utils

package
v1.2.4-beta.6 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 3, 2022 License: MIT Imports: 29 Imported by: 0

Documentation

Overview

Package utils provides general utilities.

Index

Constants

View Source
const (
	Log_debug = iota
	Log_info
	Log_warning
	Log_error //error一般用于输出 some 连接/客户端协议 错误, 但不致命
	Log_dpanic
	Log_panic
	Log_fatal

	DefaultLL = Log_info
)
View Source
const (
	ProjectName = "v2ray_simple"
	ProjectPath = ProjectName + "/"
)
View Source
const (
	//即 Maximum transmission unit, 参照的是 Ethernet v2 的MTU;
	MTU int = 1500

	//本作设定的最大包 长度大小,64k
	MaxPacketLen = 64 * 1024
)
View Source
const UUID_BytesLen int = 16

Variables

View Source
var (
	ErrUnImplemented       = errors.New("not implemented")
	ErrNilParameter        = errors.New("nil parameter")
	ErrNilOrWrongParameter = errors.New("nil or wrong parameter")
	ErrWrongParameter      = errors.New("wrong parameter")
	ErrInvalidData         = errors.New("invalid data")
	ErrNoMatch             = errors.New("no matched")
	ErrInvalidNumber       = errors.New("invalid number")

	ErrShortRead = errors.New("short read")
	ErrHandled   = errors.New("handled")
	ErrFailed    = errors.New("failed") //最无脑的Err, 在能描述清楚错误时不要使用 ErrFailed
)
View Source
var (
	LogLevel  int
	ZapLogger *zap.Logger

	//日志输出文件名称
	LogOutFileName string
)

LogLevel 值越小越唠叨, 废话越多,值越大打印的越少,见log_开头的常量;

我们的loglevel具体值 与 zap的 loglevel+1 的含义等价

View Source
var (
	ExtraSearchPath = "" //若给出,则会优先在此路径里查找
)
View Source
var GivenFlags map[string]*flag.Flag

Functions

func AllSubSets

func AllSubSets[T comparable](set []T) (subsets [][]T)

func AllSubSets edited from https://github.com/mxschmitt/golang-combinations with MIT License All returns all combinations for a given T array. This is essentially a powerset of the given set except that the empty set is disregarded.

func AllSubSets_improve1

func AllSubSets_improve1[T comparable](set []T) (subsets [][]T)

AllSubSets 测速有点慢, 我改进一下内存分配,可加速一倍多

func BuffersLen

func BuffersLen(bs [][]byte) (allnum int)

获取所有子[]byte 长度总和

func BuffersWriteTo

func BuffersWriteTo(bs [][]byte, writeConn io.Writer) (num int64, err2 error)

func CanLogDebug

func CanLogDebug(msg string) *zapcore.CheckedEntry

func CanLogErr

func CanLogErr(msg string) *zapcore.CheckedEntry

func CanLogFatal

func CanLogFatal(msg string) *zapcore.CheckedEntry

func CanLogInfo

func CanLogInfo(msg string) *zapcore.CheckedEntry

func CanLogLevel

func CanLogLevel(l int, msg string) *zapcore.CheckedEntry

assume ZapLogger is not nil.

func CanLogWarn

func CanLogWarn(msg string) *zapcore.CheckedEntry

func CloneSlice

func CloneSlice[T any](a []T) (r []T)

func Debug

func Debug(msg string)

func DirExist

func DirExist(dirname string) bool

func Error

func Error(msg string)

func Fatal

func Fatal(msg string)

func FileExist

func FileExist(path string) bool

func GenerateRandomChar

func GenerateRandomChar() byte

ascii 97-122

func GenerateRandomString

func GenerateRandomString() string

6-11 字节的字符串

func GenerateUUID

func GenerateUUID() (r [UUID_BytesLen]byte)

生成完全随机的uuid,不包含任何uuid版本信息 (即不符合rfc,但是更安全)

func GenerateUUIDStr

func GenerateUUIDStr() string

func GenerateUUID_v4

func GenerateUUID_v4() (r [UUID_BytesLen]byte)

GenerateUUID_v4 生成符合v4标准的uuid.

v4: https://datatracker.ietf.org/doc/html/rfc4122#section-4.4

variant: https://datatracker.ietf.org/doc/html/rfc4122#section-4.1.1

version: https://datatracker.ietf.org/doc/html/rfc4122#section-4.1.3

func GetBuf

func GetBuf() *bytes.Buffer

从Pool中获取一个 *bytes.Buffer

func GetBytes

func GetBytes(size int) []byte

从pool中获取 []byte, 根据给出长度不同,来源于的Pool会不同.

func GetFilePath

func GetFilePath(fileName string) string

Function that search the specified file in the following directories:

 -1. If starts with '/', or is an empty string, return directly
 0. If starts with string similar to "C:/", "D:\\", or "e:/", return directly
 1. Search in ExtraSearchPath
	2. Same folder with exec file
 3. Same folder of the source file, 一种可能 是 用于 go test等情况
 4. Same folder of working folder

func GetGivenFlags added in v1.2.0

func GetGivenFlags() (m map[string]*flag.Flag)

flag包有个奇葩的缺点, 没法一下子获取所有的已经配置的参数, 只能遍历; 如果我们有大量的参数需要判断是否给出过, 那么不如先提取到到map里。

实际上flag包的底层也是用的一个map, 但是它是私有的, 而且我们也不宜用unsafe暴露出来.

func GetMTU

func GetMTU() []byte

从Pool中获取一个 MTU 长度的 []byte

func GetMapSortedKeySlice

func GetMapSortedKeySlice[K constraints.Ordered, V any](theMap map[K]V) []K

func GetPacket

func GetPacket() []byte

建议在 Read net.Conn 时, 使用 GetPacket函数 获取到足够大的 []byte(MaxBufLen)

func GetPurgedTomlStr

func GetPurgedTomlStr(v any) (string, error)

移除 = "" 和 = false 的项

func GetRandomWord

func GetRandomWord() (result string)

func GivenFlagKVs added in v1.2.1

func GivenFlagKVs() (r map[string]string)

return kv pairs for GivenFlags

func Info

func Info(msg string)

func InitLog

func InitLog(firstMsg string)

本作大量用到zap打印输出, 所以必须调用InitLog函数来初始化,否则就会闪退

func IsFilePath

func IsFilePath(s string) error

判断一个字符串是否是合法的文件名, 注意本函数不实际检查是否存在该文件

func IsFlagGiven

func IsFlagGiven(name string) bool

func IsTimezoneCN

func IsTimezoneCN() bool

func LogLevelStr

func LogLevelStr(lvl int) string

func LogLevelStrList

func LogLevelStrList() (sl []string)

func MergeBuffers

func MergeBuffers(bs [][]byte) (result []byte, duplicate bool)

如果 分配了新内存来 包含数据,则 duplicate ==true, 此时可以用PutPacket函数放回;

如果利用了原有的第一个[]byte, 则 duplicate==false。

如果 duplicate==false, 不要 使用 PutPacket等方法放入Pool;

因为 在更上级的调用会试图去把 整个bs 放入pool;

func ParseFlags added in v1.2.0

func ParseFlags()

call flag.Parse() and assign given flags to GivenFlags.

func PrintBuffers

func PrintBuffers(bs [][]byte)

func PrintStr added in v1.2.1

func PrintStr(str string)

本来可以直接用 fmt.Print, 但是那个Print多了一次到any的装箱,所以如果只 打印一个字符串的话,不妨直接调用 os.Stdout.WriteString(str)。

func PutBuf

func PutBuf(buf *bytes.Buffer)

将 buf 放回 Pool

func PutBytes

func PutBytes(bs []byte)

根据bs长度 选择放入各种pool中, 只有 cap(bs)>=MTU 才会被处理

func PutPacket

func PutPacket(bs []byte)

放回用 GetPacket 获取的 []byte

func RecoverBuffers

func RecoverBuffers(bs [][]byte, oldLen, old_sub_len int) [][]byte

通过reslice 方式将 bs的长度以及 子 []byte 的长度 恢复至指定长度

func ShrinkBuffers

func ShrinkBuffers(bs [][]byte, all_len int, SingleBufLen int) int

削减buffer内部的子[]byte 到合适的长度;返回削减后 bs应有的长度.

func StrToUUID

func StrToUUID(s string) (uuid [UUID_BytesLen]byte, err error)

func StrToUUID_slice added in v1.2.2

func StrToUUID_slice(s string) []byte

func TrimSlice

func TrimSlice[T any](a []T, deleteIndex int) []T

TrimSlice 从一个slice中移除一个元素, 会直接改动原slice数据

func TryDownloadWithProxyUrl added in v1.2.3

func TryDownloadWithProxyUrl(proxyUrl, downloadLink string) (thehttpClient *http.Client, resp *http.Response, err error)

TryDownloadWithProxyUrl try to download from a link with the given proxy url. thehttpClient is the client created, could be http.DefaultClient or a newly created one.

If proxyUrl is empty, the function will call http.DefaultClient.Get, or it will create with a client with a transport with proxy set to proxyUrl. If err==nil, then thehttpClient!=nil .

func UUIDToStr

func UUIDToStr(u []byte) string

func Warn

func Warn(msg string)

func WrapFuncForPromptUI

func WrapFuncForPromptUI(f func(string) bool) func(string) error

Types

type ByteReader

type ByteReader interface {
	ReadByte() (byte, error)
	Read(p []byte) (n int, err error)
}

bufio.Reader and bytes.Buffer implemented ByteReader

type ByteWriter

type ByteWriter interface {
	WriteByte(byte) error
	Write(p []byte) (n int, err error)
}

bytes.Buffer implemented ByteWriter

type ChanCloser added in v1.2.0

type ChanCloser struct {
	// contains filtered or unexported fields
}

simple structure that send a signal by chan when Close called.

func NewChanCloser added in v1.2.0

func NewChanCloser() (*ChanCloser, chan struct{})

func (*ChanCloser) Close added in v1.2.0

func (cc *ChanCloser) Close() error

type DummyReadCloser added in v1.2.0

type DummyReadCloser struct {
	ReadCount int
}

func (DummyReadCloser) Close added in v1.2.0

func (DummyReadCloser) Close() error

return nil

func (*DummyReadCloser) Read added in v1.2.0

func (d *DummyReadCloser) Read(p []byte) (int, error)

ReadCount -= 1 at each call. if ReadCount<0, return 0, io.EOF

type DummyWriteCloser added in v1.2.0

type DummyWriteCloser struct {
	WriteCount int
}

func (DummyWriteCloser) Close added in v1.2.0

func (DummyWriteCloser) Close() error

return nil

func (*DummyWriteCloser) Write added in v1.2.0

func (d *DummyWriteCloser) Write(p []byte) (int, error)

WriteCount -= 1 at each call. if WriteCount<0, return 0, io.EOF

type ErrBuffer added in v1.2.0

type ErrBuffer struct {
	Err error
	Buf *bytes.Buffer
}

an err with a buffer, nothing special

func (ErrBuffer) Error added in v1.2.0

func (ef ErrBuffer) Error() string

func (ErrBuffer) Is added in v1.2.3

func (e ErrBuffer) Is(target error) bool

func (ErrBuffer) Unwarp added in v1.2.0

func (ef ErrBuffer) Unwarp() error

type ErrInErr

type ErrInErr struct {
	ErrDesc   string
	ErrDetail error
	Data      any

	ExtraIs []error
}

ErrInErr 很适合一个err包含另一个err,并且提供附带数据的情况. 类似 fmt.Errorf.

func (ErrInErr) Error

func (e ErrInErr) Error() string

func (ErrInErr) Is

func (e ErrInErr) Is(target error) bool

func (ErrInErr) String

func (e ErrInErr) String() string

func (ErrInErr) Unwarp

func (e ErrInErr) Unwarp() error

type Heap

type Heap[T any] struct {
	LessFunc func(i, j int, a []T) bool

	Array []T
}

The Heap type describes the requirements for a type using the routines in this package. Any type that implements it may be used as a min-heap with the following invariants (established after Init has been called or if the data is empty or sorted):

!h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len()

Note that Push and Pop in this interface are for package heap's implementation to call. To add and remove things from the heap, use heap.Push and heap.Pop.

实际上我们这个包装已经类似 优先队列了, 至于如何优先取决于 LessFunc

func (*Heap[T]) Fix

func (h *Heap[T]) Fix(i int)

Fix re-establishes the heap ordering after the element at index i has changed its value. Changing the value of the element at index i and then calling Fix is equivalent to, but less expensive than, calling Remove(h, i) followed by a Push of the new value. The complexity is O(log n) where n = h.Len().

func (*Heap[T]) Init

func (h *Heap[T]) Init()

Init establishes the heap invariants required by the other routines in this package. Init is idempotent with respect to the heap invariants and may be called whenever the heap invariants may have been invalidated. The complexity is O(n) where n = h.Len().

func (*Heap[T]) Len

func (h *Heap[T]) Len() int

func (*Heap[T]) Pop

func (h *Heap[T]) Pop() T

Pop removes and returns the minimum element (according to Less) from the heap. The complexity is O(log n) where n = h.Len(). Pop is equivalent to Remove(h, 0).

func (*Heap[T]) Push

func (h *Heap[T]) Push(x T)

Push pushes the element x onto the heap. The complexity is O(log n) where n = h.Len().

func (*Heap[T]) Remove

func (h *Heap[T]) Remove(i int) T

Remove removes and returns the element at index i from the heap. The complexity is O(log n) where n = h.Len().

type InvalidDataErr added in v1.2.2

type InvalidDataErr string

func (InvalidDataErr) Error added in v1.2.2

func (e InvalidDataErr) Error() string

func (InvalidDataErr) Is added in v1.2.2

func (e InvalidDataErr) Is(err error) bool

return err == e || err == ErrInvalidData

type MultiReader

type MultiReader interface {
	ReadBuffers() ([][]byte, error)

	//在底层没有实现readbuffers时,显然调用 ReadBuffers没有什么意义。
	//所以我们通过 WillReadBuffersBenifit 方法 查询 调用是否有益。
	WillReadBuffersBenifit() bool
}

专门用于 grpc multiMode 的情况. 因为其他协议并没有能够加速的情形。

type MultiUserMap added in v1.2.2

type MultiUserMap struct {
	IDMap   map[string]User
	AuthMap map[string]User

	Mutex sync.RWMutex

	TheIDBytesLen, TheAuthBytesLen int

	StoreKeyByStr bool //如果这一项给出, 则内部会用 identityStr/AuthStr 作为key;否则会用 string(identityBytes) 或 string(AuthBytes) 作为key

	IDStrToBytesFunc func(string) []byte

	IDBytesToStrFunc func([]byte) string //必须与 Key_StrToBytesFunc 同时给出

	AuthStrToBytesFunc func(string) []byte

	AuthBytesToStrFunc func([]byte) string //必须与 Key_AuthStrToBytesFunc 同时给出

}

implements UserBus, UserSet, UserGetter; 只能存储同一类型的User. 通过 bytes存储用户id,而不是 str。

func NewMultiUserMap added in v1.2.2

func NewMultiUserMap() *MultiUserMap

func (*MultiUserMap) AddUser added in v1.2.2

func (mu *MultiUserMap) AddUser(u User) error

same as AddUser_nolock but with lock; concurrent safe

func (*MultiUserMap) AddUser_nolock added in v1.2.3

func (mu *MultiUserMap) AddUser_nolock(u User)

not concurrent safe, use with caution.

func (*MultiUserMap) AuthBytesLen added in v1.2.3

func (mu *MultiUserMap) AuthBytesLen() int

func (*MultiUserMap) AuthUserByBytes added in v1.2.3

func (mu *MultiUserMap) AuthUserByBytes(bs []byte) User

通过Auth查找

func (*MultiUserMap) AuthUserByStr added in v1.2.3

func (mu *MultiUserMap) AuthUserByStr(str string) User

通过Auth查找

func (*MultiUserMap) DelUser added in v1.2.2

func (mu *MultiUserMap) DelUser(u User) error

func (*MultiUserMap) HasUserByBytes added in v1.2.2

func (mu *MultiUserMap) HasUserByBytes(bs []byte) User

通过ID查找

func (*MultiUserMap) HasUserByStr added in v1.2.2

func (mu *MultiUserMap) HasUserByStr(str string) bool

通过ID查找

func (*MultiUserMap) IDBytesLen added in v1.2.3

func (mu *MultiUserMap) IDBytesLen() int

func (*MultiUserMap) LoadUsers added in v1.2.2

func (mu *MultiUserMap) LoadUsers(us []User)

func (*MultiUserMap) SetUseUUIDStr_asKey added in v1.2.2

func (mu *MultiUserMap) SetUseUUIDStr_asKey()

type MultiWriter

type MultiWriter interface {
	WriteBuffers([][]byte) (int64, error)
}

因为 net.Buffers 的 WriteTo方法只会查看其是否实现了net包私有的 writeBuffers 接口 我们无法用WriteTo来给其它 代码提升性能;因此我们重新定义一个新的借口, 实现了 MultiWriter 接口的结构 我们就认为它会提升性能,比直接用 net.Buffers.WriteTo 要更强.

本接口 在代理中的用途,基本上只适合 加密层 能够做到分组加密 的情况; 因为如果不加密的话就是裸协议,直接splice/writev,也不需要这么麻烦;

如果是tls的话,可能涉及自己魔改tls把私有函数暴露出来然后分组加密;

如果是vmess的话,倒是有可能的,不过我还没研究vmess的 加密细节;

而如果是ss 那种简单混淆 异或加密的话,则是完全可以的

分组加密然后 一起用 writev 发送出去,可以降低网络延迟, 不过writev性能的提升可能是非常细微的, 也不必纠结这里.

如果考虑另一种情况,即需要加包头和包尾,则区别就很大了;

WriteTo会调用N次Write,如果包装的话,会包装N 个包头和 包尾;而如果我们实现WriteBuffers方法,
只需先写入包头,而在 最后一个 []byte 后加 包尾,那么就可以获得性能提升,
我们只需增添两个新的 []byte 放在其前后即可, 然后再用 writev 一起发送出去

那么实际上 websocket 的gobwas/ws 包在不开启缓存时,就是 每次Write都写一次包头的情况;

所以websocket很有必要实现 WriteBuffers 方法.

目前实现 的有 vless/trojan 的 UserTCPConn ,  ws.Conn 以及 grpc 的 multiConn

type NumErr

type NumErr struct {
	N int
	E error
}

nothing special. Normally, N==0 means no error

func (NumErr) Error

func (ne NumErr) Error() string

func (NumErr) Is added in v1.2.3

func (e NumErr) Is(target error) bool

func (NumErr) Unwarp added in v1.2.3

func (ef NumErr) Unwarp() error

type NumStrErr added in v1.2.3

type NumStrErr struct {
	N      int
	Prefix string
}

nothing special

func (NumStrErr) Error added in v1.2.3

func (ne NumStrErr) Error() string

type RW

type RW struct {
	io.Reader
	io.Writer
}

一种简单的读写组合, 在ws包中被用到.

type ReadSwitcher added in v1.2.0

type ReadSwitcher struct {
	Old, New   io.Reader     //non-nil
	SwitchChan chan struct{} //non-nil

	io.Closer
	// contains filtered or unexported fields
}

先从Old读,若SwitchChan被关闭, 立刻改为从New读

func (*ReadSwitcher) Close added in v1.2.0

func (d *ReadSwitcher) Close() error

func (*ReadSwitcher) Read added in v1.2.0

func (d *ReadSwitcher) Read(p []byte) (int, error)

type ReadWrapper added in v1.2.0

type ReadWrapper struct {
	io.Reader
	OptionalReader    io.Reader
	RemainFirstBufLen int
}

optionally read from OptionalReader

func (*ReadWrapper) Close added in v1.2.0

func (rw *ReadWrapper) Close() error

func (*ReadWrapper) Read added in v1.2.0

func (rw *ReadWrapper) Read(p []byte) (n int, err error)

type SystemReadver

type SystemReadver interface {
	Init(bs [][]byte, singleBufLen int) //将 给出的buffer 放入内部实际数据中
	Read(fd uintptr) (uint32, error)    //读取一次文件,并放入 buffer中
	Clear()                             //清理内部buffer
	Recover(bsLen int, bs [][]byte)     //恢复内部buffer
}

SystemReadver 是平台相关的 用于 调用readv的 工具. 该 SystemReadver 的用例请参照 netLayer.readvFrom , 在 netLayer/readv.go中; SystemReadver的具体平台相关的实现见 readv_*.go; 用 GetReadVReader() 函数来获取本平台的对应实现。

func GetReadVReader

func GetReadVReader() SystemReadver

type User added in v1.2.0

type User interface {
	IdentityStr() string //每个user唯一,通过比较这个string 即可 判断两个User 是否相等。相当于 user name

	IdentityBytes() []byte //与str类似; 对于程序来说,bytes更方便处理; 可以与str相同,也可以不同.

	AuthStr() string   //AuthStr 可以识别出该用户 并验证该User的真实性。相当于 user name + password
	AuthBytes() []byte //与 AuthStr 类似
}

User是一个 可确定唯一身份,且可验证该身份的 标识。

func InitV2rayUsers added in v1.2.2

func InitV2rayUsers(uc []UserConf) (us []User)

type UserAuther added in v1.2.3

type UserAuther interface {
	AuthUserByStr(authStr string) User
	AuthUserByBytes(authBytes []byte) User
	AuthBytesLen() int
}

通过验证信息 试图取出 一个User

type UserBus added in v1.2.0

type UserBus interface {
	AddUser(User) error
	DelUser(User)
}

可以控制 User 登入和登出 的接口

type UserConf added in v1.2.2

type UserConf struct {
	User string `toml:"user"`
	Pass string `toml:"pass"`
}

type UserContainer added in v1.2.0

type UserContainer interface {
	UserSet

	UserAuther
}

用户容器,可判断是否存在,也可以验证

type UserPass added in v1.2.2

type UserPass struct {
	UserID, Password []byte
}

used in proxy/socks5 and proxy.http. implements User

func NewUserPass added in v1.2.2

func NewUserPass(uc UserConf) *UserPass

func NewUserPassByData added in v1.2.3

func NewUserPassByData(user, pass []byte) *UserPass

func (*UserPass) AuthBytes added in v1.2.3

func (ph *UserPass) AuthBytes() []byte

func (*UserPass) AuthStr added in v1.2.3

func (ph *UserPass) AuthStr() string

func (*UserPass) AuthUserByBytes added in v1.2.3

func (ph *UserPass) AuthUserByBytes(bs []byte) User

func (*UserPass) AuthUserByStr added in v1.2.3

func (ph *UserPass) AuthUserByStr(idStr string) User

func (*UserPass) GetUserByPass added in v1.2.2

func (ph *UserPass) GetUserByPass(user, pass []byte) User

func (*UserPass) IdentityBytes added in v1.2.3

func (ph *UserPass) IdentityBytes() []byte

func (*UserPass) IdentityStr added in v1.2.3

func (ph *UserPass) IdentityStr() string

func (*UserPass) InitWithStr added in v1.2.2

func (ph *UserPass) InitWithStr(str string) (ok bool)

uuid: "user:xxxx\npass:xxxx"

func (*UserPass) InitWithUrl added in v1.2.2

func (ph *UserPass) InitWithUrl(u *url.URL) bool

require "user" and "pass" field. return true if both not empty.

func (*UserPass) Valid added in v1.2.2

func (ph *UserPass) Valid() bool

return len(ph.User) > 0 && len(ph.Password) > 0

type UserSet added in v1.2.4

type UserSet interface {
	HasUserByBytes(bs []byte) User
	IDBytesLen() int //用户名bytes的最小长度
}

用户集合,判断用户是否存在并取出

type UserWithPass added in v1.2.2

type UserWithPass interface {
	User
	GetPassword() []byte
}

type V2rayUser added in v1.2.0

type V2rayUser [16]byte

一种专门用于v2ray协议族(vmess/vless)的 用于标识用户的符号 , 实现 User 接口. (其实就是uuid)

func InitRealV2rayUsers added in v1.2.3

func InitRealV2rayUsers(uc []UserConf) (us []V2rayUser)

func NewV2rayUser added in v1.2.0

func NewV2rayUser(uuidStr string) (V2rayUser, error)

func (V2rayUser) AuthBytes added in v1.2.3

func (u V2rayUser) AuthBytes() []byte

func (V2rayUser) AuthStr added in v1.2.3

func (u V2rayUser) AuthStr() string

func (V2rayUser) IdentityBytes added in v1.2.3

func (u V2rayUser) IdentityBytes() []byte

func (V2rayUser) IdentityStr added in v1.2.3

func (u V2rayUser) IdentityStr() string

type WriteSwitcher added in v1.2.0

type WriteSwitcher struct {
	Old, New   io.Writer     //non-nil
	SwitchChan chan struct{} //non-nil
	io.Closer
	// contains filtered or unexported fields
}

先向Old写,若SwitchChan被关闭, 改向New写

func (*WriteSwitcher) Close added in v1.2.0

func (d *WriteSwitcher) Close() error

func (*WriteSwitcher) Write added in v1.2.0

func (d *WriteSwitcher) Write(p []byte) (int, error)

type WriteWrapper added in v1.2.3

type WriteWrapper interface {
	io.Writer

	GetRawWriter() io.Writer
	SetRawWriter(io.Writer)
}

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL