        {
            "name": "down",
            "id": 6
        },
        {
            "name": "left",
            "id": 7
        },
        {
            "name": "right",
            "id": 5
        },
        {
            "name": "left_stick",
            "id": 1
        },
        {
            "name": "right_stick",
            "id": 2
        },
        {
            "name": "l1",
            "id": 10
        },
        {
            "name": "l2",
            "id": 8
        },
        {
            "name": "r1",
            "id": 11
        },
        {
            "name": "r2",
            "id": 9
        },
        {
            "name": "start",
            "id": 3
        },
        {
            "name": "select",
            "id": 0
        },
        {
            "name": "home",
            "id": 16
        }
    ]
}

Examples

package main

import (
	"fmt"

	"github.com/hybridgroup/gobot"
	"github.com/hybridgroup/gobot/platforms/joystick"
)

func main() {
	gbot := gobot.NewGobot()

	joystickAdaptor := joystick.NewJoystickAdaptor("ps3")
	joystick := joystick.NewJoystickDriver(joystickAdaptor,
		"ps3",
		"./platforms/joystick/configs/dualshock3.json",
	)

	work := func() {
		gobot.On(joystick.Event("square_press"), func(data interface{}) {
			fmt.Println("square_press")
		})
		gobot.On(joystick.Event("square_release"), func(data interface{}) {
			fmt.Println("square_release")
		})
		gobot.On(joystick.Event("triangle_press"), func(data interface{}) {
			fmt.Println("triangle_press")
		})
		gobot.On(joystick.Event("triangle_release"), func(data interface{}) {
			fmt.Println("triangle_release")
		})
		gobot.On(joystick.Event("left_x"), func(data interface{}) {
			fmt.Println("left_x", data)
		})
		gobot.On(joystick.Event("left_y"), func(data interface{}) {
			fmt.Println("left_y", data)
		})
		gobot.On(joystick.Event("right_x"), func(data interface{}) {
			fmt.Println("right_x", data)
		})
		gobot.On(joystick.Event("right_y"), func(data interface{}) {
			fmt.Println("right_y", data)
		})
	}

	robot := gobot.NewRobot("joystickBot",
		[]gobot.Connection{joystickAdaptor},
		[]gobot.Device{joystick},
		work,
	)

	gbot.AddRobot(robot)

	gbot.Start()
}

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type JoystickAdaptor

type JoystickAdaptor struct {
	gobot.Adaptor
	// contains filtered or unexported fields
}

func NewJoystickAdaptor

func NewJoystickAdaptor(name string) *JoystickAdaptor

func (*JoystickAdaptor) Connect

func (j *JoystickAdaptor) Connect() bool

func (*JoystickAdaptor) Finalize

func (j *JoystickAdaptor) Finalize() bool

type JoystickDriver

type JoystickDriver struct {
	gobot.Driver
	// contains filtered or unexported fields
}

func NewJoystickDriver

func NewJoystickDriver(a *JoystickAdaptor, name string, config string) *JoystickDriver

func (*JoystickDriver) Halt

func (j *JoystickDriver) Halt() bool

func (*JoystickDriver) Init

func (j *JoystickDriver) Init() bool

func (*JoystickDriver) Start

func (j *JoystickDriver) Start() bool

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