Documentation ¶
Index ¶
- type AbilityBonus
- type AbilityScore
- type Alignment
- type Armor
- type BaseGQLMixin
- type Character
- type CharacterAbilityScore
- type CharacterProficiency
- type CharacterSkill
- type Class
- type Coin
- type Condition
- type Cost
- type DamageType
- type Equipment
- type EquipmentEntry
- type Feat
- type Feature
- type Gear
- type Language
- type LanguageChoice
- type MagicSchool
- type Prerequisite
- type Proficiency
- type ProficiencyChoice
- type Property
- type Race
- type Rule
- type RuleSection
- type Skill
- type Tool
- type Trait
- type Vehicle
- type Weapon
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AbilityBonus ¶
AbilityBonus holds the schema definition for the AbilityBonus entity.
func (AbilityBonus) Annotations ¶
func (AbilityBonus) Annotations() []schema.Annotation
Annotations of the AbilityBonus.
type AbilityScore ¶
AbilityScore holds the schema definition for the AbilityScore entity.
func (AbilityScore) Mixin ¶
func (AbilityScore) Mixin() []ent.Mixin
type BaseGQLMixin ¶
func (BaseGQLMixin) Annotations ¶
func (BaseGQLMixin) Annotations() []schema.Annotation
Annotations returns the annotations for the schema.
func (BaseGQLMixin) Fields ¶
func (BaseGQLMixin) Fields() []ent.Field
type Character ¶
Character holds the schema definition for the Character entity.
func (Character) Annotations ¶
func (Character) Annotations() []schema.Annotation
Annotations returns the annotations for the Character.
type CharacterAbilityScore ¶
func (CharacterAbilityScore) Annotations ¶
func (CharacterAbilityScore) Annotations() []schema.Annotation
Annotations
func (CharacterAbilityScore) Edges ¶
func (CharacterAbilityScore) Edges() []ent.Edge
func (CharacterAbilityScore) Fields ¶
func (CharacterAbilityScore) Fields() []ent.Field
type CharacterProficiency ¶
func (CharacterProficiency) Annotations ¶
func (CharacterProficiency) Annotations() []schema.Annotation
func (CharacterProficiency) Edges ¶
func (CharacterProficiency) Edges() []ent.Edge
func (CharacterProficiency) Fields ¶
func (CharacterProficiency) Fields() []ent.Field
type CharacterSkill ¶
func (CharacterSkill) Annotations ¶
func (CharacterSkill) Annotations() []schema.Annotation
func (CharacterSkill) Edges ¶
func (CharacterSkill) Edges() []ent.Edge
func (CharacterSkill) Fields ¶
func (CharacterSkill) Fields() []ent.Field
type DamageType ¶
DamageType holds the schema definition for the DamageType entity.
func (DamageType) Edges ¶
func (DamageType) Edges() []ent.Edge
func (DamageType) Mixin ¶
func (DamageType) Mixin() []ent.Mixin
type Equipment ¶
Equipment holds the schema definition for the Equipment entity.
func (Equipment) Annotations ¶
func (Equipment) Annotations() []schema.Annotation
Annotations of the Equipment
type EquipmentEntry ¶
EquipmentEntry holds the schema definition for the EquipmentEntry entity.
func (EquipmentEntry) Fields ¶
func (EquipmentEntry) Fields() []ent.Field
Fields of the EquipmentEntry.
type LanguageChoice ¶
type MagicSchool ¶
MagicSchool holds the schema definition for the MagicSchool entity.
func (MagicSchool) Mixin ¶
func (MagicSchool) Mixin() []ent.Mixin
type Prerequisite ¶
Prerequisite holds the schema definition for the Prerequisite entity.
type Proficiency ¶
Proficiency holds the schema definition for the Proficiency entity.
type ProficiencyChoice ¶
func (ProficiencyChoice) Fields ¶
func (ProficiencyChoice) Fields() []ent.Field
Fields of the Choice.
type RuleSection ¶
RuleSection holds the schema definition for the RuleSection entity.
func (RuleSection) Mixin ¶
func (RuleSection) Mixin() []ent.Mixin
Mixin implements the ent.Mixin for the RuleSection.
Source Files ¶
- abilitybonus.go
- abilityscore.go
- alignment.go
- armor.go
- character.go
- characterabilityscore.go
- characterproficiency.go
- characterskill.go
- choice.go
- class.go
- coin.go
- common.go
- condition.go
- cost.go
- damage_type.go
- equipment.go
- feat.go
- feature.go
- gear.go
- language.go
- magic_school.go
- prerequisite.go
- proficiency.go
- property.go
- race.go
- rule.go
- rulesection.go
- skill.go
- tool.go
- trait.go
- vehicle.go
- weapon.go