Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type DeploymentOptionsCodewind ¶
type DeploymentOptionsCodewind struct { Name string TektonRoleBindingName string WorkspaceID string CodewindRolesName string CodewindRoleBindingName string CodewindTektonClusterRolesName string CodewindTektonRoleBindingName string CodewindODOClusterRolesName string CodewindODORoleBindingName string CodewindPFEPVCName string CodewindServiceAccountName string CodewindPFEDeploymentName string CodewindPFEServiceName string CodewindPerformanceDeploymentName string CodewindPerformanceServiceName string CodewindGatekeeperServiceName string CodewindGatekeeperSecretSessionName string CodewindGatekeeperSecretTLSName string CodewindGatekeeperSecretAuthName string CodewindGatekeeperTLSCertTitle string CodewindGatekeeperDeploymentName string CodewindGatekeeperIngressName string CodewindGatekeeperIngressHost string }
DeploymentOptionsCodewind : Configuration settings of a Codewind deployment
type OperatorConfigMapCodewind ¶
type OperatorConfigMapCodewind struct { IngressDomain string StorageSize string DefaultRealm string }
OperatorConfigMapCodewind : Configuration fields saved in the config map
type ReconcileCodewind ¶
type ReconcileCodewind struct {
// contains filtered or unexported fields
}
ReconcileCodewind reconciles a Codewind object
func (*ReconcileCodewind) Reconcile ¶
Reconcile reads that state of the cluster for a Codewind object and makes changes based on the state read and what is in the Codewind.Spec Note: The Controller will requeue the Request to be processed again if the returned error is non-nil or Result.Requeue is true, otherwise upon completion it will remove the work from the queue.
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