Documentation ¶
Overview ¶
State is the sequence of states a Coordinator may be in.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type State ¶
type State int
State is the sequence of states a Coordinator may be in.
const ( // Uninitialized is the state of a Coordinator before it has been initialized. Uninitialized State = iota // Recovery indicates that the Coordinator requires manual recovery. Recovery // AcceptingManifest indicates that the Coordinator is waiting for a manifest. AcceptingManifest // AcceptingMarbles is the final state of the Coordinator. // It indicates that the Coordinator is ready accept marbles to activate. AcceptingMarbles // Max is the maximum value of the State enum. Max )
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