memory

package
v0.8.1 Latest Latest
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Published: Aug 21, 2022 License: GPL-3.0 Imports: 11 Imported by: 0

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Constants

View Source
const (
	// EntityMemory ...
	EntityMemory = string("memory")

	// AttrTotal ...
	AttrTotal = "total"
	// AttrFree ...
	AttrFree = "free"
	// AttrUsedPercent ...
	AttrUsedPercent = "used_percent"

	// Name ...
	Name = "memory"

	// EntityType ...
	EntityType = "memory"
)

Variables

This section is empty.

Functions

func New

func New() plugins.Plugable

New ...

func NewAttr

func NewAttr() m.Attributes

NewAttr ...

Types

type Actor

type Actor struct {
	entity_manager.BaseActor
	// contains filtered or unexported fields
}

Actor ...

func NewActor

func NewActor(entityManager entity_manager.EntityManager,
	eventBus bus.Bus,
	entity *m.Entity) *Actor

NewActor ...

func (*Actor) Spawn

func (e *Actor) Spawn() entity_manager.PluginActor

Spawn ...

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